User Score
6.0

Mixed or average reviews- based on 579 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. May 31, 2011
    4
    If you liked Enemy Territory, avoid this game.

    I don't know what it wants to be but it certainly isn't working for pub playing. I spent 100s of hours in ET playing pub-only and had so much fun, but every single design decision in Brink seems to try to destroy pub playing. It SEEMS like anything and everything revolves around teamplay. That might be really great for clan players and
    If you liked Enemy Territory, avoid this game.

    I don't know what it wants to be but it certainly isn't working for pub playing. I spent 100s of hours in ET playing pub-only and had so much fun, but every single design decision in Brink seems to try to destroy pub playing. It SEEMS like anything and everything revolves around teamplay. That might be really great for clan players and competitive league gaming but it simply isn't working with 15 strangers on a server.

    The problem is if your team is bad, you won't have fun. There is no way to move something as a single player. Why is that? Because the game pretty much keeps you alive as long as possible.

    The weapons feel like a joke. If you loved the arcade-y feel of ET, don't play Brink. Unless you have all the powerups there are, command posts and the enemy has nothing, you don't really deal damage. It frequently takes more than a clip to kill someone. There is almost zero chance for you to win a gun fight vs. two people. That means a strong player can't really turn the tide. The guns feel incredibly weak most of the time. The recoil is horrible and random, I don't see how you can adapt to the pattern and get better (even when burst firing, mind you!) over time because there just is no way to predict the crosshair movement. Iron sighting or crouching doesn't seem to really affect the "precision" if you may even call it that.

    All explosives are NOT meant to deal deadly blows. The regular nades or molotovs deal damage but it won't kill anyone, they rather get knocked down.

    Talking about knockdown. You'd think sneaking up on an enemy and knocking him down gives you an edge but it rarely is. It feels like the enemie's crosshair immediatly jumps to you once you knock him down. Combine that with the low damage and even knocking an enemy down usually comes to a coin flip of who wins. Most of the time it's better to start firing right away.

    The classes are mostly fun on their own but thanks to the fantastic design decision of not being able to change characters, you mostly can't adapt to the game. A lvl20 character has barely enough points to cover 2 classes. Another point that destroys pub gaming. In ET I was constantly switching classes to adapt, because it was fun AND helping my team. If you don't have a lvl20 soldier, you still can switch to that class but lack all the skills. No problem in clan play with designated classes, but it breaks pub gaming.

    SMART was marketed as being awesome and fresh and stuff like that. In reality, it's boring, clumsy and slow. You won't avoid any battle using SMART moves because the time alone it takes you to pull up somewhere gets you almost killed off. Enemy Territory and almost any other id engine based game had way better trickjumping and it wasn't intentional nor was it marketed as such.

    Right now we're on the 3rd (or 4th, I don't remember) patch since release. The game itself was unplayable in its release state and while most of the performance problems have gone, gameplay-wise nothing has really changed.

    I could go on and on about the big and small flaws of Brink but my overall point is: This probably isn't the game you want to buy. If you loved Enemy Territory, ET:QW (from what I read, I haven't played it myself) - don't buy Brink, it's frustratingly worse than this simple, free game I used to enjoy.

    The future of Brink doesn't look too good. There is a free DLC coming out soon, but at the time of writing, there were only about half a dozen servers with good ping and players on it, early evening. Most of the early adopters have already moved on and I really doubt the situation is going to be better.
    Expand
  2. May 10, 2011
    8
    It's not a perfect game, but hey not all games are perfect. The one thing I have the most hate for is the AI, and how derpy it is. I play on the highest setting and it still doesn't increase how smart they are or not.

    For gameplay, I love TF2, which made me love this game all the more. Objective based games are probably my favorite. The one thing that I didn't really like is there was
    It's not a perfect game, but hey not all games are perfect. The one thing I have the most hate for is the AI, and how derpy it is. I play on the highest setting and it still doesn't increase how smart they are or not.

    For gameplay, I love TF2, which made me love this game all the more. Objective based games are probably my favorite. The one thing that I didn't really like is there was no post-game score. I am curious how I did in the game, but I don't want to keep pressing "tab" to see my score, I won't remember to do it after every game. Sure it's a bit buggy, but the game JUST came out, it'll get it's fair share of patches (Hopefully fix the derpy AI) but I believe this game is pretty good for my tastes.
    Expand
  3. May 10, 2011
    7
    All in all, I have to say I like it. The graphics are well done, the sound is spot on, the controls arn't horrible, and the gameplay is top notch. That being said, there are quite a few bugs that need to be worked out before I give it a 10. Sometimes sound will cease to work, sometimes there are graphical issues and freezing on menus. Also, there seems to be a bit more optimization onAll in all, I have to say I like it. The graphics are well done, the sound is spot on, the controls arn't horrible, and the gameplay is top notch. That being said, there are quite a few bugs that need to be worked out before I give it a 10. Sometimes sound will cease to work, sometimes there are graphical issues and freezing on menus. Also, there seems to be a bit more optimization on the 3d rendering code as Brink requires a top cost, hardcore, machine. Expect to be playing on default graphics settings until they work this out. My recommendation is buy this if you are chomping at the bit for a new FPS. If you arn't, I would wait until some of the kinks are worked out. Expand
  4. May 11, 2011
    6
    Brink has a lot of potential, but has not even come close to matching it yet. I'll list a few points that you should really consider before buying it.

    The Bad: -ATI Support, you WILL not experience good framerates with an ATI card unless you have very old drivers, my 5850 plays this game brutally even on low graphics -There is a known glitch right now that sound cuts out, thats right, you
    Brink has a lot of potential, but has not even come close to matching it yet. I'll list a few points that you should really consider before buying it.

    The Bad:
    -ATI Support, you WILL not experience good framerates with an ATI card unless you have very old drivers, my 5850 plays this game brutally even on low graphics
    -There is a known glitch right now that sound cuts out, thats right, you will have NO sound. The only way to fix it is to leave the server. This affects everyone FYI
    -Lag: Incredible amount of lag right now, to the point you will very frustrated
    -Server selection: There's a filtering system that really doesn't work, so you see EVERY server
    -No pre-game lobbies, you join a server and thats it
    -No real good way to join a group of buddies and join the same team for a server
    -Graphics, they look muddled, not great
    -Movement is sluggish and even glitchy at times
    -IMO heavy guns are underpowered, I don't see heavy classes played very often due to this.
    -Engineer/Medic are going to be far more played than Soldier, and WAY more than the Op (which really sucks imo)
    -Virtually no in-game stats, at the end of a match you don't even know how well you technically did beyond points and "awards"

    The Good:
    -Plenty of guns, plenty of different attachments for most guns
    -Lots of different combinations for customization, so your guy can look relatively different
    -Teamplay focused game

    It has lots of potential, but honestly I may be waiting until they patch this sorry excuse for an online game. The bugs are literally so bad that I get annoyed after playing for a few hours. I have about 10 hours invested into the game thus far.
    Expand
  5. May 10, 2011
    8
    Brink is exceptional at numerous things. The gunplay at this early stage feels balanced, the Story is weighty and backed up by an impressive multiplayer. The unique art style is incredible for such low specs, and can utilise the 360 game-pad for those either with a bad case of arthritis, or seeking a more powerful x360 version on a PC. Whilst the are GOOD things to be exceptionalBrink is exceptional at numerous things. The gunplay at this early stage feels balanced, the Story is weighty and backed up by an impressive multiplayer. The unique art style is incredible for such low specs, and can utilise the 360 game-pad for those either with a bad case of arthritis, or seeking a more powerful x360 version on a PC. Whilst the are GOOD things to be exceptional at, there is a minor bug issue. Remember folks, this IS splash damage making the game here. It'll get patched Whilst that may frustrate gamers that the game is 'broken', it is most certainly NOT. Its immersive, impressive and intellectual. The SMART movement system works, with a minor error or two. Brink seems to stand out between the more modern blood fests of FPS's these days. It doesn't punish you for not pushing the correct button at the specific time, or feature ludicrous areas where player input has no effect. No, Brink is colourful, a great experience online, doesn't feature and abysmal singleplayer, and wait for it... It's Fun. That's all that matters. Is it a FUN game. Yes. It is.

    (In case you can't read well, imagine BF:BC2 with Mirrors Edge agility, with the fun of TF2. A recipe for FUN)
    Expand
  6. May 10, 2011
    10
    What can I say, I love this game. Is it like any other game on the market? Bits from here and pieces from there. What is great about Brink is that it pulls in aspects from so many other games and puts it into an amazing package. Coming from a RTCW and ET background, no other game has come close to filling in the void that my first real game has created. Finally something has come to fitWhat can I say, I love this game. Is it like any other game on the market? Bits from here and pieces from there. What is great about Brink is that it pulls in aspects from so many other games and puts it into an amazing package. Coming from a RTCW and ET background, no other game has come close to filling in the void that my first real game has created. Finally something has come to fit the bill. What you have here is a team based game. Maps are driven by objectives instead of kills and each person is vital in some way to the success of the team. Add in fast movements and actual gunfights that don't end from a single bullet and you start to see what Brink offers. Definitely a great buy for me. Expand
  7. May 10, 2011
    10
    Awesome game. Great artwork, smooth gameplay, focus on teamplay, SMART rocks... i really love it. I don't care that the KI is not that good or that there is no real singleplayer. This game has its focus on multiplayer/teamwork and that part is just brilliant.
  8. May 10, 2011
    8
    This is the game I want for a long time. You would only like this game when you know what will be expected and how the game is to be played. Unique art style, customizations and abilities, objectives with different classes. In recent years, most FPS games released are just like clones to each other. I can't deny that COD: MW has made a forward leap in FPS genre. Yet, with its success, allThis is the game I want for a long time. You would only like this game when you know what will be expected and how the game is to be played. Unique art style, customizations and abilities, objectives with different classes. In recent years, most FPS games released are just like clones to each other. I can't deny that COD: MW has made a forward leap in FPS genre. Yet, with its success, all the other games start to copy its style. This is not the case for BRINK. No more TDM, no more one hit kills, replaced by team-based objective mode. In this game, skill of the player is not the paramount, but how the players work together for greater good. It Expand
  9. May 10, 2011
    8
    Like all new games, Brink has it's share of problems. However, most of these are already being worked on to be resolved. But we're not here to discuss the release bugs; we're here to talk about the game itself.

    If you're looking for an experience similar to Call of Duty? This game will disappoint. If you're not a completely retarded fanboy, who loves team-based multiplayer mayhem, then
    Like all new games, Brink has it's share of problems. However, most of these are already being worked on to be resolved. But we're not here to discuss the release bugs; we're here to talk about the game itself.

    If you're looking for an experience similar to Call of Duty? This game will disappoint. If you're not a completely retarded fanboy, who loves team-based multiplayer mayhem, then Brink is most certainly a game you should be looking at getting.

    The game play is solid as a rock. You're not going to become a 1-man army, as there are rarely any one shot kills, and certain objectives which must be completed to win a map can only be done by certain classes. No more planting or defusing bombs as a medic, like you see in Battlefield. Accomplishing goals can only be done through good team work, as does destroying your opponents, as the more fire you have on a target, the faster it goes down.

    Splash Damage has even found a way to make an assist system that doesn't completely suck balls. Every other game with an assist system, requires you get past a certain damage threshold before you can be acknowledged for an assist, and ends up giving you less if you're not the one to finish the guy off. In Brink, all damage to enemies gains XP proportionally. If you do 75% of the damage to a guy, and one of your team mates does the other 25%, you, having done the most damage, get the most XP from it.

    The game highly encourages team play, because as I have said, it is very much required. Say your team doesn't have any operatives, but you need to hack a console to proceed. You won't be needing to shout at your team mates to switch classes just to get **** down, since your objective wheel will give you an objective to change class, granting you XP when you do, making it a great incentive to change to a different class, even if it is your least favorite.

    Everything in combat feels fluid and dynamic. You can jump, sprint, slide, climb, run on walls... And all while still being able to shoot your gun while performing any of these actions. It adds a lot to the depth of the game. Running across an open room and getting tore up? Just slide behind some cover. Sprinting down a hallway and run smack dab into a group of the enemy? Slide into them and knock 'em over like a bunch of bowling pins, then massacre them with SMG fire to their ugly faces. Enemy sniping you from behind cover? Toss a frag in there and knock him out of it, then give him a double tap to his nuts.

    Don't trust the haters. If you had an interest in the game before the reviews, there should be no reason to assume you wouldn't like it now.
    Expand
  10. May 10, 2011
    10
    Brink is one of the best games I've ever played. The game has bits of some of the best games in the world and It's very own uniqueness such as the SMART system and the ability to create your own unique character
  11. May 12, 2011
    5
    Brink isn't what people pretend it is. Brink has solid gameplay, but that's it. There's no real difference in playing one class or the other. All classes use the same weapons. Your objectives are different based on your class, but that's it.

    The HUD is always so crowded with everyone's health and information, so being able to focus on the little blur that is the enemy on screen becomes a
    Brink isn't what people pretend it is. Brink has solid gameplay, but that's it. There's no real difference in playing one class or the other. All classes use the same weapons. Your objectives are different based on your class, but that's it.

    The HUD is always so crowded with everyone's health and information, so being able to focus on the little blur that is the enemy on screen becomes a bit challenging when 99% of your screen is shouting, "HEY LOOK AT ME!"

    The gameplay works, the SMART works, the customization is downright BEAUTIFUL! But the fun I had while playing it was severely limited due to little differentiation in classes, repetitive objectives, a bland story, and annoying habits the game would do.
    Expand
  12. May 10, 2011
    7
    Spoiler:--"Brink=>Multiplayer":--Spoiler. Think that those who are disappointed with Single Player mode of the game didn't watch a single one of the 1,214,634,372 Brink videos before the game's published. Also i know that they believe Black Ops is a better game than the Bad Company 2 because that the BC2 has a rubbish Single Player mode. What a pathetic group of people.
  13. May 10, 2011
    10
    I played it. It's not as good as I hoped (the objectives are stupid--just walk up and hold down a button). But honestly COD has some REALLY STUPID stuff about it too. Like AIRSTRIKES in FPS Multiplayer! You don't put AIRSTRIKES in a competitive MP FPS game--it's not competitive FPS-wise. Brink reminds me of team fortress 2--i have not played tf2 but I saw a bit of video.
    I like Brink. I've
    I played it. It's not as good as I hoped (the objectives are stupid--just walk up and hold down a button). But honestly COD has some REALLY STUPID stuff about it too. Like AIRSTRIKES in FPS Multiplayer! You don't put AIRSTRIKES in a competitive MP FPS game--it's not competitive FPS-wise. Brink reminds me of team fortress 2--i have not played tf2 but I saw a bit of video.
    I like Brink. I've only played single player offline. The computer is not that smart, but it's playable. I'd give it a 8/10 for now. If the graphics gets fixed to high-end PC standards, I'd give it an 9/10. Offline. I have not tried online yet.
    Really, the graphics look dated in actual gameplay. I already know PC will rule in graphics unless there is some kind of bug keeping the 360 from showing the graphics properly. Brink is supposed to have superb graphics and so for I only see that in the gun selection screen. Blame the limited 360 or a bug,--if it is a bug. Sad. Graphics affect the 'feel' of a game. It's all about sight and sound.
    The levels don't have as much verticality as I thought they would. It feels like BC2 but you can climb stuff. And yes, you do get stuck where you have to jump over things or climb a certain way. Not as in a glitch. As in, you cannot climb a corner-ledge in this one level. To climb you have to be facing head-on. As a medium or heavy you cannot run very fast. Feels like BC2 in the walking/running. A light weight can run a bit faster and climb better. You can run fast enough to escape, but not as fast as a 'parkour' or 'freerunning' game would inspire.
    Some of the guns don't feel 'heavy'. There really is no recoil except for sniper rifles. There is bullet spread. I see Brink as a game a certain group of people will enjoy--like the group that plays TF2. If it works online without the recently mentioned lag it will be decent (if they fix the graphics). It's just not what it was said to be. The levels often have small choke points! They should feel huge! I am ready for Next-gen gaming. Maybe I'll build a new PC...
    Expand
  14. May 10, 2011
    0
    I think this game is an ant farming simulator? Wrong game, you say? Well then why the freck are there so many bugs? The level of generic and uninspiredness rivals that of Black OPs. There is one gun total in the game. Well, there are multiple skins for the gun, but make no mistake, they all feel like the exact same gun. The "artistic" graphics are just a cover for "we didn't want to beI think this game is an ant farming simulator? Wrong game, you say? Well then why the freck are there so many bugs? The level of generic and uninspiredness rivals that of Black OPs. There is one gun total in the game. Well, there are multiple skins for the gun, but make no mistake, they all feel like the exact same gun. The "artistic" graphics are just a cover for "we didn't want to be bothered to make actual textures or a lighting engine". A "smart" button? Can it get me more dumbed and casualized than that? Why even have us hit buttons at all? Just make the whole game autopilot and we can sit back and watch. Bethesda obviously weren't watching Bioware's mistakes with Dragon Age 2, else they would have known that dumbed down "1 button=cool stuff whoa omg!" gameplay does not make for great games. Make no mistake, this game is a piece of hipster trash designed to cash in on the TF2 popularity. It is generic. It is ugly. It is repetitive. It is unfun. Expand
  15. May 10, 2011
    1
    Day 1 and they already got game destroying bugs, wow. Apparently they didn't even bother to test their servers/steams servers/whoever runs the servers for the game (based on the games forum), pretty much everyone is having a "Server Not Responding." issue when trying to join a game with a friend (coop), from what I've seen/heard, the support for this issue is "Deal with it". TheDay 1 and they already got game destroying bugs, wow. Apparently they didn't even bother to test their servers/steams servers/whoever runs the servers for the game (based on the games forum), pretty much everyone is having a "Server Not Responding." issue when trying to join a game with a friend (coop), from what I've seen/heard, the support for this issue is "Deal with it". The "120,432,530,020" ways to customize your character was obviously a lie (who thought that was true?), it's really just about ten suits you can customize the color of and about 30-40 guns in total that can have parts swapped around on (aka, different sights, magazines, grips, etc) I've played through the first six missions in about... 3 hours, completed all the "challenges" that unlock extra scopes, magazines, all that stuff, and I'm fairly sure that its campaign is made up for 8 maps that get played from both factions perspective based on what side you choose. Slightly confusing at first if you come from FPS games that you can kill someone in one or two bullets - you need about half a clip in this one, maybe it's just because almost every gun is a submachine gun *cough* --- If you've ever played Enemy Territory: Quake Wars (another splashdamage game), you honestly don't need to buy this, ET:QW is far cheaper. BRINK is NOT WORTH 49.99, maybe 20, 30 if you're desperate for something new, not really anything new though... "SMART" system is interesting and annoying at the same time, it's so angle dependent on whether it activates or not that it may get you killed in a split-second-choice situation. It's actual "campaign" really is a copy of ET:QW, it gives you a 20-30 second intro movie for each map, then drops you into the game and tells you to go change to X class, go assault/defend/destroy/hack/whatever Y, rinse & repeat for the entire "campaign". The games AI is generally poor in terms of Support, Combat Effectiveness is lacking, None of them actually complete objectives (none of the AI on your team, that is). After so many horrible FPS releases the past few years, I wanted BRINK to be able to restore some faith in such games. I question if FPS games are even worth having hopes for anymore. Expand
  16. May 10, 2011
    0
    Yawn. Nothing but a poor TF2 clone here with no originality. Cel shaded graphics are just a cover up for the poor bland textures and lack of art designer. There is no variabiton from character to character at all...using a shotgun feels just like using an assualt rifile. Objective based matches just turn into a clustered mess due to poor map design and just overall bad game designYawn. Nothing but a poor TF2 clone here with no originality. Cel shaded graphics are just a cover up for the poor bland textures and lack of art designer. There is no variabiton from character to character at all...using a shotgun feels just like using an assualt rifile. Objective based matches just turn into a clustered mess due to poor map design and just overall bad game design mechanics. The game oozes genericness in every way. Not even a rent. Expand
  17. Apr 28, 2013
    10
    Refreshing break from Call of Duty and it has some interesting gameplay. Also it is very fun with its additional features it has than other FPS shooter games out there like Battlefield or Call of Duty.
  18. Jun 22, 2013
    10
    Wow, really... gotta say i'm depressed about the general state of "gamers" after finally playing this. IT IS AMAZING, splash damage should NOT be ashamed of this game. It's a wonderful addition to their previous games (having put 600+ hours into both Wolfenstein:ET and Quake Wars ET myself) I've actually avoided this game up to this point because I was afraid it would take another 600Wow, really... gotta say i'm depressed about the general state of "gamers" after finally playing this. IT IS AMAZING, splash damage should NOT be ashamed of this game. It's a wonderful addition to their previous games (having put 600+ hours into both Wolfenstein:ET and Quake Wars ET myself) I've actually avoided this game up to this point because I was afraid it would take another 600 hours of my life away, and after playing it for a bit, i'm sure it will. GAMERS, you should be ashamed of yourself for the harshness you've expressed towards this game. It's the most polished effort yet from Splash Damage and it's beautifully executed. Yes, I understand it actually takes intelligence to play it, sorry to all the dumbasses (the majority of the human population apparently) that just can't figure it out. If your not a troglodyte and capable of smart teamwork based gameplay you'd be doing yourself a disfavor not giving this a chance. Splash Damage's games have always been deep, which is why, after YEARS of playing them you'll find yourself coming back for more. Depth requires a little practice and time to get an understanding of the core elements/map knowledge/general strategy. Their games have never been the type you can just JUMP INTO, but rather are the type that age nicely with many plays and the hidden depth slowly is revealed. I look forward to delving deeper into this one and felt a need to come here and defend it. It's clear Splash Damage is avoiding any and all association with this game at this point and I find that sad.You shouldn't feel that way, i'm sorry the world isn't 'up to speed' with you but please, please, PLEASE don't stop making intelligent games. Your one of the last bastions of challenging team based gameplay and I'd hate to see you 'crumble' under the pressure of the modern 'casual' gamer. Expand
  19. Dec 29, 2011
    6
    I'm glad i waited for the Steam holiday sales before buying this game. Brink promised to "blend" the multiplayer and singleplayer games into a seamless experience, which sounded really interesting when they said it like that. But actually all they did was create a COD-like multiplayer shooter with bots and call it a singleplayer story mode! So innovative!!! My apologies if your sarcasmI'm glad i waited for the Steam holiday sales before buying this game. Brink promised to "blend" the multiplayer and singleplayer games into a seamless experience, which sounded really interesting when they said it like that. But actually all they did was create a COD-like multiplayer shooter with bots and call it a singleplayer story mode! So innovative!!! My apologies if your sarcasm detector is now broken. The dodgy AI and a forgetful story make you wonder why they even bothered with the singleplayer game. Not to mention the unlocks... millions of unlocks. I wouldn't be surprised if there aren't unlocks for the unlocks. However, if you view Brink purely as a multiplayer game, then it is actually fairly solid. But it's nothing amazing, and more than a few shooters from 2011 are much better. At the end of the day there's just nothing to keep me playing this game. It has no WOW! factor at all. I do hope, though, that Splash Damage will continue to develop their engine and games, because it's obvious that they've got some insanely talented people in their ranks with amazing potential. They just need to learn what makes a AAA shooter fun to play these days, and they could do such great things. Expand
  20. Oct 17, 2013
    7
    Decent multiplayer battle arena with a plot. I wish that the single player had been better thought out as it just feels tacked on but the whole thing is a worthwhile experiment that I hope others follow and refine.
  21. May 19, 2013
    8
    wow I have never played a game as unique as this sure the objectives are repetive, the graphics need a bit more polish but its the way it is meant to be played properly the guns in the game all sound like their real and the movement system to some its a burden but me I got used to it straight away and the AI leaves much to be desired really if you can ignore the problems this is really awow I have never played a game as unique as this sure the objectives are repetive, the graphics need a bit more polish but its the way it is meant to be played properly the guns in the game all sound like their real and the movement system to some its a burden but me I got used to it straight away and the AI leaves much to be desired really if you can ignore the problems this is really a unique game so get it, its only £5 Expand
  22. Aug 1, 2013
    9
    This is one of my favorite games of all time. People hated it, they said it didn't live up to the expectations, especially the ones provided from it's cinematic trailer at E3. The game is incredibly in-depth, more than people think. It may have a short campaign, but it's amazing sound files easily fill any plot holes, and then overflow to the point of an awesome story. People say the storyThis is one of my favorite games of all time. People hated it, they said it didn't live up to the expectations, especially the ones provided from it's cinematic trailer at E3. The game is incredibly in-depth, more than people think. It may have a short campaign, but it's amazing sound files easily fill any plot holes, and then overflow to the point of an awesome story. People say the story doesn't make sense, yet I have a feeling they didn't take the time to look deeper. Beyond that, the multiplayer is great. Critics were angry that the scoreboard was nothing but points, which can be gotten from kills, revives, objectives, anything. I think it's genius. They are taking Brink's most important element, it's team playing, and ranks players based on that. The Engineer who sits back and defends the briefcase, or the Medic who keeps the informant alive, they will usually get more points than the guy who tries to go out and kill everyone. And, Team Fortress 2 does the same thing, yet it gets praised for it. This game takes elements from so many games, and weaves it so beautifully. It has the fast-paced combat of Call of Duty, the class system of Battlefield, the Team-Play-requirement of Team Fortress 2 (Cause let's be honest, Battlefield has kind of lost it's team spirit) and sure, it doesn't render graphics as fast as we'd like it to, but since when does graphics make a game? Essentially, if I were to describe this game to someone, I'd tell them Team Fortress 2 in a post-apocalyptic future. Look deep down, you know it's true. The game is balanced, there's no uber-OP gun that kills everyone, Sniper Rifles take skill to use, so that trumps Call of Duty. Someone who runs and guns isn't going to do even remotely as well as a team player. This puts it equal to, and in some cases, above Battlefield. Team Fortress 2 perfectly modeled the art of team playing, with Brink just below it. Why do people dislike this game so much, when it is so beautifully crafted, by such a great team of developers? Expand
  23. May 30, 2011
    0
    I just signed up to this site JUST so I could Warn/Explain what a terrible game this is. I have never felt so disappointed about a game in my life. It's times like these I wish steam would offer refunds. At $90, it is a high price to pay for an unfinished, clunky FPS that offers nothing new, or extra for the world of gaming. On launch day this game was unplayable. Broken menus, freezing,I just signed up to this site JUST so I could Warn/Explain what a terrible game this is. I have never felt so disappointed about a game in my life. It's times like these I wish steam would offer refunds. At $90, it is a high price to pay for an unfinished, clunky FPS that offers nothing new, or extra for the world of gaming. On launch day this game was unplayable. Broken menus, freezing, save game loss no servers available on-line to play MP.
    But, I gave it a chance, a good 2 - 3 weeks in fact. The game was patched, but it was too late. Most PC players have given up on this game. Even if you find a server, chances are it will be empty or contain only one other person, desperately trying to force themselves to like this game.
    So, why not play single player you ask?
    Single player is simply multiplayer with AI, however. This is the worst AI I have ever seen!! Unless you constantly switch rolls to actually do all the objectives yourself. The AI might as well not even be there. They just wonder around aimlessly, dying. They don't help AT ALL, It makes the single player mode completely pointless and frustrating.
    With titles such as Battle Field (bad company), Team Fortress 2, Left 4 Dead 2, Call of Duty. All these games listed are half the price, if not cheaper! (Sometimes on special for $8). Why would you bother with such a boring, broken game.
    You want to dress your character up? Go out and buy TF2 and put some hats on him.
    Because what you are spending money on ladies and gentlemen is a $90 dress-up simulator with a terrible FPS attached to it.

    You don't want a hardcore competitive game like Call Of Duty, I get that. But go out and spend your money on Team Fortress or Left 4 Dead instead. In fact you could buy both at the cost of Brink.

    People rating this game positive either have never experienced a casual FPS outside of this game. Or are convincing themselves they actually enjoy this because it cost them so much money.

    Next time, I won't fall for clever marketing.

    Brink, more like Stink.
    Expand
  24. Dec 23, 2011
    8
    Takes what you expect from the genre and adds improved customization far better mobility and more dynamic objectives, I don't know what it was like at release but it's easily worth it's price tag now.

    Graphics and sound are up to par has both single and multiplayer including drop in and out single player campaign.
  25. May 11, 2011
    7
    Pro's:
    - The gameplay itself is GREAT.
    - The customizations and leveling system works fine. - The "training wheel" keeps noobs on the objectives. - The S.M.A.R.T. freerunning system is rather fun and a great part of brink. Con's: - The game looks decent, but compared to other quake based games... this one runs like crap. (Seriously, the main menu lags on 1920x1080, meanwhile I can run
    Pro's:
    - The gameplay itself is GREAT.
    - The customizations and leveling system works fine.
    - The "training wheel" keeps noobs on the objectives.
    - The S.M.A.R.T. freerunning system is rather fun and a great part of brink.

    Con's: - The game looks decent, but compared to other quake based games... this one runs like crap. (Seriously, the main menu lags on 1920x1080, meanwhile I can run crysis2 just fine.)
    - Most servers you get on lag more than your grandmother. - Various bugs that will no doubt be patched soon. I hope...
    - Theres actually only 8 levels. Thats right. EIGHT. Some reviews might tell you there are 16, but you play the same levels twice, once for Ark Security, and once for The Resistance. I would say this is the greatest draw back to Brink. If this game had closer to 20 levels this game would be getting an 8 or a 9. But its got 8... for now. (Lets hope they release the SDK soon, and maybe some free DLC's.)

    Summary: It's got a TON of potential, but it is only half done. Which is sad because the release game looks exactly the same as the demo everyone saw at QuakeCon 09. I guess splash damage took a two year vacation. Maybe now that they are getting paid they can finish the game.
    Expand
  26. May 11, 2011
    9
    This game is a breath of fresh air for shooters. Lets get somethings straightened out: (This is NOT a call of duty killer! It doesn't claim that what so ever. If you play this game like Call of Duty you will hate it. If you are looking for a epic single-player game this is not it. Clearly this is a Multiplayer game. If you hate Multiplayer look for another game.) Now that we got thatThis game is a breath of fresh air for shooters. Lets get somethings straightened out: (This is NOT a call of duty killer! It doesn't claim that what so ever. If you play this game like Call of Duty you will hate it. If you are looking for a epic single-player game this is not it. Clearly this is a Multiplayer game. If you hate Multiplayer look for another game.) Now that we got that straightened out we can now proceed. This is not a terrible game like many make it out to be (mainly because of the reasons above). This is a game about movement. You can essentially Parkour through out the map which just opened up the flood gates on what people can do in the environment. In a game like call of duty you where limited on elevation. With brink you can run/hop/slide/ and in some cased dive over anything. When you start up the game you are instantly given the choice on what side of this war you want to partake in. Now this isn't a permanent choice because you can make multiple characters for plenty of runthroughs. When you play the game you can choose what class you play. You can play soldier: heavy shooting, Engineer: builds gun emplacements, Medic: Heals fallen comrades, or Operative: covert class who mainly deals with sabotage. Each class can use nearly any gun so you are not stuck with a class that you hate based on guns like in other games. My only complaint is the story. I know from playing that this is a multiplayer game but the trailers showed what I thought would have a larger role. Aside from that this is a great game if your into multiplayer games. The in game menus show a option for DLC so expect more coming soon. Expand
  27. Jun 10, 2011
    0
    Brink started out great fun, but somehow became buggier the more I played. Enemies disappearing, sound entirely not working on some levels. A few patches on and nothing had really improved and last check only 2000 people playing on Steam at peak times. Feels dead right out the gates.
  28. May 16, 2011
    8
    I was a bit sceptical about this game at first, seeing how it got some pretty bad ratings in the first round of reviews. However, curiosity got the better of me and I finally purchased it on Steam. Yes, this game has some issues but it's not all bad. Yes, there are bugs. I haven't encountered any major ones in the PC version, only font corruption and that the game occasionally freezes ifI was a bit sceptical about this game at first, seeing how it got some pretty bad ratings in the first round of reviews. However, curiosity got the better of me and I finally purchased it on Steam. Yes, this game has some issues but it's not all bad. Yes, there are bugs. I haven't encountered any major ones in the PC version, only font corruption and that the game occasionally freezes if you Tab to the desktop. However, these will most likely be fixed in a future patch. Yes, the single player part is kinda dull. Yes, the AI for the bots could use some improvements. And yes, the story sucks badly. The Challenge modes are pretty dull and unimaginative. There are some minor issues with the design on some maps, especially some objectives which turn into giant gunfire mosh pits where you can hardly stick your nose out without getting the head blown off. But there are also plenty of things that Brink does right. The graphics and design is top-notch. The UI is clean, simple, objective focused and fits the gameplay perfectly. The character customization is great and there are plenty of options to make your character look unique. My only complaint is that there are no female characters. In addition there are tons of unlockable weapons, upgrades, useful abilities and stuff for all classes. And the classes themselves are fun and balanced, each fitting the game perfectly. But what I love most about this game is the run-and-gun feel of the combat. It's fast, hectic and the parcour-like SMART-system makes it so fun, climbing over obstacles, jumping over rooftops, wall jumping to the floor, slidetackling your opponent and shoot him down as he knocked down to the floor. Secondly, this game STRONGLY encourages teamwork by rewarding XP for buffing your teammates, escorting or guarding objectives and sticking close to the group. In fact, being a lonewolf is counterproductive if you want to level up. The game scorebord tracks player by XP earned, not kills which adds further empahasis on teamwork. The top player is the one who was of most use to this team, not some idiot camping in a corner trying to get easy kills. Which brings me to my final point. No sniper class! No real sniper weapons! No wookies squatting in the bushes miles away! No airstrikes! No silly vehicles! What a breath of fresh air! In the end it's all about your team, the objectives and that SMG in your hand and isn't that great start? While BRINK does have it faults at least its a great step in the right direction and other gaming companies should take note. Expand
  29. May 15, 2011
    7
    Sweet graphics, weapons and overall mood. But single player campaign is a joke (map+bots+short intro). . Gameplay can be frustrating sometimes - you die too often and in stupid ways. I don't know, after initial disappointment I find myself enjoying Brink more and more. Counting on satisfying multi.
  30. May 16, 2011
    4
    Brink will appeal to a very certain type of PC gamer.

    Above all, it will be the type of gamer that cares only about multiplayer, because despite it's claims to provide an 'innovative' mix of single-player, co-op, and multiplayer, BRINK simply reuses the multiplayer maps for single-player and co-op whilst adding bots into the mix. Unfortunately, with crippling AI shortcomings, these bots
    Brink will appeal to a very certain type of PC gamer.

    Above all, it will be the type of gamer that cares only about multiplayer, because despite it's claims to provide an 'innovative' mix of single-player, co-op, and multiplayer, BRINK simply reuses the multiplayer maps for single-player and co-op whilst adding bots into the mix. Unfortunately, with crippling AI shortcomings, these bots provide a single player and co-op experience that is frustrating, tedious, but (mercifully) short. The game contains in total 8 maps, less than many budget games, and though these are accompanied by some attractive cutscenes and an interesting premise, they ultimately boil down to charging through one of two choke points to an objective, or defending these chokepoints against the opposing team.

    Secondly, it will be the type of gamer that likes the idea of teamwork, but dislikes engaging their brain too much. Teamplay in BRINK is achieved by spamming buffs, rather than careful positioning or depth of strategy. If you do take the risk of engaging your brain for a second, you might be taken aback by how incredibly patronising the game is in its desperate attempts to force you to focus heavily on buff spam - this is a game that literally rewards standing at your spawn buffing freshly spawned players more than running off and single-handedly obliterating the enemy team. Proponents of BRINK might be quick to discount people who are more interested in killing the opposing team as people who don't understand the true value of teamplay; however, when a major objective of said teamplay is to kill the enemy team, the bizarre way in which BRINK rewards the most trivial actions over the most significant ones makes it extremely difficult to identify the good players from the bad.

    BRINK is the equivalent of your manager grabbing you by the neck and slapping you in the face repeatedly screaming "BE MORE OF A TEAM PLAYER!". Subtle it certainly isn't in its efforts to get you to stop thinking about the fun of trying to rack up kills, and get back to your key role of pressing "F" and "X". You'll certainly be pressing these keys a lot, because you need to rebuff yourself every time you die (it's not fun in an MMO, and turns out it's even less fun in an FPS). The same goes for your teammates, who'll also need buffing constantly, and the objectives you'll be zerging to stand near and press "F".

    So, thirdly, BRINK's appeal is also limited to FPS players who aren't huge fans of, or very good at, the actual running and shooting part. Running is handled by a SMART system which allows you to hold a key to automatically jump/vault as appropriate, eliminating any need to carefully time jumps. Unfortunately, the parkour-based fun that might ensue is limited by the 8 maps that really don't allow the system to shine. Shooting is facilitated by a wide selection of broadly similar weapons, whose killing power is often affected more by the randomness of their huge bullet spread than the actual accuracy or tap-fire ability of the user. Aim is still required, and it would be wrong to suggest there isn't a degree of twitch-based action in BRINK, and I'm sure there are many subtle differences in the weapons, but it's still a game where the outcome of a firefight is mostly down to the number of people you bring to it, rather than their individual skill. A Call of Duty-style XP unlock system allows weapon upgrades and perks to be unlocked, but you'll get through this in about 10 hours of play, so it's yet another way for the developers to continue to hammer in the "TEAMWORK! TEAMWORK!" mantra by forcing you to complete the trivial team actions the XP system so richly rewards.

    Finally, BRINK will only appeal to the type of gamer who doesn't own an ATI card or care about 3D Vision support, since neither of these work with BRINK at time of writing. This is another buggy release, less so than the Xbox360 version, but still fraught with issues - a surprise given that this game treads no new ground in its graphics, netcode, or gameplay.

    Despite all this negativity, if you fit all these criteria, chances are you will at least like, though perhaps not love, BRINK. It doesn't innovate half as much as the hype might have you believe, but if you loved TF2, you'll find more of the same here. Yet these is one final proviso - BRINK is incredibly overpriced given the omission of true single player or co-op gameplay, and a meagre 8 (similar) multiplayer maps. As a result, Splash and Bethesda deserve poor reviews for pushing out so little content at a premium price tag. At $15 BRINK's peers would be Killing Floor, Section 8, and Breach, and it's comparable to all of these. At $50 it can only be expected to be compared to the big boys of the FPS genre, and it's far from their league.
    Expand
Metascore
70

Mixed or average reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 38
  2. Negative: 2 out of 38
  1. Pelit (Finland)
    Oct 19, 2011
    84
    Brink is destined to be a cult classic (on PC), for us fans of Quake Wars. Has no single player value but high entry difficulty due to tight team focus and sprawling maps. Good, but not nearly as damn good as Quake Wars. I like Brink but it is no wonder that most gamers don't. [June 2011]
  2. Jul 26, 2011
    60
    Who would have thought that this highly ambitious concept would turn out to be such a bland game?
  3. PC Games (Russia)
    Jun 24, 2011
    75
    Brink's unique visual style and great customization options save the day. Although its core gameplay needs some polishing, it's a solid multiplayer-only experience nevertheless. [July 2011, p.81]