User Score
7.7

Generally favorable reviews- based on 972 Ratings

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  1. Feb 4, 2020
    2
    I did not like it. The combat system is pretty boring and the pvp experience is not good either.
  2. Nov 8, 2019
    3
    As it is impossible to play, the game is just damp, do not recommend. Fun, only the first 15 minutes, and then because of the glitches no desire to play it
  3. Oct 25, 2018
    2
    A very low quality fighter which doesn't have any level of strategic depth and very quickly falls apart from a tactical perspective. Learning the necessary dexterity to play the game is a boring chore. The game also looks very gross and ugly, with nothing interesting whatsoever beside the simple gore-y appeal factor. Avoid if possible.
  4. Apr 24, 2018
    3
    The game is quite fun, some of the time... The learning curve is quite steep, gameplay is somewhat laggy, shields and parry don't work all the time. veteran playerbase use exploits. So if you are new, you will probably hate yourself and this game before you hit level 25. I guess it is the forth time I uninstall this game. One positive thing I want to highlight, is the ingame-voices, theyThe game is quite fun, some of the time... The learning curve is quite steep, gameplay is somewhat laggy, shields and parry don't work all the time. veteran playerbase use exploits. So if you are new, you will probably hate yourself and this game before you hit level 25. I guess it is the forth time I uninstall this game. One positive thing I want to highlight, is the ingame-voices, they are so funny, I could nearly install the game, just to hear a agatha knight scream for help Expand
  5. Dec 22, 2016
    0
    Chivalry: Medieval Warfare is a game which, while potentially great fun, harbors many issues that hurt gameplay as well as a fatal flaw which makes the game nigh unplayable. Floaty combat, unbalanced classes, poor controls, and poor map layouts all lend to what make this otherwise great game unfun.

    The combat in Chivalry is by far the largest selling point of the game. It's fast-paced,
    Chivalry: Medieval Warfare is a game which, while potentially great fun, harbors many issues that hurt gameplay as well as a fatal flaw which makes the game nigh unplayable. Floaty combat, unbalanced classes, poor controls, and poor map layouts all lend to what make this otherwise great game unfun.

    The combat in Chivalry is by far the largest selling point of the game. It's fast-paced, chaotic, and very satisfying… when it works. Unfortunately, the game has many an issue with hit detection, class imbalance, animations, and controls. Most of the game's weapons have animations which do not line up with gameplay function. One of the classes, the vanguard, has a charge attack which is especially guilty of this. When the attack begins, the character will just start floating forward quickly in an unpredictable manner because the animations do not line up the character's motions. High-skilled play devolves into the vast majority of the players using only two classes: the man-at-arms and the vanguard. The former because it is able to dodge attacks very easily. The latter because its attacks are very hard to dodge due to the aforementioned problems with the animations not lining up with gameplay function combined with the class's high amount of reach. The controls are also incredibly floaty. Combo attacks often don't work for no apparent reason, and the man-at-arms' dodge ability is also guilty of this. Movement feels sluggish to respond, almost like walking while waist-deep in water. It simply doesn't feel natural.

    The maps in Chivalry are quite varied, both in scenery and in play. There are towns, castles, bazaars, forests, aqueducts, open fields, arenas, etcetera. Some maps revolve around simple fighting, others have objectives like besieging castles or poisoning water supplies. Most of the maps play well, but spawn-points on many of the maps seem poorly placed, and as a result, objectives are often lost before defences can even be set up. A few of the arena-style maps are far too small, with spawn-points all over, and no offensive or defensive lines can be formed due to this, which kind of undermines the point of a team game.

    The graphics in Chivalry are decent. They're not impressive, but the art direction is coherent and the style works. The sound design is definitely better than the graphics. The sounds of weapons and shields clashing is especially satisfying. The voice acting is excellent. Both it and the writing is campy, which makes it both easy to laugh at and easy to get behind. The music varies between very good and forgettable, but it all fits well with the style of the game.

    The game also has micro-transactions, which are all cosmetic as far as I can tell. While the ones I have seen have all been tasteful and coherent with the art-style of the game, some of them cause issues with team identification. Given that the game also has issues with that when players are covered in blood, it does end up taking a toll on the ability to play the game.

    Another issue I have to report is that the game uses the Unreal engine, which absolutely hates players who do not have a completely stable connection. If you're not on a good, wired connection, you'll essentially be unable to play the game due to abhorrent rubber-banding. This is especially problematic with Chivalry, as it is a primarily melee-combat-focused title.

    Finally, the game possesses a fatal flaw in its design. The developers adding a leveling system in an attempt to prevent new players from getting stomped: you gain experience by doing well in the game and eventually increase in "rank". Unfortunately, what ends up happening is, due to the fact that the community is now artificially divided, servers with A. acceptable ping, and B. decent player count, become essentially nonexistent once you've reached rank 16 and can no longer play on the "newbie" servers.

    Without considering the "rank" issue, I'd give the game a 5/10. It has okay combat, good map variety, decent graphics, good sound, and decent music, but certain players may have connection issues that they wouldn't experience with other games, combat is floaty, hit detection is questionable, animations are dissonant with gameplay effect, some maps have design issues, there is class imbalance, and the rife amount of cosmetics can cause team identification issues. After factoring in the "rank" issue, I'm forced to give the game a 0/10, as the game can essentially no longer be played past a certain amount of play-time, which is completely unacceptable. The developers need to spend more time on ensuring that the content is quality before moving on to the creation of mediocre DLC or gameplay-impeding micro-transaction content.
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  6. Aug 26, 2016
    0
    Total **** game. Broken mechanics, worthless unbalanced classes, and garbage netcode. Good in design, complete **** in implementation.Total **** game. Broken mechanics, worthless unbalanced classes, and garbage netcode. Good in design, complete **** in implementation.

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  7. May 1, 2016
    0
    What started off as 'counterstrike with swords' quickly turned into a total **** disaster. The game has been utterly destroyed by a horrible, HORRIBLE developer after many destructive patches, and is functionally dead today, existing only to sell skins and scam the few people who don't read steam reviews. It's a real pity, because at one point this game was VERY fun. And who can forget theWhat started off as 'counterstrike with swords' quickly turned into a total **** disaster. The game has been utterly destroyed by a horrible, HORRIBLE developer after many destructive patches, and is functionally dead today, existing only to sell skins and scam the few people who don't read steam reviews. It's a real pity, because at one point this game was VERY fun. And who can forget the "TO ME!!!!" spam?

    Oh well. Another day, another cashgrab sellout **** you' to the customers and fans. Each time it happens I'm becoming less and less surprised.
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  8. Apr 4, 2016
    2
    Been playing since the first month this game released, 80 hours in, cant stand it to play it longer than 20 minutes.

    Have seen all the tutorials and howto's, but the main thing is: This game DOES NOT facilitate ANY authentic melee combat. In short: whoever has skills with mousemacro's, mousedrags and bodyspins with high mouse sens. the best generally wins. Often against the good
    Been playing since the first month this game released, 80 hours in, cant stand it to play it longer than 20 minutes.

    Have seen all the tutorials and howto's, but the main thing is:

    This game DOES NOT facilitate ANY authentic melee combat. In short: whoever has skills with mousemacro's, mousedrags and bodyspins with high mouse sens. the best generally wins. Often against the good players, you see their body TWITCHING in unhuman ways on speeds unimaginable; to kill you with blows you never see coming or can anticipate.

    That, and the abundant glitches and hitbox bugs that can be exploited make this game a big FAIL.
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  9. Jun 21, 2015
    2
    NOTE: This review will be focused on the later versions of the game before it became broken, I read earlier reviews of the game saying that it used to be good. I became one of the unlucky players that came in too late when all the updates made the game worse, I believe it used to be a good game, I am just throwing this out here to clear up confusion.

    With its clunky controls, unbearable
    NOTE: This review will be focused on the later versions of the game before it became broken, I read earlier reviews of the game saying that it used to be good. I became one of the unlucky players that came in too late when all the updates made the game worse, I believe it used to be a good game, I am just throwing this out here to clear up confusion.

    With its clunky controls, unbearable AI, and boring map design, Chivalry: Medieval is an arrow to the knee of multiplayer gaming.

    Gameplay/Opinion:
    The game starts off with the option to play the training mode (like most of these type of games do), choosing to play the training mode will put you at a training ground where knights are practicing with wooden people. The enviroment in the training mode is rather nice to look at, too bad this is the only part of the game where something looks like it had the most effort put into it. You start off with practicing the basic moves in the game with abilities to run, crouch, and attack, the attacking part seems to be more of a chore than the game teaching how to play the game. You are first taught to do the useless hand-to-hand combat before learning the basic sword moves, surprisingly fighting with the fists seems to be more accurate than hitting with a sword. After learning hand-to-hand combat, you are given a sword to train with, you are told to hit a wooden person learning the basic moves like side slash. stab, and blocking. After you are done with the sword, you are told to practice with two different sides, one is learning how to handle different melee weapons, and the other is learning how to use a bow and arrow. I found the most effective weapon was the bow and arrow, sure it has its problems, but I found it to be more effective than all the melee weapons I had learned how to use. So after training, you are asked to defeat a knight of the opposing side you are on, I was asked to use a melee weapon to defeat my opponent, the problem with this is the AI is so terrible that you will get defeated by your oppenent 2 or 3 times before you can defeat him, I would have rathered swallow the sword I was given instead of trying multiple times to defeat this guy. After defeating your opponent you are asked to board a ship, and that is where the training mode ends.

    After boarding the ship, I was thrown back to the main menu to choose the game mode I wanted to play, it offers simplistic game modes like capture the flag, deathmatch, and defend your base, I chose to play capture the flag. Once a game mode has been picked you are thrown into the game with random players you don't know playing the game and racking up points. You are asked which side you want to play on, which is the obvious red or blue team, you then get a menu telling what character you want to play as, and you get one final menu what weapon you want to use in the battle.

    Once in the game you will respawn with all the selections you choose from all the menus you went through, the objective depends on whatever mode you picked from the main menu. I started to play the game trying to capture the flag as I was assigned to do, there was the opposing team enemy's always in my way, I tried to defeat some of them along the way, but I always died to my oppenents whenever I was in a duel with one. I did manage to capture the flag and bring it back to the home base, I continued to play and captured another flag, it seemed the opposing team I was playing against forgot about the flag as I never died the two times I captured it. A text box popped up voting what map to play next, I ignored the text box and quit the game for that day.

    I played the game the next day, I decided to play deathmatch instead of capture the flag, I had the exact same problems with capture the flag. The deathmatch mode is simple, just kill every player around you right? Wrong. The players you play against will always get into a duel with another player, and you can't even interrupt and kill them both. It always has to be another duel with another player, it is a hit or miss situation when it comes down to melee fighting. I had the same problems with melee fighting as the previous day, I could not hit the player I was fighting against, the hitbox is way too small on the opposing player, and no, you can't just hit anywhere you want, it has to be a specific area or else the game will not detect it. Why do I have hit somewhere specific when the player is right in front of me? It may sound like I suck at the game (which I did at times when I played the game) but I swear I had hit in some places where the game had to register the attack, I even read some reviews online that players were having the same problem, some believe it was an update in the game that caused this, and some believe it is because a hacker is on the server. Not only that, but when I did not play the game I always had random updates almost everyday for the game, and I am not even kidding, every time I turned on my computer there was always an update for the game, the updates never explained what they were or what they did, it was just sitting there chewing up space off of my computer.

    I also had some frame rate issues, I had to turn down the resolution to reduce lag, even at the lowest settings the game lagged in some places where it did not have to, Skyrim runs way faster than this, and this game is not as large as that game! I noticed a few times that the sounnd effects were off to, there would be times where I would die and did not know what killed me, then a few seconds later I would hear a yell sound really loud, I assumed that I was killed by a player with a sword from behind. After that day, I decided to quit the game and not come back to it, I had enough with the countless bugs and the terrible combat gameplay.

    Final Opinion:
    While it sounds like a good idea, Chivalry fails to show how great of a game it could turn out to be. The combat is buggy, the the training mode is one of the worst I have ever played, there are huge amounts of glitches, and the effects just don't work. If you want to play a game that is has everything I mentioned in this review then do it, I can tell you that you won't enjoy it if you have played a game just as buggy as this one (or worse).
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  10. Jan 5, 2015
    0
    It looks like an awesome game, just finished the tutorial, guess what next happens, im getting raped by 3 other computers The WHOLE **** TIME.. I couldn't **** quit the rape session i just had to stay there and get raped the whole time, i died like **** 30 times before i closed this game and came to myself.

    Please don't buy this game if you don't like raging. Thank you.
  11. Nov 22, 2014
    0
    What a pile of Rubbish. During sale this game crashes every 15 mins so all I can do is join a server and see how horrible hte players are and the game itself. Just spam left mouse button and right one lmao.
  12. Oct 9, 2014
    0
    Can you believe that after four years of beta, this game might actually be worse than what they started with? If you didn't like what consoles did to Call of Duty, you can find more of the same in this game. This game STILL has bugs galore, and it is now being altered to drastically in time for an Xbox/Playstation release. They have nerfed the archer class to the point of completeCan you believe that after four years of beta, this game might actually be worse than what they started with? If you didn't like what consoles did to Call of Duty, you can find more of the same in this game. This game STILL has bugs galore, and it is now being altered to drastically in time for an Xbox/Playstation release. They have nerfed the archer class to the point of complete uselessness, and the death knell for the class came over two patches AFTER they released data showing the archer class was already by far the least played class in the game. Presumably all in an attempt to create a fair environment for consoles and "auto-aim". Amazing concept marred by inept, amateur developer that lacks the resources to create a separate gaming experience on console and pc. Expand
  13. Jun 8, 2014
    3
    This game has the potential to be a excellent game. I purchased the game in 2012 and played till summer of 2013. When I played in 2012 it was the bomb best game I had played in a while and by far the best community, then at the begging of the summer things were still great but not as good, people were still amazing and fighting system was good feints were balanced along with most weapons,This game has the potential to be a excellent game. I purchased the game in 2012 and played till summer of 2013. When I played in 2012 it was the bomb best game I had played in a while and by far the best community, then at the begging of the summer things were still great but not as good, people were still amazing and fighting system was good feints were balanced along with most weapons, only problem was people had found the reverse swing exploit and man of arms was to op. I think stopped the game for a series I liked even more total war (great series) and stopped playing chivalry. I came back this week and tried to play chivalry as total war required an update and I was too lazy to install it since it was a few gb large. I was devastated by what I saw. The game had gone form a amazing game that was the top of melee fighting games with the best fighting system I have ever seen to the most **** game if our time. The community had gone to something from CoD and the melee system was broken as **** Everyone was spamming feints running in circles and reverse hitting. I found out that the game has since became laggier do to updates involving new customisation and a rush of poor dlc's with ripoff prices. All weapons were unbalanced and op, claymore, poleaxe, great sword, bearded axe were so op it wasn't even funny,all maa weps were pretty op along with vg. Vg and Maa are only classes played anymore it seems and I can tell why, op,op,op,op,op dodge and stab spam from maa, and then super fast, long and maul lvl dmg weps from vg and their reach and speed allows them to run around opponents spam hits and avoid swings by running not to mention reverse overhead spam. the new animations are like stick figures. Also, I do not really get drags, players can now do 0-1mph swings to the toe and explode their opponents faces also counters from maa weps and vg weps are fast as **** and counter look down is just stupidly fast and need to be removes or they need to change it. To sum it up now this game fighting mechanics are crap the fluidity of the game is crap, the community is crap, and it even more crap because beside making all of those things worse nothing has been added I mean yes a few helms and wep paints that have nothing to do with the game, vg and maa must be nerfed to op so op where not fun to play with even let alone play against. The only reason why I did not give a 0 is because I think TB can still make the game better and the fact that a few good, nice players who are fun to fight are still around. To make me give this game a 9-10 which I would have in 2012 they need to change a few things. I would honestly play the game again if they did this: first change the animations and everything involving melee and blocking to who they were in 2012 block are too slow and if you panic or misclick I think you should have the chance to block again, this being said blocks need to be faster to block feints and I think this would be good. I think they need to add upon chivalry, take out the updates that are causing every server to lag, and add new weps, and give option to customise armour, also add more free helms like lvl 50 helm thing and such, and after certain level or achievement I think people should have the choice ti change the armour not just the helm this would be a big improvement. They also need to add new and better maps then the recent ones, however I do like the one where you have to burn a village, and pls pls pls add more maps made for duelling and scrims such as moor. I forgot to mention this but it would be amazing if the reset the animations and melee and block to how it was in 2012 just fix the bugs that there was in the animations in 2012. Where was I ah yes and if those things happened the good community would come back that I had learned to love not this **** community that is arguably worse the CoD. One more thing DO NOT I REPEAT DO NOT remove glitches from maps as in ones were u can get to secret places but do not interfere with animations it is the only reason why I still play and it is quite fun to glitch to these secret places and more ppl enjoy it then you might think. Now I know that what I ask will never probably happen and will not be seen, even if it is seen I doubt that TB would listen to any of it since it would take so much effort and time to make these improvements to the game as it is now. I mean its just sad how they keep making it worse and worse each update how could they think it is better then it was in 2012 if you don't believe me just look at the other reviews 10 10 10 in 2012 and go lower as time passes.

    gameplay: 0/10

    classes/weps: 0/10

    community: -10/10

    maps: 3/10

    dlcs: 0/10

    customization: 5/10

    and it used to be all 10s or 9s out of 10 I want the old chiv back :'(
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  14. May 17, 2014
    2
    Was shocked to see so many people rate this game so highly.
    The best feedback I can give is this; I felt dizzy after playing it for only 10 minutes. The way the opponents run around like demented, speed induced freaks and attack makes it ridiculous to judge correctly and make a choice of attack. I spent more time spinning around trying to find the character, only for him to spin off
    Was shocked to see so many people rate this game so highly.
    The best feedback I can give is this; I felt dizzy after playing it for only 10 minutes. The way the opponents run around like demented, speed induced freaks and attack makes it ridiculous to judge correctly and make a choice of attack. I spent more time spinning around trying to find the character, only for him to spin off again in another direction. My successful attacks were down to nothing more than pure luck.
    Truly awful game engine, and nothing whatsoever compared to how Mount and Blade plays which is off the scale superior to this garbage.
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  15. Apr 17, 2014
    0
    Extremely high amount of glitches, terrible community and exploits make this game terrible. It has very little depth, terrible balance, and fights are won by the person who have the highest mouse sensitivity and can drag their overhead downwards faster than the other or are fine with feinting, or extreme dragging. Hit detection is awful and clunky. You can stab past someone and then slowlyExtremely high amount of glitches, terrible community and exploits make this game terrible. It has very little depth, terrible balance, and fights are won by the person who have the highest mouse sensitivity and can drag their overhead downwards faster than the other or are fine with feinting, or extreme dragging. Hit detection is awful and clunky. You can stab past someone and then slowly move your weapon into them after they blocked and deal the full damage, while they have no way of knowing you were going to miss or have any way of blocking, because instead of using a Pirates Vikings & Knights/Mount & Blade-type blocking system, they decided to make a boring 1-button system, where you RMB to block any and all attacks, but can only do it for a small amount of time. Knights can just sprint around, not even looking at you and feint attack you or do extreme drags/reverse overheads hitting you instantly, regardless of being out of stamina. They will only become staggered if they need to parry, which they don't really have to when they're sprinting and have a faster or more powerful weapon than you and can either kill you in one hit (the Maul can kill you instantly) or just hit you a bunch of times with a spammy facehug weapon. As a side note, the reverse overhead is an attack where you face away from your enemy, do an ordinary overhead attack, and before the weapon goes over your head you hit them, and they take full damage, as they would with an ordinary overhead attack. The effects of getting hit are terrible as well. They don't seem like an actual attack, more like just poking a naked man with a somewhat sharp stick. Any methodical combat is completely ruined by the ability of just feinting or dragging your attacks, completely ruining any fight. I tried to give the game a few more tries, but I just couldn't after they released the "Elite knight pack," which adds new armor for $9 (per team, so it becomes $18 if you want to have your DLC more than half the time in a team battle), which makes sense to release now, especially because the game is so complete, with the quarterstaff and pole hammer not having its range parameter specified, and the occasional bug that causes people to literally be immortal, and completely unable to die (happened on several occasions). So, of course the first thing you should do is pay for customization. This game should have been in development for a much longer time, as it's clearly not finished. I lost all the respect for Torn Banner I ever had. Expand
  16. Feb 15, 2014
    1
    Horrible game

    I thought it looked like a cool game and was recommended by some others that I've played games with in the past. I will One of the things I read about it was that it was "easy to learn, hard to master." Easy to learn could not be any more untrue about this game, although hard to master couldn't be any more true. This game has very unresponsive controls and several working
    Horrible game

    I thought it looked like a cool game and was recommended by some others that I've played games with in the past. I will One of the things I read about it was that it was "easy to learn, hard to master." Easy to learn could not be any more untrue about this game, although hard to master couldn't be any more true. This game has very unresponsive controls and several working mechanics, which make the playstyle very cumbersome. This makes the entire playstyle very wonky... I would often find myself unable to hit anything... sometimes I would be right in someones face, crosshair on the chest and STILL missing. Other times, I would click the button several seconds before the initiation of the swing, only to find the fruits of my effort wasted because the other player would be able to dash in and hit me before I could connect.

    Overall, I had a horrible experience and I want my money back. If you have a lot of patience, free time, and money to burn, I guess give it a try. If you don't, save your money and go elsewhere.
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  17. Feb 7, 2014
    0
    Yeah well... I dunno what to say about this game but i will give it a try:

    I bought it on Steam Sale a month ago and tried it for about 5h. When i realised that all my progress was reseted due to "a rank up bug caused by steam" (No it is 100% fault of incompetently developers if you have a closer look at the rest of the game). So well today i loaded the patch and... Yeah well the
    Yeah well... I dunno what to say about this game but i will give it a try:

    I bought it on Steam Sale a month ago and tried it for about 5h. When i realised that all my progress was reseted due to "a rank up bug caused by steam" (No it is 100% fault of incompetently developers if you have a closer look at the rest of the game). So well today i loaded the patch and... Yeah well the catastrophy begins:
    -NEW helmets to buy for real money
    -"fixed" OP vanguard class(nothing has changed)
    -The hit detection is even worse than before
    -90% teamkillers and noobs spamming left mouse button attacks and turning around like fools
    -MASSIVE FPS drops with a PC i can play BF3 on Ultra, just to give an example(Not that the game is even looking like it was released 2 years ago... It is just ugly as hell with bad anti aliasing, awful blur effects and sometimes awful textures)

    You think I reduce the game to its graphics? No, not really... graphics are not everything, i know, but they could distract from the awful gameplay... People who say this is a SKILLBASED combat system have no idea of what skill is or they are just fanboys... Hit detection does practically not exist... No matter if you attack from above, left right or stab... Blocking is completly random... the fact that you can block warhammers, waraxes and huge greatswords with the tiniest daggers the game offers doesn´t make it better! But not only the blocking is random, so are the hits! Sometimes you do 360 degree all around dmg with your OP vanguard Claymore and hitting everything in 3m range and then when stabbing at an enemy in 30cm in front of you nothing happens, or he blocks your overhead swing with the fists! Then running around you and hopes for some random hits stunning you and hacking of some limbs... You think i am not skilled enough? Well, I tested this tactics with 3rd person view myself... You are completly invincible dealing 360° all around dmg and you dont even take much dmg because when you see an enemy strike you jump that the strike hits your feet what deals practically no dmg. After that you continue spamming LMB attacks and killing people...(Even the dumbest hack and slay games have more mind)
    There is also no limit for the annoying archers... Crossbows are able to oneshot half of the enemies... bows shoot very fast and so on...

    Beside of the COMPLETLY AWFUL combat "system" (just spam LMB attacks...) the game modes are boring too because you have seen them in 529xxxx games before... Last man standing(The last who is alive wins), Team Deathmatch, Deathmatch, Duel (1 vs 1) and the ultra small MP "campaign levels" are boring after 5h. Then there is nothing more to do because there is no single player or level up system for a character or real customization ( Yeah you can buy ugly helmets for 5$ and change colour... "ironically WOW"). You can level a few weapons that are used for the only 4 classes you can change from... No RPG elements, No real upgrades or anything what gives motivation...

    I won´t start with the missing balancing now because i could continue the list of awful and dumb things in this game for a long long time...

    Concluding i gave the game 0 points because it has absolutly no motivation over longer time, no story, no singleplayer, mediocore multiplayer, fu***** up gameplay and a mass of bugs! The developers doesn´t seem to care about anything and do not answer to support requests. You can find glitches hacks and bugs jsut everywhere...

    SAVE YOUR MONEY!!! Rather burn it so it makes a little warmth... Everything is better than wasting your money on this crap called a GAME... This is an alpha in which you have to pay for new elements brought with patches for an absolutly broken gameplay...
    ->Zero points for ZERO fun...
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  18. Jan 29, 2014
    0
    0 new contend from the developer (instead of adding new conted the just sell a new game).
    The comunity is a joke if 1 team is losing EVERYONE tries to go to the other team. And it should be called "game of lames". Really do NOT buy this ****
  19. Nov 26, 2013
    2
    Potrebbe essere un buon gioco, se non fosse infestato da infiniti bug che ne rovinano completamente l'esperienza di gioco. Tra latenza dei comandi, un hit system penoso che fa acqua da tutte le parti, il sistema di parata che fallisce nel 80% delle volte che la si utilizza(rendendola praticamente una feature inutile) e statistiche delle armi non veritiere e del tutto sballate si trasformaPotrebbe essere un buon gioco, se non fosse infestato da infiniti bug che ne rovinano completamente l'esperienza di gioco. Tra latenza dei comandi, un hit system penoso che fa acqua da tutte le parti, il sistema di parata che fallisce nel 80% delle volte che la si utilizza(rendendola praticamente una feature inutile) e statistiche delle armi non veritiere e del tutto sballate si trasforma nel peggior gioco al quale abbia mai giocato, rendendo la buona grafica mossa dall'unreal engine 3 le godibili ambientazioni medivali e un audio tutto sommato buono, aspetti del tutto invisibili oscurati dallo schifoso lavoro fatto sul gameplay e sul, a mio parere, nullo lavoro di beta test. Senza contare che hanno fatto uscire un dlc (a mio parere privo di qualsiasi senso, superficiale e quindi inutile) che non solo non va a corregere nessuno degli aspetti negativi citati prima ma addirittura ne raddoppia il numero, amplificando parecchio la frustrazione che si prova giocando a questa tragedia videoludica. In sostanza sconsiglio vivamente e caldamente a tutti coloro che si considerano videogiocatori, l'acquisto di questa schifezza sforanata da quegli incompetenti zappaterra dei Torn Banner Studios.

    P.S.
    Se siete degli accaniti troll allora questo gioco rfa per voi in quanto verrete insultati senza pietà ed indugio alcuno da quella che considero una delle community più maleducate di tutti i tempi (ebbene si riescono addirittura a fere peggio di quelli che giocano a cod...)
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  20. Nov 21, 2013
    0
    This game could have been something more, but the lack of working stats, experiencing lags when fighting 4 or more opponents at the same time, convinced me that the developers need a huge slap across their faces. And what other way to alert the attention of these lazy creators than bombarding their metacritic score. I do not approve of how Dota 2 was bombarded weeks ago, but these guysThis game could have been something more, but the lack of working stats, experiencing lags when fighting 4 or more opponents at the same time, convinced me that the developers need a huge slap across their faces. And what other way to alert the attention of these lazy creators than bombarding their metacritic score. I do not approve of how Dota 2 was bombarded weeks ago, but these guys really deserve it. Customer satisfaction is an unknown concept to these people. And they dared to make an expansion pack for the game when not even finishing the main product properly, what a shame. Expand
  21. Nov 8, 2013
    4
    Neither fun or enjoyable, this is a huge step back from the original mod Age of Chivalry in almost every way. Everything is simplified and restricted which seems to be the trend these days unfortunately.
  22. Nov 1, 2013
    1
    The game can be fun, if you have the patience for it.
    The community is horrible, and sorry I'm not overlooking reckless votekicks.

    If you can stand a game where you will likely be voted off the server in the first few minutes of not playing well enough or accidentally hitting a teammate, then it might be worth checking out.
  23. Oct 29, 2013
    2
    This is the game that has amazing potential. Sadly that's all there is, since none of that potential has been used.
    Fanboys will rate this game with 10pts and praise it even with its flawed to point where it can be considered as broken.
    I was going to write a long list of unbalanced stuff about the game but let's just keep it short. Great idea for the game, very bad execution,
    This is the game that has amazing potential. Sadly that's all there is, since none of that potential has been used.
    Fanboys will rate this game with 10pts and praise it even with its flawed to point where it can be considered as broken.
    I was going to write a long list of unbalanced stuff about the game but let's just keep it short.
    Great idea for the game, very bad execution, nonexistent physics.
    Buy only if it's on sale for VERY cheap.
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  24. Oct 19, 2013
    1
    One of the worst games I have ever played in my life. I'm not complaining about how sluggish it is, I expected that before I played the game due to its gritty medieval fighting style. It is just how much is in this game.
  25. Aug 19, 2013
    1
    Enjoyed this game in the beginning but it has turned into a Vanguard left mouse button spamming fest. The Vanguard class is too powerful and torn banner ignore calls for it to be balanced. I've deleted this game and will never play it again.
  26. Aug 1, 2013
    2
    Its goofy, buggy, plagued by hacks and worth about $5 but its a lot of fun to play in short bursts. Whoever did the voice acting deserves more work. Don't pay the outrageous price of $19.99, get it on sale.
  27. Jul 20, 2013
    3
    Buggy tutorial immediately put me in a bad mood towards this game. I gave them a couple of points for having an innovative "swing" system. It's better than Elder Scrolls attack method. Unfortunately this is literally a hack and slash game. A couple of hits and you die. Should have gone fantasy, because realism sucks in this game.

    They are trying to create something akin to MMO shooters,
    Buggy tutorial immediately put me in a bad mood towards this game. I gave them a couple of points for having an innovative "swing" system. It's better than Elder Scrolls attack method. Unfortunately this is literally a hack and slash game. A couple of hits and you die. Should have gone fantasy, because realism sucks in this game.

    They are trying to create something akin to MMO shooters, but the need to be in close combat at all times just means that if you are outnumbered, you will die. You can only defend against one attack at a time, basically, so two or more attackers will kill you quick. Respawn is similar to other shooters, it just depends on when you die and where the counter was at at the time. Then there is a long boring run back to the battle. Why this sucks is because at least in Red Orchestra or COD you fight from a ranged distance. This is also why games like Elder Scrolls don't thrust you into endless waves of creatures attacking all at once. At least in fantasy games you have the benefit of magic for defense and offense as well.

    The game also plays in a windowed mode. This wasn't exactly a deal breaker for me, but it was annoying. The animations were okay, but timing blocks, which is a major part of this game, is sluggish at times. Basically this is all in the mouse. Your movement is still WASD, but everything else uses all your mouse buttons. If you don't have five mouse buttons, do not even try.

    I bought this on sale at Steam for $10 and I would really like to demand my money back. Like a few other reviewers I was surprised at how high this game scored. My guess is 90% of these reviews came within the initial purchase and few hours of play with the hope that it would get better. Leveling doesn't do much for you but get you new weapons to swing with. It gets very monotonous after awhile, click 1, click 2, block, click 3, click 1, block.... Oh yeah and die like every thirty or forty seconds.

    This game might be better with a group of players who are all on headsets and communicating, but all I saw was a bunch of people running around swinging at everything, including their teammates. Like many shooters with friendly fire, count on some moron constantly running in front of your swings/shots as well. As a 4-5 layer co-op effort, this game could have been awesome. But thirty fighting each other in very close quarters, even outdoors, just becomes a chaotic nightmare. Anyone who thinks this is how medieval wars took place is just flat out crazy. There are no skirmish lines in this game, no waves of archers followed by foot soldiers, and no artillery that I saw (but perhaps that was a different type of battle I didn't play). Instead, they call it realism when thirty people with no coordinated effort charge in and start swinging like crazy. Viking pillagers were more organized than this.

    The biggest problem I saw here is that there is no commander, be it a King or a General of some sort. A good system would have been to have a team leader that controlled who, which of the four characters (Archer, Man-at-Arms, Knight and Skirmisher) and how many would be available in a pool that you have to choose from when you respawn. I saw games where there was little to no archer support, and knights were just wading into battle all alone, instead of being backed up by people with pole arms. Every man for themselves doesn't really work in these types of "slashers," but how do you avoid it if there isn't even the slightest semblance of a command structure. Often you have to defend three objectives, such as your catapults, which seemed to be unused, but there is no way of directing people to spread out appropriately. This may seem like an issue of the people who play it, rather than the game itself, but I can see no real way to remedy this without some sort of command structure. What's really annoying is that if you know anything about strategy in warfare, this game is just going to tick you off with every battle.

    I had eyed this game suspiciously for few months, and after reading the reviews here I bought it on sale. Like I said, I would pitch a fit to get my money back if it were possible. This is basically one of those online games you play in a browser converted into something that looks like a professional game. I think some of these complaints are partly due to the people it attracts. Serious gamers won't be messing around with this. It pales in comparison to games like Red Orchestra and even, dare I say, WOW (which I absolutely hate). If you want to play a pedantic time waster for a few days, pick this up. Otherwise I would spend the money on a single player medieval themed game, or some sort of RTS if you are absolutely jonesing for medieval fighting. The positive reviews of this game are misleading, If they use words like "epic" and "awesomeness" it's probably best to stay away. I certainly learned my lesson about how to read these reviews from now on. It's a lowest common denominator issue IMO.
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  28. Jul 13, 2013
    0
    Anyone who thinks the combat is 'unique' or that it takes 'skill' is delusional. The poor game mechanics and terrible hit detection alongside animations and unimaginative objective based games make this a 1 out of 10 at best. Poor hit detection and terribly implemented combat has been mistaken for 'fast paced high skill requirement'.
  29. Jul 8, 2013
    4
    This game has a lot of great things going for it, which is why it's a shame that it's challenges overshadow many of those. Combat system requires finesse and offers a decent array of weaponry but is glitchy and often out of sink with the picture. The maps are great but offer unseen traps where characters get stuck on scenery. The UI could use some work, most notably the Find Server screen,This game has a lot of great things going for it, which is why it's a shame that it's challenges overshadow many of those. Combat system requires finesse and offers a decent array of weaponry but is glitchy and often out of sink with the picture. The maps are great but offer unseen traps where characters get stuck on scenery. The UI could use some work, most notably the Find Server screen, which is perhaps the glitchiest thing of all.

    If you can get the game to work you have a tremendous wealth of multiplayer combat, most of which will be spent fending off your own team mates. This game is packed with team killing.

    I want to love this game, and I play it over and over again in the hopes that just once I'll leave a session happy. They only tend to end in frustration, however.
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  30. Jun 29, 2013
    2
    Very poor game, combat is slow and very fiddly. Tried it for an hour before realising how dump it was then tried for another half an hour before giving in. Even at£6.99 on steam I feel like ive been robbed. Scored it 2 for trying to be original
Metascore
79

Generally favorable reviews - based on 24 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 24
  2. Negative: 0 out of 24
  1. Feb 26, 2013
    70
    A multiplayer experience that offers a realistic point of view of the Medieval melee battles. It's not fit for everyone, but if you get past the glitches and the high difficulty curve, you'll find an enjoyable and addictive game.
  2. PC Master (Greece)
    Feb 4, 2013
    80
    Chivalry is slightly… bipolar. The spectacle of a duel (especially if the two opponents are seasoned veterans) can be spectacularly breath-taking, a complex choreography that one can only marvel at. Blocks, feints, slashes, back-steps, side-hits: despite initial impressions, this can be a truly intellectual game of tactics, requiring high skills, observation and deviousness. On the other hand, the spectacle of a massive battle of fifty warriors can be ridiculously chaotic: especially if the players are inexperienced and go for blind “hack and slash” tactics, it’s more like a metal concert mosh pit than a battle for glory and honor. [February 2013]
  3. PC Gamer
    Feb 1, 2013
    81
    Chivalry is Quake to War of the Roses' Battlefield, and those seeking a faster-paced bloodier experience will undoubtedly prefer Chivalry's type of steel. [March 2013, p.65]