User Score
6.9

Mixed or average reviews- based on 65 Ratings

User score distribution:
  1. Positive: 26 out of 65
  2. Negative: 9 out of 65

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  1. Jan 26, 2014
    7
    Well i say yes :)
    If you love cars like me then this game is for you !
    The game really hooks you up to the screen, especially with the wife jokes(oh stop it.. :p). But i can't give it more than 7 out of 10 score, because it simply lacks some stuff. For example, the camera isn't so smooth, sometimes you end up going to the wrong section/part of the car and u have to go to your character
    Well i say yes :)
    If you love cars like me then this game is for you !
    The game really hooks you up to the screen, especially with the wife jokes(oh stop it.. :p).
    But i can't give it more than 7 out of 10 score, because it simply lacks some stuff.
    For example, the camera isn't so smooth, sometimes you end up going to the wrong section/part of the car and u have to go to your character again and once more click the damm car to reach the pieces u want.
    The Test Drive isn't as good as it should be, it doesn't feel it really says the problems the car has.
    Now for stuff i would love to see in-game... i've played gearheadgarage back in the day, and i really would love you could go deeper on the engine and repair/replace alot more pieces than the car has at the moment.
    Would love an auction-house system in the game, like scrapyard, so you can buy old/screwed up cars, and fix them for a profit, but also adjust prices and rewards, so you never are overflowing with cash ^^

    Well that's it.
    I hope u like my review :)
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  2. Feb 9, 2014
    5
    The idea and overall potential of a game like this is exciting. Unfortunately, the Dev's have got it wrong on this occasion. It merely scratches the surface of what could be an amazing experience. The graphics are pretty good, control system is reasonable, sounds are ok but gameplay after an hour or so becomes repetitive and tiring.

    The game 'Automation' is a good example of the
    The idea and overall potential of a game like this is exciting. Unfortunately, the Dev's have got it wrong on this occasion. It merely scratches the surface of what could be an amazing experience. The graphics are pretty good, control system is reasonable, sounds are ok but gameplay after an hour or so becomes repetitive and tiring.

    The game 'Automation' is a good example of the required depth and content to keep the player engrossed in a world of tinkering. Even it could do with going slightly deeper. If this type of content could be fused with CMS2014 it would certainly turn this game into what it should be.

    So, a conclusion.
    A great concept but lacking any real depth and addictiveness. The potential is there, only it should have been realised prior to release. I fear the boat may have already sailed for this one.....
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  3. Jan 28, 2014
    5
    This game is kind of interesting for 3 or 4 jobs and then you realize it's actually fairly shallow.

    The graphics are adequate, this isn't the kind of game that really demands anything amazing, so no complaints there. You can flip between a few radio stations to listen to some tunes while you work but they all sound fairly similar and are of the techno/rock/dubstep variety. A "load
    This game is kind of interesting for 3 or 4 jobs and then you realize it's actually fairly shallow.

    The graphics are adequate, this isn't the kind of game that really demands anything amazing, so no complaints there.

    You can flip between a few radio stations to listen to some tunes while you work but they all sound fairly similar and are of the techno/rock/dubstep variety. A "load your own music" option would have been amazing, or at least a few different genres of music (with maybe some licensed songs?), but I understand this is an indie/budget game so not all things are possible.

    The controls and mouse feel a little clunky, like there's a slight delay in the look speed. Not a huge deal since precise mouse control isn't really necessary, but could definitely be better.

    Now let's get down to the nuts and bolts of what really matters: the gameplay.

    It has a nice aesthetic to it... each part can be highlighted by mousing over it and will glow green, yellow or red depending on the condition of the part, making it easy to see if a part needs replacing.

    You receive work orders from customers that give you a clue as to what needs to be repaired. Sometimes it will only say something like "the steering feels loose" and then you can dive in and figure out why. Other times the customer will pretty much spell it out for you like "it's shifting funny, I think the clutch is bad." I found that all too often the hints were too obvious. Most of the time a person taking a car to a mechanic isn't going to know exactly what needs to be replaced unless it's something obvious. That kind of takes the thinking aspect of it away and simply turns it into a tedious checklist to complete.

    Actually working on the cars is where I think I had my biggest complaint. There are essentially 8 "hubs" that you can work from: each wheel, the engine, the undercarriage (front and back) and the interior. The problem is that you can often see parts from any of these hubs while working through another. For example I had to replace a clutch... well in order to access the gearbox you first have to remove the drive axles from each wheel. Well I was currently working through the "engine hub" and although I could see the drive axles and actually mouse over them, it wouldn't let me work on them until I backed out of the engine hub, walked over to the left wheel hub, remove the wheel, then remove the drive axle, do the same for the right wheel, then go back to the engine hub and remove the gearbox. In short, it just wasn't very intuitive unless the idea is that you wouldn't be able to remove a drive axle in real life unless you remove the wheel etc. It should either let you work on any part of the car at any time, or only show you the parts you can work on through that hub, that way you're not confused as to what parts can be accessed through what hubs.

    Another thing that was confusing was part repairs. The only thing the tutorial shows you is how to do is use the car lift. Nothing is mentioned about repairing parts. So when a customer wanted a starter replaced for $100, I went to my parts store and saw that a new one would cost well over $100. So instead I checked the used parts store and found one for under $100. I bought it and went to install it then realized that the used part I just bought had a condition of 7%, so it was useless. That's when I realized you can actually repair certain parts at the work bench. So I spent another $90 repairing the part I just bought and actually lost money on that job. Would have been nice if they could have mentioned that parts can be repaired in the tutorial.

    Some jobs require you to perform a test drive. This feels like it was arbitrarily thrown in just to provide a different gameplay aspect. Every time you test drive you must do an acceleration check, brake check, slalom and rumble strips. The problem is that I never noticed a difference when, for example, driving a car with loose steering through the slalom. Nothing could be learned or diagnosed by performing these functions, it's just a pointless checklist to complete and it handles the same regardless of what problems the car has. It also got boring after the first time I was forced to do it.

    For labeling itself a simulator, it also could use a lot more variety. All of the cars are front wheel drive, they all look the same under the hood, and although it includes all the major components of what makes a car run, it never gets down to the nitty gritty parts of the engine, etc.

    All in all it's not a terrible game, especially at a budget price, but fairly early on you realize it's just not that deep of a game, and after 4 or 5 jobs it was already becoming tedious. Might be worth $5 or so but I can't recommend it for $20.
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  4. Jul 26, 2014
    6
    This is the definition of lost potential. It is a great start to what should be a high end simulator title. Adding maybe some racing, actually purchasing your garage upgrades, hiring mechanics, dealing with customers and multiple cars. Introduce real world issues, part shortages, ability to be sleazy, reputation building etc and you would go from an OK casual game to a top notchThis is the definition of lost potential. It is a great start to what should be a high end simulator title. Adding maybe some racing, actually purchasing your garage upgrades, hiring mechanics, dealing with customers and multiple cars. Introduce real world issues, part shortages, ability to be sleazy, reputation building etc and you would go from an OK casual game to a top notch original simulator. Hopefully Red Dot will try again with a more advanced product. Expand
  5. Dec 27, 2015
    7
    Actually working on the cars is where I think I had my biggest complaint. There are essentially 8 "hubs" that you can work from: each wheel, the engine, the undercarriage (front and back) and the interior. The problem is that you can often see parts from any of these hubs while working through another. For example I had to replace a clutch... well in order to access the gearbox you firstActually working on the cars is where I think I had my biggest complaint. There are essentially 8 "hubs" that you can work from: each wheel, the engine, the undercarriage (front and back) and the interior. The problem is that you can often see parts from any of these hubs while working through another. For example I had to replace a clutch... well in order to access the gearbox you first have to remove the drive axles from each wheel. Well I was currently working through the "engine hub" and although I could see the drive axles and actually mouse over them, it wouldn't let me work on them until I backed out of the engine hub, walked over to the left wheel hub, remove the wheel, then remove the drive axle, do the same for the right wheel, then go back to the engine hub and remove the gearbox. In short, it just wasn't very intuitive unless the idea is that you wouldn't be able to remove a drive axle in real life unless you remove the wheel etc. It should either let you work on any part of the car at any time, or only show you the parts you can work on through that hub, that way you're not confused as to what parts can be accessed through what hubs. Expand
  6. Jan 21, 2019
    6
    Отличная игра за свои деньги. К проекту не должно быть претензий, так как версия 2014 года была открывающей игрой для серии симулятора механика. Car Mechanic Simulator 2014 по сути является вводящим учебным туториалом для новоиспеченных игроков и подготовкой для более серьезных и проработанных последующих частей линейки симуляторов.
    Карьера состоит из 75 заданий по истечении которой
    Отличная игра за свои деньги. К проекту не должно быть претензий, так как версия 2014 года была открывающей игрой для серии симулятора механика. Car Mechanic Simulator 2014 по сути является вводящим учебным туториалом для новоиспеченных игроков и подготовкой для более серьезных и проработанных последующих частей линейки симуляторов.
    Карьера состоит из 75 заданий по истечении которой открывается режим "Бесконечной" игры. Сложность заказов возрастает по мере прохождения. Имеются и 2 длц идущих в базовый комплект покупки. 4х4 это дополнение про внедорожники, к сожалению русификации к этому длц разработчики не сделали, однако задания понятны и без него. А также есть длц 1/4 мили - это длц про людей желающих выводить свои транспортные средства на драг трассу. С этим дополнением в игру приходит новый вид тюнинга добавляющего мощности т.с.
    Игра рекомендуется людям желающих познать что-то новое(в данном случае машиностроение), желающим играть не напрягаясь с чашечкой чая, людям относящимся к данной профессии или фанатам автомобилей.
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  7. Oct 21, 2021
    5
    It's good game for 2014, when i was first found out that game, i played for 100+ hours and still love to play, than I buy all the titles they released after 2014. But the reason I gave 5 is because of repeating. After playing some hours, everything start repeating so there is nothing much to do honestly.
Metascore
61

Mixed or average reviews - based on 6 Critic Reviews

Critic score distribution:
  1. Positive: 2 out of 6
  2. Negative: 0 out of 6
  1. Apr 3, 2014
    50
    Car Mechanic Simulator 2014 lacks the variety to entertain for very long, or the depth to succeed as a simulator. It’s nothing more than a series of one note puzzles.
  2. CD-Action
    Apr 2, 2014
    75
    Reaching newer car models or chip tuning takes much too long but Car Mechanic Simulator’s detailed visuals look good for a low budget title and the game offers a chance to learn something really useful. [04/2014, p.61]
  3. Mar 20, 2014
    50
    More of an "encyclopedia of car service" than a game. Still, it has its good moments.