User Score
7.5

Generally favorable reviews- based on 648 Ratings

User score distribution:

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  1. Sep 1, 2013
    7
    OK let me point this out FIRST of all...most of the idiots on here have no idea what they're talking about. People complaining about bad graphics? PLEASE...this game has pretty good graphics with steady FPS...they must have a ancient computer. Now the flaws of this game ARE inherent in that the graphics do appear to be slightly worse in cut scenes but game play wise is pretty much the sameOK let me point this out FIRST of all...most of the idiots on here have no idea what they're talking about. People complaining about bad graphics? PLEASE...this game has pretty good graphics with steady FPS...they must have a ancient computer. Now the flaws of this game ARE inherent in that the graphics do appear to be slightly worse in cut scenes but game play wise is pretty much the same as the console. The game does bear flaws that could've been improved such as the silly energy absorbing should have been automatic and its true the controls could have been done better but they are workable. Overall this game is decent, the fixed camera is there for a reason but is also one of the inherent flaws of the game and can annoy your experience. I do like this game but it does not deserve a empty score or a perfect one. All things considered, it is a mediocre game with a frustrating camera, decent kb/m controls for a port, and slightly reduced graphics which are STILL pretty high end.

    ALSO please..people...stop creating accounts just to bag on a game with a 0 score or pour praise on it with a 10 I had to bother writing this to point out all the crazy people doing this
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  2. Sep 14, 2013
    7
    While the graphics are very much improved and its a visually beautiful game the KB & M controls are very awkward and its much better with a controller. Also the cut scenes are well done but a bit grainy for my tastes. The voice acting is top notch and the story is very well written. Its not well optomized though and GPUs get a work out and run pretty hot. The combat is fun and tactical.While the graphics are very much improved and its a visually beautiful game the KB & M controls are very awkward and its much better with a controller. Also the cut scenes are well done but a bit grainy for my tastes. The voice acting is top notch and the story is very well written. Its not well optomized though and GPUs get a work out and run pretty hot. The combat is fun and tactical.

    The biggest negatives I have is the uneven difficulty in sections. Some areas are a cake walk and you feel like a true hero and slayer of bad and evil things, yet other times its nearly impossible to proceed when its an easy section. The second is the fixed camera angle. While tolerable it can be irritating and it MUST be changed in LofS2.

    Regardless its a good game and I look forward to continuing with LofS2 when it comes out this winter.
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  3. Nov 27, 2013
    5
    This a solid game with insane amount of bad game design, that can frustrated you all the time throughout the whole game.

    Like auto-saves BEFORE cut-scenes, that you forced to skip, because game always save before them, and never after. Or not unable to move camera at all, since it fixed in bird ass, there was plenty of games in 90's where you can move camera, in this one you CAN'T.
    This a solid game with insane amount of bad game design, that can frustrated you all the time throughout the whole game.

    Like auto-saves BEFORE cut-scenes, that you forced to skip, because game always save before them, and never after. Or not unable to move camera at all, since it fixed in bird ass, there was plenty of games in 90's where you can move camera, in this one you CAN'T.

    Or more small thing like balancing on a beam with top view, how the hell you should do it, how? I Feel like Dev's also notice this and just slap "Hold a button to not fall" on it.

    The whole fighting system is really boring, and you feel like it forced you to play in specific way, not giving you any freedom at all.(Compare to DMC3-4)

    However there was few good decisions like ability to skip or see solution for puzzles, or story readed by Sir Patrick Stewart.

    The overall game providing very frustrating experience.
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  4. Nov 17, 2013
    5
    As for me, I didn't like this game. It's just boring. It has interesting enemies, levels and background. But after 4 hours I just felt i can't continue it, the gameplay was really dull. Great game to try, but it's not for everyone.
  5. Oct 29, 2013
    7
    Quick Time Events always have and always will suck. Mercury Steam commits the grievous mistake of making their, otherwise, excellent game rife with them. I cant adequately explain my frustration after playing this game. LoS as a whole is very good: combat is fast and fluid, the story and atmosphere are dark and "adult", environments are impressive, but the dependence on QTEs really dragQuick Time Events always have and always will suck. Mercury Steam commits the grievous mistake of making their, otherwise, excellent game rife with them. I cant adequately explain my frustration after playing this game. LoS as a whole is very good: combat is fast and fluid, the story and atmosphere are dark and "adult", environments are impressive, but the dependence on QTEs really drag this game down. Easily a 8.5 9 if not for terrible, awful, quick time events. Expand
  6. Dec 3, 2013
    5
    The game itself is fairly ok, allthough some mechanics fall into the "dated"-category. The story is pretty forgettable, so is the design. It's very poorly optimised for the PC and is practically not playable with mouse and keyboard. So steer clear if you don't own a gamepad. But even if you do: I really can't recommend it wholeheartedly.
  7. Aug 29, 2013
    5
    This game features nice graphics and what appears to be a good story, but it's all wasted due to horrendously poor fighting mechanisms and shoddy camera control. The fighting and platforming sections feel like they were transplanted directly from a console game 15 years ago there's not a single thing creative or unique. The camera is so bad that the monsters your hero is fighting areThis game features nice graphics and what appears to be a good story, but it's all wasted due to horrendously poor fighting mechanisms and shoddy camera control. The fighting and platforming sections feel like they were transplanted directly from a console game 15 years ago there's not a single thing creative or unique. The camera is so bad that the monsters your hero is fighting are frequently off-screen with no way to turn and face them. The enormous length of the game might be a wonderful bonus if the game were at all worth playing instead, it feels like work to get from one level to the next. Nearly every level has one or more hero upgrades that are inaccessible on the first play-through, which is a slap in the face to those of us who are unlikely to even slog through the game the first time. Definitely rent this one for a console before spending more than the cost of a three-day rental to own it. Expand
  8. Nov 18, 2013
    6
    Mediocre gameplay and story, and quicktime events are just cheap gamecrafting. But the artwork... wow! I hope the art-team gets paid well, becuase they are the ones building this game.
  9. Jan 5, 2014
    5
    Here's a game that sinned that most fatal of sins. It frustrated and bored me.
    To be fair, it's not all that bad. The combat is okay, Nothing like Devil May Cry, but Okay.
    The main problem is that the whole game reeks of console. You run around till you trigger an event, then you go through some quicklime events. If you fail, you start again running around till you trigger an even
    Here's a game that sinned that most fatal of sins. It frustrated and bored me.
    To be fair, it's not all that bad. The combat is okay, Nothing like Devil May Cry, but Okay.
    The main problem is that the whole game reeks of console. You run around till you trigger an event, then you go through some quicklime events. If you fail, you start again running around till you trigger an even again... ugh!
    By the end, it all feels like a chore. I go to work and get paid for chores, I don't want that in my game.
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  10. Apr 16, 2016
    6
    Visually starts very strong, but gets weaker towards the end. While being very impressive graphically, gameplaywise it is a very tedious game, that forces you to replay levels 2, 3 or sometimes more times. Combat is where the game falls flat. It has tones of combos but the vast majority of them aren’t needed. I finished the game on knight (hard) mostly mashing the x button, dogging andVisually starts very strong, but gets weaker towards the end. While being very impressive graphically, gameplaywise it is a very tedious game, that forces you to replay levels 2, 3 or sometimes more times. Combat is where the game falls flat. It has tones of combos but the vast majority of them aren’t needed. I finished the game on knight (hard) mostly mashing the x button, dogging and jumping. Enemy attacks also lack of variety. EVERY single large enemy uses annoying aerial shockwave attack. Every small enemy can be grabbed and qte-killed. The camera is horrible but manageable. Initially I had intended to play both games this and the sequel, but now I feel like I can’t possibly endure this gameplay for any longer. Expand
  11. Dec 25, 2013
    6
    Only play if you have time to waste and nothing to do. Not fun at all. I really can't understand the guy who said that this game was one of the best in the last ten years. The last game he played before this was probably pac-man. The story is bad, graphics are good, and gameplay not that fun. Wasted 8 bucks for almost nothing. Yet, if you have already played every single good game that hasOnly play if you have time to waste and nothing to do. Not fun at all. I really can't understand the guy who said that this game was one of the best in the last ten years. The last game he played before this was probably pac-man. The story is bad, graphics are good, and gameplay not that fun. Wasted 8 bucks for almost nothing. Yet, if you have already played every single good game that has been made and has absolutely almost nothing to do, you may give it a shot. Expand
  12. Mar 16, 2014
    6
    Lords of Shadow is simultaneously beautiful and flawed. Compared to its console counterparts, the PC version is significantly more stunning. More importantly, it plays smoothly. So Mercury Steam did a good job on the PC port. The Castlevania series is so fragmented these day I gave up on following it. But LOS brings everything into focus. It provides a story brimming in lore and full ofLords of Shadow is simultaneously beautiful and flawed. Compared to its console counterparts, the PC version is significantly more stunning. More importantly, it plays smoothly. So Mercury Steam did a good job on the PC port. The Castlevania series is so fragmented these day I gave up on following it. But LOS brings everything into focus. It provides a story brimming in lore and full of mystical characters while providing the origin story for Dracula.
    The production values for LOS are high. Environments are rich in detail. Character animations are fluid. Combat is varied and exciting. The music is superb. Virtually nothing was overlooked to establish the game's tone: hopeful yet futile. Darkness lurks around every corner. Overall, Mercury Steam made a great contribution to the franchise and rebooted it successfully. Unlike Team Ninja's reboot of Metroid: The Other M. Team Ninja all but destroyed the Metroid series and made Samus Aaron into an entitled snotty brat.
    So why the controversy? Well, the cameras are terrible. The immobile cameras are the biggest drawback to the game. This renders the game unplayable for some and is the sole reason for the game's lower than expected scores. Too often, obstacles and platforms will be off screen or just barely visible. In combat, enemies can charge from out of view. Without the ability to rotate the camera, players really lose out. Controls aren't always responsive while platforming either. I expected the platforming sections to rival Alice: Return to Madness. But LOS is much stiffer and clunkier. Occasionally buttons have to be pressed repeatedly to perform actions. Some puzzles can be frustrating because the timing has to be too perfect. This can upset even the most patient gamer. Fortunately, this isn't the case in combat. Another minor annoyance is the screen juddering. While standing still, the camera bounces. This is an "effect" added by the developers. It's annoying and I'm surprised they didn't remove it in the PC port. However, the effect vanishes while moving.
    The other gripe is the game's linear design. This backfired only because of the precedents set by Super Metroid and Castleviana: Symphony of the Night. But ultimately this is a matter preference. I honestly think the developers wanted to push the story forward. I wasn't bothered by LOS's linearity, especially since it will easily provide 10 hours of play in single tour. However, I concede that the platforming becomes repetitive and the uneven pacing can be a turn off. But the environments and enemies are varied enough to prevent the feeling of déjà vu. The ability to travel back to any completed level and replay it to uncover secrets and unlock more skills is a huge bonus. Who wouldn't want to replay a boss after beefing up their character a bit?Sadly, the game's linearity really holds back the main character's full potential. Upgrades are underutilized and the main character feels weak.
    Something unexpected is the game's autosave system. It saves often, so gamers will never be to far from where they fell. But the best part is how the system will save during a boss fights. Since bosses have multiple stages, players don't have to reengage the stages they defeated. This is awesome and underappreciated.
    Castlevania LOS is a fresh take on the series. But it definitely lacks platforming. If players can look past the awkward camera angles, they will find a lot to love about this game. Simply put, the game has true depth despite its linearity. And as I pointed out with Metroid: The Other M, not all reboots are successful. The major drawbacks are the immobile cameras, ocassionally stiff controls, and awkward platforming. These problems hold back what could have been one of the best Castlevania games ever. For those on the fence, wait for a Steam sale.
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  13. Sep 13, 2013
    7
    castlevania lords of shadow one of the most anticipated games for me this year and iam glad i wasn't disappointed well the game is good but it has a lot of flaws that makes it frustrating first the camera is bad at some points i couldn't see where to jump the graphics are not good they're just fine but what did i like about this game are the boss fights amazing story and i likedcastlevania lords of shadow one of the most anticipated games for me this year and iam glad i wasn't disappointed well the game is good but it has a lot of flaws that makes it frustrating first the camera is bad at some points i couldn't see where to jump the graphics are not good they're just fine but what did i like about this game are the boss fights amazing story and i liked the cinematic in this game Expand
  14. Oct 10, 2013
    6
    I'm trying really hard to finish this game, because the history looks amazing, the graphics and lights are really fantastic, but sometimes when you're playing it becomes annoying. The puzzles are very simple to solve, and the stages are only more of the same.
    In this game you will climb our down the walls, use your chain in some type of movements who looks like God of War, kill and ride
    I'm trying really hard to finish this game, because the history looks amazing, the graphics and lights are really fantastic, but sometimes when you're playing it becomes annoying. The puzzles are very simple to solve, and the stages are only more of the same.
    In this game you will climb our down the walls, use your chain in some type of movements who looks like God of War, kill and ride some monsters, and when you fight some bosses, had to climb in then and pressing some buttons at time.
    I really liked the story, stage art and sound track, but looks like they wanted to extended the good ideas for making some hours of more gameplay, just to make you felling how long is to end this games.
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  15. Feb 24, 2014
    6
    eeehrm. first 3 hours i was quite excited. but there arent much different mobs. (i kill the same after 3chapters now) and combat isnt that awesome. fixed camera-angles and repetiv gameplay do the rest. my first review after 3 hours was quite euphoric, but the tension leaves as fast as she comes.
  16. Mar 11, 2014
    7
    Frame in the game, including the operation feeling ahswiwot difficult boss, but the quality of the quality, it seems the story is quite ok, especially the reversal of many stories quite good.
  17. Dec 8, 2014
    5
    Last Played: Dec 2014 (XBOX Controller)

    PROS: +Great art style +Interesting and (mostly) original story +Great puzzles CONS: -Fixed camera hurts platforming and combat –Combat is very repetitive REVIEW: I heard all the complaints about the fixed camera and decided I needed to play the demo before buying this game. After playing the demo, I was intrigued by the look and feel of the
    Last Played: Dec 2014 (XBOX Controller)

    PROS: +Great art style +Interesting and (mostly) original story +Great puzzles

    CONS: -Fixed camera hurts platforming and combat –Combat is very repetitive

    REVIEW: I heard all the complaints about the fixed camera and decided I needed to play the demo before buying this game. After playing the demo, I was intrigued by the look and feel of the game and grabbed it on sale. The demo, however does not well capture the game, as both the best and worst parts are left out.
    This game has a number of beautiful environments and stages, the best of which are compelling even many years after the original release. There are a large number of enemies, which are bound together by a similar “feel” in the way they look. On the other hand, there were way more bare-breasted women than I thought necessary, and in my opinion, this reduced the aesthetic of the game (this is the “nudity” that probably got the game the mature rating). The story is interesting, and the surprise ending nicely ties the loose threads together. I did have a problem with the large number of new plot elements that Konami introduced in the epilogue, however—this mostly seemed to be about hooking people into a sequel, rather than actually tying into all the story that went before.

    The game also has clever puzzles, which are all solveable, though if you get stuck you can forfeit the experience points to skip them, which is a nice option.

    This game is about more than story, looks, and puzzles, however, and this is where it fails out. The problems with combat and the fixed camera are interrelated—because the camera is fixed, combat areas need to be tiny so that you can see everything. However, cramped fighting means that most of your combos are useless: they take too long to use or they leave you exposed to enemies. That means that you will use one of about three fast combos, dodge/roll to the other side of the small fighting area, and repeat—which gets stale long before the end of the game. Furthermore, the camera makes some platforming sequences awkward, especially portions where you have to walk along a balance beam at a weird angle. Being able to tilt the camera would have improved this, even if it remained fixed. As it is, the beams are annoying with a controller, but they would be impossible with keyboard/mouse.

    If you are interested in the art and story, you might be better off watching somebody else on YouTube; with the repetitive combat and poor platforming that compose 85% of this game I can’t recommend it.
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  18. Apr 7, 2020
    7
    A decent Hack & Slash game, but does have it's share of issues.

    Pros: * Satisfying combat. * Beautiful and visually varied locales. * Decent voice acting. Cons: * Unintuitive camera angles and jarring camera transitions. * It can feel like the game is overstaying its welcome with repeating gimmicks multiple times throughout the campaign, like the Hide and seek game with the
    A decent Hack & Slash game, but does have it's share of issues.

    Pros:
    * Satisfying combat.
    * Beautiful and visually varied locales.
    * Decent voice acting.

    Cons:
    * Unintuitive camera angles and jarring camera transitions.
    * It can feel like the game is overstaying its welcome with repeating gimmicks multiple times throughout the campaign, like the Hide and seek game with the chupacabras.
    * Giant "Shadow of the Colossus-esque" bosses can get annoying and lose their charm after you've seen them once and with the constant Quick-time events.
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  19. Mar 17, 2017
    7
    Yes, I recommend this games for those who are not fans of Castlevania! :P
    Also I would recommend it for those who can play it without judging from its name.

    I you like Narnia, God of War, cliche vampire and creature design play this one!
    Don't waste your money and time with the second one.
    BTW, great port!
  20. Apr 16, 2018
    7
    Este juego ha sido para mí un "luces y sombras" total. Mi disfrute por el juego ha sido bastante inferior a lo que yo me esperaba y os voy a explicar por qué.

    El juego en sí es EXCELENTE. Es, sin dudas, el "God Of War" de PC: Jugabilidad muy buena, en lo que se refiere a sistema de combate (No es el mejor que he probado en un hack n´slash, pero es muy decente), puzzles que son, la
    Este juego ha sido para mí un "luces y sombras" total. Mi disfrute por el juego ha sido bastante inferior a lo que yo me esperaba y os voy a explicar por qué.

    El juego en sí es EXCELENTE. Es, sin dudas, el "God Of War" de PC: Jugabilidad muy buena, en lo que se refiere a sistema de combate (No es el mejor que he probado en un hack n´slash, pero es muy decente), puzzles que son, la verdad, bastante interesantes (en alguno que otro me costó ver la solución) y un amplio repertorio de secretos desperdigados en los distintos niveles en los que varios de ellos no los puedes conseguir hasta adquieras ciertas habilidades que las vas a ir consiguiendo a medida que avances en la historia haciendo que te tires un buen tiempo hasta que te lo pases al 100%...por lo que le da una rejugabilidad muy amplia, y si le añadimos que te dejan elegir los niveles sin necesidad de empezar una nueva partida, hace menos pesado y cansino rejugarlo; gráficamente hermosísimo con un acabado técnico-artístico muy notable; la BSO es de lo mejor que he escuchado en años y el sonido brutal, los golpes que lanza el prota parecía escucharlos en home cinema; la historia está a buen nivel, sí que es verdad que el final me ha parecido un tanto confuso, pero supongo que es porque lo jugué muy diluido por diversos problemas de tiempo y eso ha hecho que no me acordara muy bien de los detalles de anteriores cinemáticas y demás.

    Todo esto ha sido más que suficiente para que eche más de 40 HORAS al juego y se ha dado una lección de que la industria española del videojuego tiene talento más que de sobra y que si no va a más es por no contar con los recursos con los que disponen otras compañías de nombre.

    Teniendo en cuenta todo esto, sería más que suficiente para recomendar de forma SOBRADÍSIMA el juego, pero no es el caso...por culpa del MALDITO CONTROL. El juego ya es difícil jugarlo con teclado y ratón por lo que he tenido que usar un mando Dualshock 2 para jugarlo medianamente decente, PERO ES QUE NI ESO SEÑORES. Por lo menos con el mando, el personaje muchas veces responde tarde a lo que le ordenamos, en cuanto empiezo a mover mucho el joystick de movimiento o apretar muy rápido los botones empieza a liarse y a obedecer 5-10 segundos tarde de que se le ordenemos...NO SE ADAPTA BIEN a lo que le decimos. En la escena del boss final en el que tenía que devolverle los pedruscos que me lanzaban a través de un quick time event en el que tenía que hacer un giro circular del joystick...TAMPOCO me lo reconocía, lo intentaba una y otra y otra y otra vez y no me hacía ni PUÑETERO CASO. Hubo un momento en el que me preocupaba de que no iba a superar ese nivel nunca por culpa de los maditos controles de ♥♥♥♥♥♥. En las secciones de plataformeo más de los mismo, al no poder girar la cámara a tu gusto eso hace que tengas que adaptarte al plano que te diga el juego y esto también hace que por ejemplo quieras saltar hacia delante a una cornisa no midas bien la distancia y te caigas chopecientas veces (eso o que el muñeco no le da la gana agarrarse, que también es una posibilidad XD) o que cuando estás agarrado a un saliente, quieras saltar a otro que está a la izquierda y al estar dando salto-abajo-izquierda, porque así es como se ve desde al plano que me ponen y se ponga a saltar al vacío como un anormal T_T. En fín muchísimos episodios de frustración, hacía mucho que no me frustraba y me hacía chillar tanto en un juego como en este y esto ha hecho que al final no haya disfrutado tanto del juego como debería.

    Posiblemente me haya extendido demasiado en el análisis, y por eso quiero dar gracias y a la vez pedir perdón XD a todos los que habéis aguantado mi chapa. Pero es la única manera de reflejar que mi relación con este juego ha sido de amor y odio y para mostrar también que es una pena porque es MUY BUEN juego, de hecho he estado rejugando algunos niveles en estas últimas semanas, pero que por culpa de la tontería de no saber bien portear los controles ha hecho que se vuelva una experiencia un tanto amarga en mi primera vez. Por eso quiero avisar a todos los que lo vayáis a comprar de lo que os espera con el control porque es posible que tengáis malas pasadas y episodios en los que incluso no podréis pasaros algun nivel porque el sistema de control no os hace ni puñetero caso. Por tanto solo lo recomendaría si está tirado de precio, por si acaso os sucede todo lo que se os ha pasado a mí y no tengáis sensación de tirar el dinero.
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  21. Nov 20, 2021
    5
    Наш персонаж — Габриэль Бэльмонт. Один из представителей Братства Света. На протяжении многих веков это Братство рыцарей света защищает людей от сверхъестественных сил, спасают от демонических напастей, но Повелители Тени веками разрушали доверие и иерархию Братства, сеяли хаос в земли и нанесли последний удар. Протагонист должен не только очистить земли, но и успокоить души людей,Наш персонаж — Габриэль Бэльмонт. Один из представителей Братства Света. На протяжении многих веков это Братство рыцарей света защищает людей от сверхъестественных сил, спасают от демонических напастей, но Повелители Тени веками разрушали доверие и иерархию Братства, сеяли хаос в земли и нанесли последний удар. Протагонист должен не только очистить земли, но и успокоить души людей, оказавшихся в бестелесной форме в пустом для них мире.

    Основа игры — слешер. У Габриэля есть крест с выдвижными цепями, который является его основным оружием всю игру. Каждая глава открывает новые комбинации и приемы для персонажа. Всего комбинаций 40. Помимо цепи, Бэльмонт использует святую воду, метательные ножи и прочие предметы, которые вы сможете найти на карте, либо получить за задания.
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  22. Dec 1, 2022
    7
    This game is a hidden gem. It was really made with love and the atmosphere is dense and unique. There are some flaws, but overall a great experience.
    The first few levels are quite boring, but the later levels are mindblowing, like the devs discovered their creativity the more they worked on the game
    Pros - Amazing art style and graphics, especially for a 2010 game - Fun combat -
    This game is a hidden gem. It was really made with love and the atmosphere is dense and unique. There are some flaws, but overall a great experience.
    The first few levels are quite boring, but the later levels are mindblowing, like the devs discovered their creativity the more they worked on the game

    Pros
    - Amazing art style and graphics, especially for a 2010 game
    - Fun combat
    - Interesting characters
    - Excellent voiceover/narrator
    - Epic sountrack
    - Believable fantasy story
    - PC keyboard / mouse controls are way better than I thought, actually quite good

    Cons
    - Tube levels more or less
    - Boss fights are very hard in the first levels
    - Automatic camera sucks
    - Savepoint placement is absolutely horrible (if you die, often hard sections have to be repeated)
    - Interrupting cutscenes is a real pain
    - Resuming from last checkpoint is a real pain
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  23. Apr 11, 2021
    5
    This game is not for PC. Controls are terrible, camera control is terrible. Boss fights are out of control. The story and characters are interesting but I could not finish it because of bad controls.
  24. Dec 4, 2019
    7
    Nice game ,great combat system but annoying puzzles and boss battles . Decent PC port from the consoles.
  25. Apr 7, 2020
    7
    A decent Hack & Slash game, but does have it's share of issues.

    Pros: * Satisfying combat. * Beautiful and visually varied locales. * Some fun puzzles here and there. Cons: * Unintuitive camera angles and jarring camera transitions. * It can feel like the game is overstaying its welcome with repeating gimmicks multiple times throughout the campaign, like the Hide and seek game
    A decent Hack & Slash game, but does have it's share of issues.

    Pros:
    * Satisfying combat.
    * Beautiful and visually varied locales.
    * Some fun puzzles here and there.

    Cons:
    * Unintuitive camera angles and jarring camera transitions.
    * It can feel like the game is overstaying its welcome with repeating gimmicks multiple times throughout the campaign, like the Hide and seek game with the chupacabras.
    * Giant "Shadow of the Colossus-esque" bosses can get annoying and lose their charm after you've seen them once and with the constant Quick-time events.
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  26. Aug 29, 2023
    5
    It's a game with serious gameplay problems. At the very beginning there was a part where we fought a huge boss and the game became so frustrating that I had to quit and I haven't returned to this game for years. I will try again in the future, but for now I don't think very positively about it.
  27. Apr 8, 2023
    6
    Just text (crutch) to save the game to the list. Such things. Maybe I'll do a review later.
Metascore
81

Generally favorable reviews - based on 23 Critic Reviews

Critic score distribution:
  1. Positive: 19 out of 23
  2. Negative: 0 out of 23
  1. Sep 19, 2013
    75
    Castlevania: Lords of Shadow Ultimate Edition covers some traditional action game territory for sure but there are some memorable moments that make it worth a look if combo-based combat and exploration is your thing.
  2. Sep 16, 2013
    70
    Overall, this is a game of acceptable quality, but a little dated in time.
  3. Sep 10, 2013
    70
    The Ultimate Edition of Castlevania: Lords of Shadow breathes new life into the three-year-old game through improved graphics and extra content.