- Publisher: MumboJumbo , Number None Inc.
- Release Date: Apr 10, 2009
- Also On: PlayStation 3, Xbox 360
User Score
Generally favorable reviews- based on 1013 Ratings
User score distribution:
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Positive: 830 out of 1013
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Mixed: 129 out of 1013
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Negative: 54 out of 1013
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- Most helpful
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Nov 20, 2013
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Oct 9, 2014So apparently if you're a normal human being, you'll rate this game 10/10. I can't for the life of me figure out why. The puzzles are alright, but the story is pretentious and uninteresting.
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Mar 26, 2013This game has a beautiful atmosphere and story. It really does. Unfortunately, I simply did not enjoy working my way through the various puzzles. I just found them to be so unbelievably tedious, and only managed to put about 2 hours into this before deciding to move on to games that I actually like playing.
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Mar 31, 2016
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May 1, 2016Jumpman, Super Mario World, Commander Keen 4 Goodbye Galaxy, Prince of Persia, all classic platformers.
This is a bad platformer that shamelessly steals ideas and tries to pass them off as it's own.
I found it incredibly irritating, lacking in charm, and just plain repetitive. Plus it wasn't the least bit fun to play at any stage. Yuck. -
Nov 6, 2012This review contains spoilers, click expand to view.
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SeamusB.Apr 13, 2009
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FredXMay 1, 2009
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Jan 22, 2011Braid is like getting a beautiful present, and opening it to realize youâ
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Dec 11, 2012The epitome of pretentious indie hipster games. There is a decent puzzle-based platforming game here but the ending really soured the whole game for me. PoP: Sands of Time did everything this game did but better and 6 years prior.
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Jul 31, 2016This game is just crap. Braid is the most overrated 'indie' game of all time. Cheap story, just like Mario Bros story trying to save princess inside a castle. LOL
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FelixSMay 6, 2009
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Awards & Rankings
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360 gamers were frothing at the mouth for good reason: it’s an instant indie classic.
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In an age when many games feel like clones of one another or are designed to be easy to beat, Braid sticks to its guns and delivers a rewarding and memorable experience that's definitely worth checking out. It's like an invigorating breath of fresh air, and proof that a handful of independent developers can create games that raise the bar for others.
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It doesn’t just copy a certain plumber’s early adventures verbatim like so many before it – some of them excellent in their own right – did, but seeks to plant the seeds of growth that the genre has lacked for so many years in showing that, by imprinting its own identity on a well weathered template, incredible things can happen.