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6.1

Mixed or average reviews- based on 505 Ratings

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  1. May 29, 2023
    5
    A worse and overall more tedious addition to Dead Island. It reaches credits in about half the time, but wears out its welcome before it hits 5 hours in. I attribute that to the fact it's opening is not nearly as strong as the opening for the first entry was. The difficulty gets to be way more aggrivating much early as enemies will overwhelm you with numbers you don't have skills toA worse and overall more tedious addition to Dead Island. It reaches credits in about half the time, but wears out its welcome before it hits 5 hours in. I attribute that to the fact it's opening is not nearly as strong as the opening for the first entry was. The difficulty gets to be way more aggrivating much early as enemies will overwhelm you with numbers you don't have skills to sufficiently manage, with movement and defensive measures being about the same, with the addition of a few extra attack options and a few new weapon types. A few interesting missions do stand out, but otherwise, it's not as worthy as revisiting as it's predecessor. Expand
  2. May 19, 2023
    8
    Pretty nice sequel to the first game. The same mechanics as in the first game. Was nice to play in that with my GF
  3. Jan 3, 2023
    6
    The graphics style of the game does not age too well, but they are not bad either. The creepy dark corridors or the shut-down factories are very immersive.

    The story of the game is fine. It's fitting and will keep you interested for the time playing with a few plot twists here and there. However, it's not a story you will remember for long after finishing the game. It just isn't very
    The graphics style of the game does not age too well, but they are not bad either. The creepy dark corridors or the shut-down factories are very immersive.

    The story of the game is fine. It's fitting and will keep you interested for the time playing with a few plot twists here and there. However, it's not a story you will remember for long after finishing the game. It just isn't very memorable.

    The controls feel smooth. Cutting through zombies, and exploring the map feels good, no major issues. The soundtrack of the game is very fitting and suits the game well, but it lacks that spark, making it quite boring, as most of the tracks sound the same.

    There is a good amount of content in the game. There are two major maps, those being the city and the jungle, with the majority of our time spent on the latter. This makes the game a good break from the standard zombie apocalypse-style game, as we get to experience the setting in an exotic jungle.

    There are three skill trees, and while the skills themselves feel nice, the trees themselves are quite small. This combined with the fact that our character already has a specialisation means there isn't much variation in character development.

    Overall, while the game is considered the second in the series, it's more like Dead Island 1.5. It's a great expansion of the first game, but with no real big changes which can be both positive and negative, depending on whether you enjoyed the first game.
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  4. Sep 28, 2022
    6
    This feels like more like a DLC than a sequel, the maps are little bit worse/smaller than in the first Dead Island, but it's still not a bad game. I had fun.
  5. Oct 2, 2021
    8
    This game is just good fun. Love stomping on zombies and knocking them down stairs. Nothing quite like the satisfying sound of throwing a sickle - like a small tomahawk into some cold hard butter. While this game makes only minimal improvements over the original it is the best kind of sloppy seconds. It was really great to see some good representation in the cast. However, someThis game is just good fun. Love stomping on zombies and knocking them down stairs. Nothing quite like the satisfying sound of throwing a sickle - like a small tomahawk into some cold hard butter. While this game makes only minimal improvements over the original it is the best kind of sloppy seconds. It was really great to see some good representation in the cast. However, some stereotyping and tropes do not hold up in 2021. The only other complaints are a blah story and zombies that level as you do - reducing the impact of leveling your character and finding high power weapons. Overall a wonderful slog. Do not forget to kick everything you approach bodies may not just be napping but wait to groan/lunge with impunity. Expand
  6. May 20, 2021
    1
    It is bland and boring. Palanai is not good as Banoi. It is narrow and feels like a corridor.

    Just garbage, nothing more.
  7. Dec 6, 2019
    7
    As bloody and brutal as Dead Island, some new weapons and monsters. Other than that no big changes and still fun. Sadly it's almost as buggy as the first title.
  8. Jun 10, 2019
    9
    great open world. interesting gameplay. cooperative. fear
    right now would play
  9. Mar 7, 2019
    5
    Riptide намного хуже оригинальной игры.
    Оптимизация по-прежнему хромает,но вот открытый мир,персонажи и в целом сюжет стал намного хуже.Всё сводится к системе "Иди из точки А в точку В,защити точку В"И так на протяжении всей игры.
    Riptide намного хуже оригинальной игры.
    Оптимизация по-прежнему хромает,но вот открытый мир,персонажи и в целом сюжет стал намного хуже.Всё сводится к системе "Иди из точки А в точку В,защити точку В"И так на протяжении всей игры.
  10. Apr 7, 2018
    4
    ENG
    Game-gum, which can be a very long chew. until you start to feel sick, and you can immediately see through to enjoy the taste and spit it out in about five minutes. This Supplement as well as the original suffer the same problems. The complete absence of normal quests and this is the main problem of this part of the game, but playing in Dying Light you understand how much higher goals
    ENG
    Game-gum, which can be a very long chew. until you start to feel sick, and you can immediately see through to enjoy the taste and spit it out in about five minutes. This Supplement as well as the original suffer the same problems. The complete absence of normal quests and this is the main problem of this part of the game, but playing in Dying Light you understand how much higher goals it is and how many new features it provides. Of the pros, this is quite a good visual component, but the lame filter and bloom all spoil and can not be turned off.
    RU
    Игра - жвачка, которую можно очень долго жевать. пока не начнет тошнить, а можно сразу же раскусить, насладится вкусом и выплюнуть минут через пять. Это дополнение как и оригинал страдают теме же проблемами. Полное отсутствие нормальных квестов и это главная проблема данной части игры, зато поиграв в Dying Light понимаешь насколько голов она выше и сколько новых возможностей предоставляет. Из плюсов это вполне не плохая визуальная составляющая, но отстойный фильтр и bloom все портят и отключить нельзя.
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  11. Apr 5, 2018
    8
    It's similar level of production like the first part. Continuation of the story with added monsters and other game-play elements.
    I would say I spent quite a nice almost 60 hours in the game doing most of the missions (including side missions and exploring).
    Music almost perfectly works by making you calm in safe areas and very alert and even terrified in dangerous zones. I loved that I
    It's similar level of production like the first part. Continuation of the story with added monsters and other game-play elements.
    I would say I spent quite a nice almost 60 hours in the game doing most of the missions (including side missions and exploring).
    Music almost perfectly works by making you calm in safe areas and very alert and even terrified in dangerous zones.
    I loved that I could move my character skills tree from first game instead of starting everything from zero, again.
    Game has a few bugs that I could definitely live with.
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  12. Feb 12, 2017
    10
    1st review - Apr 26, 2013 / Score - 1
    I'll put it in a nutshell last year I rated the 10 out of 10 as the game was fresh, interesting etc.
    This year I can not rate this game higher than 1, as I see no difference, and what's more important see no soul in the game. It's a dump copypaste, sad. 2nd review - Feb 12. 2017 / Score - 10 I decided to give the game another chance (as a result
    1st review - Apr 26, 2013 / Score - 1
    I'll put it in a nutshell last year I rated the 10 out of 10 as the game was fresh, interesting etc.
    This year I can not rate this game higher than 1, as I see no difference, and what's more important see no soul in the game. It's a dump copypaste, sad.

    2nd review - Feb 12. 2017 / Score - 10
    I decided to give the game another chance (as a result of my replay of first DI and deep willingness to have more time in DI universe) in 3 years after my first try, and... Guys, the game is pretty epic, I was wrong and idk what I wanted to see in it at the time of my fist gameplay =)
    On my second play-through I noticed how many cool and new features they had added, and how greatly graphics had been improved (I replayed it just after Dead Island). The story is not bad, but gameplay itself was improved noticeably. I really loved it.
    Re-estimated from bottom to top =)
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  13. Rem
    Jan 22, 2017
    5
    Dead Island: Riptide isn't so much a sequel, but rather a giant DLC. Riptide retreads almost everything about the first entry from setting, gameplay, and even the same problems it contained. For starters, Riptide still revolves around the four survivors from the previous entry but get stranded on, you guessed it, an island. With the addition of an extra character whose sole purpose is toDead Island: Riptide isn't so much a sequel, but rather a giant DLC. Riptide retreads almost everything about the first entry from setting, gameplay, and even the same problems it contained. For starters, Riptide still revolves around the four survivors from the previous entry but get stranded on, you guessed it, an island. With the addition of an extra character whose sole purpose is to grate my ears with his voice performance, the plot is still woefully absent and pretty terrible in general. These two games will not be known for engrossing plots by any sane person, and I'm totally fine with that.

    Even without me caring much for the story or its characters, Riptide falls short in many other aspects as well. The setting, while at times gorgeous because of the good use of color, is marred by the absolutely dated engine. Character animations aside from the undead are just poor and the addition of motion blur hurts more than helps. Textures are often low-res and character models are just ugly looking. Add to the fact that the frame-rate drops like crazy with an absolutely horrible screen tearing and you have an inconsistent game from the visual standpoint alone. The audio design is a good amount better, with appropriately disturbing zombie noises and hearing the dismemberment as you cut away at their flesh is equal parts satisfying. The music isn't anything special, but you don't notice it half the time.

    The main sticking point is the gameplay, and for both good and bad, it's still largely the same from the first Dead Island. Tweaks have been made to make it less frustrating such as longer melee weapon use and expanded skill trees, which is a good amount of fun to allocate skill points into. Combating the dead is still the same fun and bore as it was. While dismembering zombies are fun, the mediocre hit detection and level scaling make certain sections an absolute chore to plow through. Riptide is still as grind dependent, and if that's your cup of tea, it's suitable. It just becomes monotonous when that's all there is to the game, even with the newly added defense sections. Exploring the island is enjoyable, but doesn't help much when you feel disconnected. There's a lack of personality and interesting stories contained within Riptide, a noticeable issue that remained from the first iteration. When this game is clicking, it's a joyous hack and grind game, but when it's not, it's a frustrating and inconsistent mess.

    The two Dead Island games are essentially twins, choosing one over the other bares little difference other than Riptide providing a slightly tweaked experience. But there's no justifying the absolute lack of substantial improvements in many of the game's aspects from visuals to design. It's mindless fun when you really don't care, but observing any closer just reveals how muddled the experience is.
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  14. Jan 15, 2017
    8
    I Don't know why this game got a lot of hate,however it looks a bit like far cry 3 with zombies. but still,dead island riptide somehow holds itself at it's finest. a dashing-looking,zombie slashing with combined weapons,driving around the island,earning cash by saving survivors and glorious graphics with simple gameplay,storyline and lovely sandbox. a gamer who loves an open world gameI Don't know why this game got a lot of hate,however it looks a bit like far cry 3 with zombies. but still,dead island riptide somehow holds itself at it's finest. a dashing-looking,zombie slashing with combined weapons,driving around the island,earning cash by saving survivors and glorious graphics with simple gameplay,storyline and lovely sandbox. a gamer who loves an open world game surrounded with zombies,should try this out.

    My rating for it would be 8.0/10
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  15. Oct 9, 2016
    9
    Klimatyczna jak diabli. Wciąga jak żaden inny fps Każdy typ zombiaka wydaje charakterystyczne dźwięki i to jest piękne. Cała muzyka jest świetna. Majstersztyk.
  16. Feb 16, 2016
    4
    One zombie game too much but that doesn't matter because zombie games are still being recycled to crap. And because this wasn't enough the same company have released re-hashed versions of the same game under different names ever since. The PC version is even more terrible as it seems like an extremely rushed console port. It's such a bad game even a 10 year old child would get bored of it.
  17. ave
    Dec 24, 2015
    7
    The strange thing about Dead Island Riptide, is that I globally enjoyed it way more than Dead Island, mostly because the game adressed most of the negative aspects of its predecessor :

    - You start at level 14, and already can enjoy firearms in the first hour of the game (after that you still have to wait a long time to get your hand on a simple revolver). - The survivors are way more
    The strange thing about Dead Island Riptide, is that I globally enjoyed it way more than Dead Island, mostly because the game adressed most of the negative aspects of its predecessor :

    - You start at level 14, and already can enjoy firearms in the first hour of the game (after that you still have to wait a long time to get your hand on a simple revolver).

    - The survivors are way more active, and as a player, you can bond with them during the numerous sieges where they have to defeat an horde of zombies. It's way more easy to go on a mission alone to help the ones that you saw struggling at your side. You really feel like a hero and not an errant boy.

    - The maps are less open and more structured, with "hubs" connected by "corridors", with the occasional "maze" sections. You don't have to exit the map / quest panels to see where you have to go, making navigation more fluid.

    - The "Dead Zone" barracks are a nice way to offer side-quests with greater risks for greater rewards. (There are so many references to movies in this game it feels like a tribute).

    Unfortunately, Dead Island Riptide is not devoid of not-so-good aspects :

    - Zombie stills respawns, sometimes in a very annoying way.

    - The boss in the lab (no spoil at this point), feels too hard to beat with no clear progression for the player to see.
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  18. Nov 8, 2015
    7
    To say the least, Dead Island Riptide was annoyingly addictive.
    This is like a very big expansion to Dead Island, so, if you liked it, you'd probably like Riptide as well.
    After playing Dead Island and somewhat enjoying it, I told myself that I actually WOULDN'T play riptide, because DI was good but just about that, and even a little below, as I slowly grew tired of the it. Long
    To say the least, Dead Island Riptide was annoyingly addictive.
    This is like a very big expansion to Dead Island, so, if you liked it, you'd probably like Riptide as well.

    After playing Dead Island and somewhat enjoying it, I told myself that I actually WOULDN'T play riptide, because DI was good but just about that, and even a little below, as I slowly grew tired of the it.

    Long time after that, though, and when Riptide was on sale, the Dead Island urge suddenly came back to life within me.
    Ha-ha. Yeah. Life. Dead. You've got that right.

    Too bad that the Riptide effort wasn't equally funny and was even sort of insulting.
    Don't get me wrong, it is enjoyable. I liked it even better than Dead Island.
    What's insulting is, that Riptide feeld like a very massive DLC to Dead Island. But is sold as a standalone continuation.
    And yeah, it does continue Dead Island, but surprisingly, it feels like a straightforward continuation of the product without trying to ACTUALLY bring us a new game.

    And yes, there are improvements in Riptide. Some.
    There are gameplay addition. Some.
    But as I said it all feels like a very big DLC! Not a new game! And Unfortunately Riptide also stays with all the little things that were bad in Dead Island.

    Oh well.

    So after putting aside my anger towards Techland I took some time to actually enjoy the game. And I did.
    Riptide also stays with all the good stuff that made DI addictive and good, and slightly improves them at times.

    So, nothing changes really. Story is still very meehh, with one or two strong points along.
    Quests and side quests are alright and actually are slightly more enteresting than in Dead Island.
    Graphics and Musics pretty much stayed on the same level.
    Weapons are awesome as always, with countless mods and weapons to upgrade and experiment with.
    Exploration is always rewarding, as it should be.
    The addition of the challanges system could annoy some, but for me it felt actually pretty good and it added some sense of advancement through the game, which is great and prevented me from detesting the game when I had to run for such long miles when the same zombies interrupted me along the same areas which I've already crosses numerous times.
    In short, killing zombies was never so addictive.

    And as much as I have my grumbles about the Dead Island franchise, I've found myself enjoying my time and craving for more, so, if you liked Dead Island or this is generally your stuff, you'll love it.
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  19. Sep 19, 2015
    6
    I'm about 60% of the way through the game and I have been playing for about 7 hours so far, and I am fairly confident I have seen pretty much everything the game has to offer by this point, at least in terms of new additions over the original game, of which there are few. Most definitely, this feels like an expansion rather than a sequel (and the seemingly short length of the game wouldI'm about 60% of the way through the game and I have been playing for about 7 hours so far, and I am fairly confident I have seen pretty much everything the game has to offer by this point, at least in terms of new additions over the original game, of which there are few. Most definitely, this feels like an expansion rather than a sequel (and the seemingly short length of the game would confirm that) and whilst the environments are beautifully rendered and vivid, they are also very familiar to anyone who played through the first game - really, this is a definite retread, and the lack of ambition towards new environments or gameplay variations is definitely disappointing. On the other hand, I did enjoy the first game, despite it's repetitiveness and weak characterisations and story (although perhaps also partly because of how schlocky it all was, too). Some reviews criticise the combat, and whilst it is hit and miss at times (firearms appear annoyingly late on, as they did in the first game, barring a brief opportunity in the opening level before they are stripped from you again), the sheer gratuitousness of the violence, particularly with melee combat, is satisfying and gory.

    All in all it would appear that the true sequel would indeed by Dead Island 2, still in development - hopefully the criticisms of the first game have been taken on board, because they definitely weren't in relation to Riptide. Certainly the environment being shifted to mainland USA will be a welcome change from yet another tropical paradise (Far Cry syndrome?), although it is of course pretty well trodden by other games by this point.

    On the subject of bugs, I only started playing this in 2015 and so far haven't encountered any (maybe some odd AI on occasion but nothing gamebreaking at any stage). I recall similar complaints levelled towards Dead Island, but that they too were fixed.
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  20. Sep 8, 2015
    9
    This game has an insane quantity of bugs but it still remains as very good game if you liked the last one but the real problem of this "game" was that the creator didn't add more than simple boats, a new campaign and a new character. The story it's OK but it is too short if you don't do the sidequests and it is a bit boring if you don't play with someone in coop. The conclusion is that ifThis game has an insane quantity of bugs but it still remains as very good game if you liked the last one but the real problem of this "game" was that the creator didn't add more than simple boats, a new campaign and a new character. The story it's OK but it is too short if you don't do the sidequests and it is a bit boring if you don't play with someone in coop. The conclusion is that if liked the last game and you have someone to play with you will love the game, otherwise, you will not enjoy the entire fun that this game provides. Expand
  21. Jul 21, 2015
    6
    This game is pretty much just like the first game. Sure I loved the first Dead Island, but Riptide doesn't improve anything that needed improving. And to me seems worse.

    With some minor improvements such as alcohol, molotov's grenades no longer taking up inventory space and there are now specific weapons classed as throwing which also don't waste inventory space, such as throwing
    This game is pretty much just like the first game. Sure I loved the first Dead Island, but Riptide doesn't improve anything that needed improving. And to me seems worse.

    With some minor improvements such as alcohol, molotov's grenades no longer taking up inventory space and there are now specific weapons classed as throwing which also don't waste inventory space, such as throwing knives.

    I like that I could import my lvl 52 character.

    Story was not as good as the first and neither were the locations, weren't as interesting or as fun to explore. Walking slowly through flooded jungle becomes tiresome. It feels more like a tunnel than open world.

    Dislike that still guns can only be found in later lvls, nor can you store excess ammo in your inventory, can only have maximum in your gun and that's it.

    For completing a mission my lvl 70 character is awarded a purple lvl 15 pistol. Rewards should be equivalent to my characters lvl.

    I carried a fuel container to a petrol bowser and left it there and went into the nearby bungalow which loaded as a seperate zone and fought some killer zombie and came out and my fuel container was not there anymore, it was listed as back where I picked it up from. Really annoying that when you go into bungalows and caves they load as a seperate area and when you go back out everything is reset including zombies, cars and items.
    This is really annoying, that I have to trek all that way again.

    Also going into another zone such as a building and out again will cause the side quest you were tracking to change to tracking the main quest instead.

    Ordinary Walker Zombie's can one hit kill very accurately by throwing a weapon at you. A bit ridiculous and contradictory considering they aren't smart enough to climb a ladder, but are smart enough to use and throw a knife at you. Zombies are meant to be mindless and it takes a being with a mind and reason to be able to use a weapon. (I know zombies could throw weapons in the first game, but that didn't result in 1 hit kills with full health).

    Respawns are way too fast.

    I clear an area and zombies respawn moments later. They seem to make respawns in Riptide way too fast. I liked how it was In the first game, the area would stay clear for quite a long while.

    Still no autosave added, not being able to save when you want is a pain, the game only saves when you quit or reach cheackpoints. I exited the game after the survivors moved from Paradise camp to Halai Village, but when I reloaded my game I was not in Halai village which is SE, for some stupid reason my character was all the way fartherest south west point in Pearl Sands. It should leave your character where you quit. Not on the total opposite side of where your character last was. Other times after reloading. Quitting and reloading has the problem of not knowing where your character will be as it's often not where you last were.

    There's too many annoying things that make Riptide not as fun as the first.
    The game was sort of fun, but also frustrated me alot and took patience to be able to endure the frustrating elements, it felt like a backward step with this game instead of forward.
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  22. May 9, 2015
    6
    Dead Island Riptide, or what should be named Dead Island 1.5, (because this content-lacking, non- original game is NOT a sequel) is just like its predecessor, hilariously fun. Sometimes.

    Dead Island was one of those games where you either loved it or you hated it, it was NOWHERE near perfect and had a bunch of hilarious, yet sometimes annoying bugs. What was supposed to be an open-world
    Dead Island Riptide, or what should be named Dead Island 1.5, (because this content-lacking, non- original game is NOT a sequel) is just like its predecessor, hilariously fun. Sometimes.

    Dead Island was one of those games where you either loved it or you hated it, it was NOWHERE near perfect and had a bunch of hilarious, yet sometimes annoying bugs. What was supposed to be an open-world psychological horror game, ended up as a fun and funny game to play with friends. it wasn't scary in the slightest, unless you were playing completely alone, with headphones on, and playing alone got pretty repetitive and boring. The story was dull, you didn't care about the characters, and the voice acting and the way it matched up with the mouth animations was a laughing fest.

    Now you might be wondering, this is Dead Island: Riptide, why are you reviewing Dead Island. That's because these games are EXACTLY the same. It is literally a repeat of the first game, with very little new introduced at all. If you try playing this game right after you beat Dead Island, you are gonna get bored and sick of it really fast, so I recommend waiting a while after you finish Dead Island to play through this, and it will feel a lot more fresh and entertaining. The kept in all the fun things, but they also didn't really fix anything that was bad in the first game. It is still riddled with bugs, it still has an awful, tedious story, it still has that horribly flawed weapon/money system (weapons break in 10 swings and cost $3000 to fix!), and it still has a tragically terrible physics engine. Now like I mentioned before these bugs can be hilarious (zombies running at a stationary car and go flying), but they can be annoying sometimes (opening door causes me to fly 30 meters in the sky and die from fall damage). However, just like the original this is a very fun game to play with friends, and is still an enjoyable experience

    If you liked the original, you'll like this. If you hated the original, you'll most certainly hate this.

    6/10
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  23. Mar 14, 2015
    9
    I may have a different review than everyone else as I have played at a later date and with (I think will most likely be a better computer) The game had great graphics for when it was released and the game play was amazing I imported my character just to make it harder on myself. I had no bugs except for one audio bug that added crackling and if you were able to pay attention to the storyI may have a different review than everyone else as I have played at a later date and with (I think will most likely be a better computer) The game had great graphics for when it was released and the game play was amazing I imported my character just to make it harder on myself. I had no bugs except for one audio bug that added crackling and if you were able to pay attention to the story it was pretty good and could hold your attention (unless you don't have a great attention span) This game feels like a great sequel as it continues off of the older game and still keeps the same style without making that style bland Expand
  24. Feb 4, 2015
    7
    'Riptide' is an excellent follow up to the original 'Dead Island' game, and even though it's essentially the same thing with a continued storyline, it was just as much fun playing through as the original. The change in atmosphere, the more cinematic cut-scenes, added waterboats, and new enemies are great additions and make 'Riptide' worth experiencing even if you think you know what the'Riptide' is an excellent follow up to the original 'Dead Island' game, and even though it's essentially the same thing with a continued storyline, it was just as much fun playing through as the original. The change in atmosphere, the more cinematic cut-scenes, added waterboats, and new enemies are great additions and make 'Riptide' worth experiencing even if you think you know what the game already has to offer.

    One of the best parts about this series is how long it takes to actually get some god damn firearms. I'm sure that's a huge turn-off for some people, but I love clawing my way through horde after horde with just my bare hands and some pipes to get to the good stuff. 'Riptide' has more of a focus on firearms than 'Dead Island', but the grinding to find them isn't lost at all. 'Riptide' is also far less punishing when it comes to how quickly your weapons break apart. So there's always that.

    As for the story, it's pretty much what you'd expect, cheesy dialogue from a group of misfit characters trying to escape the island to save their lives, and he music is better than the first and feels like it would be right at home in an 80's slasher flick. There's also plenty to do; mostly find this, find that, go here, go there, save him, save her, but despite the repetition in quests, it never felt like I was doing the same thing over and over again. 'Riptide' is definitely worth picking up during the next sale.
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  25. Nov 3, 2014
    8
    It is the same Dead Island original game with new maps , some fixed bugs and slightly improved mechanics. Therefore it deserves the same score as the original (more or less).
    Don't trust the haters. If you loved Dead Island, you'll definitely love this one too. It should've come out as a expansion, though.
  26. Sep 12, 2014
    5
    more of the same but less of the same. Riptide plays and looks pretty much like Dead Island with a few new changes/skills thrown in. fans of the previous version won't really complain about the gameplay or mechanics. however, given that it was released as a stand-alone full-priced game, content is not enough and game is too short. this should probably have been released as a DLC for halfmore of the same but less of the same. Riptide plays and looks pretty much like Dead Island with a few new changes/skills thrown in. fans of the previous version won't really complain about the gameplay or mechanics. however, given that it was released as a stand-alone full-priced game, content is not enough and game is too short. this should probably have been released as a DLC for half the retail price. Expand
  27. Aug 30, 2014
    0
    It doesn't even deserve a 1.I'm hardcore fan of the first game.But because I couldn't even play riptide cause of tearings, poor optimization I'm not gonna rate it more than 0.
  28. Aug 15, 2014
    6
    Not a bad game, although it does have a lot of bugs leftover. The game is fun in the first 10 hours, then it gets repetitive because of 2 reasons.

    One is that enemies will spawn at the exact spawn points whenever you are far away from the area for several steps, so you end up fighting them with the same strategy used before. Second reason is that the game is built on the base of
    Not a bad game, although it does have a lot of bugs leftover. The game is fun in the first 10 hours, then it gets repetitive because of 2 reasons.

    One is that enemies will spawn at the exact spawn points whenever you are far away from the area for several steps, so you end up fighting them with the same strategy used before.

    Second reason is that the game is built on the base of finding supplies, so all nature of quests and player's exploration all points to finding better loot or required materials.

    So, the flows end up like this: explore and kill zombies, loot for items (button F mashing), backtrack and fight the enemies again, return to the camp to drop loot or hand in quest, repair items, rinse and repeat.

    This becomes boring when you keep on doing that throughout the course of game.
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  29. Jun 30, 2014
    10
    If you liked Dead Island, this is for you. I wouldn't recommend a full price buy, but for 15 dollars or less is perfect
    This game an improve version of Dead island, with another character, better graphics, less bugs, more weapons and some new features
    If you like the old one and wanted to play more, this is your game to play
  30. Jun 28, 2014
    3
    I really don't know what to say. This game had so much potential and yet it is marred with horrendous glitches that result in a crash almost every 20 minutes, if not other game breaking problems. You cannot alt tab, loading screens take nearly 10 minutes, entering a new area will take you right to your desktop, items are lost, this is simply horrible. The game would have easily been anI really don't know what to say. This game had so much potential and yet it is marred with horrendous glitches that result in a crash almost every 20 minutes, if not other game breaking problems. You cannot alt tab, loading screens take nearly 10 minutes, entering a new area will take you right to your desktop, items are lost, this is simply horrible. The game would have easily been an 8/10 if not for the technical issues, even with the god inventory management system, well, that's too bad. Expand
Metascore
61

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 35
  2. Negative: 5 out of 35
  1. Sep 10, 2013
    50
    Dead Island Riptide walks the same path as its predecessor. Another tropical island filled with boring mission design and loads of filler time in the form of traveling between different locations. And like last time it is still quite entertaining. At least with a couple of friends.
  2. Jun 19, 2013
    45
    An attempt to remake the pretty-looking shambler - with no effort to improve the balance of game systems or iron out bugs. [July 2013, p.80]
  3. Jun 19, 2013
    53
    Two years ago, I criticized the original Dead Island for its storyline that was nonsensical even by the usually low standards of the ‘zombie’ genre. Well, Riptide plunges even deeper. And don’t even dream of exploring the game’s open world – there is absolutely nothing worth your time.