Metascore
58

Mixed or average reviews - based on 8 Critic Reviews

Critic score distribution:
  1. Positive: 1 out of 8
  2. Negative: 1 out of 8
  1. Oct 29, 2016
    75
    I just don’t like being limited to what I can build by an arbitrary limit, especially when I have more than enough resources to build it. I feel it’s the one thing keeping Clockwork Empires from being a great and engaging game.
  2. Oct 31, 2016
    68
    My heart is screaming to love Clockwork Empires. Its premise, its setting - it is so uniquely fresh and daring that it should have amounted to something extraordinary. I’m struggling to even like it, let alone love it. No, I do like it, but it is a crying shame that it lacks the polish it deserves. As it stands, the interface throws up too much of an obstacle for Clockwork Empires to shine as it might have.
  3. Dec 2, 2016
    65
    Clockwork Empires has a lot of promise but numerous technical issues and a baffling UI, not to mention disappointing use of the steampunk aesthetic, make the game a frustrating and tedious experience.
  4. Oct 26, 2016
    65
    There's a lot to love in the way Clockwork Empires attempts to break up the construction sim framework with Lovecraftian creatures and almost assured destruction, but it often takes too long to get to the best parts and fills that time with dull busywork. For most of the hours spent, it's largely a standard colonization simulator that's hampered with an unwieldy user interface and weak AI.
  5. Oct 26, 2016
    60
    Clockwork Empires is broken, buggy, and frustrating, but manages to provide something very fun and satisfying for the right kind of player. There are no easy way to play, but perseverance will be rewarded.
  6. Jan 2, 2017
    56
    Clockwork Empires is an interesting premise heavily weighed down by its unfinished feel. Too many bugs, crashes, and unintuitive gameplay options make it hard to recommend in its current state. If all the glitches are ironed out, I’m eager to see what emerges.
  7. Nov 2, 2016
    50
    Persistent bugs, a convoluted interface, and incompetent colonists hold back a great premise.
  8. Nov 10, 2016
    20
    If I was to make a game that I didn’t want anyone to actually play, it would look a lot like Clockwork Empires.
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  1. I like the game at CE’s heart, but interacting with it is simply unpleasant.
User Score
3.1

Generally unfavorable reviews- based on 8 Ratings

User score distribution:
  1. Positive: 2 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 6 out of 8
  1. Apr 26, 2018
    2
    Played it a bunch in alpha a few years ago. Game is released and still has most of the old bugs I ran into all those years ago, some of whichPlayed it a bunch in alpha a few years ago. Game is released and still has most of the old bugs I ran into all those years ago, some of which I even personally reported on the forums. Very laggy after a few minutes of gameplay. AI is still unresponsive and slow. What a pathetic "grab the cash and run" attempt this turned out to be.

    If the universe was fair, these people would be sued and the customers would get their money back. That's the risk you take buying alpha games I guess.
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