User Score
5.2

Mixed or average reviews- based on 18 Ratings

User score distribution:
  1. Positive: 8 out of 18
  2. Negative: 8 out of 18

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  1. Aug 24, 2017
    8
    Being in the industry, i know that it's hard and long to make a game. That is even more true of indy games. People compare indy developers to triple A developers when there is absolutely no comparison to be made. It's a difference between a team of 20 and a team of 400. Triple A developers make a game in 3 years, indy developers like this one make a game in 7 years. Do the math.

    I am
    Being in the industry, i know that it's hard and long to make a game. That is even more true of indy games. People compare indy developers to triple A developers when there is absolutely no comparison to be made. It's a difference between a team of 20 and a team of 400. Triple A developers make a game in 3 years, indy developers like this one make a game in 7 years. Do the math.

    I am one of the backers that funded them on Kickstarter (this was back when everybody was so naïve about Kickstarters and would back anything and everything, thinking they owned what they backed). I took Castle Story for a spin right when it came out in early access, it wasn't great so i thought "let's wait until it comes out for real". And i'm glad i waited, because the game is actually good.

    The gameplay is quite fun, the art is amazingly cute and nice and the sound design is top of the line. The game music is entertaining. The voice of the bricktrons are quite funny, as the name of the bricktons are. There is a lot of genuine indy love put in this game.

    This said, there are cons. The UI is sometimes hard to see, the user experience is really really harsh at the beginning. It's hard figuring out why your bricktons are not doing what you told them to do. This makes the learning curve quite steep for the first five hours of gameplay. I rage quitted 3 or 4 times, but always got back to it, after figuring out what i was doing wrong. This gives the game a Klei kind of feeling, for those who played Don't Starve, Invisible Inc and the like.

    This said, it's not a 10, as is most Klei games. It's not an 9, because the bad user experience sometimes feels like a bug instead of feeling like a challenge. So i give it an 8. An honest 8, as most of the user reviews of games are either 10 or 0, hence completely dishonest.
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  2. Aug 23, 2017
    9
    It's a Fun brick building game with cute graphics, and an addictive building creative loop. it's fully gameplay oriented, and it does well in that regard but it's light on story. The U. I. is wonky, and has a very Independent feel to it. All in all, it does something no one else does and it does it in a unique way, on an indie Budget.

    I backed the game on Kickstarter and followed the
    It's a Fun brick building game with cute graphics, and an addictive building creative loop. it's fully gameplay oriented, and it does well in that regard but it's light on story. The U. I. is wonky, and has a very Independent feel to it. All in all, it does something no one else does and it does it in a unique way, on an indie Budget.

    I backed the game on Kickstarter and followed the development closely. the junior team of dev bit of more than they could chew. then they chewed it anyway. took some time, But they got it done and it's a fun game that does something no one else does. Try it out, it's fun!
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No score yet - based on 1 Critic Review

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  1. Aug 24, 2017
    70
    Castle Story is a fun game but it does nothing revolutionary for the genre. Wait for a sale to grab it.