User Score
4.9

Generally unfavorable reviews- based on 23 Ratings

User score distribution:
  1. Positive: 5 out of 23
  2. Negative: 10 out of 23

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Oct 25, 2013
    0
    This is a lazy rip off of a flash game called Cargo Bridge, you can find this on any good flash game website.
    Even most of the levels are the same, they only upgraded the graphics and called it a new game, poor form and a bad representation of Indie Games!
  2. Mar 1, 2014
    4
    Not the worst bridge building game, but a variety of issues keep it from being more than average. On the plus side, it's the prettiest of its genre that I've seen. On the negative, the maps aren't that challenging, the physics simulation is temperamental (re-running the same simulation can often have very different results), and the hydraulic mechanics are similarly afflicted.

    It can
    Not the worst bridge building game, but a variety of issues keep it from being more than average. On the plus side, it's the prettiest of its genre that I've seen. On the negative, the maps aren't that challenging, the physics simulation is temperamental (re-running the same simulation can often have very different results), and the hydraulic mechanics are similarly afflicted.

    It can be a fun distraction, and none of the levels are impossible, but it gets incredibly annoying having to re-run the simulations several times per build to get around the physics related bugs.
    Expand
  3. Apr 1, 2013
    3
    This game follows a very similar game called Bridge 2000. The only difference is that the interface and the physics was much better implemented in Bridge 2000.

    The concept of this game is to complete a bridge and have your design tested. Testing includes cars, buses, trains and tanks but also natural elements like earthquakes and high winds. If it was not for the poorly thought out
    This game follows a very similar game called Bridge 2000. The only difference is that the interface and the physics was much better implemented in Bridge 2000.

    The concept of this game is to complete a bridge and have your design tested. Testing includes cars, buses, trains and tanks but also natural elements like earthquakes and high winds.

    If it was not for the poorly thought out interface the game would be more fun.

    One other frustrating issue with the game is the way the bridge opening joints and pistons work. This could have been better thought out.

    Since playing Bridge 2000 around 10 years ago I was hoping someone would pickup the idea and make a more commercial version, sadly this is it.

    Whoever designed the interface needs to stay away from games or learn fast this what was offered here is not the way to do it. Moving the screen around is painful, deleting items is painful. Using a drop down menu to select building materials is just the start of the interfaces problems, these need to be on the screen and immediately select able. The base concept works, I spent hours playing Bridge 2000 so I payed for Bridge Project hoping it would be something close to as playable as Bridge 2000, this is not that game.

    For the $20 dollars on steam it is not worth the money if it gets down to about $5 it might be worth trying it.
    Expand
  4. Sep 27, 2014
    0
    I suffered UI glitching that made Bridge Project unplayable. This game seems like a clone of the original Pontifex and Bridge Construction Set that were made by Chronic Logic years ago.
Metascore
tbd

No score yet - based on 1 Critic Review

Critic score distribution:
  1. Positive: 0 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 1 out of 1
  1. 20
    Do yourselves a favor and continue to keep this as far away from your hard drive as possible. Even the most world-weary of trash and simulation enthusiasts should only give this a go if they're in desperate need to get rid of 20 bucks and the window is either broken or not in reach.