User Score
8.6

Generally favorable reviews- based on 9926 Ratings

User score distribution:
Buy Now
Buy on

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Apr 5, 2013
    10
    The first two hours, alone, of Bioshock Infinite are worth the $60 price point. The game begins by ‘importing’ you into the city of Columbia, a city with as much, if not more substance than Rapture (from Bioshock 1-2). The city is beautiful, well organized, alive, and full of atmosphere. The citizens go about their daily lives in believable, and in many instances, entertaining ways. TheThe first two hours, alone, of Bioshock Infinite are worth the $60 price point. The game begins by ‘importing’ you into the city of Columbia, a city with as much, if not more substance than Rapture (from Bioshock 1-2). The city is beautiful, well organized, alive, and full of atmosphere. The citizens go about their daily lives in believable, and in many instances, entertaining ways. The plot seems simple: infiltrate the city rescue the girl. In reality, the plot is far from simple. From the very beginning ‘nothing is true, everything is permitted.’ The combat itself is also a step above Bioshock 1-2: the enemies are more varied, both aesthetically and mechanically; every weapon is powerful in its own right; each vigour (equivalent of plasmid) is useful at one time or another; and strategy plays a more prominent role in combat. Simply said, go buy it!

    Bioshock Infinite: 9.5 10.0
    Expand
  2. Apr 6, 2013
    10
    If you look closer, the environments are a little buggy. However, this is not a clue here. The story, characters, art direction and a way in which this game approach problems such as racism, are great. The most IMPORTANT game experience of all time.
  3. Sep 7, 2013
    7
    ---Rating---
    Design: 3 /5 (the novelty of both the mechanics and narrative wears off after a while)
    Polish: 5 /5 (technically sound, and the setting's vibrancy is the main selling point) Value: 3 /5 (decent amount of content, but there is little conceivable replay value here) ---Review--- The first hour or so of Bioshock Infinite is utterly captivating, owing to the magnificent
    ---Rating---
    Design: 3 /5 (the novelty of both the mechanics and narrative wears off after a while)
    Polish: 5 /5 (technically sound, and the setting's vibrancy is the main selling point)
    Value: 3 /5 (decent amount of content, but there is little conceivable replay value here)

    ---Review---
    The first hour or so of Bioshock Infinite is utterly captivating, owing to the magnificent sense of awe and wonder manifested by the game's beautiful setting. The floating city of Columbia presents shimmering visuals and captures the spirit of a period (namely the turn of the 20th century) that historical and retro-futuristic video games have largely ignored. Unfortunately, despite the abundance of lore tidbits littered throughout the game, the novelty of the setting gradually wears off as the gameplay and narrative never seem to match the setting's potential.

    Booker DeWitt is merely a generic film noir protagonist, and even though the player spends the whole game viewing Columbia from his perspective, there's a jolting sense of disconnect every time he rattles off one of his predictably cynical lines. This is because the player has no agency with regard to DeWitt's role in the narrative, which mostly consists of carefully sequenced set pieces.

    DeWitt's grit is contrasted by a pretty and endearing ingenue by the name of Elizabeth- whom the player is tasked with rescuing and escorting out of Columbia. While this unlikely combination produces its fair share of interesting exchanges along the way, the net result of this juxtaposition is simply that Booker's deadpan facade becomes even more difficult to relate to. As such, Elizabeth is undoubtedly responsibly for facilitating the majority of the player's emotional investment in the story.

    The story itself is a bit of a mess, abruptly transitioning from utopia to dystopia and milking the latter for all it's worth. Infinite flirts adventurously with serious themes such as racism, power, responsibility, and so on, but the game never manages to tackle any of them in a terribly nuanced manner, instead veering more toward black-and-white caricatures and using Elizabeth to point out the obvious to the player. The story also features a bit of inter-dimensional time travel nonsense that feels completely unnecessary and ill-conceived, given how many other narrative hooks the game utilizes to pad its length. By several hours in, there's an impending sense that the game has lost sight of its original narrative completely, and it only becomes more convoluted from there.

    The Infinite's storytelling experienced isn't helped by the fact that its pacing is horrible, with gameplay becoming simply a chore that must be completed in order to reach the next stage of the story. In some ways the world seems to communicate to the player that they should explore the setting at their leisure to uncover the rich detail present in Columbia, but somewhat paradoxically there are countless points of no return that largely prevent this. However, easily the worst aspect of Infinite's pacing is the fact that the player seems to spend more time looting nearby corpses and containers than doing anything else. The boring looting process serves an interlude between every combat encounter and/or narrative event, destroying any sense of immersion the player managed to attain with regard to either of those.

    Infinite is thus very fragmented, and unfortunately the core gameplay isn't all that much more interesting than the rest. Despite the decent variety of weapons and vigors (as the token magical superpowers are called in this installment) available to the player and the enjoyably nonlinear qualities granted by the sky rail system, the gameplay just never feels like anything other than generic swashbuckling action under an unconventional guise.

    Bioshock Infinite has received tons of hype since its release, and while it possess an interesting and colorful setting, the game falls somewhat short in most other ways.
    Expand
  4. Jun 17, 2013
    5
    Honestly don't get why PC gamers in particular would like this game so much. I like(Make that loved) Bioshock once I worked out a solution to the terrible field of view and was a little disappointed by BS but I had high hopes for this. As it turned out it was the first game I haven't been able to motivate myself to finish.

    As it is I just found it corny and lacking in atmosphere.
    Honestly don't get why PC gamers in particular would like this game so much. I like(Make that loved) Bioshock once I worked out a solution to the terrible field of view and was a little disappointed by BS but I had high hopes for this. As it turned out it was the first game I haven't been able to motivate myself to finish.

    As it is I just found it corny and lacking in atmosphere. Much of the ideology and concepts seem to be aimed at a US audience but in terms of gameplay its nothing special and far more linear than I can enjoy. Not the most linear game ever but still I don't feel like I am making any choices which make a difference. Mediocre at best. The story and atmosphere is no way strong enough to carry a game which so linear for me.

    I think the odd racist comment is supposed to shock us into indignation and feeling something from this game but even that felt too contrived and more marketing gimmic than contributing to atmospherics. The feeling of being manipulated by a governing body which monitors us and controls our information and ideology? Read the news, we are living in far worse times in that regard so what is left to build a story around.

    Even the lead female character is too comic book (and not in a good way) to generate any real emotional response despite some great voice acting.
    Expand
  5. Apr 5, 2013
    6
    I've played system shock 2, Bioshock, and Bioshock 2 before ever touching or hearing about this game. I played on normal first. I am still replaying it on 1999 mode, as I didn't know about the unlock code. I found the combat to be somewhat bland and boring compared to the previous Bioshock titles. However the control over the mouse and movement is better, it doesn't feel like there wasI've played system shock 2, Bioshock, and Bioshock 2 before ever touching or hearing about this game. I played on normal first. I am still replaying it on 1999 mode, as I didn't know about the unlock code. I found the combat to be somewhat bland and boring compared to the previous Bioshock titles. However the control over the mouse and movement is better, it doesn't feel like there was any mouse acceleration this time around. The story was IMO terrible, they obviously had the rush a release as the ending was contrived BS, a cop-out as they couldn't think of and actual closing to the game. 1999 mode has made the game much more enjoyable for me and I find myself getting stuck in some combat sections, that's a POSITIVE thing for me. Overall I'd give the game a 6.5. Combat isn't super good, story is terrible. Do not pay full price for this, wait til it's cheaper. Expand
  6. Apr 8, 2013
    5
    It's a good game. Visuals are there, game's universe is great. Companion behavior technically almost as good as in Uncharted 3. But gameplay itself is just pathetic. It feels like all game-designers has left the projects at the middle of development, and guys from Irrational, or 2K spend all the budget for the previews.
  7. Apr 1, 2013
    5
    This review contains spoilers, click expand to view. Saying the graphics are mediocre is just a poor way of describing how you don't like the game, the graphics are fantastically colorful and leave a good feeling in your stomach, but that is probably the only decent thing about this game. The engine feels clunky, the fights that were portrayed in trailers didn't match up, the enemies lack originality or depth, the story line went everywhere (the only two remotely interesting parts being the very beginning and the less than climatic ending), and the abilities/mechanics felt watered down. It was a let down for all the hype that "Bioshock" has behind it, titles of which people genuinely enjoyed (you get a major tease of "Rapture" in the end.) I hope "Irrational Games" never has another thing to do with this franchise, or I won't be buying. That's for sure.

    The only way you can say this is a 'masterpiece' is if you know nothing about game mechanics, never played the previous games, or have a less than average comprehension ability.
    Expand
  8. Jun 1, 2013
    4
    People should really know the difference between graphics and aesthetics. The game looks nice, but not really graphics wise. Muddy textures were cleverly hidden by post-processing trickery. The story is shallow and makes use of multi-dimensional to make up for it. Intelligent people would only get the game, people would say. They treat quantum mechanics as magic and use it as cop-out forPeople should really know the difference between graphics and aesthetics. The game looks nice, but not really graphics wise. Muddy textures were cleverly hidden by post-processing trickery. The story is shallow and makes use of multi-dimensional to make up for it. Intelligent people would only get the game, people would say. They treat quantum mechanics as magic and use it as cop-out for plot holes in the story. I don't understand the 10s and 9s that people give to this game. The game mechanics is not even that perfect. Why should it even be called a video game if you don't even emphasize the game mechanics. Increasing difficulty increases enemy sponginess? Why can't you carry more than two weapons anyway? The weapon upgrades are meaningless, as the upgrades would only be countered by increased health of generic enemies, I should say. The weapons don't even feel that powerful because they don't stop your enemies on their tracks. All this flaws are then discarded because of the awesome ending? Biggest cop-out in a video game in this generation, more like. Infinite became meaningless with constants and variables. I scored 4 because of the aesthetics of the game, the sounds and the whole flying city thing. Not game of the year or even game of the generation material, as some people that has fallen to its mediocre plot and "mind-blowing" twist and ending. Buy Metro: Last Light instead. Expand
  9. Jun 2, 2013
    0
    This review contains spoilers, click expand to view. Pros:

    - Decent lighting effects (overshadowed by low res textures)

    - Solid sound design and effects. Music in the game helps support the plot at points in creative ways.

    - Excellent, believable, voice acting. This is the strongest point of the game IMO.

    Cons:

    - Completely on rails experience. You have this amazing city in the sky, but you can't explore it. You can't use the sky rail to move from one side of the city to the other. There is no sense of exploration. Columbia is reduced to a bunch of kill hallways.

    - No sense of atmosphere. You never forgot for a second that you were at the bottom of the ocean in Bioshock's Rapture. You'd hear creaking noises from the water pressure, and see leaking water from the outside coming in, etc. However, Columbia is not this way. You forget that you are floating in the sky unless you actively stop what you are doing to look at a building move slightly. This is the opposite of immersion.

    - Bland, generic, boring, useless weapons. I used 2 weapons in this game (volley gun and pistol) for 95% of the game. Except for occasionally using the sniper and RPG, you don't need to use any other weapons. They are there as an artificial display of 'weapon diversity'. Even the guns I did use were boring even when fully upgraded.

    - The vigors are completely unoriginal and boring. I did not need to switch between vigors as much as I should of.

    - Atrocious enemy AI. They scream and run at you with a billy club while you have an RPG. They seem to take cover and uncover at scripted times.

    - Key plot details are left in purposely out-of-your-way places (the Voxophones). If you don't stop everything you are doing and listen to them, then you won't understand the story and ending. This is horrible and lazy storytelling. The audio logs in Bioshock 1 complemented the story, they were not essential to it.

    - The story is incredibly convoluted and poorly written, and a lot of complex details are rushed in and thrown at you during the last 20 minutes, so you are sure not to understand. Terrible pacing. Complexity is not a substitute for quality.

    - The game is about 8 hours long. This is just downright insulting. Spend $60 to play an 8 hour game? A horrible, boring, poorly written, game no less?

    - False Advertising: This was a completely different game than what was shown in the E3 demos. I understand developers sometimes have to cut things out here and there for time reasons. But this was full-on Aliens:Colonial Marines-like false advertising. Watered down visuals (no dynamic lighting), watered down physics (small objects in the world don't get picked up by Bucking Bronco like they did in the demo), watered down animations, watered down enemy AI, and watered down textures. Even the sky-rail is better implemented than the final product. I don't care if it was 'because of consoles' or not. No reason is justified for lying to us. I have no idea why Irrational is not getting sued like Gearbox did.

    This is the entire game: You go to an area, shoot some enemies, loot, talk to Liz or have a cutscene, then rinse and repeat. Game of the year? Are you joking?

    If you liked the first two Bioshocks in any way, do not buy this game. It is an insult to the Shock series of games.

    There was not one second of this game where I could say it was "game of the year" and "completely groundbreaking" and "setting a new standard for video games" or any of the other hyperbole tossed around from gaming publications.
    Expand
  10. May 5, 2013
    6
    Good game but there is no replay value after finishing it The game world and the story are a bit ridiculous for my taste and the graphics are very "cartoonish". I gave it a 7 for being a good game but this is not a classic as it is majorly overhyped by some people
  11. Jun 24, 2019
    0
    Overhyped trash, wanted to replay it but the gameplay is so bad, boring and mediocre I couldnt finish.
  12. Apr 4, 2013
    6
    I find this game pretty boring and PC version is full of gamebreaking bugs. Twice the game has been impossible to continue in without redoing an entire level due to zero bug testing during development it seems.
    Sometimes Elizabeth just stands there instead of doing what she is supposed to and even resetting the checkpoint doesn't allow you to continue past this point.
    If devs are going
    I find this game pretty boring and PC version is full of gamebreaking bugs. Twice the game has been impossible to continue in without redoing an entire level due to zero bug testing during development it seems.
    Sometimes Elizabeth just stands there instead of doing what she is supposed to and even resetting the checkpoint doesn't allow you to continue past this point.
    If devs are going to continue to release such shoddy products i am amazed it can get such a high review score.
    Expand
  13. Mar 31, 2013
    10
    Bioshock Infinite is a Bioshock game, period. I know it looks different and may seem different, but a lot of the things from Bioshock are in Bioshock Infinite. While Infinite has its own look and everything, which makes it feel new and fresh, this is a Shock game through and through, so you have a mix of the familiar with something entirely new. The combat is very similar to the firstBioshock Infinite is a Bioshock game, period. I know it looks different and may seem different, but a lot of the things from Bioshock are in Bioshock Infinite. While Infinite has its own look and everything, which makes it feel new and fresh, this is a Shock game through and through, so you have a mix of the familiar with something entirely new. The combat is very similar to the first game, but guns have more of a kick this time around. Plasmids also make a comeback in the form of Vigors, which allow for a lot of variation and experimentation in combat. There's also the inclusion of sky-lines, which make some fights really exciting and frantic. I'd say the combat scenarios are an improvement from the first Bioshock. You'll also be looting the environment and corpses for money, food, salt (for Vigors), etc.

    Bioshock's art direction is simply stunning. It takes a very talented art team to pull off something like Infinite, and the team at Irrational was definitely up to the task. The amount of detail in each and every environment is staggering. You'll definitely understand why this game was such an undertaking and took so many years to create when you see it in action. Then you have Elizabeth, which is one of the most realized characters in all of gaming. Elizabeth's animations and interactions are one of Infinite's many highlights.

    But Bioshock Infinite is ultimately all about the narrative, which it delivers on from beginning to end. This game's story is hands down one of the best in the business, even going as far as surpassing the original Bioshock. While Bioshock was a masterpiece, its ending left a little something to be desired. But this isn't the case with Bioshock Infinite. This game has an ending that'll blow you away.
    Expand
  14. Apr 8, 2013
    6
    Bioshock Infinite was no doubt a very pretty game. The vistas that they created with Columbia's floating city were very unique and artistically very beautiful. I found myself looking off in the distance several times in aww of how they came up with this gorgeous landscape. The games graphics are no doubt a step above the other Bioshock games and the story seems to follow with itsBioshock Infinite was no doubt a very pretty game. The vistas that they created with Columbia's floating city were very unique and artistically very beautiful. I found myself looking off in the distance several times in aww of how they came up with this gorgeous landscape. The games graphics are no doubt a step above the other Bioshock games and the story seems to follow with its complexity, trying to connect several different parallel universes with the one your in. Although this all seems good and dandy the game is not what people are hyping it all up to be.
    My biggest problems with the game is how mediocre the gameplay is. It's basically the same as the other bioshock games but with the addition of Elizabeth's powers that can open tears to other universes popping out useful objects/items to use in the environment and the hook that allows you to ride on rails. These additions can be fun but their nothing to get excited about, you basically never need to use them except for a few key spots towards the end of the game. the game was so easy I played the whole way threw on hard and the AI was very bland and predictable. I loved in the previous bioshock game that you could upgrade bullets for the gun making them shock or explode on impact and when you upgraded the gun the look would change a little based on what you upgraded on it. Infinite completely took this quality out including replacing hacking with a simple plasmid/vigor power that you just shoot to hack an object. This thoroughly disappointed me and further limited how you fought a group of soldiers that just blindly came charging at you.
    The game is just way to short at a gameplay time of 8 hours, that alone makes me laugh at the price of $60. The reason why you killed people was questioning It seemed several times in the game that I was murdering hundreds of innocent people for no reason. It felt like their was combat just for the sake of combat in several places of the game and it took me out of the experience making me question why the hell am I murdering all these people.
    Bioshock Infinite is basically a mediocre game with a washed over gameplay style of the other installments with much needed content that was taken out from the previous games, a short story, repetitive combat, lack of material in the game besides the story, and very badly programmed AI that can be predictable on any difficulty of the game. The story is a little unique and left me thinking about it for several days after beating it and the graphics are very beautiful but its not enough for me to say its worth $60. I played 8 hours, beat it, and will probably never touch it again. This game simply just needs more content and better gameplay with the hacking of the original bioshock in it and the upgrading of weapons from bioshock 2. I recommend waiting for the hype of the game to go down and the price to drop to about $20-$30 before buying it. People are influenced too easily by the previews of games and the HYPE developers put on their games that they forget how much your actually getting for your money, but, if thats good enough for you maybe $60 is worth it.
    Check out Fallout New Vegas if you want to see what I mean by having $60 worth of content in a game.
    Expand
  15. Apr 12, 2013
    9
    Fantastic game, fantastic story, fantastic graphics, fantastic gameplay, fantastic characters, fantastic locations, fantastic twist, fantastic enemyes and truly sad ending.
  16. Mar 31, 2013
    9
    All I can say about this game is WOW! The game starts amazing the player in its initial moments and does not let. The visuals are great and while the plasmids from the early Bioshock games return the added elevation and skyrail mechanics really add to the combat. The game is very linear, which plays wonderfully into the games story with it's many twists and turns that I only began to startAll I can say about this game is WOW! The game starts amazing the player in its initial moments and does not let. The visuals are great and while the plasmids from the early Bioshock games return the added elevation and skyrail mechanics really add to the combat. The game is very linear, which plays wonderfully into the games story with it's many twists and turns that I only began to start to figure out just as the reveal was coming. Also, I know that there are many things I have missed on my first playthrough that are embedded into the games ascetics revealing more story. Worthy of all the 10/10 scores? Game mechanics wise maybe not but story wise? Absolutely. Expand
  17. Mar 27, 2013
    10
    After playing this game I have one word to describe how I feel about it. Wow; it was one of the most fascinating and well thought out games that I've ever had the pleasure of getting my fingers on. It runs well on a wide variety of machines and my goodness the ending? It will set your brain on fire. I'd like to congratulate Irrational Games on this monumental triumph and I have to say IAfter playing this game I have one word to describe how I feel about it. Wow; it was one of the most fascinating and well thought out games that I've ever had the pleasure of getting my fingers on. It runs well on a wide variety of machines and my goodness the ending? It will set your brain on fire. I'd like to congratulate Irrational Games on this monumental triumph and I have to say I look forward to more Bioshock in the future and maybe if we're lucky we can see more of Booker Dewitt and Elizabeth. Expand
  18. Mar 29, 2013
    8
    One of a kind game, enjoyed it. The soundtrack and sound-effects are pretty amazing too! The only major drawback is the graphics. Sloppy texture and details, but the overall game still held together beautifully. I can just close my eyes and imagine how much more beautiful this game could have been made, especially for those who got an extremely high-end rig. I guess 2K spent just enoughOne of a kind game, enjoyed it. The soundtrack and sound-effects are pretty amazing too! The only major drawback is the graphics. Sloppy texture and details, but the overall game still held together beautifully. I can just close my eyes and imagine how much more beautiful this game could have been made, especially for those who got an extremely high-end rig. I guess 2K spent just enough money to satisfy a majority of players and didn't want to spend a penny more to make it a legend. But overall, still a pretty game. Expand
  19. Mar 31, 2013
    9
    Bioshock Infinite is a flawed game which elevates games as a story-telling medium as high as Columbia itself. For the first three-quarters of the game I had a mixed feelings about this one. The city of Columbia is beautiful, but eventually is experienced as a long narrow corridor. The themes of racial discrimination, American exceptionalism, fanatical religious teachings, income inequalityBioshock Infinite is a flawed game which elevates games as a story-telling medium as high as Columbia itself. For the first three-quarters of the game I had a mixed feelings about this one. The city of Columbia is beautiful, but eventually is experienced as a long narrow corridor. The themes of racial discrimination, American exceptionalism, fanatical religious teachings, income inequality and violent uprisings are there, but are left as themes, and undeveloped themes at that. The chatter of the citizens is atmospheric, but too rare, and the citizens themselves are wooden figurines without emotion. Even Elizabeth, for all care and labour the designers have put into her is far from the girl we've expected since gameplay video at E3'11. Yet, for all its shortcomings, Infinite shines in the last quarter of the game. The asylum part was my personal favorite, tragic, yet nuanced and beautiful at the same time. And its main point that you can't wash away your sins, but have to live with them and let them make you better is delivered so masterfully, that you are left pondering it long after the credits and the ending scene. Surely, it's a variation on the Planescape theme --What can change the nature of a man? Regret. but that doesn't diminish the game in any way. So while I'm longing for what the game could be, I still find it hard to give it anything below 9. It's not perfect, but you would do yourself a disservice if you miss it. Expand
  20. Apr 5, 2013
    9
    It's official: We have a new poster-child for how a good story can be told through the art of video game development. You owe it to yourself to look past the gameplay flaws and play this game, if only for its beauty and artistic interpretation.
  21. Apr 3, 2013
    9
    this game is amazing, brilliant, one huge problem the ending it was not as abd as me3 but that ending WTF?, its confusing odd and is just 20 minutes of walking. The rest of the game is great some levels feel a little lazy cough* cough* shanti town, but its still a great story and the tiny tie in to rapture brilliant!!
  22. Apr 8, 2013
    10
    I'm really trying to find meaningful mistakes to rate this game less than 10 out of 10... but I can't. Whatever the little, possible problems it might have, everything is washed away by how wonderfully briliant the overall experience is. When I finished the game, I was in awe. The graphics are stunning and the art direction is nothing short of fantastic, the soundtrack is excellent, theI'm really trying to find meaningful mistakes to rate this game less than 10 out of 10... but I can't. Whatever the little, possible problems it might have, everything is washed away by how wonderfully briliant the overall experience is. When I finished the game, I was in awe. The graphics are stunning and the art direction is nothing short of fantastic, the soundtrack is excellent, the gameplay addictive and the story... oh boy, the story. First of all, I've been noting that some reviewers are citing this to be an "incoherent mess". It isn't. It's a complex, deep story that revolves around so many creative fields and subjects (racism, religion, equality, fanaticism, metaphysics, EVERYTHING is in this game) that it makes me wonder what sort of amazing inspiration the guys at Irrational have been looking through. You WILL care for the characters, you will be shocked by the twists and the ending will make your jaw drop to the floor. Bioshock Infinite deserves ALL the praise it's been getting; was it hyped THAT much? Yes, but totally lives up to it, and manages to surpass it at every single turn. This is the prime example that games are, indeed, a major for of art. Expand
  23. Apr 1, 2013
    8
    I've read a lot of reviews on here, some 10's and some 0's. I'd like to put the record straight.
    Firstly the graphics. Columbia looks good, but not 2013 good. The graphics are ok but they feel a 3 or 4 years old. The FOV can be ramped up but up close the Unreal Engine looks poor. The enemies are bland and repetitive and Elizabeth's character is very plain. The sound is top notch with some
    I've read a lot of reviews on here, some 10's and some 0's. I'd like to put the record straight.
    Firstly the graphics. Columbia looks good, but not 2013 good. The graphics are ok but they feel a 3 or 4 years old. The FOV can be ramped up but up close the Unreal Engine looks poor. The enemies are bland and repetitive and Elizabeth's character is very plain. The sound is top notch with some classic early 20th century music thrown in for atmosphere.
    The story is neither here nor there. You can take it or leave it. Personally it left me with a bit of a headache. The gameplay is very good though. I had some of the most memorable firefights I've ever had in single player gaming and I enjoyed being able to have Elizabeth to bring in some cover or a bit of help.
    One question, why did they stretch the game out by making me backtrack through a whole area?? This spoilt it!! I gave up collecting everthing and looking for everything after the first couple of hours.
    I loved the start and the end but halfway through I stopped playing for 2 days and loaded Crysis 3 up again. When I got back it was worth it but you just feel cheated at times. It's as though the developers ran out of ideas and decided to pad the game out.
    Don't get me wrong I enjoyed playing Bioshock Infinite but it's nowhere near a GOTY and not a 10 out of 10. If I had paid £30 for this I would have been a bit upset but I paid £35 for this and Crysis 3 together so no hard feelings 2k. In short, good game to play over Easter but if it was an Xbox game, I'd be trading it in when finished. Wait for this to drop in price, it's worth £19.99.
    Expand
  24. Mar 30, 2013
    9
    I've known about this game for at least two years prior to its release. I suspect that Irrational began working on this one right after they released the first game of the series. The atmosphere and narrative in this game are unique and immersing, and make it stand out amongst other run-of-the-mill zombie, WWII, or 21st century-based shooters. It's clear that Irrational put massive timeI've known about this game for at least two years prior to its release. I suspect that Irrational began working on this one right after they released the first game of the series. The atmosphere and narrative in this game are unique and immersing, and make it stand out amongst other run-of-the-mill zombie, WWII, or 21st century-based shooters. It's clear that Irrational put massive time and effort into this game's development. The game-play does echo that of the first Bioshock in some ways. Vigors are like Plasmids, and Salts are like Eve. Each gun and Vigor is upgradeable, and there are plenty of vending machines from which you can purchase supplies and said upgrades. My only real complaint about this game you can only carry up to two guns at a time. Fans of Halo or Crysis are probably used to this, but I'd personally like to have at least an additional weapon slot or two. Still, this doesn't hinder overall game-play too much. I like the fact that you don't have to babysit Elizabeth like you did Ashley from Resident Evil 4. She knows her way around a fight and knows how to assist Dewitt, even though she remains unarmed. But she never feels like a burden. Also, you don't have some Irishman asking if "you would kindly" be his errand boy every five minutes over a comm radio. You pretty much explore the world on your own as you would a Metroid game, though Elizabeth does drop hints on occasion as guidance. Though I've beaten this game once, it feels like one of those movies that has to be watched a second time in order to understand it better. Maybe I have to play through it a second time to better understand the story. Overall though, this is one of those rare moments where the game lives up to the hype, like Half-Life 2 did in 2004. The ratings, both by Critics and Users, are no joke. Try this game at least once in life. Expand
  25. Apr 7, 2013
    9
    Half-Life 2 just lost the throne as best single player campaign ever and the ending even tops the 6th Sense film ("I see dead people"), it's that good.

    I can always appreciate a good single player campaign with an engaging story and oh boy, did they deliver with Bioshock Inifinite. I just finished the campaign and it was fantastic. Probably the best campaign I ever played and that
    Half-Life 2 just lost the throne as best single player campaign ever and the ending even tops the 6th Sense film ("I see dead people"), it's that good.

    I can always appreciate a good single player campaign with an engaging story and oh boy, did they deliver with Bioshock Inifinite.

    I just finished the campaign and it was fantastic. Probably the best campaign I ever played and that says a lot. The first Bioshock I couldn't really get into. I guess the city of Rapture was a bit too horrific and claustrophobic for my likings. But this game I love: Fantastic art direction, atmosphere, absolutely mind-blowing story (probably the best I ever played) and a great reflection on the darker parts of the history of the US. There's a lot to this game that makes you think and look things up on Wikipedia.

    People who are on the fence of getting into this game, I can wholeheartedly recommend it if you like a great story and can appreciate great art work and atmosphere. I you play a campaign for the action/shooting only, then this game is still very solid but might be not too spectacular for you.
    Expand
  26. Apr 7, 2013
    9
    BioShock Infinite provides a blueprint for engaging players in a meaningful story and captivating their imaginations. Although it struggles in some respects, such as less than stellar boss fights, it manages to mitigate those struggles with excellent pacing and storytelling. This game has incredible production values. Everything from the atmosphere to the environments to the set-piecesBioShock Infinite provides a blueprint for engaging players in a meaningful story and captivating their imaginations. Although it struggles in some respects, such as less than stellar boss fights, it manages to mitigate those struggles with excellent pacing and storytelling. This game has incredible production values. Everything from the atmosphere to the environments to the set-pieces will astonish both old and new players. In many ways, this doesn't feel like a BioShock game. This is not the cramped, dark, and overtly tense game that was the original. This is a much more subtle and dare I say refined sort of tension one where you're unsure of the motives of any given person, including yourself. The climax and ending of the game are worth asking price alone. If you found yourself disappointed with the conclusion of the original, you will find yourself pleasantly surprised after you set down your keyboard and mouse, sit back from the monitor aghast, and begin filling your mind with the infinite. Expand
  27. Mar 31, 2013
    9
    This game is totally worth the money and the time spent. The atmosphere is great. The story is awesome and has some mindblowing twists. Elizabeth is a nice character and helper and it's a pleasure to watch her relationships with Booker. the gameplay is similar to previous Bioshock games. A lot of exploring, collecting supplies, finding secrets and shooting enemies. The battles are prettyThis game is totally worth the money and the time spent. The atmosphere is great. The story is awesome and has some mindblowing twists. Elizabeth is a nice character and helper and it's a pleasure to watch her relationships with Booker. the gameplay is similar to previous Bioshock games. A lot of exploring, collecting supplies, finding secrets and shooting enemies. The battles are pretty boring though. You always try to end them up quick to move the storyline forward. Expand
  28. Apr 9, 2013
    7
    It's undoubtedly a triumph of creativity and level design but I think it should have been a first-person adventure game instead of a shooter. Strolling around Columbia with Elizabeth is a great experience and it usually makes you forget that there's almost nothing to do there except go through thousands of crates and barrels. The shooting part, however, is rudimentary, with standardIt's undoubtedly a triumph of creativity and level design but I think it should have been a first-person adventure game instead of a shooter. Strolling around Columbia with Elizabeth is a great experience and it usually makes you forget that there's almost nothing to do there except go through thousands of crates and barrels. The shooting part, however, is rudimentary, with standard weapons and magic powers, no cover system, and an under-utilized magnetic hook mechanic. When you factor in the fact that you are literally immortal and there is no way to fail, even on Hard (I should have tried 1999 Mode), and boredom starts to set in after just a few hours. It's great as an interactive experience, but not really as a game. Expand
  29. May 24, 2013
    9
    The best of all the bioshock series.
    This game is highly recommended for all the people who want something other than a mindless shooting game.
    You will not regret it.
  30. Apr 10, 2013
    9
    This review contains spoilers, click expand to view. I would love to give this game a ten out of ten. I so would. But alas, I cannot. I cannot fault Bioshock Infinite's beauty, the atmosphere of the city of Columbia. The Immersion of that, the two main characters of Elizabeth and Booker were amazing and enjoyable to have, the luteces were a great twist, I was enjoying the game until the end. Initially I had an amazing look in my eyes as the end played out... but it seemed rushed and all explained within the last ten minutes. A great twist that should of been given an extra 10-20 minutes to play out with multiple choices for the ending (Or even those choices you made earlier in the game actually counting to something)

    The combat brought a few great ideas (the tears and the skyline mostly) but once again only a handful of battles actually used them to a great extent. And some vigors were just... never used by me, they had potential but my play style was just not going to use them.

    However, despite these shortcomings, I come back to the immersion and the enjoyment of the game and thus I give this game a nice, well earnt nine out of ten.
    Expand
  31. Apr 6, 2013
    10
    WoW the Game was so good Best of the 3, all i miss is big daddy :P
    The ending was WTF OMG NFW... so shocking i loved it...
    The Game-play is the same with some acrobatics but the whole thing is far better that the old!
  32. Mar 26, 2013
    10
    this game is damn near perfect in a shooter. if you have not bought this game yet, quit wasting time and get it. easy to play this game multiple times. one of the biggest twist endings to a great story.
  33. Mar 26, 2013
    10
    Great game with one of the most immersing atmospheres I've ever experienced. The game play is throwback Bioshock and the graphics on my mediocre PC are astonishing. I have been switching between using my mouse/keys and a game-pad and I find that they both work equally well, it just depends on preference. I have to say that Bioshock Infinite contends with Dark Souls as my most favorite gameGreat game with one of the most immersing atmospheres I've ever experienced. The game play is throwback Bioshock and the graphics on my mediocre PC are astonishing. I have been switching between using my mouse/keys and a game-pad and I find that they both work equally well, it just depends on preference. I have to say that Bioshock Infinite contends with Dark Souls as my most favorite game in recent memory. Expand
  34. Mar 26, 2013
    10
    A game that successfully blends intriguing narrative and immersive gameplay is a rare gem that will be talked about in years to come. An absolute masterpiece that stands with games like the first Bioshock, Half Life and Fallout.
  35. Mar 27, 2013
    10
    For me its best game of year in category of story an gameplay so far.Not the best game ever been but still
    awsome in graphics gameplay and story line.Worth evry penny you spend on it.Of course it has some weak spots but it delivered all we want from it.
  36. Mar 28, 2013
    10
    How can people say this game is a horrible game? Don't you think about the hard work that someone did to make this?
    I find this game amazing, a poem. 10/10 for me.
    Irration Game is amazing, you did a work much better than Bioshock (another amazing game): so please, take care of this game and make it always better with new updates and dlc!
  37. Mar 28, 2013
    10
    There are certain games that live up to their hype, Bioshock being one of them. Far from the confined and cold halls of rapture we move to Columbia. A beautiful city in the sky, with busy streets and always things going on. Not many games draw you in completely but this one succeeds. Without going in to to much more detail the only thing i can conclude on is if you are a gamer you mustThere are certain games that live up to their hype, Bioshock being one of them. Far from the confined and cold halls of rapture we move to Columbia. A beautiful city in the sky, with busy streets and always things going on. Not many games draw you in completely but this one succeeds. Without going in to to much more detail the only thing i can conclude on is if you are a gamer you must play this game Expand
  38. Mar 28, 2013
    10
    The quality of this game is almost unparalleled. Graphics that amaze, a winding story that keeps you on the edge of your seat with deep characters that are believable. A game that will be looked back on as one of gaming's greatest achievements 15 years from now. Great job Irrational Games!
  39. Mar 28, 2013
    10
    This game is one of the best story experiences i have ever played. The art/design is amazing, really showing what a floating city in the sky can be seen as. The graphics compliment this really well too. The combat is fun, especially because of the skylines and different vigors. The story is also amazing, the ending is the most amazing and confusing ending I have ever seen.
  40. Mar 31, 2013
    9
    Legendary.

    Without giving anything away, the story is absolutely fantastic. It is well-written, incorporates many different themes flawlessly, has strong character development, and concludes with a thought provoking ending that will have you thinking about everything you experienced in the game. The setting of Columbia, a city in the sky, was the perfect place for this all to take
    Legendary.

    Without giving anything away, the story is absolutely fantastic. It is well-written, incorporates many different themes flawlessly, has strong character development, and concludes with a thought provoking ending that will have you thinking about everything you experienced in the game. The setting of Columbia, a city in the sky, was the perfect place for this all to take place. It is beautiful, and you get to watch as it slowly falls apart on your quest to bring home Elizabeth and stop Zachary Hale Comstock.

    But what is a game without gameplay? Well, this game has highly enjoyable gameplay. To combat your opposition, you use a combination of guns and vigors (BioShock Infinite's version of plasmids). How will you deal with those soldiers of the Founders' army? Will you use the fiery Devil's Kiss vigor to burn them to ashes? Will you just mow through them with a machine gun? Or will you use a strategic combination of both? There are many ways to handle a single scenario. The problem is, throughout the 10-15 hour campaign, there is not much incentive to change your strategy. For example, even though there are plenty of vigors at your disposal, there is little reason to swap away from two in particular. The weapon balance is also rather poor. Once you pick up the Carbine, never put it down. Same goes for the Hand Cannon. The automatic weapons and the heavy weapons are mediocre at best, as they chew through ammo and deal relatively poor damage. However, in the end, these shortcomings in balance are not enough to damper the experience. The combat is a blast, and you'll enjoy every second of it.

    This game also encourages you to explore the world as much as you can. If you don't you'll find yourself unable to afford the weapon and vigor upgrades. But worse, if you don't explore the environment, you'll miss out on plenty of voxophones. Voxophones are audio recordings, and are crucial to fully understanding the story. Plus, why wouldn't you explore this world? It's beautiful!

    It is time to deal with the elephant in the room. Is Elizabeth a terrible game-long escort mission? The answer to that is NO. Elizabeth is not only one of the most remarkable female followers in a video game, she is also one of the most remarkable characters in the history of video games. Her character is very similar to a classic Disney princess. Energetic, exciting, and cheerful. However, being that this game isn't a Disney fairy tale, her character will grow progressively darker and darker along with the game itself. However, the best part about her; not only is she fully capable of taking care of herself in combat, but you probably wouldn't survive without her. Besides the fact that she'll keep you supplied with ammo, salts, and health, she can use her special ability of opening tears in time and space. What does this mean? It means she can open tears containing health, guns, friendly turrets, and more, to aid you in combat. The catch is, she can only open one at a time, which leaves you with a decision. Do you want the tear containing a turret to help you defeat your enemies? Or do you want a tear that will keep your salts (the fuel for vigors) up? This adds on to the number of ways you can deal with a combat scenario, adding not only to the re-playability of the game, but also the depth of the combat.

    One last thing worth noting is the sky-lines, which tie into traversing the city of Columbia and combat. You use a magnetic hook to speed down a metallic railway in the sky. This allows you to not only get from point A to point B, but to get the upper hand in a battle against your enemies. For example, say a Motorized Patriot (a massive, menacing robot that resembles either George Washington or Abraham Lincoln, depending on the faction) is keeping you pinned behind cover. Well, you could then use the sky-line to flank it and shoot it in the back.

    Overall, legendary game. Rarely does a first person shooter have not only a brilliant story, but fantastic gameplay.
    Expand
  41. Apr 5, 2013
    9
    Amazing game... A little disappointed that my graphics card isn't supported. Wasn't a game-ruiner though. Story is very confusing to a point where it makes no sense. Things like the silent boy were not very well explained, but other than minor issues this is one of the best games in a while. I recommend this to ANYONE which a good enough PC. If you don't, Lets hope you have a consoleAmazing game... A little disappointed that my graphics card isn't supported. Wasn't a game-ruiner though. Story is very confusing to a point where it makes no sense. Things like the silent boy were not very well explained, but other than minor issues this is one of the best games in a while. I recommend this to ANYONE which a good enough PC. If you don't, Lets hope you have a console laying around... Expand
  42. Apr 7, 2013
    9
    A very nice game. The world is very beautiful creative and the story is interesting. Gameplay is interesting when you force yourself into the vigors and skylines and such, otherwise, you can basically just run down everyone with your guns. Overall good game
  43. Apr 7, 2013
    10
    This game is awesome! The AI is good, the graphics look good, not THAT many weapons though, but enough to keep the game fresh through the whole thing, you actually use a variety of vigors, you probably won't just end up using one or two vigors, Elizabeth is really well done, the story is somewhat confusing at first, but you'll understand it after a while, the gameplay is nothingThis game is awesome! The AI is good, the graphics look good, not THAT many weapons though, but enough to keep the game fresh through the whole thing, you actually use a variety of vigors, you probably won't just end up using one or two vigors, Elizabeth is really well done, the story is somewhat confusing at first, but you'll understand it after a while, the gameplay is nothing revolutionary, but it's solid. 9/10 Expand
  44. Apr 8, 2013
    9
    Bioshock Infinite throws you into a beautiful and well crafted world that is fantastic. The gun play leaves lots to be desired with samey guns and very boring upgrades to the weapons. The UI character Elizabeth is really well coded, in the way that it rarely gets in your way and seems to be ahead of you when you are going the right direction. The story is really great, well crafted and hasBioshock Infinite throws you into a beautiful and well crafted world that is fantastic. The gun play leaves lots to be desired with samey guns and very boring upgrades to the weapons. The UI character Elizabeth is really well coded, in the way that it rarely gets in your way and seems to be ahead of you when you are going the right direction. The story is really great, well crafted and has twists and turns that keep you playing. The only technical problems I have come across is a game crash when my GPU is overclocked which i think will be patched in the feature. My rating of 9/10 is because this game is NOT perfect, but is the best single player game i have played in the last couple of years. When compared to the single players of Call of Duty and Battlefield this keeps me interested where the others have at times bored me.
    Buy?or not?
    Well if you have a decent PC get it on the PC but low end PC users will run into trouble and have to play at bare minimum settings.
    For console players then really graphics are not the strong point of the game but are still very good.
    I would recommend you buy and play this game, it has received a lot of hype which it deserves some of but not all. If you want something that will keep you entertained for 15+ Hours then Bioshock Infinite is ad Definite buy. For PC users use GreenManGaming you get it much cheaper than through steam and you get a stream product key which means you get the same thing for less.
    Expand
  45. Apr 10, 2013
    9
    This review contains spoilers, click expand to view. I wanted to play this game so that I could shoot it down for being over-hyped. I always told my friends they were getting too worked up over this game and it's gonna be bad. Then the day finally arrived when I could finally get my chance. I don't like being proven wrong, but this time I think I'll manage.

    Whether it's the beautiful scenery that catches your eye at the start of the game, the unique story line that when you play through a second time will make you go "Oh... that's deep", or just the amazing action that will hook you on the skylines of this game, you will not want to put the controller down until you absolutely have to. This game had me at attention the entire time. I was amazed with just how good it was from beginning to end. I was surprised to find that some reviewers of this game gave it anything below a 6. Granted some of the old bioshock things are missing like hacking, perks and multiple weapon selection. But in reality could one man hold that many weapons while trying to get around in a city in the sky two weapons seems more real to me. Perks have been replaced by clothing which, while you can only have 4 on at a time, are very good perks. the vigor (A.K.A. Plasmids from the other Bioshock games) are very useful and in my opinion awesome looking. The enemies are kinda bland to start off with but get amazingly better as the game progresses (Watch for that one Boy of Silence he's kind of a tool). The story is awe inspiring and very complex (some people who don't like it probably aren't bright enough to understand it).

    All in all its a good damn game with a few flaws. Definitely worth all the money spent on it.
    Expand
  46. May 5, 2013
    10
    This review is the xbox 360 build of Bioshock Infinite- Game was played on normal difficulty and took about 11 hours to complete. Very minor spoilers ahead.

    Be The bee.......... Bioshock Infinite is a rare gem. Not only in gaming but in over all fantasy story telling and lore. However, not only is Bioshock Infinite an incredible story and setting but it's also one of the greatest FPS
    This review is the xbox 360 build of Bioshock Infinite- Game was played on normal difficulty and took about 11 hours to complete. Very minor spoilers ahead.

    Be The bee..........

    Bioshock Infinite is a rare gem. Not only in gaming but in over all fantasy story telling and lore. However, not only is Bioshock Infinite an incredible story and setting but it's also one of the greatest FPS ever made. Yes. It's that good.

    Before, this review get's into the nitty gritty of the game, lets set up the setting and narrative arc. You play as Booker Dewitt- a pinkerton, a hired gun and over all renegade, who's only interested in the job- bring the girl, and wipe away the debt. From the very offset of Bioshock Infinite- it's clear that this will be no simple search and rescue type of mission for good ole' Booker. The intro- Like many of the Shock games, starts in an ominous way. Booker being rowed along in a boat by two faceless NPC's that lead on they no more than they are inclinded to share. They take you to a light house, form their your journey begins.

    The ascention to the grand, epic and awe inspiring city in the sky, Columbia, is an incredible moment. It's gorgeous and the since of awe is astounding. It's hard to believe that with a 8 year old console devs are still putting out graphical fidelity seen in game like Bioshock Infinite. This game, much like it's addorable Elizabeth, is beautiful. The lighting, the shadders and art style is awesome. However, their are some frame rate issues and some. SOME. Muddy textures, but this game is gorgeous.

    Upon arriving in Columbia, it's clear that this place is "off", and things quickly turn violent. Very, very Violent. But Booker is no N00b in the art of killing- quite the opposite. The combat in Bioshock Infinite is innovative, immersive and fun as hell. You get guns- shotguns, pistols- the hand cannon is amazing, machine guns- lots of varitey, sniper rifle and rpg's and explosive delivery type weapons. But the real star of the show is the vigors. Much like Plasmids in Bioshock 1, the vigors are the x factor of Bioshock's combat.These powers are awesome and are great at crowd control battles- the majority of combat in the game. My favorites are Murder of Crows and Return to Sender. Hell, there's even a vigor for all you Mass Effect vanguard fan boy's out there with charge- awesome. But it's not just about the incredible guns and awesome powers, but also the environment and how using the rails to get around and gain advantages over the incredilble AI of the game is in itself amazing. Destroying a certain aerial vehicle and and a certain fight that set's up the colmination of the game require's you to not only be sharp with your shooter and vigor skills but also keep's you on your toes and using the environment to gain verticality and line of sight on enemies. The combat of Bioshock infinite is great and rewarding.

    The visuals and combat are only equaled by the games incredibly engrossing setting, story and voice acting- most notably Courtnee Drapper who plays Elizabeth. Drapper is amazing and did an incredible job with Elizabeth. And that's where the game shines. Lives or dies. All in. With the character of Elizabeth and her relationship with Booker. She's not just some dumb AI- she's very helpful in combat, but she's actually an incredible sympathetic character and one of the greatest NPC's in gaming history. The game would either fall or soar with her, and needless to say it tears through the sky like an F-35 raptor.

    The plot and narrative of this game is absolutely ground breaking. I can't stress how far and above it is beyond anything else in gaming. But suffice it to say that nothing is what it seems in this universe that Ken Levine has created. Nothing and noone is who they are in this game, and duplicity is a central theme of this game. The plot and narrative will lose many, but those who can keep up- As it is truly "high level" storytelling, will be rewarded with one of the greatest narrative arcs in recent fictional storytelling. Again, it's that good. Creators like Ken Levine are rare. Creators like Levine in the game industry are even rarer. Hopefully, he stays in the industry because the medium needs creative minds like his. Much like his games, Levine truly set's the standard for creative storytelling in games. Bioshock Infinite is a prime example of that.

    Bottome Line: This is the greatest single player FPS since Half Life 2. Yes, I said it. Bioshock Infinite is the greatest game I've played since Mass Effect 2. It takes it's place among the greatest titles of this generation. It ascends past it's predecessor and shockingly raises the FPS bar again. Buy it. Play it. Love it.

    A 10 out of 10. Perfection.
    Expand
  47. May 16, 2013
    9
    There was alot of hype concerning BioShock Infinite and eventually i had to check it out. Having never played any BioShock games it took me a minute to adjust to its certain gameplay style but after about an hour i couldn't put the controller down.
    This game i would say has been one of my favorites in a long time. The level of creativity and detail is truly wonderful and much appreciated.
    There was alot of hype concerning BioShock Infinite and eventually i had to check it out. Having never played any BioShock games it took me a minute to adjust to its certain gameplay style but after about an hour i couldn't put the controller down.
    This game i would say has been one of my favorites in a long time. The level of creativity and detail is truly wonderful and much appreciated. while combat can at times feel tiresome after waves and waves of enemies the story keeps you going and what a story it is! loved the surreal story here and the plot twists, its just a really fun game all the way through and that feels rare these days.
    Expand
  48. Jul 12, 2014
    9
    This game is better than i thought. Although i thought it was way over rated at first i was wrong. Very very wrong in so many ways. Although i will still say that the gameplay isnt the greatest.
  49. Dec 16, 2013
    7
    quite good. Like many off the other critiques out there, I have to agree and say that bioshock infinite has very beautiful and extremely detailed graphics and an intricate story line that has created a new universe for fans to read and think about. Although others seem to have loved every aspect of this game, I just couldn't get into it. I felt that my abilities and health did not give mequite good. Like many off the other critiques out there, I have to agree and say that bioshock infinite has very beautiful and extremely detailed graphics and an intricate story line that has created a new universe for fans to read and think about. Although others seem to have loved every aspect of this game, I just couldn't get into it. I felt that my abilities and health did not give me enough of the invincibility feeling while playing through the game and as a result, a lot of the gameplay had to be taken out of the equation. For example, I couldn't charge into a battle and melee everyone to death anymore because enemy guardsmen/soldiers actually do a lot of damage in the game. And there's also the fact that the special enemies such as handymen and the fire-bomb-throwing-guardsmen were extremely fast and annoying. On the plus side however, it is impossible to not fall in love with Elizabeth while you are playing the game. I mean she throws ammo at you when you're low and conveniently finds first aid packs when you need healing. She can get annoying however because during certain scenes in the story she gets angsty or flighty and you have to chase after her whiny ass to get accomplish your mission goals. Expand
  50. Mar 20, 2014
    2
    As a regular game player I like to think I'm in tune with other game players. But this game has proved that wrong.

    I really do not get how such a mediocre linear boring game gets such a high mark from other reviews. I tried to like the game, honestly I did . I wanted to like it. It is a beautiful game which is why it got some points. But it is the same thing over and over again.
    As a regular game player I like to think I'm in tune with other game players. But this game has proved that wrong.

    I really do not get how such a mediocre linear boring game gets such a high mark from other reviews. I tried to like the game, honestly I did . I wanted to like it. It is a beautiful game which is why it got some points. But it is the same thing over and over again. Run a bit enter an arena fight bad guys. Run some more into another arena fight more bad guys. No skill in avoiding them or getting around them. Boring boring boring. Has it really come to this when a game like this gets top marks. Is everyone blinded.

    I really enjoyed the first BioShock. Plenty of options to figure out different ways to get the bad guys. The real need to conserve your precious ammo and health. All that I enjoyed of the first game seemingly stripped away.

    Sorry but I really do not get the hype of this game.
    Expand
  51. Jun 16, 2014
    2
    The game-play is extremely bland and unsatisfying. However, the story-line can be interesting at times. The graphics are spectacular, but round edges and water could be better. Most of the time, I am completely lost as to why I am being attacked, and who is attacking me. The actual game-play is terrible, a very basic shooter with only 2 or 3 usable guns.
  52. Mar 26, 2014
    4
    This review contains spoilers, click expand to view. As a fan of story in games, I found myself sitting at the end of the credits of Bioshock: Infinite with many questions swirling around in my head. Some about the game, some about the impact, but one that has stuck with me since: "Why does everyone think this game is a 10/10?"

    Usually, with sequels, developers try to innovate and create unique experiences in a similar universe of a game. They try their hardest to replicate the success of the earlier installments, and to try and make a title worthy of the series' name.

    Was Bioshock: Infinite innovative and unique? No.
    Did Irrational Games try their hardest to create this game? Not at all.

    E3 2011: 15 minutes of gameplay is released. It shows creative features with environment-reactive NPC's and large landscapes with dense setpieces. Elizabeth is also shown to react promptly to the drastic actions you take. You feel immersed in this world. It is beautiful, yet dangerous.
    Did any of this make it into the final product? Nope.
    The NPC's are lifeless and absent for most of the game. The graphics may be wonderful but that feeling of immersion quickly wears off the second you push that rotating blade into a cop's head for grabbing your wrist. And Elizabeth? She'll come later.

    Gameplay: Big question here: Why was this game a First Person Shooter? For a game trying to tell a story about conflicting ideals and the possibilities of alternate universes, why did shooting guards and ghosts in linear gauntlet sequences similar to Call of Duty seem to be the best choice? The "continuation" of the Bioshock name rears its ugly head here, as I feel Irrational was forced to make this decision due to keeping the similarity going. It didn't help, much similar to the gameplay changes from System Shock 2 to Bioshock. The difficulty system in the game is laughable, going up in difficulty means making enemies bigger bullet sponges, and that is it. While I understand the hype around other parts of the game, I believe 10/10 games to be nearly flawless. And the gameplay of this game is anything but, with its dull repetitive shooting galleries that take up most of the game, and with the unforgivable removal of key features that made this game unique to play. Development Hell kicked this poor game down.

    Graphics: This is the only part I can see the love for. The art style really makes the game seem like it was in development for six years. It's refined and has its own quirks. Yet your immersion in this beautiful world lasts for all of ten minutes.

    Story: Oh lord. While many might bag me down for saying I just didn't "understand," you're right. I don't understand. I don't understand the praise for this uninspired, bloated story with one of the most jumbled endings of any game I've seen in all of my life. The game starts with an overdone bashing of old American values, and it sure does bash you with it constantly and barrages you with "BLACK IS BAD" propaganda. It's all "THIS GOOD, THIS BAD" for hours and hours, and the game does nothing with it as you blast the white man down. For a game that is praised for pushing the story-telling medium forward, the story lacks any sort of nuance. Then, the time travel plot kicks in. Infinite realities and such. At the end of the game, you (Booker) are drowned as you eventually become Comstock, the villain, and must be killed to prevent Columbia from ever being made. At this point, multiple universes have been traversed, and it is implied that this certain Booker's (you) death will result in all Booker's dying in every universe. However, this contradicts what the infinite realities theory really is: infinite. Killing one man in one universe does nothing for the again, infinite realities that are existing. The producers tried to put as many confusing elements of quantum mechanics into their game, but failed to understand any of them. I have full faith that the story was being made up as it went along near the end. I could go on for hours on how this story is nothing short of horrid, but that's already been done by various others. Instead, I'll end it with Elizabeth and Booker.
    Booker is your hero, and a very dumb one at that. Completely ignoring all signs for him to not do what he does, he does it anyway. A hero that pushes onward no matter what is heroic, a hero that slays hundreds for no reason to pay off a debt is disgusting.
    Elizabeth is your main objective: you save her from her tower guarded by a beast that serves as her guardian. She is spunky, lovable, and funny. She should not be any of these things. Being trapped in that tower means you are not a Disney princess, you are emotionally detached and volatile. Of course, Irrational can't do this, as spunky female characters are all the rage right now.

    Sometimes I worry about the industry, how these games are praised as the next comings of christ.

    The game is praised for being intelligent and thought-provoking, but does not understand how a coherent story or actual characters should function.
    Expand
  53. Jun 25, 2014
    4
    The 4 rating is to rank it as a game slightly worse than average. It's a mediocre game with a beautiful shine. Its plot and ideas show promise but never work in action, underdeveloped, and are never given detail or depth. The companion was not insufferable, but lacked detail and development, and never felt vital (despite her powers and role in the story). As does the whole world andThe 4 rating is to rank it as a game slightly worse than average. It's a mediocre game with a beautiful shine. Its plot and ideas show promise but never work in action, underdeveloped, and are never given detail or depth. The companion was not insufferable, but lacked detail and development, and never felt vital (despite her powers and role in the story). As does the whole world and story. The game tries to present a "morally gray" situation and problem by presenting two completely black-scale, unbelievable, caricature sides. It's infuriating to see the serious, historical oppression of so many people, or backlash and revolutions - and the problematic imperialism and nationalism of the time Infinite takes place in - represented in such a crazed and stupid way. People do not think or act this way.

    Even Andrew Ryan, as extreme and evil the story made him at parts, had an understandable perspective and view. You could see his reasons and his attitude, you could see that maybe he lost control. He showed regret. And the rebels against him were sympathetic because of their situation, just manipulated by a con artist.

    As for gameplay: the save system is terrible, unless only one player is playing at a time and they speed through the maps. Exploring is almost gone in this game. Combat is just a large spamming of same-y enemies, and the mechanics highly encourage and partly force you to use the same weapons and tonics the entire game. There's no strategy available in this game, you just hack'n'slash through the swarm until it's over. And it's not ENTERTAINING, it'd be fine if it was, but it's just monotonous and tedious. It took out the smart and cool aspects of BioShock, but failed to meet a new standard of chaotic, crazy fun, just blazing away on the targets.

    The game's setting does not meet it's mechanics well either, since they ARE a skeleton of the first game's. The developers failed to integrate Elizabeth's crazy-cool universe-bending powers into the mechanics in a more integrated, interesting, and less gimmicky way, which kills me. And they never explain tonics or the Handymen, or make them make sense in Infinite. The only reason they're there is because BioShock had it. Whereas in BioShock, there was a REASON there were plasmids and Big Daddies, it was completely fitting to its game and story.

    This is why the game gets a 4, not a 5 or a 6. It was a chore to play, unrewarding, and the story didn't do enough to compensate. While it's ideas are cool and ambitious, it's all on the surface. I know BioShock's world like I know myself, I know almost nothing about Infinite's. They didn't ever flesh it out in the same way.

    Infinite was advertised as a game about a city on the edge of falling on destruction, but living and with a gilded gloss. It acts as dead, broken, and crazy as Rapture. While somehow forgetting the more human aspect Rapture's tragedy had.
    Expand
  54. Apr 1, 2013
    6
    An over-hyped piece of reductio ad absurdum with a deeply disappointing ending. This game does not deserve to be mentioned in the same conversation as the conclave of truly great games of this generation, of which the original Bioshock belongs, along with Skyrim, Fallout 3, etc. While the game does possess fun and interesting gameplay, the story is quite ridiculous and full of logicalAn over-hyped piece of reductio ad absurdum with a deeply disappointing ending. This game does not deserve to be mentioned in the same conversation as the conclave of truly great games of this generation, of which the original Bioshock belongs, along with Skyrim, Fallout 3, etc. While the game does possess fun and interesting gameplay, the story is quite ridiculous and full of logical paradoxes relating to time-travel and other possible worlds that cannot be reconciled. Interesting ambiance and fun gameplay are not enough to make up for the lipstick-on-a-pig of a story. A truly disappointing experience that could have been something worthy of the greatness unperceptive people are lavishing on it. Expand
  55. May 18, 2013
    1
    looks like today for a good game you just need American flag and founding fathers!? This game tries to be serious, but deeply fails.

    Great hype!!!!!!
  56. Mar 26, 2013
    10
    Right let's get one thing straight...
    I loved original bioshock, and number dissapointed to no end.
    Bioshock Infinite is good: 1. Gorgeous graphics 2. Average gameplay not overwhelming amount of effort has gone in to making the gameplay positive though at no point was it bad or unplayable, plus seen no glitches in full play through on day one since release. 3. Very short, very very
    Right let's get one thing straight...
    I loved original bioshock, and number dissapointed to no end.
    Bioshock Infinite is good:
    1. Gorgeous graphics
    2. Average gameplay not overwhelming amount of effort has gone in to making the gameplay positive though at no point was it bad or unplayable, plus seen no glitches in full play through on day one since release.
    3. Very short, very very short only about 8-10 hours of play is a bad point so know that it won't be a game that will last.
    4. Most importantly the story of this game is absolutely out of this world this game has the best story of any game released in recent history not to say it could easily trump most highly appraised games of old as well.
    So all in all if you are looking for a game with a lot of shooting and killing and such go back to playing COD kid this is a game for those of us who love a great narrative frankly I think this game could be the best game I have ever played, when it comes to story at least, and few games match the beautiful graphics that are jaw-dropping for even the most jaded players.

    If anything give it a look and if you are not interested in playing it at least watch someone play through the thing so you know the story as it is worth seeing cuz it is amazing
    Expand
  57. Mar 28, 2013
    10
    Never before have I played a game that I can describe as beautiful in such an eclectic sense. Columbia looks absolutely stunning on the PC. The story is rich and provoking, keeping you guessing and revising your theories as you play. The final scenes will haunt you, driving you (or at least many) to the forums to absorb and discuss thoughts on the plot possibilities. The music isNever before have I played a game that I can describe as beautiful in such an eclectic sense. Columbia looks absolutely stunning on the PC. The story is rich and provoking, keeping you guessing and revising your theories as you play. The final scenes will haunt you, driving you (or at least many) to the forums to absorb and discuss thoughts on the plot possibilities. The music is captivating and enthralling, with all of its drama. With extra orchestral stabs to accent details such as how you finish an enemy, the experience really feels complete and integrated. The gameplay is familiar for fans of the previous Bioshock games, with new innovations to spice things up. Zipping around Columbia and dealing out devastating blows is both effective and immensely satisfying. No game is perfect, as no form of entertainment/art is immune to subjectivity but this game comes so close that it deserves a 10/10 for being worth every single coin spent on it. Expand
  58. Mar 27, 2013
    10
    You are absolutely absurd. You down rate the game for such reasons as you don't like the thematic, it's not realistic enough, or just to be a troll. Do you realize how many years ago this game started to be advertised, and yet here you are having bought it, IF you don't like these kinds of games why do you buy them in the first place. Take for example, I don't like Guild Wars 2, I don'tYou are absolutely absurd. You down rate the game for such reasons as you don't like the thematic, it's not realistic enough, or just to be a troll. Do you realize how many years ago this game started to be advertised, and yet here you are having bought it, IF you don't like these kinds of games why do you buy them in the first place. Take for example, I don't like Guild Wars 2, I don't play it, but most people say it's an excellent game...why am I going to go troll about it and give the game a bad rating since I already know beforehand I am not going to like it? Moreover, if you want a game that's tailored to your every need and desire, why don't you go make your own game? exactly! You don't have to sit here and be a troll and ruin it for others who would have probably liked the game. They weren't making the game only for you, like your very own personalized version or something like that. You do not gain anything by trolling, if a person want to buy the game they will do it regardless of what you post here, because it is their choice that they can make, and no matter what some troll on the internet says is going to stop them ok. By have a nice day. Expand
  59. Jun 30, 2013
    7
    BioShock Infinite, like the rest of the of the BioShock franchise, was very enjoyable to play, combat was very fun and graphics were great. However I'd still say that the original BioShock was more fun to play.

    I was also slightly disappointed that BioShock Infinite didn't live up to expectation set by developers in early production. Even elements shown in the Beta game-play seemed to
    BioShock Infinite, like the rest of the of the BioShock franchise, was very enjoyable to play, combat was very fun and graphics were great. However I'd still say that the original BioShock was more fun to play.

    I was also slightly disappointed that BioShock Infinite didn't live up to expectation set by developers in early production. Even elements shown in the Beta game-play seemed to be non-existent: such as being fired at with artillery weapons and having a telekinesis power to stop the shells, sandbox level design, larger and more open areas and the random collapse of buildings. However due to time, story and technology restraints many of these features were unrealistic so many of this is excusable.

    Also I found the ending to be a bit weak, but enjoyable non-the-less. The re-playability is also somewhat non-existent. I still strongly recommend playing the game. Good job 2K.
    Expand
  60. Mar 28, 2013
    10
    I really love this game. The stroy is really amazing, and the graphics and the combat system is fun. I was able to connect with Elizabeth and Booker better than any other game characters. The enviorment in Columbia was really good. The part when Elizabeth said she didnt want to go back locked up again by a baddie. This is what made me feel like i had a duty to do. It made me care forI really love this game. The stroy is really amazing, and the graphics and the combat system is fun. I was able to connect with Elizabeth and Booker better than any other game characters. The enviorment in Columbia was really good. The part when Elizabeth said she didnt want to go back locked up again by a baddie. This is what made me feel like i had a duty to do. It made me care for Elizabeth and dieing was not an option to me. The skyline system was very well done. I actually repeated several mission because the skyline action was just too awesome. This is the first game i ever gave a 10 rating, and it deserves that. Expand
  61. Mar 31, 2013
    5
    To people crying about anit-christian whatever, remember this is a free country,not a theocracy, and your religion is basically a cult. Try this. Instead of coercing people into your religion, brain washing your children into your religion, and pushing your religion like crack dealers, how about just letting people use their brains and see if they actually choose your fantasy withoutTo people crying about anit-christian whatever, remember this is a free country,not a theocracy, and your religion is basically a cult. Try this. Instead of coercing people into your religion, brain washing your children into your religion, and pushing your religion like crack dealers, how about just letting people use their brains and see if they actually choose your fantasy without being forced. Do you really think the average person, like your children, would choose to live their lives based on a fantasy if given a choice? Of course not, that's why you brain wash them into being religiously insane it makes you feel better about your insane choice and keeps more zombies in the fold. Few people can escape the hell that is being raised a religious clone. Expand
  62. Mar 28, 2013
    8
    Okay, updating this to an 8 since I find it gets quite repetitive later on in... Good visuals for the Unreal 3 engine but mostly enhanced volumetric/lighting fx as overall its quite low-polygon (Its using all cores on my i5 3570K and getting 60fps all options maxed @1080p on the HD7870) Game play and controls are good no complaints at all.
  63. Apr 1, 2013
    8
    This review contains spoilers, click expand to view. First off, really amazing game, when you first arrive in Colombia it's simply awe inspiring! A game where you can just look around and marvel at the setting is always good, the game was really good except I felt rather short maybe more could have been done before the first tear? You suddenly found yourself working for the vox but you never really get to experience that world, before everything is turned on its head and then all out war, the end was really good but left me a little bit confused, Good game but like Dishonoured way too short. Expand
  64. Apr 5, 2013
    10
    This is a message to all butt-hurt idiots giving a 0 or 1 to this masterpiece. Finally in years you have a smart and complex storyline, mixed in with interesting combat mechanics (even if you are limited to 2 weapons but this idea was probably meant for the 1999 mode in mind), intelligent AI, beautiful graphics and atmosphere. Ken Levine and his team at Irrational Games worked extremelyThis is a message to all butt-hurt idiots giving a 0 or 1 to this masterpiece. Finally in years you have a smart and complex storyline, mixed in with interesting combat mechanics (even if you are limited to 2 weapons but this idea was probably meant for the 1999 mode in mind), intelligent AI, beautiful graphics and atmosphere. Ken Levine and his team at Irrational Games worked extremely hard for this game and you still have immature haters, unable to respect other people's work. Guess the haters will be better off playing a money grubbing mainstream EA like game without any soul what so ever. Creating several account just to bash a game, disgusts me and is a pathetic move. In conclusion It will be remembered as one of the greatest games ever made. Haters gonna hate Expand
  65. May 25, 2013
    1
    I really wanted to like this game but can't seem to interest myself in it. I loved the first two. Perhaps, I shouldn't have played Farcry 3 first. It is hard to compare a FUN (and even goofy) game against one with mediocre, stiff combat and too much religious and racial discussion. When I play a game, I want to have fun and escape from the real world and not be subjected to politicalI really wanted to like this game but can't seem to interest myself in it. I loved the first two. Perhaps, I shouldn't have played Farcry 3 first. It is hard to compare a FUN (and even goofy) game against one with mediocre, stiff combat and too much religious and racial discussion. When I play a game, I want to have fun and escape from the real world and not be subjected to political statements. I know people are a$$holes. And I do not feel the need to pay someone else to remind me of it. There's not a ton I can do except treat everyone equal and hope time will heal itself. For now, my gaming time is limited, and I've just freed up that time for something else. Expand
  66. Mar 26, 2013
    10
    We now have a metacritic title that is tied for first place of all time; I hoped for this prior to the release assuming in this day and age more people would flock to purchase the masterpeice, I nearly cried when Ken Levine of Irrational stated he went to frat houses and asked who knew or had played bioshock and nobody raised their hand.
    After 6 hours with the game; I can give the game a
    We now have a metacritic title that is tied for first place of all time; I hoped for this prior to the release assuming in this day and age more people would flock to purchase the masterpeice, I nearly cried when Ken Levine of Irrational stated he went to frat houses and asked who knew or had played bioshock and nobody raised their hand.
    After 6 hours with the game; I can give the game a confident 10/10. I do not know where to start but on Ultra with max FoV and the alternate DX11 Ambient Occlusion the game is stunning graphically with art design that shows each artist literally put his or her soul into every area of each set piece. The Plasmid's feel great and are much more unique; I dig throwing people up in the air with the bucking bronco then using murder of crows while using my carbine to pick them off with ironsights. Another thing that feels A+ especially compared to the original, Gunplay; Ironsights are perfect are is the crosshair option.
    I suggest binding right mouse to Iron Sight if you are familiar with FPS gaming, and if you have a thumb button that is where I have my "Use Plasmid" bound.

    Health and Vigor restored by food/health packs and cigs/potion/salts can no longer be stored up in the inventory and at first I was looking for how to chug a potion while getting beat up a bit on Hard mode; once I adapted to not being able to use this option in combat I was able to dominate the "New" Bioshock feel.

    As for the two greatest highlights aside from Graphics as we can all see it is astonishing (especially buttermilk smooth on SLI 680's) and that the story is incredible (I've fallen in love with Elizabeth already) is the revolutionary AI behind Elizabeth. She becomes a living breathing character that you are able to actually MORE than enjoy the company of. She becomes a friend, a love interest and her innocence makes her that more fragile while her ability to rip tears in time (Spoiler: the first time you see her do it its in the future to a paris premier of RETURN OF THE JEDI). Her AI is absolutely incredible with no problems.

    The Skyhook system is flawless and fun; it is like a controllable rollercoaster and it is jaw dropping to Leap off a rail and decapitate a guard down below; it makes you feel powerful but not overly powerful as you'll still get your ass handed to you during portions on HARD mode making you react like FPS gamers should rather than have your perfect plasmid/gun combination always work your way; you'll miss sometimes and Liz will help out as much as she can.

    I just wanted to state that I spent 2 hours before any combat came in the game searching around and in awe at the city and the art put into every area. To my surprise I've found my favorite "Minor" moment in a game ever.
    A barber shop Quartet is singing "Music from the Future. Now" due remember this is 1912; and the Quartet is singing a gorgeous rendition of 'The Beach Boys' astonishing song "God Only Knows" off of their revolutionary 'Pet Sounds' album. Being a music geek and a gaming geek perhaps that is a small sign of exactly what Bioshock Infinite is. To music what petsound was at release; Bioshock Infinite is to gaming present day.
    -- If you'd like to check out the quartet singing this GORGEOUS RENDITION please click here.
    http://www.ign.com/videos/2013/03/12/bioshock-infinite-god-only-knows-barbershop-quartet
    Expand
  67. Apr 4, 2013
    10
    I often wondered if I'd ever play a game that I felt deserved an unashamed 10 out of 10. I finally found it with this title. Utterly incredible. Graphics, immersion, atmosphere, gameplay everything absolutely spectacular. Best game I've played in years.
  68. Apr 2, 2013
    6
    This game is completely uncomparable to it's ancestor Bioshock. Original game force you to make choices, only choice you can made in B.I. is picture on Elizabet's necklace, which probably don't have any meaning for gameplay. Original game gives us enjoying minigame for lock-picking and hacking. Let's see what we have here "Hey, Elizabeth, take these lockpicks of mine and pick this lockThis game is completely uncomparable to it's ancestor Bioshock. Original game force you to make choices, only choice you can made in B.I. is picture on Elizabet's necklace, which probably don't have any meaning for gameplay. Original game gives us enjoying minigame for lock-picking and hacking. Let's see what we have here "Hey, Elizabeth, take these lockpicks of mine and pick this lock for me, please". It's boring! I was still waiting when the game shows me the full potential, but then it ends... Conclusion: It's good shooter, like many on the marked these days. Nothing special as original Bioshock as we all wanted and expected. Expand
  69. Mar 31, 2013
    7
    Although I have issues with the story of this game, I found it to be very thrilling to play and filled with marvelous visuals. If you go in for the gameplay you will NOT be disappointed at all. This is an incredibly polished shooter. But the story is a whole other thing. It feels like Ken Levine put too many ingredients in the soup and starts to lose track of what he wants to make theAlthough I have issues with the story of this game, I found it to be very thrilling to play and filled with marvelous visuals. If you go in for the gameplay you will NOT be disappointed at all. This is an incredibly polished shooter. But the story is a whole other thing. It feels like Ken Levine put too many ingredients in the soup and starts to lose track of what he wants to make the story about. Almost all of the political philosophy is lost a certain way into the game due to a focus on multiverses, which is interesting on it's own but eventually reaches an ending that doesn't have anything to do with the world and politics of Columbia at all. I was disappointed because I was under the assumption that the writers were trying to fix the flaws the original bioshock had, but it does not ruin the whole game. It would be best to wait for the price to lower, but you will not have remorse if you go for it while it's still 60 dollars. Expand
  70. Mar 30, 2013
    6
    It's pretty. Turn up the graphics and it is oh so very pretty. The combat is well put together and has more depth than your average shooter. The story completely falls to pieces by the end, but by video game standards it's pretty decent.

    Unfortunately it just doesn't work. There's no manual save and checkpoints can be 5 minutes apart, or 2 hours apart. You receive equipment upgrades
    It's pretty. Turn up the graphics and it is oh so very pretty. The combat is well put together and has more depth than your average shooter. The story completely falls to pieces by the end, but by video game standards it's pretty decent.

    Unfortunately it just doesn't work. There's no manual save and checkpoints can be 5 minutes apart, or 2 hours apart. You receive equipment upgrades entirely at random, some of which are useful, others completely wreck your character with no way to remove them. There are vigor upgrades you can only ever get using dlc, they're in the game you just can't get the requisite resources any other way.

    If the game was finished it would be a solid but by no means spectacular game. It is not finished. I'm not sure it ever will be.
    Expand
  71. May 17, 2013
    0
    Extremely overrated game. Combat is a major lackluster it uses a cheap but emotionally stunning plot twist at the end which could last for days until you wake up and realize that this game has major flaws. Apparently all those "official" reviews were still dreaming while scoring it.
  72. Apr 30, 2013
    0
    the worst and most overrated game in the history of gaming.. it's terrible really, it's extremely tedious, it literally has the most repetitive gameplay ever, You spend the whole game shooting the same people in different places, jeez they even all have the same model, it really feels like you're killing that same guy millions of times, and damn that guy just wont die.. It's below average,the worst and most overrated game in the history of gaming.. it's terrible really, it's extremely tedious, it literally has the most repetitive gameplay ever, You spend the whole game shooting the same people in different places, jeez they even all have the same model, it really feels like you're killing that same guy millions of times, and damn that guy just wont die.. It's below average, the gameplay has nothing special, it's a normal shooter, they added some "super-powers" trying to give a false feeling that this game has something special, but those powers are just a week imitation of mass effect 3 and other ARPG games.. the game is full of redundant missions, just to make more tedious gameplay hours, like that mission where you get the electricity ability, or when that rebel takes your plane, so you go bring her some weapons from a gunsmith, which leads to another useless mission.. Sky city environment is kinda good.. but nothing is really thrilling about the graphics, cartoon-ish graphics can be good but they never can be awesome.
    I was playing far cry 3 for the second time (repeating outposts) while playing Bioshock,, and i definitely enjoyed far cry 3 second-side-missions-walkthrough way more than bioshock infinite.
    Expand
  73. Jun 5, 2013
    0
    this review is copied from user Beast_Pot_Pie ecause his review reflects EVERYTHING I think of the game and packs it in nicer written english than I would have been able to write...

    quote: "- Decent lighting effects (overshadowed by low res textures) - Solid sound design and effects. Music in the game helps support the plot at points in creative ways. - Excellent, believable,
    this review is copied from user Beast_Pot_Pie ecause his review reflects EVERYTHING I think of the game and packs it in nicer written english than I would have been able to write...

    quote:

    "- Decent lighting effects (overshadowed by low res textures)

    - Solid sound design and effects. Music in the game helps support the plot at points in creative ways.

    - Excellent, believable, voice acting. This is the strongest point of the game IMO.

    Cons:

    - Completely on rails experience. You have this amazing city in the sky, but you can't explore it. You can't use the sky rail to move from one side of the city to the other. There is no sense of exploration. Columbia is reduced to a bunch of kill hallways.

    - No sense of atmosphere. You never forgot for a second that you were at the bottom of the ocean in Bioshock's Rapture. You'd hear creaking noises from the water pressure, and see leaking water from the outside coming in, etc. However, Columbia is not this way. You forget that you are floating in the sky unless you actively stop what you are doing to look at a building move slightly. This is the opposite of immersion.

    - Bland, generic, boring, useless weapons. I used 2 weapons in this game (volley gun and pistol) for 95% of the game. Except for occasionally using the sniper and RPG, you don't need to use any other weapons. They are there as an artificial display of 'weapon diversity'. Even the guns I did use were boring even when fully upgraded.

    - The vigors are completely unoriginal and boring. I did not need to switch between vigors as much as I should of.

    - Atrocious enemy AI. They scream and run at you with a billy club while you have an RPG. They seem to take cover and uncover at scripted times.

    - Key plot details are left in purposely out-of-your-way places (the Voxophones). If you don't stop everything you are doing and listen to them, then you won't understand the story and ending. This is horrible and lazy storytelling. The audio logs in Bioshock 1 complemented the story, they were not essential to it.

    - The story is incredibly convoluted and poorly written, and a lot of complex details are rushed in and thrown at you during the last 20 minutes, so you are sure not to understand. Terrible pacing. Complexity is not a substitute for quality.

    - The game is about 8 hours long. This is just downright insulting. Spend $60 to play an 8 hour game? A horrible, boring, poorly written, game no less?

    - False Advertising: This was a completely different game than what was shown in the E3 demos. I understand developers sometimes have to cut things out here and there for time reasons. But this was full-on Aliens:Colonial Marines-like false advertising. Watered down visuals (no dynamic lighting), watered down physics (small objects in the world don't get picked up by Bucking Bronco like they did in the demo), watered down animations, watered down enemy AI, and watered down textures. Even the sky-rail is better implemented than the final product. I don't care if it was 'because of consoles' or not. No reason is justified for lying to us. I have no idea why Irrational is not getting sued like Gearbox did.

    This is the entire game: You go to an area, shoot some enemies, loot, talk to Liz or have a cutscene, then rinse and repeat. Game of the year? Are you joking?

    If you liked the first two Bioshocks in any way, do not buy this game. It is an insult to the Shock series of games.

    There was not one second of this game where I could say it was "game of the year" and "completely groundbreaking" and "setting a new standard for video games" or any of the other hyperbole tossed around from gaming publications."

    end quote

    seriously, all the superlatives and claims of Bioshock Infinite being "Game of the year" are just a bad joke!
    even worse, those claims made by gaming publications are evidence for the industry buying their good reviews!
    otherwise I couldn't explain how magazines, e.g. Kotaku, Destructoid, GameStar, etc. pp., basically ALL_THE_OTHERS would overlook EERY SINGLE ISSUE this game has and there are just too many, small and bigger.

    but, I have to admit, I even find it more troubling, that so_many_gamers seem to not see these problems/faults for themselves...
    I suspect these are mainly younger gamers and/or this generation has forgotten how to form an own opinion, without being introduced to one by some gaming-outlet.

    it really is SAD! sad and despicable at the same time... maybe I am getting old (sure I am), but I am deeply thankful that I was raised in a time, where PC games looked aweful. this helped me greatly to see beneath the graphics and all the polish (mainly because there wasn't any) and care for the mechanics and the GAMEPLAY of a game in the first place!

    I would NOT say it is a horrible game BUT IT IS NOT A MASTERPIECE either!
    I'd give it 7 points, but it's a 0 to even the score out a bit more
    Expand
  74. Mar 28, 2013
    5
    This is more of a first impression rather than a full review. So far I've played about an hour of the game but that's enough to get a good feel for every thing except the story which seems twin peakish in nature. I played Bio-shock 1 before playing infinite and a couple of things struck me as I payed: This game was optimized for consoles, not PC's, as the save feature has been removedThis is more of a first impression rather than a full review. So far I've played about an hour of the game but that's enough to get a good feel for every thing except the story which seems twin peakish in nature. I played Bio-shock 1 before playing infinite and a couple of things struck me as I payed: This game was optimized for consoles, not PC's, as the save feature has been removed in favor of a check point system and the game has been dumbed down over all. Graphics are not cutting edge but not that bad either. Characters look plastic and robotic and often go through a short animation loop. Through my play through the character voices didn't sync with the mouth movement of the characters speaking. Guns are much easier to use. Noticed the "infinite" machine gun has no recoil which differs from the first game where the tommy-gun had a noticeable kick back (like a real one would). I encountered my first game breaking glitch about 15 to 20 minutes in at the fair before the raffle. I was at the shotgun shooting booth and when I finished the game wouldn't allow me to exit out. All the other booths worked fine. So far the game isn't gripping me like the first one did. The anti-christian, anti-american under tone is a bit heavy handed and clumsy. Would be nice for a bit more nuance in the story. Games not bad but also no great. Definitely not as good as the reviews are making it out to be. To sum up: The first game was leagues better and this by comparison is over simplified and lack luster.

    On a side note I'd like to comment on the odd influx of 10 scores so quickly since the game was released seems suspicious. I'm guessing a fair number of those tens might be from 2K stooges hired to fluff the meta critic score. Buyer beware I suppose but it's still insulting to me as a consumer.
    Expand
  75. Mar 28, 2013
    5
    The graphic quality of the game is very impressive and really wows you from the beginning. The problems though that I have with this game are numerous. First of all the setting is really not my cup of tea at all with the nazi americans and racism which is uncomfortable to listen to. I do not like the racism, I know its the bad guys saying all that stuff but its a bit much. Next the combatThe graphic quality of the game is very impressive and really wows you from the beginning. The problems though that I have with this game are numerous. First of all the setting is really not my cup of tea at all with the nazi americans and racism which is uncomfortable to listen to. I do not like the racism, I know its the bad guys saying all that stuff but its a bit much. Next the combat is VERY dumbed down, no hacking, rediculous amount of health and salt everywhere and if you run out Elizabeth just magically gives you more for free, infinite ammunition (I loved the previous games where ammo was sparse and you had to think about what weapon to use and how to proceed). The combat is also painfully easy and I was playing on hard mode. The weapons are not nearly as fun as previous games and the upgrade system is much more basic and limited. If you die you just respawn in the same area and the carry on. The combat was one of my favourite features of bioshock and in this game its heavily nerfed, the game really likes to hold your hand. The game is pretty linear, sure you could explore if you wanted to but there is no real reason to do so. I can see how people would love its but for me personally its overated. Expand
  76. Mar 30, 2013
    5
    Another run of the mill FPS/RPG. The only thing is has that stands out is the graphics. It is not worth the starting price. The story is decent but its 10 hours... then game over. The game has NO replay value. So if you're ready to pay the big price for a game you will play for 8-12 hours go for it. If you want a avg. run of the mill RPG... be my guest! If you can wait and get it onAnother run of the mill FPS/RPG. The only thing is has that stands out is the graphics. It is not worth the starting price. The story is decent but its 10 hours... then game over. The game has NO replay value. So if you're ready to pay the big price for a game you will play for 8-12 hours go for it. If you want a avg. run of the mill RPG... be my guest! If you can wait and get it on sale through steam for $15. I have been playing video games for 20 years. The people that are giving it 10's are 16 and haven't been playing RPG/FPS for very long, that's my guess because other wise you won't be able to stomaching giving this game over a 6. There is nothing wrong with being new to the RPG world, but this game isn't a 10. Skyrim isn't a 10, so how could this be a 10? I would give this game a 7.5 at the VERY highest. Expand
  77. Mar 26, 2013
    9
    While I have issues with the pacing and logic of the game, it is still a beautiful and immersive experience. It is fun as well as thought-provoking. It has moments of intense combat and of great emotional impact. It is visually stunning, even more so on a decent gaming rig. It is by no means flawless, but what does work like the Elizabeth AI, the shooting/vigor mechanics, the Skyline, theWhile I have issues with the pacing and logic of the game, it is still a beautiful and immersive experience. It is fun as well as thought-provoking. It has moments of intense combat and of great emotional impact. It is visually stunning, even more so on a decent gaming rig. It is by no means flawless, but what does work like the Elizabeth AI, the shooting/vigor mechanics, the Skyline, the atmosphere, the minute details such as Dimwit and Duke, et al. is implemented with such precision that I was simply enthralled. Expand
  78. Mar 29, 2013
    6
    Pretty mediocre. The gameplay is generally boring, the enemies are stupid, the "vigors" (read: plasmids) are often interchangeable (3 out of the total 8 can be summarized as "stun") and there is far too few of them, and the skylines are a gimmick. The graphics and the level design are neat-o, but graphics don't make a game. The story failed to grip me, perhaps because it is full of clichesPretty mediocre. The gameplay is generally boring, the enemies are stupid, the "vigors" (read: plasmids) are often interchangeable (3 out of the total 8 can be summarized as "stun") and there is far too few of them, and the skylines are a gimmick. The graphics and the level design are neat-o, but graphics don't make a game. The story failed to grip me, perhaps because it is full of cliches or because I was already bemused by the other lackluster parts of the game. Expand
  79. Mar 28, 2013
    6
    I haven't got through this game too far yet but I just don't understand why people love it so much. To put it bluntly I'm starting to find this is a bit of a grind. Enter an area, kill the faceless dull enemies, grab the loot, complete task, kill some more faceless enemies on the way out, grab the loot, move onto the next area. Repeat until end of game.
    It is also very odd that the
    I haven't got through this game too far yet but I just don't understand why people love it so much. To put it bluntly I'm starting to find this is a bit of a grind. Enter an area, kill the faceless dull enemies, grab the loot, complete task, kill some more faceless enemies on the way out, grab the loot, move onto the next area. Repeat until end of game.
    It is also very odd that the Prophet is trying to stop you escaping with Elizabeth but he only sends half a dozen goons at a time to stop you. "What, those 6 goons didn't kill you? Well, just wait till you get to the next zone where there will be another 6 goons waiting".
    The game really lacks the horror and terror I got from Bioshock 2. The first time you encounter a big sister or big daddy in Bioschock scares the crap out of you. I haven't had the same feeling with Infinite yet.
    Bottom line: I just don't find Infinite fun. Usually when I get a new game I play for hours on end until my back starts spasming. With Infinite I play for maybe 30 minutes at a time, at least until I get to the next checkpoint (why can't I save the game when I want, and why can't I save multiple games? Crazy).
    I hope Infinite gets better the further I get into this game otherwise I may end up not finishing it.
    Expand
  80. May 3, 2013
    3
    This review contains spoilers, click expand to view. Bioshock Infinite is not a game that is what it sets out to be and what many people claim. It is and has been from the beginning trying to being taken seriously. So I took it as seriously as possible and in the end it ended up me being disappointed. The game is nothing more than a normal first person shooter. The game which gives you quite a few vigors and quite a few guns makes you pretty much pick your favorite two since in the end you won't have enough money to have too many. While a lot of the plot tries it's hardest to get a narrative going it doesn't truly stick to one other than its multiverse theory. Which it does not deliver a good and meaningful ending that it has been bragging about since the first trailer which showed quite a lot of promise. It kept to the insanity of the old Shock games while being in this serene seeming place.
    Instead of Elizabeth just throwing you med kits and tearing portals open she would strengthen your vigors which seemed amazing. She would actually be helpful instead of helpful in the way of finding an item on the ground is. The complete lack of changing how she acts throughout the item giving process can complete kill any mood the plot has set up. In one scene where she feels betrayed by Booker she complete refuses to talk to him and only utters comments that are to make him feel worse. Then the next second you're in a battle and she happily says, "Here take this health kit." I literally bursted out laughing.

    They also try throughout the game to make Comstock and his white elistest into these bad men, which can be done there is nothing I will say about that. But then halfway through the game you enter a portal where the Vox Populi are now these horrible people which makes the gesture of the game going, "Well see we're not racist or picking sides." Which is a cop-out. As well as in the section where you're in the museum and Comstock retells these tragic events that were horrid and not truly knowing what happens unless you learned in history what actually happened it makes absolutely no impact nor does it matter because it amounts to nothing other than say, "Oh look he's a bad guy."
    Finally at the end of the game where they want to make such an impactful resolution to end up their game that is to be taken seriously, what they do is end Booker's life and somehow that takes away all of what Comstock did. How could this be true? An adult Booker and only one Booker out of the infinite number of them has decided for it. What about the one we saw just before the ending? What if he decided No Ii don't want to die? Then it wouldn't do anything. It explains nothing and gives an end to this very mediocre game.
    Bioshock Infinite should be taken for what it is. A normal first person shooter type of game that says, "Oh look at the pretty graphics. Look we are going to put a slightly arbitrary plot that we can't fully explain or give meaning to while giving characters with little to no depth. We are clearly one of the best games out there." and somehow it worked. I enjoyed it for a little while before it started sinking in and it made me dislike it. I felt like I was playing a dumbed down version of Bioshock with a wider appeal to the casual first person fanbase.
    Expand
  81. Apr 10, 2013
    6
    Best game ever in an artistic sense. Story/ levels/ events/ textures/ animation/ presentation, everything is perfect. On the other hand, it have the worst gameplay that a first person shooter could have. Shooting totally feels wrong.
  82. May 17, 2013
    4
    What's all the hype about with this game?! I'm a seasoned FPS gamer, and have played all previous Bioshock games. I found this incarnation to be the weakest from the series by far, so much so I've actually stopped playing before even completing it...and doubt I'll ever go back to do so.

    The graphics are ok, certainly not revolutionary or ground breaking. All the shimmering and light
    What's all the hype about with this game?! I'm a seasoned FPS gamer, and have played all previous Bioshock games. I found this incarnation to be the weakest from the series by far, so much so I've actually stopped playing before even completing it...and doubt I'll ever go back to do so.

    The graphics are ok, certainly not revolutionary or ground breaking. All the shimmering and light bloom is just smoke and mirrors to obscure you from the fact that the environments are pretty uninteresting and repetitive, with bad models and textures. Models are shamelessly repeated throughout the levels (you shoot the same guy dead about 1000 times by the game end).

    Gameplay is slow I felt, and ridiculously easy, even on harder settings. Weapons and modding was dull and uninventive, nothing new here. Bad guys came at you in the same form over and over again, with terrible AI leading them to certain death in the same way over and over again. I wasn't captivated by the story, which seemed a bit bizarre and disjointed. The characters weren't intriguing and I felt no attachment to them, even hours in.

    A vastly overrated game, hyped up by an expensive media campaign, but ultimately shallow and generic.
    Expand
  83. Apr 4, 2013
    5
    Well.... We know now that the marketing for this game was a success. 65 bucks for a 2 day game with no multiplayer? No thanks. Zero challenge in this game. Free supplies and unlimited lives built right in. The A.I. Let me take my time to line up my head shots. And the story? Wow. If you don't have an answer for something just use another dimension to fix it all up. I give a 10 to theWell.... We know now that the marketing for this game was a success. 65 bucks for a 2 day game with no multiplayer? No thanks. Zero challenge in this game. Free supplies and unlimited lives built right in. The A.I. Let me take my time to line up my head shots. And the story? Wow. If you don't have an answer for something just use another dimension to fix it all up. I give a 10 to the marketing team that's it. Rent it,beat it, forget it. Expand
  84. Mar 28, 2013
    10
    Bioshock Infinite is Bioshock PERFECTION!! The original Bioshock was my first introduction to FPS. Infinite brings it to 11. Well done! It's going to be difficult to compete with this one.
  85. Apr 2, 2013
    6
    a 10 hour long game? no thank you. Ok ok, the setting is cool, the combat is fun, blablabla. But seriously, what's up with these movies pretending to be game? ya, you are probably looking at me like you don't speak english but a lot of games these days, including Bioshock, resemble more to interactive movies than actual games. However, i give this "game" a 6 on 10 because it has thea 10 hour long game? no thank you. Ok ok, the setting is cool, the combat is fun, blablabla. But seriously, what's up with these movies pretending to be game? ya, you are probably looking at me like you don't speak english but a lot of games these days, including Bioshock, resemble more to interactive movies than actual games. However, i give this "game" a 6 on 10 because it has the particularity to be a good interactive movie, likes the philosophy behind it... even if, again, the gameplay is dumbed down, repetitive, and battlefield 3 like: run, shoot, hide, wait for shield to come back up. Expand
  86. May 25, 2013
    4
    First, the bad: lack of manual save. It's fine to not allow save during combat, or only allow saving in certain areas, but to disallow saving manually entirely, at the whim of checkpoints hoping that your computer doesn't freeze between them, that's just either lazy or poor design. In a game of this production value, that is completely unacceptable. To top it off, you can't play more thanFirst, the bad: lack of manual save. It's fine to not allow save during combat, or only allow saving in certain areas, but to disallow saving manually entirely, at the whim of checkpoints hoping that your computer doesn't freeze between them, that's just either lazy or poor design. In a game of this production value, that is completely unacceptable. To top it off, you can't play more than one game through you can't have multiple parallel saves. What if multiple people want to play the game? Buy multiple copies you say? For one machine? Give me a break.

    For the good, there's mostly everything else: solid and novel combat mechanics with a good pacing and feel to them, well executed aesthetic and environment, not much to complain about. It's just too bad to have that mired by an experience that stops and starts and repeats every time the game freezes because games *do* freeze. All the time apparently with this one.
    Expand
  87. Apr 7, 2013
    6
    Pros: Setting is masterfully crafted and well-detailed. Good main characters. Lots of style and flair. Decent story with a moral backbone that few other games have.

    Cons: Gameplay leaves lots to be desired. Like its predecessor, Bioshock, it still leaves a lot to be desired in comparison to the game these titles are supposed to be the spiritual successor for: System Shock 2. Bioshock
    Pros: Setting is masterfully crafted and well-detailed. Good main characters. Lots of style and flair. Decent story with a moral backbone that few other games have.

    Cons: Gameplay leaves lots to be desired. Like its predecessor, Bioshock, it still leaves a lot to be desired in comparison to the game these titles are supposed to be the spiritual successor for: System Shock 2. Bioshock Infinite is a shooter with extremely light RPG influences, and even as a shooter, it's only an OK one. Playing B:I, I myself looking forward to the dialogue between the main characters--which thankfully there is plenty off--but nearly falling asleep during gameplay segments, looking forward to them being over so I can get to the next scene. Also, the UI looks nice, but it's terrible from a usability perspective, especially on the PC. The gear system, for example, is pitifully designed.

    All in all, it's a well-polished game. I love that it's focused on single player only with no frills. I love the game's themes and design. But the gameplay is so shallow, the AI is weak, and I'm left with little desire to play the game again.
    Expand
  88. Apr 1, 2013
    9
    This review contains spoilers, click expand to view. I almost wanted to give this game an 8, but then I remembered that I had so much fun playing it that I wanted to play it again right away! The thing about this game is that I loved it for the gameplay and characters, but it falls short in a big way for me personally. This was a fun game, but the story is somewhat flawed. Now I'll say right now, and admit right now, that in a game like this there are automatically going to be things that you have to take as is. In a fantasy/sci fi/surreal game or whatever you can call this insane game, you have to accept that there are things that there are no explanation for. Which is fine because there's no reason to spend hours explaining how the skyhooks actually work, and how you can jump from a skyline 50 meters onto the ground and take not a lick of damage. It's pointless, as Shakespeare said, "Brevity is the soul of wit", the game doesn't need to explain little things like this because it detracts from the story. But the problem is that character reactions are often... I would say confusing. >spoilers< First of all when you find Elizabeth and break her out, after she sees that she's been watched, she starts asking "What am I!?" First of all, Elizabeth is probably the best thing about the game, but the dialogue in the first part of the game is actually kind of silly. Why would she ask "what am I?" You find out almost instantly that she spent all of her time trapped in the tower reading books, that's how she knows how to lockpick, read geographical coordinates, and that crap. Yet even with all that reading she doesn't find it weird that she can open doors to other dimensions? Nothing even hinted to her that this wasn't normal? I was actually kind of surprised personally that she didn't catch on. There's a lot to be asked about her in general. Basically we are told songbird took care of her while she was in the tower, but that leads me to wonder why she can even talk or read in the first place. She acts like a refined citizen, even more strangely speaking like she's from the year 2000 (as if that is a humans default speaking tone), no old style accent or cadence like booker. The problem here is twofold; she is a fully grown, well groomed female with exceptional vocal skills yet she acts like she has no idea about things outside the tower. She seems to have a comprehensive knowledge of columbia sometimes, and other times not at all. Examples like not knowing what cotton candy are, or why there are two different bathrooms for racial types seem like pretty weird things. Especially the bathroom thing, racial separation is a pretty big thing in columbia. Beyond the strange behavior of the characters which often raises more questions than anything, the fact is Elizabeth is the most impressive AI character to ever follow you around in a first person shooter. Her facial expressions reflect the mood of the level, when you stand around she'll often go lean on something or look at an object on the ground. She will be shocked when you mutilate someone with the skyhook, on top of all of this she's about as strong as she looks aka not very. It's nice to see a female character in a video game that isn't the typical "feminist opinionated butch chick". Elizabeth is probably the most impressive part of this game besides some of the visuals that have been put together. Lastly the story. The story is a little more jumbled than the first bioshock, it still seems to make sense at first, but the later half of the game starts to get a little bit well, stupid. The closer the game seems to get to the core of all the WHY questions that have been put in your head the less it seems it's going to reveal them. The writing is the typical bioshock style. By which I mean psuedo intellectual philosophical crap. It's all the same as the first bioshock, a lot of stuff that sounds cool, but in the end could mean a million different things to different people, and ultimately fails to deliver a message that results in a conclusion. By the end of the game you wonder why you should even do anything because the longer the game goes on the more Elizabeth seems to know but can't explain to you. Eventually I felt like I was just following her around hoping for the best. In the end that's really how the game ends. With you following Elizabeth around, hoping for an answer to why and how any of what happened happened. But it doesn't quite get there. Even with all of that crap in the story though, the ending is definitely not bad and the story is definitely not boring. Albeit silly and often cryptically pointless. In conclusion great game, ambiguous but interesting story, and fantastic character personality. Expand
  89. Feb 15, 2014
    2
    This review contains spoilers, click expand to view. I've played all of the BioShock series leading up to this and I don't know what this is. It seems that some BioShock elements were used to develop a limited, hokey shooter with silly elements added to it that have nothing to do with BioShock 1 and 2.

    Furthermore, the context of the story is unnecessary and unappreciated (racism...really?). It actually sheds some negative connotations on our founding fathers and the history of the United States albeit in some "attempted" humorous fashion.

    To sum it all up; if you're looking for a continuation of the epic BioShock 1 and 2 series, this isn't it. It's a rip-off from the coattails of the former two. Much like a horrible "part 3" of an otherwise fantastic movie series that wasn't written or directed by the team of the first two. The only reason I'm playing through this is because I bought it...thankfully on sale.
    Expand
  90. Mar 27, 2013
    10
    Absolutely fantastic game. Right at the top with the great games of our generation Dishonored and Skyrim. I'm playing on a high end PC so I will not bang on about the graphics as of course they are amazing but of course they would be when they utilise every pounds worth. Great story, simple but effective controls, personable characters, great scenery, great soundtrack...nuff said. MissAbsolutely fantastic game. Right at the top with the great games of our generation Dishonored and Skyrim. I'm playing on a high end PC so I will not bang on about the graphics as of course they are amazing but of course they would be when they utilise every pounds worth. Great story, simple but effective controls, personable characters, great scenery, great soundtrack...nuff said. Miss this miss out bigstyle. Expand
  91. Apr 1, 2013
    9
    What can I say about this game that hasn't already been said? Amazing game. The story is original, complex, well told, and rarely dull. The gameplay is fun and addictive. The two central characters are very well fleshed out. I am pleased to say that, in Bioshock Infinite, Elizabeth is useful and you really start to care for her. I was worried about having to play with an NPC for 80% of theWhat can I say about this game that hasn't already been said? Amazing game. The story is original, complex, well told, and rarely dull. The gameplay is fun and addictive. The two central characters are very well fleshed out. I am pleased to say that, in Bioshock Infinite, Elizabeth is useful and you really start to care for her. I was worried about having to play with an NPC for 80% of the game, but looking back I really think Elizabeth only enriched the gaming experience. I only have one, tiny nit-pick about the game: the two weapon limit. The limit is more realistic and makes the game more challenging, BUT I found that at times I was using the same weapons over and over. Still, this is a minor complaint because the moment you finish Infinite, you will want to start a new game and use different weapons, different tactics, etc. Expand
  92. Apr 6, 2013
    10
    I loved this game so much, from start to end. I started to play this when it first came out at midnight, and was so immersed, the sun was up and I didn't even notice. There are minor flaws, but I was expecting those because the game is still fairly new. It was very good and polished for the most part. This game nails it on the head in about every subject. I am not trying to fanboy here,I loved this game so much, from start to end. I started to play this when it first came out at midnight, and was so immersed, the sun was up and I didn't even notice. There are minor flaws, but I was expecting those because the game is still fairly new. It was very good and polished for the most part. This game nails it on the head in about every subject. I am not trying to fanboy here, but finish the game, and you will see what I mean. I don't really consider the BioShock games shooters, so people who like games such as CoD, Battlefield, etc. for the most part will not enjoy this game as much. I was getting the same feelings after I played this as I was when I finished Half-Life 2, and that is really saying something. Expand
  93. Mar 27, 2013
    10
    The game is so great! I dont know how many times i stopped just to stand there and watch doing nothing. It is also the first game i took screenshots to keep as my desktopbackground because its so beatiful. I also love how fluid and dynamic the game is, you never have the feeling that the story is slowing down or it is getting boring. 20 out of 10 points. Best game 2013!!!
  94. May 17, 2013
    2
    This review contains spoilers, click expand to view. The first thing thatt came into mind was a deep dissapointment when i saw users criticizing the gale and calling it overhyped, i bought the game with expectations that it wont be able to touch the original bioshock. I am here to say i couldnt have been more wrong. When first entering columbia, i was in complete awe. The city felt like heavan on earth and for the first time playing a video game, i truly believed that this was the most remarkable city i have ever seen. That doesnt come to say it has an amazing cast of characters. Our broken protagonist Booker plays at first your typical antihero, but evolves to become a character i geniounly care about due to his relationship with elizabeth. Oh elizabeth, words cannot describe her. She truly is the heart of the game. The changes she goes through in the game is both spectacular and heart wrenching. Seeing her evolve from the innocent girl who was locked away in a tower for 20 years and a desire to explore the world and go to Paris to a broken girl who had to commit violent acts to escape the horrors of Columbia. Booker also sympathizes with these emotions as he troes to deperately help Elizabeth escape. The story is excellent and well paced. The gameplay is engaging thpugh at times feels limited, but that doesnt detract from the game. This game is at par or even better than the original bioshock. Truly remarkeable work andI hope that the game comes out with dlcs soon. Expand
  95. Apr 5, 2013
    10
    One of the best game I have ever played and if you can play it on PC, you should do it. Great story, combat and aesthetics. Most definitely recommended.
  96. Apr 6, 2013
    9
    This game is one of the best I have played in the last 5 years, but it is not everyone is going to see why it is such a big deal, as the makers have tried to maintain a balance between shooter and interactive story, but have ended up doing a slight disservice to both.
    --
    I have had friends report they found the game to be enjoyable, but they were confused by many aspects of the story.
    This game is one of the best I have played in the last 5 years, but it is not everyone is going to see why it is such a big deal, as the makers have tried to maintain a balance between shooter and interactive story, but have ended up doing a slight disservice to both.
    --
    I have had friends report they found the game to be enjoyable, but they were confused by many aspects of the story. When I dug in to why, it is because they completely missed key elements of the story because the game makes it far to easy to just skip the story and move on with the combat.
    --
    If you are someone who loves a good story, and you are willing to make the effort to let the story unwrap around you, paying attention to the amazing level of detail in the environment, then this is going to be one of the best games you have ever played.
    --
    If story isn't your thing, or you don't like digging for details, or you just want to shoot stuff... you will probably still get enjoyment out of this game, but you will be left wondering what the hype is about.
    --
    Despite being technically "dated", the graphics in this game where some of the best I have ever seen. By embracing the limitations of their engine, and focusing on solid art direction, 2K/Irrational games have created an environment that was far more compelling to me than any of the super engines like Battle Field 3.
    Expand
  97. Apr 6, 2013
    10
    I played and loved (Still love) Bioshock 1 and 2.
    They were really awsome and I hope there will be more games telling more stuff about rapture...
    Bioshock Infinite was a new experience. Everything was new and the game was not just like bioshock 1 and 2. I mean the feeling was totally new, the graphics so fantastic (I like it when games are games and not like the reality), all the
    I played and loved (Still love) Bioshock 1 and 2.
    They were really awsome and I hope there will be more games telling more stuff about rapture...

    Bioshock Infinite was a new experience. Everything was new and the game was not just like bioshock 1 and 2. I mean the feeling was totally new, the graphics so fantastic (I like it when games are games and not like the reality), all the dialogues funny and constructive and still it was bioshock. If you had the same feeling like me with bioshock 1: seeing this beautiful city called rapture and stuff, then you will experience the same feeling right here.

    And i must say: While playing i always thought "What is this? What is happening? I don't get it!" because the game story is focused on the end where you will suddenly understand everything. I for myself started thinking about the end. I started to think about the consequences the result of the game would have. This end will even let you think about the story of bioshock 1 and 2.

    For me, this game is a totally must have. But if you only want "real" graphics, which copy the reality, and no story, then play Call of Duty and stuff like this.

    (I am german, my english isn't perfect but you understand what i mean, that's for sure)
    MfG
    Wilcon
    Expand
  98. May 14, 2013
    7
    Bioshock infinity is an above average game. It does may things well but not great, many of the games faults are outweighed by it charm, and tenacity as FPS go. I cannot in good conscience recommend it over the original Bioshock.
    Although graphically dated. The original used story, atmosphere and sound to a high and mature degree. That being said Bioshock infinity is a really good game,
    Bioshock infinity is an above average game. It does may things well but not great, many of the games faults are outweighed by it charm, and tenacity as FPS go. I cannot in good conscience recommend it over the original Bioshock.
    Although graphically dated. The original used story, atmosphere and sound to a high and mature degree. That being said Bioshock infinity is a really good game, but if this game didn't use the bioshock legacy and name with it. The game itself would have been better for it. Good game and solid fun.
    Expand
  99. Jan 20, 2014
    7
    So this was my first bioshock and i gotta say
    I was pretty good but not unreal i gound it s littke repetitive
    Not many weapons and very short campain
    Story was good and look was good id give it
    7 out of 10
  100. Dec 9, 2015
    4
    Pros
    Nice atmosphere.
    Good gore.

    Cons
    Nonsensical plot full of holes.
    Ridiculous characters
    Devolution of combat from the previous games.

    A game slightly below average , I don't hate I don't love it , tomorrow I'll forget about it.
Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]