Celtic Kings disappoints immediately by its ignorance of basic Gaulish history, culture, topology and every other detail. It's awfully counter-educative. It's got non-Gaulish names, horned helmets, even (while on the subject) Vikings, which are almost 1000 years apart. On the other hand, no wooden roads, no war chariots, nothing the Gauls are famous for. A big turn off for Celtic lovers.Celtic Kings disappoints immediately by its ignorance of basic Gaulish history, culture, topology and every other detail. It's awfully counter-educative. It's got non-Gaulish names, horned helmets, even (while on the subject) Vikings, which are almost 1000 years apart. On the other hand, no wooden roads, no war chariots, nothing the Gauls are famous for. A big turn off for Celtic lovers.
The graphics are good. The sound is bad, particularly the voices. The built-in editor is pretty cool and saves this title from too low a rating by adding to an already more than decent durability.
Now for the gameplay, supposedly a mix of RPG and RTS. Contrary to what professional reviews pretend, CK examplifies how to fail at both. This is as much an RPG as my grandfather was the imperatrix of Samoa. Hack n' slash, yes, with your hero mowing nondescript units without your intervention. Leveling, artefacts, and everybody's personal favorite, the escort quest, don't make it an RPG either.
The RTS part generously includes not building anything, which again is a turn off for me because it means it's going to be battles after battles. These battles are just a mess, to put it simply. The way units look, are controlled, move and are animated, one would really need a slow mo and a magnifying glass to follow what's happening.
Your units can starve. Quickly. From experience, it always sounds like a bad idea to include such mechanics. On the paper, it kind of appeals, but it's really hard to implement without introducing a huge hassle. CK handles that pretty well, all things considered, mainly because it uses only 2 resources. Still, after a while, sending mules becomes really tedious.
If you forget about Gaul and take it as classic heroic fantasy shenanigans, try CK, as there is nothing really bad with the mechanics. On the contrary, it does offer some welcome originality, making it a pure question of taste.… Expand