- Publisher: The Adventure Company
- Release Date: Nov 17, 2003
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Needless to say, this type of gameplay is hardly challenging, thought provoking, or enjoyable, for most serious gamers. However, what Broken Sword does do is very polished and offers a slick level of gameplay for the occasional gamer used to solitaire and minesweeper.
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PC GamerGood but not great, it's sweetly bland adventure porridge. [Feb 2004, p.79]
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One of the worst interfaces Ive ever seen in an adventure game.
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Computer Games MagazineThe PC controls are so awkward that even when you know what to do and where to go, you find that you really need 360-degree character rotation to avoid staggering drunkenly into certain death. [Mar 2004, p.81]
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The plot, graphics and general fun of discovery should be enough to keep you happy despite the fact that 12 hours is about all the time it'll take you to complete the game.
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games(TM)Many of the puzzles are somewhat straightforward in design, and while ensuring players are less likely to hit those infuriating brick walls typically found in the genre's great titles, your input into the proceedings once again tends to feel slightly shallow and less rewarding than before. [Christmas 2003, p.108]
Awards & Rankings
User score distribution:
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Positive: 74 out of 128
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Mixed: 39 out of 128
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Negative: 15 out of 128
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Jan 12, 2012
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Jan 4, 2011
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Mar 3, 2012