Metascore
70

Mixed or average reviews - based on 38 Critic Reviews

Critic score distribution:
  1. Positive: 17 out of 38
  2. Negative: 2 out of 38
Buy Now
Buy on
  1. Jun 13, 2011
    40
    Brink works fine, yes, and can deliver a competent multiplayer game of shoot-shoot, but as a full-priced retail title it leaves a lot to be desired. A simple, story-less downloadable game would have made much more sense.
  2. May 18, 2011
    40
    On the brink of greatness, Brink employs objective-based matches to churn out a dull, frustrating time.
User Score
6.0

Mixed or average reviews- based on 579 Ratings

User score distribution:
  1. May 10, 2011
    10
    What can I say, I love this game. Is it like any other game on the market? Bits from here and pieces from there. What is great about Brink isWhat can I say, I love this game. Is it like any other game on the market? Bits from here and pieces from there. What is great about Brink is that it pulls in aspects from so many other games and puts it into an amazing package. Coming from a RTCW and ET background, no other game has come close to filling in the void that my first real game has created. Finally something has come to fit the bill. What you have here is a team based game. Maps are driven by objectives instead of kills and each person is vital in some way to the success of the team. Add in fast movements and actual gunfights that don't end from a single bullet and you start to see what Brink offers. Definitely a great buy for me. Full Review »
  2. May 31, 2011
    4
    If you liked Enemy Territory, avoid this game.

    I don't know what it wants to be but it certainly isn't working for pub playing. I spent 100s
    If you liked Enemy Territory, avoid this game.

    I don't know what it wants to be but it certainly isn't working for pub playing. I spent 100s of hours in ET playing pub-only and had so much fun, but every single design decision in Brink seems to try to destroy pub playing. It SEEMS like anything and everything revolves around teamplay. That might be really great for clan players and competitive league gaming but it simply isn't working with 15 strangers on a server.

    The problem is if your team is bad, you won't have fun. There is no way to move something as a single player. Why is that? Because the game pretty much keeps you alive as long as possible.

    The weapons feel like a joke. If you loved the arcade-y feel of ET, don't play Brink. Unless you have all the powerups there are, command posts and the enemy has nothing, you don't really deal damage. It frequently takes more than a clip to kill someone. There is almost zero chance for you to win a gun fight vs. two people. That means a strong player can't really turn the tide. The guns feel incredibly weak most of the time. The recoil is horrible and random, I don't see how you can adapt to the pattern and get better (even when burst firing, mind you!) over time because there just is no way to predict the crosshair movement. Iron sighting or crouching doesn't seem to really affect the "precision" if you may even call it that.

    All explosives are NOT meant to deal deadly blows. The regular nades or molotovs deal damage but it won't kill anyone, they rather get knocked down.

    Talking about knockdown. You'd think sneaking up on an enemy and knocking him down gives you an edge but it rarely is. It feels like the enemie's crosshair immediatly jumps to you once you knock him down. Combine that with the low damage and even knocking an enemy down usually comes to a coin flip of who wins. Most of the time it's better to start firing right away.

    The classes are mostly fun on their own but thanks to the fantastic design decision of not being able to change characters, you mostly can't adapt to the game. A lvl20 character has barely enough points to cover 2 classes. Another point that destroys pub gaming. In ET I was constantly switching classes to adapt, because it was fun AND helping my team. If you don't have a lvl20 soldier, you still can switch to that class but lack all the skills. No problem in clan play with designated classes, but it breaks pub gaming.

    SMART was marketed as being awesome and fresh and stuff like that. In reality, it's boring, clumsy and slow. You won't avoid any battle using SMART moves because the time alone it takes you to pull up somewhere gets you almost killed off. Enemy Territory and almost any other id engine based game had way better trickjumping and it wasn't intentional nor was it marketed as such.

    Right now we're on the 3rd (or 4th, I don't remember) patch since release. The game itself was unplayable in its release state and while most of the performance problems have gone, gameplay-wise nothing has really changed.

    I could go on and on about the big and small flaws of Brink but my overall point is: This probably isn't the game you want to buy. If you loved Enemy Territory, ET:QW (from what I read, I haven't played it myself) - don't buy Brink, it's frustratingly worse than this simple, free game I used to enjoy.

    The future of Brink doesn't look too good. There is a free DLC coming out soon, but at the time of writing, there were only about half a dozen servers with good ping and players on it, early evening. Most of the early adopters have already moved on and I really doubt the situation is going to be better.
    Full Review »
  3. May 11, 2011
    6
    Brink has a lot of potential, but has not even come close to matching it yet. I'll list a few points that you should really consider beforeBrink has a lot of potential, but has not even come close to matching it yet. I'll list a few points that you should really consider before buying it.

    The Bad:
    -ATI Support, you WILL not experience good framerates with an ATI card unless you have very old drivers, my 5850 plays this game brutally even on low graphics
    -There is a known glitch right now that sound cuts out, thats right, you will have NO sound. The only way to fix it is to leave the server. This affects everyone FYI
    -Lag: Incredible amount of lag right now, to the point you will very frustrated
    -Server selection: There's a filtering system that really doesn't work, so you see EVERY server
    -No pre-game lobbies, you join a server and thats it
    -No real good way to join a group of buddies and join the same team for a server
    -Graphics, they look muddled, not great
    -Movement is sluggish and even glitchy at times
    -IMO heavy guns are underpowered, I don't see heavy classes played very often due to this.
    -Engineer/Medic are going to be far more played than Soldier, and WAY more than the Op (which really sucks imo)
    -Virtually no in-game stats, at the end of a match you don't even know how well you technically did beyond points and "awards"

    The Good:
    -Plenty of guns, plenty of different attachments for most guns
    -Lots of different combinations for customization, so your guy can look relatively different
    -Teamplay focused game

    It has lots of potential, but honestly I may be waiting until they patch this sorry excuse for an online game. The bugs are literally so bad that I get annoyed after playing for a few hours. I have about 10 hours invested into the game thus far.
    Full Review »