I’ve been keeping up with Black Gold Online since back in the Alpha stages. It’s definitely needed some work, but I’m pretty happy with how it’s turned out. It’s a fun game, especially when it comes to PvP. It’s got a ways to go before it will be like my main game, but I enjoy it a bit. Here’s a few things people should know about it:
Leveling: Leveling is pretty quick in BGO, so ifI’ve been keeping up with Black Gold Online since back in the Alpha stages. It’s definitely needed some work, but I’m pretty happy with how it’s turned out. It’s a fun game, especially when it comes to PvP. It’s got a ways to go before it will be like my main game, but I enjoy it a bit. Here’s a few things people should know about it:
Leveling: Leveling is pretty quick in BGO, so if you’re into some drawn out progression that’s not here. I actually liked it, because once you leveled up your character there was still a ton to do. There’s a couple of different systems for getting and/or rerolling your gear to get your character’s “Might Score” (gear score) up. Plus there’s a bunch of other cool PvP and stuff, and you’ve got these battle mounts that are sort of like a second type of progression.
Battle Carriers: basically fighting mounts, which is pretty huge, don’t see those in most MMOs. Everyone I talk to agrees a few things need some work: motion and contact stuff, maybe a few more customization options. All in all though, it’s really fun. You can get into these big battles on instanced maps with two sides, between the steamtech dudes and the nature guys. Guys flying in dragons and helicopters, and then us running the ground on tanks, it was a blast.
Classes and Combat: Ok, so the game has a bunch of different classes to choose from. They’re a bit rigid in their progression, but even so they’ve got a bunch of different skills and abilities. Overall there are 4 races and 12 classes, plus word is there are more of each to come. The fighting system still needs some work: contact collision could be better.
Generally, the game has a really cool environment to explore, and it’s a ton of different features to play through, a lot of which don’t even open up until later in the game. A few bits like the class balancing, Quest-line, and contact collision could use work, but all told I’d recommend this for people to play.… Expand