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6.1

Mixed or average reviews- based on 505 Ratings

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  1. May 29, 2023
    5
    A worse and overall more tedious addition to Dead Island. It reaches credits in about half the time, but wears out its welcome before it hits 5 hours in. I attribute that to the fact it's opening is not nearly as strong as the opening for the first entry was. The difficulty gets to be way more aggrivating much early as enemies will overwhelm you with numbers you don't have skills toA worse and overall more tedious addition to Dead Island. It reaches credits in about half the time, but wears out its welcome before it hits 5 hours in. I attribute that to the fact it's opening is not nearly as strong as the opening for the first entry was. The difficulty gets to be way more aggrivating much early as enemies will overwhelm you with numbers you don't have skills to sufficiently manage, with movement and defensive measures being about the same, with the addition of a few extra attack options and a few new weapon types. A few interesting missions do stand out, but otherwise, it's not as worthy as revisiting as it's predecessor. Expand
  2. Jan 3, 2023
    6
    The graphics style of the game does not age too well, but they are not bad either. The creepy dark corridors or the shut-down factories are very immersive.

    The story of the game is fine. It's fitting and will keep you interested for the time playing with a few plot twists here and there. However, it's not a story you will remember for long after finishing the game. It just isn't very
    The graphics style of the game does not age too well, but they are not bad either. The creepy dark corridors or the shut-down factories are very immersive.

    The story of the game is fine. It's fitting and will keep you interested for the time playing with a few plot twists here and there. However, it's not a story you will remember for long after finishing the game. It just isn't very memorable.

    The controls feel smooth. Cutting through zombies, and exploring the map feels good, no major issues. The soundtrack of the game is very fitting and suits the game well, but it lacks that spark, making it quite boring, as most of the tracks sound the same.

    There is a good amount of content in the game. There are two major maps, those being the city and the jungle, with the majority of our time spent on the latter. This makes the game a good break from the standard zombie apocalypse-style game, as we get to experience the setting in an exotic jungle.

    There are three skill trees, and while the skills themselves feel nice, the trees themselves are quite small. This combined with the fact that our character already has a specialisation means there isn't much variation in character development.

    Overall, while the game is considered the second in the series, it's more like Dead Island 1.5. It's a great expansion of the first game, but with no real big changes which can be both positive and negative, depending on whether you enjoyed the first game.
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  3. Sep 28, 2022
    6
    This feels like more like a DLC than a sequel, the maps are little bit worse/smaller than in the first Dead Island, but it's still not a bad game. I had fun.
  4. Dec 6, 2019
    7
    As bloody and brutal as Dead Island, some new weapons and monsters. Other than that no big changes and still fun. Sadly it's almost as buggy as the first title.
  5. Mar 7, 2019
    5
    Riptide намного хуже оригинальной игры.
    Оптимизация по-прежнему хромает,но вот открытый мир,персонажи и в целом сюжет стал намного хуже.Всё сводится к системе "Иди из точки А в точку В,защити точку В"И так на протяжении всей игры.
    Riptide намного хуже оригинальной игры.
    Оптимизация по-прежнему хромает,но вот открытый мир,персонажи и в целом сюжет стал намного хуже.Всё сводится к системе "Иди из точки А в точку В,защити точку В"И так на протяжении всей игры.
  6. Rem
    Jan 22, 2017
    5
    Dead Island: Riptide isn't so much a sequel, but rather a giant DLC. Riptide retreads almost everything about the first entry from setting, gameplay, and even the same problems it contained. For starters, Riptide still revolves around the four survivors from the previous entry but get stranded on, you guessed it, an island. With the addition of an extra character whose sole purpose is toDead Island: Riptide isn't so much a sequel, but rather a giant DLC. Riptide retreads almost everything about the first entry from setting, gameplay, and even the same problems it contained. For starters, Riptide still revolves around the four survivors from the previous entry but get stranded on, you guessed it, an island. With the addition of an extra character whose sole purpose is to grate my ears with his voice performance, the plot is still woefully absent and pretty terrible in general. These two games will not be known for engrossing plots by any sane person, and I'm totally fine with that.

    Even without me caring much for the story or its characters, Riptide falls short in many other aspects as well. The setting, while at times gorgeous because of the good use of color, is marred by the absolutely dated engine. Character animations aside from the undead are just poor and the addition of motion blur hurts more than helps. Textures are often low-res and character models are just ugly looking. Add to the fact that the frame-rate drops like crazy with an absolutely horrible screen tearing and you have an inconsistent game from the visual standpoint alone. The audio design is a good amount better, with appropriately disturbing zombie noises and hearing the dismemberment as you cut away at their flesh is equal parts satisfying. The music isn't anything special, but you don't notice it half the time.

    The main sticking point is the gameplay, and for both good and bad, it's still largely the same from the first Dead Island. Tweaks have been made to make it less frustrating such as longer melee weapon use and expanded skill trees, which is a good amount of fun to allocate skill points into. Combating the dead is still the same fun and bore as it was. While dismembering zombies are fun, the mediocre hit detection and level scaling make certain sections an absolute chore to plow through. Riptide is still as grind dependent, and if that's your cup of tea, it's suitable. It just becomes monotonous when that's all there is to the game, even with the newly added defense sections. Exploring the island is enjoyable, but doesn't help much when you feel disconnected. There's a lack of personality and interesting stories contained within Riptide, a noticeable issue that remained from the first iteration. When this game is clicking, it's a joyous hack and grind game, but when it's not, it's a frustrating and inconsistent mess.

    The two Dead Island games are essentially twins, choosing one over the other bares little difference other than Riptide providing a slightly tweaked experience. But there's no justifying the absolute lack of substantial improvements in many of the game's aspects from visuals to design. It's mindless fun when you really don't care, but observing any closer just reveals how muddled the experience is.
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  7. ave
    Dec 24, 2015
    7
    The strange thing about Dead Island Riptide, is that I globally enjoyed it way more than Dead Island, mostly because the game adressed most of the negative aspects of its predecessor :

    - You start at level 14, and already can enjoy firearms in the first hour of the game (after that you still have to wait a long time to get your hand on a simple revolver). - The survivors are way more
    The strange thing about Dead Island Riptide, is that I globally enjoyed it way more than Dead Island, mostly because the game adressed most of the negative aspects of its predecessor :

    - You start at level 14, and already can enjoy firearms in the first hour of the game (after that you still have to wait a long time to get your hand on a simple revolver).

    - The survivors are way more active, and as a player, you can bond with them during the numerous sieges where they have to defeat an horde of zombies. It's way more easy to go on a mission alone to help the ones that you saw struggling at your side. You really feel like a hero and not an errant boy.

    - The maps are less open and more structured, with "hubs" connected by "corridors", with the occasional "maze" sections. You don't have to exit the map / quest panels to see where you have to go, making navigation more fluid.

    - The "Dead Zone" barracks are a nice way to offer side-quests with greater risks for greater rewards. (There are so many references to movies in this game it feels like a tribute).

    Unfortunately, Dead Island Riptide is not devoid of not-so-good aspects :

    - Zombie stills respawns, sometimes in a very annoying way.

    - The boss in the lab (no spoil at this point), feels too hard to beat with no clear progression for the player to see.
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  8. Nov 8, 2015
    7
    To say the least, Dead Island Riptide was annoyingly addictive.
    This is like a very big expansion to Dead Island, so, if you liked it, you'd probably like Riptide as well.
    After playing Dead Island and somewhat enjoying it, I told myself that I actually WOULDN'T play riptide, because DI was good but just about that, and even a little below, as I slowly grew tired of the it. Long
    To say the least, Dead Island Riptide was annoyingly addictive.
    This is like a very big expansion to Dead Island, so, if you liked it, you'd probably like Riptide as well.

    After playing Dead Island and somewhat enjoying it, I told myself that I actually WOULDN'T play riptide, because DI was good but just about that, and even a little below, as I slowly grew tired of the it.

    Long time after that, though, and when Riptide was on sale, the Dead Island urge suddenly came back to life within me.
    Ha-ha. Yeah. Life. Dead. You've got that right.

    Too bad that the Riptide effort wasn't equally funny and was even sort of insulting.
    Don't get me wrong, it is enjoyable. I liked it even better than Dead Island.
    What's insulting is, that Riptide feeld like a very massive DLC to Dead Island. But is sold as a standalone continuation.
    And yeah, it does continue Dead Island, but surprisingly, it feels like a straightforward continuation of the product without trying to ACTUALLY bring us a new game.

    And yes, there are improvements in Riptide. Some.
    There are gameplay addition. Some.
    But as I said it all feels like a very big DLC! Not a new game! And Unfortunately Riptide also stays with all the little things that were bad in Dead Island.

    Oh well.

    So after putting aside my anger towards Techland I took some time to actually enjoy the game. And I did.
    Riptide also stays with all the good stuff that made DI addictive and good, and slightly improves them at times.

    So, nothing changes really. Story is still very meehh, with one or two strong points along.
    Quests and side quests are alright and actually are slightly more enteresting than in Dead Island.
    Graphics and Musics pretty much stayed on the same level.
    Weapons are awesome as always, with countless mods and weapons to upgrade and experiment with.
    Exploration is always rewarding, as it should be.
    The addition of the challanges system could annoy some, but for me it felt actually pretty good and it added some sense of advancement through the game, which is great and prevented me from detesting the game when I had to run for such long miles when the same zombies interrupted me along the same areas which I've already crosses numerous times.
    In short, killing zombies was never so addictive.

    And as much as I have my grumbles about the Dead Island franchise, I've found myself enjoying my time and craving for more, so, if you liked Dead Island or this is generally your stuff, you'll love it.
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  9. Sep 19, 2015
    6
    I'm about 60% of the way through the game and I have been playing for about 7 hours so far, and I am fairly confident I have seen pretty much everything the game has to offer by this point, at least in terms of new additions over the original game, of which there are few. Most definitely, this feels like an expansion rather than a sequel (and the seemingly short length of the game wouldI'm about 60% of the way through the game and I have been playing for about 7 hours so far, and I am fairly confident I have seen pretty much everything the game has to offer by this point, at least in terms of new additions over the original game, of which there are few. Most definitely, this feels like an expansion rather than a sequel (and the seemingly short length of the game would confirm that) and whilst the environments are beautifully rendered and vivid, they are also very familiar to anyone who played through the first game - really, this is a definite retread, and the lack of ambition towards new environments or gameplay variations is definitely disappointing. On the other hand, I did enjoy the first game, despite it's repetitiveness and weak characterisations and story (although perhaps also partly because of how schlocky it all was, too). Some reviews criticise the combat, and whilst it is hit and miss at times (firearms appear annoyingly late on, as they did in the first game, barring a brief opportunity in the opening level before they are stripped from you again), the sheer gratuitousness of the violence, particularly with melee combat, is satisfying and gory.

    All in all it would appear that the true sequel would indeed by Dead Island 2, still in development - hopefully the criticisms of the first game have been taken on board, because they definitely weren't in relation to Riptide. Certainly the environment being shifted to mainland USA will be a welcome change from yet another tropical paradise (Far Cry syndrome?), although it is of course pretty well trodden by other games by this point.

    On the subject of bugs, I only started playing this in 2015 and so far haven't encountered any (maybe some odd AI on occasion but nothing gamebreaking at any stage). I recall similar complaints levelled towards Dead Island, but that they too were fixed.
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  10. Jul 21, 2015
    6
    This game is pretty much just like the first game. Sure I loved the first Dead Island, but Riptide doesn't improve anything that needed improving. And to me seems worse.

    With some minor improvements such as alcohol, molotov's grenades no longer taking up inventory space and there are now specific weapons classed as throwing which also don't waste inventory space, such as throwing
    This game is pretty much just like the first game. Sure I loved the first Dead Island, but Riptide doesn't improve anything that needed improving. And to me seems worse.

    With some minor improvements such as alcohol, molotov's grenades no longer taking up inventory space and there are now specific weapons classed as throwing which also don't waste inventory space, such as throwing knives.

    I like that I could import my lvl 52 character.

    Story was not as good as the first and neither were the locations, weren't as interesting or as fun to explore. Walking slowly through flooded jungle becomes tiresome. It feels more like a tunnel than open world.

    Dislike that still guns can only be found in later lvls, nor can you store excess ammo in your inventory, can only have maximum in your gun and that's it.

    For completing a mission my lvl 70 character is awarded a purple lvl 15 pistol. Rewards should be equivalent to my characters lvl.

    I carried a fuel container to a petrol bowser and left it there and went into the nearby bungalow which loaded as a seperate zone and fought some killer zombie and came out and my fuel container was not there anymore, it was listed as back where I picked it up from. Really annoying that when you go into bungalows and caves they load as a seperate area and when you go back out everything is reset including zombies, cars and items.
    This is really annoying, that I have to trek all that way again.

    Also going into another zone such as a building and out again will cause the side quest you were tracking to change to tracking the main quest instead.

    Ordinary Walker Zombie's can one hit kill very accurately by throwing a weapon at you. A bit ridiculous and contradictory considering they aren't smart enough to climb a ladder, but are smart enough to use and throw a knife at you. Zombies are meant to be mindless and it takes a being with a mind and reason to be able to use a weapon. (I know zombies could throw weapons in the first game, but that didn't result in 1 hit kills with full health).

    Respawns are way too fast.

    I clear an area and zombies respawn moments later. They seem to make respawns in Riptide way too fast. I liked how it was In the first game, the area would stay clear for quite a long while.

    Still no autosave added, not being able to save when you want is a pain, the game only saves when you quit or reach cheackpoints. I exited the game after the survivors moved from Paradise camp to Halai Village, but when I reloaded my game I was not in Halai village which is SE, for some stupid reason my character was all the way fartherest south west point in Pearl Sands. It should leave your character where you quit. Not on the total opposite side of where your character last was. Other times after reloading. Quitting and reloading has the problem of not knowing where your character will be as it's often not where you last were.

    There's too many annoying things that make Riptide not as fun as the first.
    The game was sort of fun, but also frustrated me alot and took patience to be able to endure the frustrating elements, it felt like a backward step with this game instead of forward.
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  11. May 9, 2015
    6
    Dead Island Riptide, or what should be named Dead Island 1.5, (because this content-lacking, non- original game is NOT a sequel) is just like its predecessor, hilariously fun. Sometimes.

    Dead Island was one of those games where you either loved it or you hated it, it was NOWHERE near perfect and had a bunch of hilarious, yet sometimes annoying bugs. What was supposed to be an open-world
    Dead Island Riptide, or what should be named Dead Island 1.5, (because this content-lacking, non- original game is NOT a sequel) is just like its predecessor, hilariously fun. Sometimes.

    Dead Island was one of those games where you either loved it or you hated it, it was NOWHERE near perfect and had a bunch of hilarious, yet sometimes annoying bugs. What was supposed to be an open-world psychological horror game, ended up as a fun and funny game to play with friends. it wasn't scary in the slightest, unless you were playing completely alone, with headphones on, and playing alone got pretty repetitive and boring. The story was dull, you didn't care about the characters, and the voice acting and the way it matched up with the mouth animations was a laughing fest.

    Now you might be wondering, this is Dead Island: Riptide, why are you reviewing Dead Island. That's because these games are EXACTLY the same. It is literally a repeat of the first game, with very little new introduced at all. If you try playing this game right after you beat Dead Island, you are gonna get bored and sick of it really fast, so I recommend waiting a while after you finish Dead Island to play through this, and it will feel a lot more fresh and entertaining. The kept in all the fun things, but they also didn't really fix anything that was bad in the first game. It is still riddled with bugs, it still has an awful, tedious story, it still has that horribly flawed weapon/money system (weapons break in 10 swings and cost $3000 to fix!), and it still has a tragically terrible physics engine. Now like I mentioned before these bugs can be hilarious (zombies running at a stationary car and go flying), but they can be annoying sometimes (opening door causes me to fly 30 meters in the sky and die from fall damage). However, just like the original this is a very fun game to play with friends, and is still an enjoyable experience

    If you liked the original, you'll like this. If you hated the original, you'll most certainly hate this.

    6/10
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  12. Feb 4, 2015
    7
    'Riptide' is an excellent follow up to the original 'Dead Island' game, and even though it's essentially the same thing with a continued storyline, it was just as much fun playing through as the original. The change in atmosphere, the more cinematic cut-scenes, added waterboats, and new enemies are great additions and make 'Riptide' worth experiencing even if you think you know what the'Riptide' is an excellent follow up to the original 'Dead Island' game, and even though it's essentially the same thing with a continued storyline, it was just as much fun playing through as the original. The change in atmosphere, the more cinematic cut-scenes, added waterboats, and new enemies are great additions and make 'Riptide' worth experiencing even if you think you know what the game already has to offer.

    One of the best parts about this series is how long it takes to actually get some god damn firearms. I'm sure that's a huge turn-off for some people, but I love clawing my way through horde after horde with just my bare hands and some pipes to get to the good stuff. 'Riptide' has more of a focus on firearms than 'Dead Island', but the grinding to find them isn't lost at all. 'Riptide' is also far less punishing when it comes to how quickly your weapons break apart. So there's always that.

    As for the story, it's pretty much what you'd expect, cheesy dialogue from a group of misfit characters trying to escape the island to save their lives, and he music is better than the first and feels like it would be right at home in an 80's slasher flick. There's also plenty to do; mostly find this, find that, go here, go there, save him, save her, but despite the repetition in quests, it never felt like I was doing the same thing over and over again. 'Riptide' is definitely worth picking up during the next sale.
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  13. Sep 12, 2014
    5
    more of the same but less of the same. Riptide plays and looks pretty much like Dead Island with a few new changes/skills thrown in. fans of the previous version won't really complain about the gameplay or mechanics. however, given that it was released as a stand-alone full-priced game, content is not enough and game is too short. this should probably have been released as a DLC for halfmore of the same but less of the same. Riptide plays and looks pretty much like Dead Island with a few new changes/skills thrown in. fans of the previous version won't really complain about the gameplay or mechanics. however, given that it was released as a stand-alone full-priced game, content is not enough and game is too short. this should probably have been released as a DLC for half the retail price. Expand
  14. Aug 15, 2014
    6
    Not a bad game, although it does have a lot of bugs leftover. The game is fun in the first 10 hours, then it gets repetitive because of 2 reasons.

    One is that enemies will spawn at the exact spawn points whenever you are far away from the area for several steps, so you end up fighting them with the same strategy used before. Second reason is that the game is built on the base of
    Not a bad game, although it does have a lot of bugs leftover. The game is fun in the first 10 hours, then it gets repetitive because of 2 reasons.

    One is that enemies will spawn at the exact spawn points whenever you are far away from the area for several steps, so you end up fighting them with the same strategy used before.

    Second reason is that the game is built on the base of finding supplies, so all nature of quests and player's exploration all points to finding better loot or required materials.

    So, the flows end up like this: explore and kill zombies, loot for items (button F mashing), backtrack and fight the enemies again, return to the camp to drop loot or hand in quest, repair items, rinse and repeat.

    This becomes boring when you keep on doing that throughout the course of game.
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  15. Jun 22, 2014
    6
    This game was semi-disappointing since Deep Silver did not fix any of the existing problems from the first game, and even threw in a few more bugs. On paper, the game looks like it has plenty of improvements, and even a new character to play with, but they fall short with repetitive loss of sound, heavy spawn glitches, and a lack of original dialog from the voice actors that makes the gameThis game was semi-disappointing since Deep Silver did not fix any of the existing problems from the first game, and even threw in a few more bugs. On paper, the game looks like it has plenty of improvements, and even a new character to play with, but they fall short with repetitive loss of sound, heavy spawn glitches, and a lack of original dialog from the voice actors that makes the game play out like a "WWE ##" game by THQ with **** acting and wrestlers just told to say some lines and leave so they could splice them into the game with a grapefruit spoon and rusty barbed wire. I did enjoy that they added siege functions and that the guns are now actually FUNCTIONAL, unlike the first one. This game is worth it for a few nights of fun if you are only paying $14 bucks or less. Expand
  16. Feb 28, 2014
    6
    Now, if you've seen my xbox 360 dead island review, you'd know I liked the original Dead Island. However, unlike Dead Island, I went into this game expecting a good game like the first with some improvements. This game only has one improvement: John, the new character. The rest of the game is worse. The graphics in the first level are bad, and the rest of the game is ok graphics. TheNow, if you've seen my xbox 360 dead island review, you'd know I liked the original Dead Island. However, unlike Dead Island, I went into this game expecting a good game like the first with some improvements. This game only has one improvement: John, the new character. The rest of the game is worse. The graphics in the first level are bad, and the rest of the game is ok graphics. The controls (on pc at least) were bad. The amount of lag I received playing online, was bad. The storyline was ok. The gameplay was slower than Dead Island. And don't expect a good ending for it either. Expand
  17. Jan 29, 2014
    5
    I played Dead island a few times , before Riptide. I will compare them.

    Compared to Dead island, riptide has: - less better level design. The dead zones are just small chambers with 1 unique zombie inside. In Dead Island it was quiet a large internal area that you could explore. Playing inside gives a more claustrophobic feeling. The internal areas did even have their own quests. -
    I played Dead island a few times , before Riptide. I will compare them.

    Compared to Dead island, riptide has:
    - less better level design. The dead zones are just small chambers with 1 unique zombie inside.
    In Dead Island it was quiet a large internal area that you could explore. Playing inside gives a more
    claustrophobic feeling. The internal areas did even have their own quests.
    - much lower difficulty. Riptide is too easy compared to the first part.
    - Riptide you can heal as much as you have healing kits, but in the first part, the kits are much harder to
    get by.
    - a better gun implementation. That's good for Puna players. Or others chars who want to experiment
    with guns
    - Guns are too powerful later in Riptide. One good auto rifle will own them all.
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  18. Jan 24, 2014
    6
    While the original Dead Island was a solid game it felt a bit rushed towards the end. Riptide on the other hand is rushed from the get go. It's shocking how little effort went into making of Riptide.

    Throughout the game you will be constantly reminded what an half-ass job they did. Just the sheer amount of reused assets and locations is enough to make you disoriented and question
    While the original Dead Island was a solid game it felt a bit rushed towards the end. Riptide on the other hand is rushed from the get go. It's shocking how little effort went into making of Riptide.

    Throughout the game you will be constantly reminded what an half-ass job they did. Just the sheer amount of reused assets and locations is enough to make you disoriented and question yourself about whether or not you've already been somewhere.

    The inclusion of many loading zones and ladders artificially prolong the game. Also, the enemies re-spawn when you load a zone, so most of the time you have to kill the same mob twice, which takes time but serves no real purpose.

    There is an overabundance of stuff to be had and the game fails to prove a challenge at any point in time.

    In conclusion, it is my opinion that this games is not worth your money or time. If you are looking for a similar game that you can play with your friends cooperatively, get the original Dead island and you will have a much better time with it.
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  19. Dec 6, 2013
    6
    Nice coop game. Much less buggy than Dead Island (maybe someone fired the monkeys and hired real developers). Knowing the bad track of the developer, this time I didn't bought first day, waiting instead until it was finished and debugged (not to say much more cheap).
  20. Oct 13, 2013
    5
    A good basic idea but repetitive missions and numerous bugs make this game boring and repetitive. They could be better exploited the ideas of the first, but it seems that in this sequel there has been no commitment necessary.
  21. Sep 29, 2013
    6
    This review contains spoilers, click expand to view. Dead Island: Riptide isn´t bring us anything new, but when you love the original game, probably you love this game too. It is not a master piece, but you can enjoy for hours. Expand
  22. Sep 17, 2013
    7
    Not as good as the original, but still has some good zombie slaying fun, weapon specials are as fun as ever, missions are slightly harder this time around as there is slightly less hand holding. A good game, good re playability.
  23. Sep 10, 2013
    5
    Only...ONLY GET THIS GAME IF YOU JUST LIKE KILLING ZOMBIES.
    The story is uninteresting,the voice acting is horrendous, you don't bond with any of the characters and not to mention that they have WEIRD FACES(Some of them).The only great aspect would be the awesome environment,graphics and also the fact that you can KILL ZOMBIES HOW EVER YOU LIKE.Ram them with a car?Sure! Burn them? Sure!
    Only...ONLY GET THIS GAME IF YOU JUST LIKE KILLING ZOMBIES.
    The story is uninteresting,the voice acting is horrendous, you don't bond with any of the characters and not to mention that they have WEIRD FACES(Some of them).The only great aspect would be the awesome environment,graphics and also the fact that you can KILL ZOMBIES HOW EVER YOU LIKE.Ram them with a car?Sure! Burn them? Sure! Shoot? Sure! Chop? Sure! Electrocute? Sure!. Get it only for the combat gameplay,oh and play it with a friend to maximize the fun of it,playing it alone would result in you getting bored of it easily~
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  24. Aug 2, 2013
    5
    Techland ponownie robi dwie gry na raz, i ponownie jedna z nich musi na tym ucierpieć. W tym wypadku to nie Call of Juarez, a Dead Island. Bardzo chciałbym w twarz spytać się twórców-CO TO JEST? Naprawdę? Po tak dobrej jedynce dajecie nam coś takiego? Graficznie twórcy nie zrobili DOSŁOWNIE niczego. Smutne jest to że od 1 minęły 3 lata, więc można by poprawić trochę silnik. Fabuła jestTechland ponownie robi dwie gry na raz, i ponownie jedna z nich musi na tym ucierpieć. W tym wypadku to nie Call of Juarez, a Dead Island. Bardzo chciałbym w twarz spytać się twórców-CO TO JEST? Naprawdę? Po tak dobrej jedynce dajecie nam coś takiego? Graficznie twórcy nie zrobili DOSŁOWNIE niczego. Smutne jest to że od 1 minęły 3 lata, więc można by poprawić trochę silnik. Fabuła jest podobna co w pierwowzorze. Uratować siebie, uratować innych. Powiem szczerze, może w jedynce mogłem jakoś wciągnąć się w klimat, ale to co tutaj jest to kompletna nuda. Twórcy nie dodali do rozgrywki prawie nic. Co prawda pojawia się obrona punktów, ale została tak głupio zrobiona że nawet nie pasuje w ogólnie do rozgrywki Dead Island. Do tego twórcy każą nam zapierniczać po całej mapie, trochę piechotą, trochę autem, trochę łodzią, tak żebyśmy stracili godzinie żeby tylko dojść do jakieś głupiego dodatkowego questa, bez którego mamy o wiele mniej XP, bez czego jest o wiele ciężej. Oczywiście da się w to jeszcze grać, jeżeli gra się w to ze znajomymi. Smutne to jest, że znajomi nie będą nawet chcieli w to grać. Moja ocena jest taka wysoka, tylko przez sam system walki i inne plusy poprzedniego DS. Moja ocena 5/10 Expand
  25. Jul 6, 2013
    6
    If you are looking for an advancement and progression on what made the original game great, you'll be severely disappointed. This game is pretty much exactly the same as the original. They've rinsed and repeated the storyline and most of the weapons, and even some building models and textures. I'm sure that this laziness won't be as acceptable in a third game, and Deep Silver should beIf you are looking for an advancement and progression on what made the original game great, you'll be severely disappointed. This game is pretty much exactly the same as the original. They've rinsed and repeated the storyline and most of the weapons, and even some building models and textures. I'm sure that this laziness won't be as acceptable in a third game, and Deep Silver should be well aware of that. They are very lucky that the original was such a good game, or else the score would've been a lot lower. Expand
  26. Jul 3, 2013
    7
    Good game. Worth the money and you can get it for 20 bucks new on Amazon. Good plot, good dialogue, some new monsters and weapons. If you liked the first one you'll like this. Some cut and paste locations but that's forgivable. Replayable.
  27. Jun 25, 2013
    5
    This game is as average as average can get, the game starts off with one of the worst openings ever and proceeds to be flat out average the whole way through. If you could stand the first one then you might be able to stand Riptide. I however have played both and prefer the first one by a long shot. The graphics in this game are pretty bad, and character models are horrible. There areThis game is as average as average can get, the game starts off with one of the worst openings ever and proceeds to be flat out average the whole way through. If you could stand the first one then you might be able to stand Riptide. I however have played both and prefer the first one by a long shot. The graphics in this game are pretty bad, and character models are horrible. There are countless technical issues in Riptide, such as screen tearing, but the island does look beautiful from afar and the water does look pretty good. One thing I am really glad they changed is the weapons damage system which has been greatly improved, and therefor weapons last longer. I wished they had added more zombies types in this game, and it would really be a better game if it had a story that I cared about. If the story was good and the graphics were polished this game could get closer to a 7 or an 8. Saying that, this game did do some good things, like the new defense missions where there are zombies flooding a village and you put up barricades and kill all the zombies, I thought that was pretty cool. And I also liked the upgrade system in this game, which I believe returned from the last game, it still works the same and I still liked it. Saying all that this game could have been SO much better, and if Riptide could have a better story and graphics I'd say they could get something really good going. Expand
  28. Jun 23, 2013
    7
    Let me start by saying i never played the original dead island...but i have played a LOT of zombie games. That being said, this zombie game is good, but not great: the graphics are great and really add to the creepy atmosphere, some of the game-play mechanics and controls felt clunky, but not to the point of actually hurting the game. the zombie AI plays exactly how you might expect itLet me start by saying i never played the original dead island...but i have played a LOT of zombie games. That being said, this zombie game is good, but not great: the graphics are great and really add to the creepy atmosphere, some of the game-play mechanics and controls felt clunky, but not to the point of actually hurting the game. the zombie AI plays exactly how you might expect it to (an the downside it seems like the human AI does too at times). The fact of the matter is, this game is really quite decent, however there was just one thing that killed it for me: the inclusion of a skill tree...pretty much everything else in the game makes sense for a zombie survival horror: weapons deteriorate and eventually break, you can hold very little ammo and guns are extremely hard to find), even the crafting (while somewhat over the top with slightly ridiculous weapons) still makes sense, but when you add in a skill tree and a leveling system, it takes something away from the experience...but maybe that's just me, either way the game is good, but definitely not worth its current price-tag on steam ($40), if it is ever on sale and you enjoy zombie games you should try it out, odds are you will enjoy it (at least for a little while). Expand
  29. Jun 9, 2013
    7
    As someone who loved the gore and head severing the dead island featured, i was looking for more of the same. However, the movement in this game is pretty awful, as are the spawning bugs. But as I've told my friends, if you're just looking for a good time, and not a good story (which this lacks) then go ahead and get this game. Its also fun in co-op, but connections are buggy. I thinkAs someone who loved the gore and head severing the dead island featured, i was looking for more of the same. However, the movement in this game is pretty awful, as are the spawning bugs. But as I've told my friends, if you're just looking for a good time, and not a good story (which this lacks) then go ahead and get this game. Its also fun in co-op, but connections are buggy. I think more people just need to give the game a chance. Poor voice acting and NPC's as well. Expand
  30. May 14, 2013
    7
    If you happened to like the first Dead Island you will also enjoy Riptide as well. The game has some minor improvements, a new character, new enemies and new weapons. It is basically an expansion pack to the original game and should be evaluated as such. Nothing spectacular, but overall a good game.
Metascore
61

Mixed or average reviews - based on 35 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 35
  2. Negative: 5 out of 35
  1. Sep 10, 2013
    50
    Dead Island Riptide walks the same path as its predecessor. Another tropical island filled with boring mission design and loads of filler time in the form of traveling between different locations. And like last time it is still quite entertaining. At least with a couple of friends.
  2. Jun 19, 2013
    45
    An attempt to remake the pretty-looking shambler - with no effort to improve the balance of game systems or iron out bugs. [July 2013, p.80]
  3. Jun 19, 2013
    53
    Two years ago, I criticized the original Dead Island for its storyline that was nonsensical even by the usually low standards of the ‘zombie’ genre. Well, Riptide plunges even deeper. And don’t even dream of exploring the game’s open world – there is absolutely nothing worth your time.