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6.2

Mixed or average reviews- based on 1419 Ratings

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  1. Jul 10, 2014
    7
    Dead Space 3 doesn't deserve the all of the derision it has gotten from gamers and critics even though it doesn't quite live up to its predecessors. Ditching some of the pure horror elements of the franchise was appropriate for the story and setting of the game and it actually outshines DS1&2 in some areas. Environments are detailed and beautifully realized. Level design is great andDead Space 3 doesn't deserve the all of the derision it has gotten from gamers and critics even though it doesn't quite live up to its predecessors. Ditching some of the pure horror elements of the franchise was appropriate for the story and setting of the game and it actually outshines DS1&2 in some areas. Environments are detailed and beautifully realized. Level design is great and offers some non-linear elements that reward you for exploration. There is also a very deep weapon and equipment customization system that allows you to gather a wide range of resources use them to create and upgrade. You are required to manage resources wisely to advance.

    The problems with the DS3 lie along two lines. First, the developers seem to think you constantly need hordes of enemies to shoot at and this can lead to sections of the game were the action is Call of Duty style over the top. Over the course of an almost 20 hr campaign this can get exhausting and even dull. There should be some quieter moments to allow you to explore the large environments, provide exposition or allow for character interaction. Second, while the overall plot is pretty good, the story pacing can sometimes drag and instead of progressing it can belabor the same points. Also, The characters outside of Isaac and Ellie are poorly developed and their actions are sometimes hard to understand.

    Overall the experience could best be described as "Bioschock 2 in space" and it should be enjoyed on those terms instead of being compared to its predecessors.
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  2. Jul 7, 2014
    7
    This review contains spoilers, click expand to view. Dead Space 3, well, is a good enough game, although not as good as Dead Space 1&2. Due to the greedy EA's policy, the game has been split up on several DLCs. While many of those DLCs have just minor effect on the game play, the biggest one, the "Awakening", is a *direct sequel* to the main plot of the game. Got it? EA is trying to sell the part of the game that should have been included in the minimum package! Disgusting!
    Also, so named additional missions are almost identical from geometrical point of view. I mean, they are very, very similar to each one; the only difference is just enemies and loot. Meh.
    The giant spider boss is too enduring, and he is almost the only one boss in the game! Meh, once again.
    Bottom line: buy the game at your own risk. I'd recommend to buy a GOTY/DC/Gold/Platinum version (if they will ever appear) of the game, including at least the "Awakening" DLC. Otherwise, you'll just miss the final part of the game.
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  3. Jun 28, 2014
    0
    Dead space 1 was fantastic, and dead space 2 was 2x as good, almost perfect, but dead space 3 is just terrible for 3 majors reasons. #1 - The weapons are ineffective. Remember that time when combat felt satisfying and your guns actually killed what you shot? You can forget that in 3. The game was clearly designed for co op so a single player experience is beyond terrible because enemiesDead space 1 was fantastic, and dead space 2 was 2x as good, almost perfect, but dead space 3 is just terrible for 3 majors reasons. #1 - The weapons are ineffective. Remember that time when combat felt satisfying and your guns actually killed what you shot? You can forget that in 3. The game was clearly designed for co op so a single player experience is beyond terrible because enemies move too fast, you can't kill them even with fully upgraded weapons, and you'll find yourself having to lower the difficult to casual just because you get attacked constantly. Combat never felt this unfair. # 2 - Ridiculously long and tedious scripted events... DS1 and DS2 knew how to use quick efficient scripted events to enhance the experience, but I've already beaten 3 once, and upon an attempt to try to play it a second time, on new game +, I found myself having to sigh for 30 minutes before I finally got to put on an EVA suit, all the while having to ignore an extremely douchey guy complaining over the radio. 3 - The story is epic fail. Frankly DS 1 and 2 were so cool the story came as a secondary feature, like icing on the cake, but since the combat sucks in 3, all you have is to try to hang onto an absurdly convoluted saga. I honestly don't even remember what I did all throughout 3 because it was so confusing and forgettable. 3 is rated F for fail. The producers clearly lost what made Dead Space so good from the beginning, like making Isaac feel weak, and the enemies frightening, but if you were smart and planned ahead, you could destroy waves of necromorphs with a real sense of accomplishment. 3 devolves into the same scenario over and over again. You see enemy. 3 more enemies spawn. Now the enemies are all around you, and they're hitting you, but your guns suck so badly that you have to devote 2 clips from your primary weapon to kill one single necromorph spastically trying to rip you to pieces. I hope they make a Dead Space 4 and return to the original formula. Oh, and the secondary character, the idiot in the red suit that screams angry 14 year old, we can do without him and characters like him entirely thank you very much. Expand
  4. Jun 27, 2014
    10
    You face the necromorphs once again, this time you go to them, prepared, with a team, you discover the fascinating story of others before you who tried to stop the necromorphs, you get deeper into the ancient ruins of Tau Volantis, there is less "survival" and more "action" but that is what common sense dictates, we humans learn, adapt and evolve, its obvious that the Isaac Clarke from DS3You face the necromorphs once again, this time you go to them, prepared, with a team, you discover the fascinating story of others before you who tried to stop the necromorphs, you get deeper into the ancient ruins of Tau Volantis, there is less "survival" and more "action" but that is what common sense dictates, we humans learn, adapt and evolve, its obvious that the Isaac Clarke from DS3 is not the same man from DS1 he is now an experienced hardened veteran.

    DS1 Zealots will whine and whine about the game being too "action oriented" but it is indeed fun, and still scary and atmospheric.
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  5. Jun 19, 2014
    7
    I enjoyed the game, and it kept me coming back, playing hours on end until I'd finished. That said, it's more of the same. Loved DS and DS2, so can't *really* go wrong. Some additions/changes aren't as welcome, however: too much focus on combat, too many enemies that push you into a corner and f**k up the camera, save state problems (no save points - just autosave) and a stupid cliffhangerI enjoyed the game, and it kept me coming back, playing hours on end until I'd finished. That said, it's more of the same. Loved DS and DS2, so can't *really* go wrong. Some additions/changes aren't as welcome, however: too much focus on combat, too many enemies that push you into a corner and f**k up the camera, save state problems (no save points - just autosave) and a stupid cliffhanger ending that the DLC simply exaggerated. Expand
  6. Jun 10, 2014
    9
    There's nothing wrong with this game, it is still as good and as scary as its predecessors. It is much more of an action, shooting gallery than Dead Space 2, however that didn't spoil the game for me at all.

    Really recommend this if you loved DS and DS2, or if you're just a horror/survival genre enthusiast.
  7. Jun 3, 2014
    10
    This game is awesome, no question. Just get the game, even though the story and fear should have been better, but the gameplay beats all the dead space games.
  8. May 23, 2014
    8
    Although many people are complaining about DS3, but I wouldn't agree on this is not a great DS game. I know this game had turned out to be a more action pack shooter rather than the good old horror DS that it used to be, but at least the storyline and the gameplay are great. To be honest, with the new weapon crafting feature, I enjoyed **** of fun every time I crafted a new weapon andAlthough many people are complaining about DS3, but I wouldn't agree on this is not a great DS game. I know this game had turned out to be a more action pack shooter rather than the good old horror DS that it used to be, but at least the storyline and the gameplay are great. To be honest, with the new weapon crafting feature, I enjoyed **** of fun every time I crafted a new weapon and tried it on enemies. Even though this game had lost some of the components that would make this a great DS game, but still, this is a damn good game. Expand
  9. May 11, 2014
    8
    While clearly a step back from Dead Space 2 the game is still amazing. It has some extremely memorable interactive cinematics, an in-depth customization system, some open world exploration, and amazing characters. Where it suffers is boring grinding battles (especially side-quests), extremely long fetch quests, and a lot of the level traversal mechanics feel the same. I feel like it couldWhile clearly a step back from Dead Space 2 the game is still amazing. It has some extremely memorable interactive cinematics, an in-depth customization system, some open world exploration, and amazing characters. Where it suffers is boring grinding battles (especially side-quests), extremely long fetch quests, and a lot of the level traversal mechanics feel the same. I feel like it could have been a much better 10 hour game, but still loved it. Here is to hoping that Dead Space 4 is significantly better. Expand
  10. Apr 24, 2014
    7
    Dead Space 3 is a hard game to review, since I enjoyed it but at the same time raged at it's lost potential and ridiculous design decisions. There's some good things it retains and improves from the rest of the series, but there's also so many things that should NOT have been done that drags the game down to being the worst of the series by far.

    Dead Space 3 has the great production
    Dead Space 3 is a hard game to review, since I enjoyed it but at the same time raged at it's lost potential and ridiculous design decisions. There's some good things it retains and improves from the rest of the series, but there's also so many things that should NOT have been done that drags the game down to being the worst of the series by far.

    Dead Space 3 has the great production values, general creepiness and atmosphere it's become known for, but what it fails to recapture from prior games is the actual fear. Encounters feel as if theyv'e been designed to just give the player a shooting gallery, not scares, and it doesn't even do that very well in most cases. This wouldn't be so bad if it also retained the feeling that you're always short of resources, but you never really are, they are plentiful even on harder difficulties, especially once you make it a little ways into the game. You also seem to be able to go through old areas after loading a game and find new items from places you've already looted, which is ridiculous.

    The addition of "human enemies" also feels very tacked on, like some suit at EA figured it should be more like Call of Duty. Story-wise it's plausible, but feels totally out of place and it's not done well. The ability to crouch and roll just seems wrong for a veteran of the series and both are useless. The human enemies are also dumber than a sack of hammers in terms of their AI.

    Speaking of EA suits (i.e. people that are dumber than a sack of hammers), another major issue is DLC and micro-transactions being thrown in the player's face while IN THE GAME. The awesome real-time interfaces Dead Space uses should not have be marred with constant reminders that you can be nickel and dimed for content that should have been included in the inital price. This is just tacky, and a huge immersion breaker.

    The good things are that the controls are as tight as ever, from general movement, shooting and zero G. The combat itself is just as fun as it always was and of course visually it's the most stunning of the series. The games "weapon crafting" system, is for the most part well done, with lots of combinations of all your favorites. I don't find the addition of co-op to be a bad thing since it's already going with direction they took with the encounter design. The game is a fairly good length, but I really don't like when a game includes "co-op only" content. I didn't find QTE style events too annoying, they were done fairly well. I found the story to be decent and the all the extra audio and text logs to be worth the time to listen to and read.

    All-in-all it's a step back for the series, but it's still worth your time if you can buy it on sale. Hopefully we'll get a sequel or reboot in the future that takes the game back to its root and not more towards the mindless recycled shooter genre.
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  11. Apr 18, 2014
    8
    This time EA did it right. Dead Space 3 is better than the previous one. And it should be rated higher not lower because of a reasonable difficulty. You can always feel free to play it hard if you like the challenge. The gameplay in Dead Space 3 is greatly improved. In overall Dead Space 3 is a mighty action horror adventure video game.
  12. Apr 8, 2014
    4
    Dead Space 3... should have been called "Catching up to your friends simulator" or maybe "elevator rider extreme." Anyway, it's definitely the worst of the franchise but also a decent port. There are no horror elements in this, it's basically a straight up action game. There is constant combat and action sequences happening and you'll never feel like you're trying to survive like you didDead Space 3... should have been called "Catching up to your friends simulator" or maybe "elevator rider extreme." Anyway, it's definitely the worst of the franchise but also a decent port. There are no horror elements in this, it's basically a straight up action game. There is constant combat and action sequences happening and you'll never feel like you're trying to survive like you did in the first game. Remember in the original how you'd always be presented with fair fights where you could not take damage, and if you did take damage it felt like it was a real blow and you made a mistake? That doesn't happen in Dead Space 3. Enemies will often spawn behind you, right next to you, or both at the same time which forces you to take damage. But don't worry, there are health packs everywhere. The only times i died were because i refused to use a health pack or during one of the plentiful quick time events. Yep, there are now quick time events in every mission! So awesome! Kidding, QTEs are one of the worst things you can put in a game. The story sucks in comparison to previous games. Not only does it make no sense for the majority of the time, but there is a girl in it who you are clearly supposed to care about. The problem is that she is so downright unlikable that you won't care at all about what happens to her. Dead Space 3 is just utter failure in almost all aspects, but what else can we expect from a game published by EA? This trend has continued for too long and it's a shame. Expand
  13. Mar 27, 2014
    6
    First off I'll address the biggest problem and the reason why I borrowed this game. Dead Space 3 is an Origin exclusive title which means I could not buy it on my own terms (Steam). While I encourage competition I strongly oppose exclusivity as a mean to compete. EA should instead work to offer a better service. To EA : you've lost over 200€ of sales from me already.
    As for DS3, it's
    First off I'll address the biggest problem and the reason why I borrowed this game. Dead Space 3 is an Origin exclusive title which means I could not buy it on my own terms (Steam). While I encourage competition I strongly oppose exclusivity as a mean to compete. EA should instead work to offer a better service. To EA : you've lost over 200€ of sales from me already.
    As for DS3, it's clearly obvious that the franchise is moving away from survival-horror to action. After all it is essential for a franchise to innovate and explore new directions, especially since the scare factor has a tendency to fade anyway. However Dead Space 3 does not innovate or explore anything really new and worst of all it looses it's roots and originality. Nearly everything that made the previous games so great is either gone or broken. The scariness of space was replaced by a planet. Character development and interactions were replaced by more characters with zero development. Badass Ellie was replaced by cleavage Ellie. Story twists, tensions and dementia were replaced by boring romantic complications, jealousy and predictability. In Dead Space 3 there are no surprises, just things waiting to happen. Everything from gameplay to characters and story feel like a generic mainstream action flick made to please the widest audience. This game could have been great but instead settled to be an okay Dead Space game and an okay action game.To Visceral : stay true to the DS2 formula which is to expand and slightly reshape the core. To EA : I hope you haven't killed this franchise, 'cause I want DS4. The only things from DS3 I want to see in DS4 are the alien story line, Carver and the weapon customization.
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  14. Feb 22, 2014
    3
    After delaying playing this game for ages, I finally played it through with a friend, and can safely say that Visceral have taken what made Dead Space and its sequel enjoyable and tossed them out the airlock. By far the worst in the trilogy, DS3 doesn't quite match in terms of horror content, but its awkward and frustrating controls don't help it much as an action shooter either.After delaying playing this game for ages, I finally played it through with a friend, and can safely say that Visceral have taken what made Dead Space and its sequel enjoyable and tossed them out the airlock. By far the worst in the trilogy, DS3 doesn't quite match in terms of horror content, but its awkward and frustrating controls don't help it much as an action shooter either.

    Mission variety also remained largely the same, with content such as "Fix A, Move B, go to C and repeat" dominating the majority of the campaign. With a relatively long runtime (19 chapters), this gets old really, REALLY fast. Especially now that the horror and suspense of venturing out alone is largely gone, as enemy spawns are plentiful but predictable. Playing the co-op mode didn't make it any better but worse, taking what was left of any suspense and disposing of it entirely. On that note, playing with a friend may often seem more trouble than its worth. Unit collision is terrible, especially during sequences such as the cliff climbing areas on Tau Volantis. Side missions are also just more of the same variety, and often I just couldn't be bothered making a detour to "explore area A" as the reward could be as meagre as some Consumables and a weapon part. Level design also took several steps back. Backtracking is the name of the game here, and the environments; while interesting the first time, quickly lose their lustre after repeated visits, and extended waiting just to get through a damned rotating door.

    The small "minigames" just add to the tedium, made worse by the addition of another player. Suits in DS3 are also completely cosmetic, and this takes away much of the RPG elements of the previous titles, as well as any point in changing a suit to begin with. The Weapon crafting system is admittedly a nice addition, and I had some fun fiddling around with various combinations early in the game. However once I accumulated some resources, it was all too easy to create an overpowered all purpose weapon that never needed any further modification to last me the rest of the game. Lets not even mention the universal ammo clip.

    The story also left much to be desired, filled with characters that I could honestly care less about, some of which I couldn't wait to be killed off in some fashion. Isaac wasn't cool anymore, and didn't care about anyone or anything except himself, Ellie and later on; Carver. Ellie also changed into a whiny, boring ex-girlfriend type.

    Something to mention is that the game is a truly horrible PC port. The inability to do even simple things such as mute your fellow player whilst ingame or navigate the UI effectively with a mouse just shows the lazy effort that was put into moving the game onto PC. Graphics, while good are also nothing to write home about.

    Dead Space 3 is simply a substandard horror game, and an even worse action one. Tedious gameplay and progression to match. Coupled with the frustrations to dealing with the game interface itself, its hard to recommend DS3 to any fan of the original Dead Space. As a part of the franchise, its simply terrible. As a standalone title, merely mediocre.
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  15. Feb 10, 2014
    8
    Another great Dead Space game. Beware... they moved away from the horror genre towards action. I don't have a problem with this, as I feel the series needed to go a new direction. The game looks awesome and runs solidly (I was always at 60 fps with vsync). There is a ridiculous amount of content in Dead Space 3 between the 19 chapters, co-op, DLC, and New Game +. I'd like to score itAnother great Dead Space game. Beware... they moved away from the horror genre towards action. I don't have a problem with this, as I feel the series needed to go a new direction. The game looks awesome and runs solidly (I was always at 60 fps with vsync). There is a ridiculous amount of content in Dead Space 3 between the 19 chapters, co-op, DLC, and New Game +. I'd like to score it higher than an 8 but I had to knock some points off for technical issues (Origin not working, and vsync issues), and the questionable crafting system. I missed the feeling of unlocking new guns from Dead Space 1 and 2 although I understand they wanted to do something new with the weapon system. Not quite as good as Dead Space 2 but still a must-play for fans of the series. Expand
  16. Feb 7, 2014
    8
    I never played this game but I saw Xephos and Honeydew I was amazed at the quality of the monarwe models and the way that the sunlight reflected off the walls and the way that the space just seemed so... dead.
  17. Feb 6, 2014
    7
    It's taken me two attempts but having finally seen the game through to completion, I have to say that it wasn't the destination but the journey that mattered.

    Dead Space 3 definitely takes a more action oriented beginning before slipping back into it's familiar horror setting before melding back into action as you race the unitologists to the final standoff. The storyline was fine,
    It's taken me two attempts but having finally seen the game through to completion, I have to say that it wasn't the destination but the journey that mattered.

    Dead Space 3 definitely takes a more action oriented beginning before slipping back into it's familiar horror setting before melding back into action as you race the unitologists to the final standoff.

    The storyline was fine, but certainly became a little weaker towards the ending.The game also offers optional side objectives and co-op objectives which can offer more insight into the back story and some extra supplies and upgrades. The crafting menu to me made the game a little easier since you could just make ammo and med packs opposed to frightfully walking to corridors wondering when you will come across another.

    Overall despite losing my progress and kicking me back a few chapters at one point, I really enjoyed my experience with Dead Space 3 and look forward to seeing where the universe is heading next.
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  18. Jan 19, 2014
    0
    Screw EA they are nothing but a money pit and haven't made a quality game in years. Everything EA touches turns to crap. Visceral went to EA for distribution not look at the games they are putting out, rushed for of bugs and lacking quality.
  19. Jan 13, 2014
    6
    Oh boy, this game was so disappointing to me. Trust me it isn't the worst game out there but it is the worst in the trilogy. This is going to be my honest review and I'm sorry if you don't like how I would nitpick sometimes. I just really have to put out my honest thoughts on a game franchise that I really love. I played through dead space, dead space 2(my favourite), dead space 3, deadOh boy, this game was so disappointing to me. Trust me it isn't the worst game out there but it is the worst in the trilogy. This is going to be my honest review and I'm sorry if you don't like how I would nitpick sometimes. I just really have to put out my honest thoughts on a game franchise that I really love. I played through dead space, dead space 2(my favourite), dead space 3, dead space extraction, and the dead space mobile. I love this franchise but I am sad to say that this game was disappointing.
    -Gameplay = The gameplay was solid, I did like Isaac (Or Carver) roll and crouch which gave me more flexibility . Okay sure it did made it less scarier and made it more action. Only problem though, there was really no point in rolling unless to go slightly faster which was comically. I didn't really like the shift from horror to action which pretty much what caused the game to fail. The game didn't feel intense or worst case no fun at all, in the previous titles you felt like a badass but could get killed easily. The new gun crafting is a neat idea but it wasn't well implemented. The two weapon slots made me very angry because I was so use to Dead Space 2. This is where the biggest problem lies, the game's own gun play was BORING. Universal ammo clip?!?!?! WHAT WERE YOU THINKING?!? TWO WEAPON SLOTS?!? When I first played the demo I thought the ammo clip was there for the demo purpose but dear god it wasn't. This is where I began to hate this game. The side missions were a neat distraction from the main plot. It is a welcome addition, gave it us more to do and more insight on Isaac's location. Now the co-op is something most people were pissed about but it wasn't that bad. It made the game a whole lot easier and less scarier but it was fun playing with my friend and had a blast. The extra dialogue scenes, and missions made it worth while.
    7/10
    -Graphics = This is part confused. I couldn't tell if the game looked worse or better than Dead Space 2. Don't get me wrong the game is very beautiful and has an amazing backdrops. It was character models that looked low resolution. Isaac looked a lot better in the Dead Space 2(not because of age or whatever conditions he was in) the model looked rather unfinished. Ellie Langford looks really weird in this title which I am not surprise if you experienced the Nicole face change from DS1 to DS2. In short, the models looked unfinished and some low res textures and lightning but the environment and interiors were well done. 7/10
    -Story = OH boy... The story was nothing special; actually it might have made me truly hate this game. The story is no brainier, UInitologists are acting as stupid and blind as ever(damn bastards) doing dumb things and the main antagonist was an buffoon. He was so cliche, there was so many instances where he could have taken down Isaac but he doesn't; he just talks. He has no depth to his character at all, he was just your blind Unitologist baddie number 1. The characters in DS2 weren't the best but it got the job done. This time Isaac was more of a dick who didn't give a crap about anyone except Ellie and later Carver. Carver was my favourite character here, sure he was an a-hole towards you but he begins to trust you(if you played the co-op). He starts out as an dick then a sarcastic a-hole(which was kind of funny). The thing that was soo disappoint about this character was that his family just died and they explain it in one line. There goes any more plot development for the character. Every one else I didn't care for or hated. Maybe the other character I might have liked was that scientist lady(I forgot her name because the characters were flat and uninteresting and died off too quickly and abruptly). I HATE ELLIE LANGFORD, how can you make a character who could have had potential as a strong female heroine in DS2 and make her the most annoying person in DS3. In DS2 she was someone who didn't trust anybody because it almost got her killed and knows how to fight back. She talks back at Isaac and becomes like your best friend in this sick world. In DS3 all she does is whine and do nothing, she is more a plot device to drive Isaac to do things. Her boyfriend is dumb ass and hated him; that's it.
    3/10(I would have given this a more worse score if it weren't the fact I love the DS universe and its lore)
    -Music = none of the soundtrack stand out and memorable. The typical jump scares sound affects(weren't even scary). The sound and music was just there. Had some dramatic music in there which was nice. 5/10
    -Lasting appeal - The game was fairly short and even shorter with co-op. The gun play made it super easy because you can make your game into a most over powered cheap weapon. I had to limit myself to use a plasma cutter and a one random weapon. The side missions were a good additions and the DLC was solid.
    In conclusion, I didn't like this game that much compare to DS2 and hope this franchise gets revived. It needs to go back to its roots.
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  20. Jan 4, 2014
    8
    My major beef with this game is the graphics quality: I know it's a port from console, but the developers have made no effort whatsoever to make the game look a bit prettier on the PC. I didn't see any quality difference between high and very high graphic settings other than lag on the latter. Despite all this, the gameplay is fun, especially the second playthrough when you get to keepMy major beef with this game is the graphics quality: I know it's a port from console, but the developers have made no effort whatsoever to make the game look a bit prettier on the PC. I didn't see any quality difference between high and very high graphic settings other than lag on the latter. Despite all this, the gameplay is fun, especially the second playthrough when you get to keep everything that you've earned on the first playthrough. Expand
  21. Jan 1, 2014
    3
    While the weapon crafting/upgrading system was an awesome addition, and the co-op feature made it incredibly fun, the awful writing and unbelievably frustrating limitations really made me begin to hate parts of this game.

    For the most part, the story was fine. but towards the end I began to lose interest and frankly it all got a bit ridiculous and silly. I couldn't give a for the
    While the weapon crafting/upgrading system was an awesome addition, and the co-op feature made it incredibly fun, the awful writing and unbelievably frustrating limitations really made me begin to hate parts of this game.

    For the most part, the story was fine. but towards the end I began to lose interest and frankly it all got a bit ridiculous and silly. I couldn't give a for the characters; I was bored of the tedious attempts at making the player feel emotions for them, especially for Ellie. This, and the way the game builds up this hatred for the main antagonist, then doesn't actually let you do anything to them. Just an unsatisfying rock crush.

    But yeah, the most frustrating bit by far was the limitations of not being able to jump or even slightly fall. Like, not even from a 10cm ledge. there were invisible walls EVERYWHERE, and where there was a cliff or a deep hole, with a clear gap there to walk off of, you are just met by an invisible wall. every time.
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  22. Dec 28, 2013
    8
    Dead space 3 is great but it's even better if you're playing co-op with someone sitting next to you (or voice chat). This game was on the scary side, but if you play co-op it's not very scary at all (which is good because personally I dislike scary things). Story was okay, it tries to have one of those mind-blowing twists at the end like bioshock does, but it just turns out beingDead space 3 is great but it's even better if you're playing co-op with someone sitting next to you (or voice chat). This game was on the scary side, but if you play co-op it's not very scary at all (which is good because personally I dislike scary things). Story was okay, it tries to have one of those mind-blowing twists at the end like bioshock does, but it just turns out being hilariously ridiculous.

    Now the only thing that kept me playing this game was the weapon crafting system. I can only say it's probably the best weapon crafting mechanism I've ever experienced. It was truly genius. It gets even better if you're crafting with your co-op buddy, since you can exchange awesome weapon ideas. Honestly, I probably spent a good 20% or more of the time at the crafting bench, just fiddling around trying to make the most badazz weapon. If I were to be truly honest, this game should have been called "weapon crafters" because that's how much I enjoyed the weapon crafting.

    I gotta admit the weapon crafting system has a bit of a learning curve, and it was overwhelming to learn at first so me and my partner just completely ignored it for like half a chapter of the game.

    Bottom line, I would recommend this game only if you've got a co-op buddy. Story is also more complete that way. Single player seems like something is missing.
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  23. Dec 16, 2013
    6
    As a Dead Space fan, I have to admit that I was disappointed by this entry in the series. Most everything is here, but it just seems wrong somehow. The jump scares are no longer effective, the mood is disrupted by the redundancy of environments. The game depends on weapon crafting too much- if you're not 'good' at it, you will really suffer. I had a hard time with crafting and thus onlyAs a Dead Space fan, I have to admit that I was disappointed by this entry in the series. Most everything is here, but it just seems wrong somehow. The jump scares are no longer effective, the mood is disrupted by the redundancy of environments. The game depends on weapon crafting too much- if you're not 'good' at it, you will really suffer. I had a hard time with crafting and thus only used the plasma cutter for most of the game until I finally managed to craft a decent weapon. The difficulty of this game is also much more lax than in the previous games- ammo and health were plentiful, and I could just craft myself more if I wanted to.

    What does the game do right? The storyline is decent and the characters are fine. The rapid changes in environments from the first few levels were fantastic, until you actually get to Tau Volantis. From that point on, it becomes a redundant trudge through the same environment over and over again. But, for those first few levels, you really hit some pulse-pounding scenes. Also, getting to finally dismember Unitologists? That's definitely a bonus- those guys have had it coming since the first game. It was a joy to finally give them what's for. The crafting system, mentioned earlier, is great when you can actually get it to work effectively (I stumbled across many, many weapon combinations that were plain useless). Finally, the end game- the last few levels turn into an altogether different game. At the end, I finally got powerful weapons crafted, powerful upgrades, and felt like deity that laid the smack down upon anyone stupid enough to mess with me. The difficulty plummeted at this point as I laid waste to everything. Was it fun? Yes. Was it Dead Space? No.
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  24. Dec 16, 2013
    3
    I bought this game when it came out at full price and I really wish I hadn't. The game itself is pretty much the same as dead space 2 except they made certain features of the game worse in my opinion. For example, the weapon and suit upgrading systems nearly made me cry. Come to think of it, especially the weapon upgrading system. The whole workbench and mineral farming concept of deadI bought this game when it came out at full price and I really wish I hadn't. The game itself is pretty much the same as dead space 2 except they made certain features of the game worse in my opinion. For example, the weapon and suit upgrading systems nearly made me cry. Come to think of it, especially the weapon upgrading system. The whole workbench and mineral farming concept of dead space 3 was thoroughly displeasing and it thoroughly turned me off on going to the workbench for upgrades and inventory/safe management. I guess the one saving grace of this last installment of the dead space franchise is that there is Co-op which did make the game more fun, but in my opinion this game is just not worth it. Dead space 2 remains a classic in my games library but Dead Space 3 leaves me wanting for a full refund. Expand
  25. Dec 6, 2013
    8
    actually this dead space is ok......the graphics are great and the gameplay is still good,but the game is not a horror game anymore coz you carry alot of ammo and health packs and those dark places in the previous games do not exist here.
    the blood in this game looks bad and disappeares fast,also the dead bodies disappear fast.
    the new weapon crafting system is a good idea,but i did not
    actually this dead space is ok......the graphics are great and the gameplay is still good,but the game is not a horror game anymore coz you carry alot of ammo and health packs and those dark places in the previous games do not exist here.
    the blood in this game looks bad and disappeares fast,also the dead bodies disappear fast.
    the new weapon crafting system is a good idea,but i did not like it and found it confusing,also it lead to crafting weapons that looked bad and had no specific name.
    i really liked the weapons from the last 2 games they had better alternative firing and the upgrades in the previous games were way better than this upgrade system.
    the game has good suits especially the Arc suit but suits in dead space 2 had better looks (how the did they forget the ADVANCED SUIT!!.)
    the game is long and took me 12 hours and 26 min,good atmosphere,great characters especially Ellie and that mother****er Norton.
    good looking enemies but they are not as good as those in dead space 2,but my biggest problem with this game was the chapters from 15 to 18,coz they really sucked BALLS!!!,but the last chapter was epic.
    The story was not good too and the game turned from horror to action adventure in the last chapters, i found my self climbing tall ass mountains and killing many humans, seriously i don't know what the were the developers doing.
    the game is a dead space from CH1 to CH14,the atmosphere is good even if it was not scary and you will want to play it again but i really hope that EA won't do dead space 4 coz from what i see,their games are getting worse and alot of great franchises are ruined already
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  26. Nov 29, 2013
    6
    As an avid fan of the Dead Space series, I did find this game to be a partial disappointment.

    While the story felt reasonably solid, and the weapon customization was really cool, I could not help but feel like the game lost much of what made it wonderful by adding enemies with guns. Standardized Ammo was, unfortunately, a bad move. It took away much of the strategy that the first
    As an avid fan of the Dead Space series, I did find this game to be a partial disappointment.

    While the story felt reasonably solid, and the weapon customization was really cool, I could not help but feel like the game lost much of what made it wonderful by adding enemies with guns.

    Standardized Ammo was, unfortunately, a bad move. It took away much of the strategy that the first game had in the sense of ammo conservation. Basically the game was won as soon as you found a shotgun mod and combined it with an assault weapon of choice.

    SPOILER HERE:

    There is a section where at least 2 regenerators attack. Difficult usually, but once you get a shotgun you can blast legs off nice and easy.
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  27. Nov 10, 2013
    9
    I really enjoyed this game. At first I found that its new weapons system very tedious and complicated, but once I found my way past that I really began to enjoy myself more. I really did like the fact that I no longer had to purchase suits like in previous games; as often they were stupidly expensive, and in the long term would often get you killed just because they sent you broke. TheI really enjoyed this game. At first I found that its new weapons system very tedious and complicated, but once I found my way past that I really began to enjoy myself more. I really did like the fact that I no longer had to purchase suits like in previous games; as often they were stupidly expensive, and in the long term would often get you killed just because they sent you broke. The whole experience revolves around flexibility and customization. I'll admit that personally I enjoyed the plot line, but I see why people didn't like it as much, as it can be a bit unengaging.

    I haven't managed to play too much of the co-op missions, but from what I can tell so far by it is that it really brings a new experience to the table. But for those just looking for the "classic" dead space feel, this game really delivers, with fast paced action scenes, a whole new array of enemies to fight, and with this new customized weapons system a whole new level of strategy in order to survive.

    I really enjoyed the additional missions which they added as an option. You really get to explore the world left behind by the previous human that were here on the planet and dive right into other narratives, whilst also picking up a new set of incredibly valuable parts for later constructions.

    If you played the previous games, and are looking for another thrilling experience, this is definitely a must.
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  28. Nov 7, 2013
    6
    My first dead space game. Played it with a friend. Was actually pretty cool story and gameplay is good.

    Giving it an 6 Pros: Fun coop game. Characters is worthy to mention nice actors Graphis is okay. Can make your own weapons throughout the story Cons: Not something I would replay. I know you unlock more modes. But it's not anything worth mentioning Game only got 1
    My first dead space game. Played it with a friend. Was actually pretty cool story and gameplay is good.

    Giving it an 6

    Pros:
    Fun coop game.
    Characters is worthy to mention nice actors
    Graphis is okay.
    Can make your own weapons throughout the story

    Cons:
    Not something I would replay. I know you unlock more modes. But it's not anything worth mentioning
    Game only got 1 storyline.
    Not really anything to scare you. More of an action game tbh (Which is sad)
    NO MULTIPLAYER EXCEPT COOP!!!!!!
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  29. Nov 5, 2013
    10
    Dead Space 3 is hands down one of top 5 best games I have ever played. Granted, it is less climatic and scary, probably because the main characters are hardened veterans who know what they are doing.

    The coop mode is a golden standard of how cooperation should be implemented in games drop-in/out, covering the entire story and actually adding a decent amount of extra stuff on top of
    Dead Space 3 is hands down one of top 5 best games I have ever played. Granted, it is less climatic and scary, probably because the main characters are hardened veterans who know what they are doing.

    The coop mode is a golden standard of how cooperation should be implemented in games drop-in/out, covering the entire story and actually adding a decent amount of extra stuff on top of that. This game is worth every cent just for the incredible cooperative mode which, when played with a right partner, can easily provide you a hundred hours of game time.
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  30. Nov 1, 2013
    10
    Dead Space is one of my favorite franchises. I've enjoyed all three games. They have their differences and play styles, but overall it was a great experience. Coop and weapons crafting was a nice addition. Also, Dead Space 3 is one of the most visually stunning games I've ever seen. The micro transaction portion of the game is my only complaint, but other than that, it's a blast!
Metascore
78

Generally favorable reviews - based on 16 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 16
  2. Negative: 0 out of 16
  1. PC Master (Greece)
    Jun 10, 2013
    90
    Its emphasis on the action element might be a nuisance to some of the franchise’s fans, but the game’s production values in every aspect will reward even the most doubtful gamer. [March 2013]
  2. PC PowerPlay
    Mar 30, 2013
    70
    Dead Space 3 brings refreshing gameplay options without sacrificing the gritty, believable universe, but scares are few and far between. [Apr 2013, p.92]
  3. Feb 28, 2013
    70
    Finishing a trilogy was always going to need bigger explosions and greater stakes – unfortunately this has come at the sacrifice of true horror.