- Publisher: Electronic Arts
- Release Date: Mar 16, 2010
User Score
Generally unfavorable reviews- based on 714 Ratings
User score distribution:
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Positive: 75 out of 714
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Mixed: 45 out of 714
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Negative: 594 out of 714
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- Most helpful
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BenM.Mar 29, 2010
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JonathanMMar 17, 2010I played the Beta and was greatly disappointed with the path they have taken. Like they tried to breed Ground Control and Dawn of War together and failed. I will only be getting it once it is really cheap to play the SP. Rating it 5 because it still good in some peoples' eyes but being a fan of the series as a whole... made me cry.
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Feb 27, 2011
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Feb 23, 2014
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Sep 28, 2019
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LeccerLMar 19, 2010They shouldn't try to follow in the same direction relic did with Dawn of war. The concept that made me play previous C&C game was the strategic you would get into establishing a base and showed your enemy who's boss.... I presonally think this game won't be able to compete with these years realeses such as Starcraft 2 and Dawn of War; Chaos Rising.
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Oct 27, 2013
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karimSMar 20, 2010
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brandonkApr 13, 2010
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Jan 5, 2011
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Jan 13, 2011
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Feb 29, 2012
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Dec 19, 2012It was a bad game Command & Conquer series of large kedvencem.A biggest negative is that the material removed from the construction proceeds think it really should not have.
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Jan 29, 2020
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Dec 20, 2022This game could have been better if the team has more budget and time to develop on it
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Jan 25, 2023Just a game that's not great enough but still good enough to play for a few hours
Awards & Rankings
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It's nothing at all like Command & Conquer, but - eventually - it's a thoughtful and bombastic multiplayer RTS that's welcoming to everyone.
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Tiberian Twilight's online play and persistent unlocks make for short-term fun, but the mediocre campaign doesn't give Kane the send-off he deserved.
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It's clear that EA are onto something with their new-age C&C formula but, as it stands, the core needs a little work. The series, once the most explosive game of the medium, looks like it's going out with a whimper.