- Publisher: Eyebrow Interactive
- Release Date: Jan 1, 2009
- Also On: PlayStation 3
- Critic score
- Publication
- By date
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Sep 13, 2012Though the level of precision required to solve some puzzles is a little beyond my taste, it's great that games of this nature are starting to become so prolific that those looking for puzzles with a little more bite can find them.
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PC Master (Greece)Feb 6, 2013We are called upon to realize that all dark places of each level represent the void. In conjunction with the detailed animation and the ominous music themes that perfectly embellish the three different areas of the game, the player is swiftly captivated by a moody, mystifying narrative that runs through the puzzle-backbone of Closure. [December 2012]
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Oct 2, 2012If you want to play a truly dark logic 2D platformer - Closure is the one. The game offers fun and satisfying experience worth to try. Even though it doesn't offer the newest technology treatment, frankly, it doesn't matter while playing.
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Sep 18, 2012Closure introduces intriguing puzzle-solving mechanics in an oppressive world, creating a cerebral and moody adventure.
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Sep 13, 2012The concept behind Closure is superb though, and well served by the wrapping. Everything is tightly bound, from the look to the music to the puzzles. With plenty of levels and some fiendishly hidden bonuses, it'll also last you a decent amount of time.
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Sep 25, 2012Despite some flaws, Closure is a brilliant idea that brings great value to the puzzle-game genre.
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Sep 20, 2012When the moving light sources break through the darkness, you'll get drawn into a fascinating puzzle world filled with abstract brain teasers. But compared to the likes of Braid it lacks good storytelling.
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Apr 18, 2013The unique gameplay where unlit platforms disappear makes this game original and entertaining for a while. Closure serves good logic based puzzles, but can become somewhat repetitive after a short while.
Awards & Rankings
User score distribution:
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Positive: 35 out of 68
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Mixed: 19 out of 68
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Negative: 14 out of 68
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Sep 12, 2012
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Sep 12, 2012
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Jan 18, 2013