• Publisher: Jagex
  • Release Date: Mar 23, 2016
User Score
6.8

Mixed or average reviews- based on 13 Ratings

User score distribution:
  1. Positive: 7 out of 13
  2. Negative: 2 out of 13

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  1. Feb 18, 2020
    9
    Wow (it was) a really good game, which is a lot of fun and offers a good and balanced fighting system.
    It is easy to learn and play, there is nothing more to say.

    Clear recommendation
  2. Jun 14, 2016
    9
    n excellent take on the digital CCG formula that does something very different. Almost closer to a traditional board game than a CCG with a style of play that feels more like a DnD loot run through a dungeon than an epic monster duel. Cards and strategies are well balanced and varied, with many different paths to success. Opponent interaction is also fascinating, as its all about settingn excellent take on the digital CCG formula that does something very different. Almost closer to a traditional board game than a CCG with a style of play that feels more like a DnD loot run through a dungeon than an epic monster duel. Cards and strategies are well balanced and varied, with many different paths to success. Opponent interaction is also fascinating, as its all about setting traps and surprises to meddle in their own dungeon run before the final show down where you must use your acquired loot to prove you are the superior adventurer. Just make sure that you make it to the final battle, as your rival will be setting traps of their own for you.

    Getting new rewards and cards comes at a steady pace, with a user earning around a pack a day with a little bit extra if they only play for the daily rewards. If you get into dungeoneering, the draft style formate, the rewards are even more generous, with a mediocre run earning you back your initial investment and a good run earning many times the initial venture. Of course, a poor run will result in a loss, but since it is very reliant on player skill to advance farther with a little practice a decent player will have a net positive in the end.
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  3. Jun 5, 2016
    9
    The latest in a stream of games trying to ride the wave of Hearthstone's massive success, Chronicle nonetheless sets itself apart. I doubt it invented the mechanics it employs, but I've never see anything like it before, and have enjoyed learning my way around and figuring out new strategies. It really doesn't play like anything else, and as this genre becomes more and more saturated, thatThe latest in a stream of games trying to ride the wave of Hearthstone's massive success, Chronicle nonetheless sets itself apart. I doubt it invented the mechanics it employs, but I've never see anything like it before, and have enjoyed learning my way around and figuring out new strategies. It really doesn't play like anything else, and as this genre becomes more and more saturated, that uniqueness is and will continue to be a big advantage. Expand
Metascore
76

Generally favorable reviews - based on 4 Critic Reviews

Critic score distribution:
  1. Positive: 3 out of 4
  2. Negative: 0 out of 4
  1. CD-Action
    Aug 21, 2016
    65
    I expected a Hearthstone clone, but Chronicle is closer to a board game. It's interesting, fresh mechanics need some tweaking though, because now the game is both a bit too random and a bit too predictable. [08/2016, p.73]
  2. Jun 25, 2016
    80
    Before playing Chronicle: Runescape Legends I had absolutely no interest in the game at all but now that I’ve tried it, I definitely want to continue playing. The game feels completely different to Hearthstone and that’s what makes it feel so refreshing.
  3. May 27, 2016
    80
    Chronicle: Runescape Legends is not just fun but good-looking, easy to play and incredibly addicting.