• Publisher: Nicalis
  • Release Date: Feb 5, 2015
User Score
7.7

Generally favorable reviews- based on 30 Ratings

User score distribution:
  1. Positive: 22 out of 30
  2. Negative: 5 out of 30

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  1. Dec 30, 2016
    3
    The developer(s) did an exact clone of an 80s NES game.

    This is not how good modern-retro games are done; good games in this category have, under the (pixelated) hood, modern mechanics (eg. Shovel Knight). This game instead is stuck with poor controls, trivial mechanics, and instadeaths everywhere. If you feel like playing a pixelated metroidvania, play Axiom Verge. If you feel
    The developer(s) did an exact clone of an 80s NES game.

    This is not how good modern-retro games are done; good games in this category have, under the (pixelated) hood, modern mechanics (eg. Shovel Knight).

    This game instead is stuck with poor controls, trivial mechanics, and instadeaths everywhere.

    If you feel like playing a pixelated metroidvania, play Axiom Verge.
    If you feel like playing a platformer, play Shovel Knight.
    If you feel like playing a modern metroidvania, play Ori and the blind forest.

    If you feel like a masochist bound to nostalgia and bad taste, then do play Castle in the Darkness.
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Metascore
76

Generally favorable reviews - based on 10 Critic Reviews

Critic score distribution:
  1. Positive: 8 out of 10
  2. Negative: 0 out of 10
  1. Apr 11, 2015
    80
    It'd be right to call Castle in the Darkness difficult, perhaps even cruel, but so finely tuned it is that it never borders into anger territory. [Issue#159, p.105]
  2. Apr 3, 2015
    82
    Castle In The Darkness is a wonderful game, a clever Metroidvania. Matt Kap, its designer, goes straight to the point, taking the best from the NES era. Like a rose, this game has its thorns and stings, but, as the say, “no pain, no gain”.
  3. CD-Action
    Apr 1, 2015
    75
    ‘A retro platformer enriched with some modern ideas’ – how many times have we already read something like that? Fortunately Castle in the Darkness is among few games that actually managed to pull that off. [04/2015, p.69]