It can be fun, but It's hard to enjoy it. There are a lot of people who will try to take your stuff. That's a normal in most online-games, but there isn't anything the developer can do about it. Sure, they can get unpaid moderators, but they can't stop everything. The tutorial is wasted potential. They have the possibility to show to you something nice, that could be built with the game'sIt can be fun, but It's hard to enjoy it. There are a lot of people who will try to take your stuff. That's a normal in most online-games, but there isn't anything the developer can do about it. Sure, they can get unpaid moderators, but they can't stop everything. The tutorial is wasted potential. They have the possibility to show to you something nice, that could be built with the game's blocks, but they waste it by lazily making everything about grass. The boxy mountains's walls aren't made of dirt, no they're made of grass, which makes it seem careless to me. They give you the basics, but for more information you'll have to dig, in a hardly navigable, confusing world map. It's not actually one map, but as many as the player base makes, so good luck finding something, because the map search only works if you type things out exactly, and there are tons of other maps with the same name, so you can't distinguish between them. There are quests, which are the thing i had the most fun with, but they run out quick, and don't accompany you til the 60 Level Mark. If you do run out, you can BUY more, in the cubit store. The Cubit store is the micro-transaction hub of the game. Cubits are the in-game currency. They can be bough with real money, and other items in the store are available with them. They're pretty expensive. New content is locked behind a paywall in the cubit store, and they are usually some lootbox with some coat of paint, so they aren't technically lootboxes. Things like craftables, aren't added frequently, and in my opinion if we got more quests, it could be an awesome game, but atleast it is free.… Expand