- Publisher: GSC Game World
- Release Date: Sep 20, 2016
- Critic score
- Publication
- By date
- Unscored
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CD-ActionDec 12, 2016In my opinion only masochists could possibly enjoy this game with its horrible AI, annoying micromanagement, chaotic battles and absurd difficulty level. [12/2016, p.60]
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Game World Navigator MagazineOct 21, 2016Turns out GSC Game World was too busy making shooters to keep up with all the advancements in RTS control schemes that were made in last ten years. Perhaps in 2001 it felt fun to micromanage each soldier, but it’s 2016 now, and that amount of micro is welcome only in games like StarCraft 2, where you have no more than a few dozen units at a time. In Cossacks 3, however, battles are of much greater scale, and player should have been provided with adequate tools. [Issue #213, p.58]
| This publication does not provide a score for their reviews. | |
| This publication has not posted a final review score yet. | |
| These unscored reviews do not factor into the Metascore calculation. | |
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Sep 22, 2016Straightforward, simple, but slick and solid. Cossacks is comfort food, but it feels sufficiently of today despite its cheerfully throwback heart. I had a good time, and most of all I realised that I’m more than ready for this once so staid of genres to come back in earnest.
Awards & Rankings
User score distribution:
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Positive: 111 out of 207
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Mixed: 42 out of 207
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Negative: 54 out of 207
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Sep 22, 2016
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Sep 20, 2016
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Sep 21, 2016