- Publisher: Data Realms
- Release Date: Sep 28, 2012
- Critic score
- Publication
- By date
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Dec 4, 2012Despite some issues with the price and the struggling about understanding the mechanics behind it, Cortex Command is simply a good retro-looking game.
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Oct 16, 2012Cortex Command is brilliant, but unfortunately still incomplete. The strong community is trying to fix the many problems the games has, but as of now it still not enough. For almost twenty euros we can recommend the game only to the most patient gamers.
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Oct 28, 2012After a decade of Cortex Command development we've lived to see its "final" version. That alone is a cause to rejoice. Unfortunately, you will be merry until the very moment when you find out the game is still a semi-finished product with a hint of great gameplay.
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Oct 9, 2012Playing Cortex Command breaks my heart. With online multiplayer, improved AI, more scenarios and a more fleshed out campaign it could be something truly great, but for now it's just a number of cool ideas and great looks grafted onto noticeably repetitious level design and sub-optimal local multiplayer.
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Nov 15, 2012Occasionally entertaining, but plagued by AI bugs and hamstrung by a clunky user interface. Less than the sum of its parts.
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Oct 25, 2012In a way, Cortex Command seems like it's asking for a lot of concessions because, for the most part, it still feels like an unfinished game.
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PC PowerPlayDec 2, 2012An unfinished game that requires much more attention before it can realise its incredible promise. [Dec 2012, p.82]
Awards & Rankings
User score distribution:
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Positive: 89 out of 138
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Mixed: 21 out of 138
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Negative: 28 out of 138
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Apr 22, 2013
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Nov 1, 2012
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Oct 7, 2012