- Publisher: 2K Games
- Release Date: Jul 24, 2006
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The interaction between the buildings could definitely be a little more complicated but the challenges of fitting everything together is more than sufficient to keep you coming back for more.
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A wonderfully engaging game; striking in its ease of use and rewarding in terms of depth. [Sept 2006, p.64]
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Aside from a couple of bugs and irritating gameplay elements, the combination between "Caesar III" and "Civilization" works pretty well. And considering that the game also has a level editor, I can safely say that both novices and veterans alike will play it until "Caesar IV" and "Anno 1701" hit the shelves.
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Game InformerAlthough it is plagued by flaws in several areas, I still want to keep playing until I've conquered every challenge that the designers could fit in. And that says something about a game. [Sept. 2006, p.98]
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Civ City: Rome doesn’t do much to meaningfully innovate, but it does successfully take the more important design elements of past games and incorporates them into a challenging, great looking, and great playing package.
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In a manner of speaking, CivCity is the exact opposite of "Glory of the Roman Empire" - while the latter may feel initially more impressive, CivCity wipes the floor with it in the long run. It's an involving and challenging city builder that has more under its hood than what the paint job might suggest.
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If you haven’t played a lot of city-building games, then you might find CivCity: Rome to be enjoyable enough, but otherwise it’s not a game where you’d be missing much if you skipped it.
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PC FormatA decent game. If the subject matter grips you, or you're coming to it from "Civilization," it's compelling and well designed. Exciting it isn't, and in the end, the glory of Rome demands a level of oomph that it just can't quite muster. [Aug 2006, p.101]
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Though this is a nice city building game it lacks enough to make it stand out from the crowd from other city builders, especially from other ancient city building games.
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Pelit (Finland)Recreates "Caesar III" with nicer graphics and smooth gameplay. Unfortunately, after a few scenarios the game starts to repeat itself and lacks enough new things to do. [Sept 2006]
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It’s not too far into the micromanagement side of city construction to make it too difficult to get into and play the game and difficult enough to make the game last.
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CivCity Rome could’ve been a great game. It is the culmination of a lot of minor problems that ultimately bring down this empire. All of these issues, however, are easily fixable.
Awards & Rankings
User score distribution:
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Positive: 18 out of 36
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Mixed: 12 out of 36
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Negative: 6 out of 36
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Dec 27, 2010
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DevinForeJun 1, 2008
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KalmanK.Sep 26, 2007