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8.6

Generally favorable reviews- based on 9926 Ratings

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  1. Jul 13, 2013
    10
    Yes, sometimes you know a game will be good before you even play it. But you still have no idea just how good this game is. This game will touch you...
  2. Mar 31, 2013
    10
    This game is a worthy successor to the fantastic original Bioshock. Not only does it have one of the best stories ever told in one of gaming's most incredible settings, it has some of the most original and fun gameplay as well. This is the greatest game to come out in the last few years and the greatest first person shooter since the original Bioshock. A must-play game.
  3. Nov 9, 2013
    9
    I do agree with Bioshock: Infinite being somewhat overrated, but that doesn't stop me from loving this game.

    After about a year, I am ready for my review on here. I will try to keep it shorter, for everybody's sake! Bioshock takes place in an insanely beautiful place. Columbia, the city in the clouds! As a PC gamer, the numerous visual options blew me away, and I had fun fiddling
    I do agree with Bioshock: Infinite being somewhat overrated, but that doesn't stop me from loving this game.

    After about a year, I am ready for my review on here. I will try to keep it shorter, for everybody's sake!

    Bioshock takes place in an insanely beautiful place. Columbia, the city in the clouds! As a PC gamer, the numerous visual options blew me away, and I had fun fiddling with them. When applied, the game's setting, powered by DirectX11/Uneal Engine, is ludicrously hypnotic in its beauty. I will often find myself walking around just to marvel at the detail and explore. Because, you do have free reign to explore plenty of times! With hidden items, secret areas, and meaningful collectables waiting to reward you for exploring. The story definitely takes you on a ride, with great gunplay, powers, and upgrades to help you along this game, which is awesomely similiar to a RPG without going too far into RPG territory. I admit, the game can be a bit annoying at times, especially the Handyman enemies, and some of them can soak up bullets like no tomorrow! The places where you fight said enemies tend to be a bit linear at times, but I always felt that because a game is linear doesn't mean it's bad. Bioshock: Infinite does manage to have side quests or hidden goodies to make exploration of these somewhat linear areas meaningful! I'll take that over something like Battlefield 3's campaign, which was linear but didn't have meaningful exploration!

    Bioshock: Infinite is amazing, but it isn't perfect. It's truly above average, at least to me, and this is one epic story you will not want to miss!
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  4. Nov 17, 2013
    10
    BioShock Infinite is amazing, just utterly amazing. The first sky hook execution put a smile on my face from ear to ear after which I never stopped smiling through the entire game. With the sky hook comes the sky rail which turns you into a living roller coaster from which you can attack enemies on the move. It provides an amazing combination of fast-paced action along with the rush ofBioShock Infinite is amazing, just utterly amazing. The first sky hook execution put a smile on my face from ear to ear after which I never stopped smiling through the entire game. With the sky hook comes the sky rail which turns you into a living roller coaster from which you can attack enemies on the move. It provides an amazing combination of fast-paced action along with the rush of riding a roller coaster.

    The story is incredible although it really has nothing to do with the original Rapture storyline so it doesn't necessarily fit the BioShock series. Although because it is such a great game which sticks to the original BioShock style game play, it is nice to know that the BioShock series was not tarnished. One can honestly say the BioShock trilogy is one of the best of all time.

    Future games need to take notes on how to implement a sidekick. Any girl that gives me money is ok in my book and Elizabeth is a sweetheart to boot. She never gets in the way. She's never commanding or condescending. And she even helps you out by pointing out items like lock picks and voxophones. I actually developed a sense of trust in her. She was not only useful, but made me feel welcome in the process.

    Easily the best game I've played this year.
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  5. Jan 30, 2020
    9
    Very much worth a play through for the story alone. I didn't really dig the gameplay that much, but I kept playing just to see where the story went. If you like bioshock gameplay with the pre-Doom restriction to only 2 guns at a time, you'll like the gameplay well enough.
  6. Mar 30, 2013
    10
    Felt like I was playing an Disney Pixar movie at times. Plot is mind bending but seems legit. It was a huge improvement over first two Bioshocks. The world is fun and colorful as opposed to claustrophobic and dark.
  7. Apr 17, 2013
    9
    Even if you stripped away the story, characters, art direction, voice acting, and music this would still be a good game. But with all those elements, this game is amazing. The art direction and detail in certain areas of the game is jaw dropping. There is much imagination at work in this game, both with gameplay and story. To say more about how good the story and characters are wouldEven if you stripped away the story, characters, art direction, voice acting, and music this would still be a good game. But with all those elements, this game is amazing. The art direction and detail in certain areas of the game is jaw dropping. There is much imagination at work in this game, both with gameplay and story. To say more about how good the story and characters are would venture into spoiler territory. This is a worthy sequel to the original Bioshock. Not only worthy, but better. Expand
  8. Mar 30, 2013
    10
    BioShock Infinite is a gaming treasure that I implore anyone to check out. Excellent storytelling matched with a unique feeling of belonging. The period of alternate 1920 also adds a unique spin on modern American politics.
  9. Apr 2, 2013
    8
    Bioshock Infinite is a great game, but certainly not a perfect one. The ambiance and the plot are good enough to keep you playing even when combat is getting repetitive and sometimes annoying. Because yes, the lack of variety and originality in the new plasmids (oups, tonics) and the dull guns (a sh*tload of boring shotguns for 4 or 5 interesting weapons) are making the gunfights a bitBioshock Infinite is a great game, but certainly not a perfect one. The ambiance and the plot are good enough to keep you playing even when combat is getting repetitive and sometimes annoying. Because yes, the lack of variety and originality in the new plasmids (oups, tonics) and the dull guns (a sh*tload of boring shotguns for 4 or 5 interesting weapons) are making the gunfights a bit weak, even if it's way more dynamic than in the first bioshock games. But don't get me wrong, this game is great, you get to discover the incredible universe of Columbia with pleasure and Elizabeth is a great addition to the game, her presence isn't annoying at all. The only real problem with this game is the fact that you pay sixty bucks for about 14-16 hours of gameplay. You should wait for the Steam summer deals, but it's definitely a buy, don't pirate it! Expand
  10. Mar 29, 2013
    10
    Have not seen better game since original Bioshock of new era. This is a masterpiece no matter what anyone personal feeling of setup is. Game works as a game it keep you with the game world as game should, mechanics works pretty well, although, as an shooter it's a bit choppy time to time, but since you just wanna see more of it it doesn't even bother. The engine sense I think graphicsHave not seen better game since original Bioshock of new era. This is a masterpiece no matter what anyone personal feeling of setup is. Game works as a game it keep you with the game world as game should, mechanics works pretty well, although, as an shooter it's a bit choppy time to time, but since you just wanna see more of it it doesn't even bother. The engine sense I think graphics looks great they could of done better job at optimizing it as running pretty heavy setups and yet can't get ultra or even very high to work in playable fps tells me something could of been done better. I'll rate this 10 any day over stuff I have seen in past 2 years in gaming. Hell, having hard time to even compare this at old school shooters which were good as this one, but this sure will be one of golden pieces in gaming history remembered for whole year 2013. Expand
  11. Jun 14, 2013
    7
    Pros: Beautiful graphics. Skylines were fun. Vigors were fun to use. Story was good, and Elizabeth was a great character.
    Cons: Repetitive and formulaic gameplay. The world isn't really "living and breathing" outside of the first part of the game. The Boss Fight. The game is ridiculously easy. Did I mention the Boss Fight?
  12. Apr 1, 2013
    7
    When I read all those positive reviews I kinda wonder whether I played the same game. Handling guns feels better than in first two Bioshck games, since they are powerful, accurate and (thank god) you can actually turn off the mouse acceleration in the settings. Combat overall is more streamlined (=simplified) experience, but feels right nontheless. Elizabeth is one of the greatest npcWhen I read all those positive reviews I kinda wonder whether I played the same game. Handling guns feels better than in first two Bioshck games, since they are powerful, accurate and (thank god) you can actually turn off the mouse acceleration in the settings. Combat overall is more streamlined (=simplified) experience, but feels right nontheless. Elizabeth is one of the greatest npc companions to be seen in fps game.
    On the other hand, overal graphical detail is a joke and although from artistical perspective can be sometimes beautiful, Columbia simply wasn't my thing. Main problem I have with the game (besides the absolutely ridiculous hype it somehow managed to create) is how the story fits into the game. It doesn't. Almost all of it (the important parts anyways) is stuffed to the last few chapters and how much sense it will make depends solely on how many hints you manage to find on your way there. That is simply not how storytelling is supposed to work, not to meniton the comlete lack of choice have in it. Were the gameplay and story in some sort of balance, resulting game would be about the third of its size at best. The storytelling is just terrible and it makes the story look way more complex than it really is and that's probably what generates all the hype. The story itself is pretty intereting and somewhat complex and would've made for a great movie, but the way it is told here is just sad and it hardly supports any actual gameplay.
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  13. Apr 30, 2013
    7
    Bioshock Infinite is a fine example of quality game-making. The mechanics are smooth, the story is (mostly) well told, the world is immersive and the sound design is some of the best in the industry. However, I have a number of problems with the game as a whole.
    First and foremost, the game is almost fatally repetitive. It is a strange thing because games are, by their very nature, a
    Bioshock Infinite is a fine example of quality game-making. The mechanics are smooth, the story is (mostly) well told, the world is immersive and the sound design is some of the best in the industry. However, I have a number of problems with the game as a whole.
    First and foremost, the game is almost fatally repetitive. It is a strange thing because games are, by their very nature, a repetitious art-form, but Infinite has this weird quality about it where you can't help but feel like you're just being pulled along from one firefight to the other. The original Bioshock had a very palpable sense of tension and survival to it. The player got a real sense that the inhabitants of Rapture were universally hostile and bent on killing anything that was foreign to their territory. In Bioshock Infinite, enemies just sort of show up out of nowhere in little waves and start shooting you, over, and over, and over, and over again.
    Bioshock Infinite is also ridiculously easy. I played through the game on Normal and only ran into one instance where I died more than once, and this instance was the final boss-fight. Bioshock had a much stronger emphasis on the importance of looting and resource management. I remember constantly having to juggle between weapons in that game because at any given moment half of them would be out of ammo and I would have to make due with what I currently had. Money was also much more scarce. Conversely, I was practically tripping over money and resources in Infinite. I believe I beat the game with over $6,000 in my wallet and therefore I never even came close to running out of ammo or health. I know that there is the infamous 1999 mode, but Normal difficulty should still pose more of a challenge than that.
    Another issue I have is with the vigors, in that they seem totally arbitrary within the world of Columbia. Now, a friend pointed out to me that they seem to be more of a new thing to Columbia and that is why only a select few (the crow and fire men) have them, but it's still strange to play a bioshock game where vigors, for all intents and purposes, add NOTHING to the plot whatsoever. Plasmids and Adam were essential to the plot of Bioshock and now here are vigors, which are the exact same thing only this time they don't have a reason for being in the world aside from "well, it's a Bioshock game." Another strange thing about the vigors is that I was constantly forgetting to even use them. This isn't to say that they're totally ineffective, but the plasmids in Bioshock were ESSENTIAL to one's survival, whereas here I found that I was getting along just fine most of the time with just capping enemies off with my carbine, at which point I would realize I was incredibly bored and then I would remember "Oh yeah, I can set people on fire."
    Lastly, if you ever take the time to stop and look at anything in Bioshock Infinite closely, you will see that it all looks hideous. Bioshock Infinite is plagued by muddy, low-res textures that the gorgeous lighting effects strain to make up for but never quite do. I have a hard time believing that the game is "too big" for better textures because Far Cry 3 looks generally marvelous and that game has a hell of a lot more to render at any given time than Infinite could ever dream of.
    After all of this, the game is still worth playing and it's actually quite brilliant in small doses. I have issues with the story as well, but I don't want to write a spoiler-y review. Just know that if you take a good, honest look at Bioshock Infinite, you probably won't find the revolutionary, generation-defining masterpiece that everyone is heralding it as. We already got that game and it was just called "Bioshock."
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  14. Aug 26, 2013
    8
    Very good game but the lack of fun is what keeps it from being a classic. I don’t think I can really complain about anything but the inventory system and searching ever dead body (I HATE THAT) but I just felt like much of the game was boring combat to get to the next story point. I think this would have made a much better movie than a game.
  15. Apr 16, 2013
    7
    Story Great. Graphics Amazing. Gameplay Below average. Annoying Quirks Many.

    So yes this is over-hyped. A 95 on metacritic say what? It deserves an 85 tops. The story is really good and the cut scenes are riveting. The voice acting is also excellent. But the overall action is not good enough, especially in 2013. I played through on the Hard setting piece of cake except for the
    Story Great. Graphics Amazing. Gameplay Below average. Annoying Quirks Many.

    So yes this is over-hyped. A 95 on metacritic say what? It deserves an 85 tops. The story is really good and the cut scenes are riveting. The voice acting is also excellent. But the overall action is not good enough, especially in 2013. I played through on the Hard setting piece of cake except for the Boss scenes which were impossible. On the Medium setting the enemies were a joke. Scrounging around for ammo and health is a PITA. Searching every corpse and desk...yawn. There just isn't much in the PC FPS category right now. Save your money. Me, I'm waiting for the HL2 final episode.
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  16. Mar 14, 2017
    7
    Bioshock Infinite is a mixed bag. It tells a story well (even though the end doesn't really make sense) and it has strong and well unified creative direction. Its themes of prejudice, class struggles, religious cultism and philosophical paradoxes are presented in a powerful and compelling way, without contradictions and with respect for the audience's intelligence. However, as I played IBioshock Infinite is a mixed bag. It tells a story well (even though the end doesn't really make sense) and it has strong and well unified creative direction. Its themes of prejudice, class struggles, religious cultism and philosophical paradoxes are presented in a powerful and compelling way, without contradictions and with respect for the audience's intelligence. However, as I played I found myself wishing for the game to be more like an RPG, and exploring diverging paths and C&C instead of a railroaded story. I also wished the game play were less of a gamey and saccharine shooter and more subtle and realistic. There is something off key about dropping and reacquiring the same set of half dozen weapons and then firing them at the same mechanized clowns I had to repeatedly gun down. The action in this game almost reminded me of being in a pin ball machine. It's glitzy, shallow and just a bit nauseating. While I like the game for the current price, I don't think I'll replay it. Expand
  17. Apr 2, 2013
    10
    i'm fan of Bioshock (2007) and was really excited about infinite.Now when iv played it i think its one of the best games of all time whit original bioshock and i feel sad for people who can't understand it greatness cuz when they will see or experience something that good (movie, music, painting, book, video game) they will miss some good feeling.
  18. Apr 16, 2013
    9
    I'd put this game in the 90th percentile for storytelling, but the 99th percentile for world building/artistic design. Seriously, I'd be happy to sink a few hours into just wandering about and enjoying the design and music without any other stuff to do. The gameplay is... fine, with moments of fantastic fun courtesy of the sky-lines.
  19. Apr 2, 2013
    10
    BioShock Infinite is one of those rare games that comes along with a story worth telling. More than that. This story is one that deserves telling, and the only way it can do that is for you to play it. No friend's retelling, or Wikipedia synopsis can ever come close to the experience the floating city of Columbia brings, and no YouTube video of the ending scenes can convey the emotionBioShock Infinite is one of those rare games that comes along with a story worth telling. More than that. This story is one that deserves telling, and the only way it can do that is for you to play it. No friend's retelling, or Wikipedia synopsis can ever come close to the experience the floating city of Columbia brings, and no YouTube video of the ending scenes can convey the emotion behind this brilliantly designed game. So please, would you kindly pick up this unforgettable piece of video game history? Expand
  20. Apr 24, 2014
    6
    The good, the game has probably the best atmosphere I've ever experienced in a game. Certain parts of the game just ooze ambiance and you can tell that the people at Irrational gave total thought into every single set piece that was placed. The game has probably the best environment I've ever seen in a game and its' pretty much the sole reason the game gets a 6. The atmosphere is topThe good, the game has probably the best atmosphere I've ever experienced in a game. Certain parts of the game just ooze ambiance and you can tell that the people at Irrational gave total thought into every single set piece that was placed. The game has probably the best environment I've ever seen in a game and its' pretty much the sole reason the game gets a 6. The atmosphere is top notch and you literally can't help but not be awed by the sight of Columbia. The bad, well it has this great atmosphere in a floating city but for most of the game you're exploring confined spaces. In all 8 hours I played in only a ten second span, did I feel like I was in a floating city. This was when the PC had to traverse a ledge to get to another point in the area. Another problem, the game uses checkpoints to save your game. The game prizes itself on exploration to flesh out the world through audio and visual diaries, such as Bioshock 1 and 2 yet at times I noted myself having thirty minutes between saves due to me exploring. I found myself rushing exploring just because I had to go to work or school. Another problem, there's not much variation in enemies or is there much of a challenge. The most challenging enemy called a, "Handyman," is only encountered around six or seven times and its' the only time you'll ever encounter a challenge. The gameplay is distinctly average, which is a shame. The game shares problem with third person shooters, in that it they telegraph where fighting will occur. The vigors also feel like direct rip offs from Bioshock 1 & 2 yet are harder to aim. The games story is decent, but the foreshadowing is literally jammed down your throat. and not only that but its' confusing as hell towards the end and makes no sense. I paid $7.50 for the game and it took ~8 hours. Overall the game's decent but don't expect the second coming of first person shooters. Expand
  21. Jul 12, 2013
    7
    Bioshock Infinite is a good single player shooter that's worth one playthrough. After that, well... you're going to have to like it a LOT to go through it again. The main draws are the story and setting which are respectively interesting and gorgeous, though the former is rather heavy-handed with its handling of racism. Gameplay wise Infinite is similar to previous Bioshocks and otherBioshock Infinite is a good single player shooter that's worth one playthrough. After that, well... you're going to have to like it a LOT to go through it again. The main draws are the story and setting which are respectively interesting and gorgeous, though the former is rather heavy-handed with its handling of racism. Gameplay wise Infinite is similar to previous Bioshocks and other FPS, but never manages to be more than average. The combat isn't particularly difficult even with 1999 mode engaged, and the vigors and weapons are rather boring. One thing I found myself really missing was the visual representation of weapon upgrades. I bought Infinite on sale for $30, which is probably the high end of what I'd consider to be a good price wait for it to go to $20 before you consider buying. Expand
  22. Aug 4, 2013
    8
    Bioshock Infinite is a well put together game. Story is incredible, characters drawn in that engagingly weird way of the Bioshock games, and the environments leave lots of room for exploration and fun. The only down side (and even this only warrents a few points off) is that the game controls sort of like Right mouse is Vigor, left mouse is fire. Can't tell you how many times IBioshock Infinite is a well put together game. Story is incredible, characters drawn in that engagingly weird way of the Bioshock games, and the environments leave lots of room for exploration and fun. The only down side (and even this only warrents a few points off) is that the game controls sort of like Right mouse is Vigor, left mouse is fire. Can't tell you how many times I accidentally used a vigor by either trying to zoom or just a missclick. Even after re-binding some controls, the interface feels rather un-natural and clunky. Even that aside though, It's still one of the more fun games I've played in a while. Expand
  23. Apr 3, 2013
    10
    An amazing feat in story-telling. Bioshock Infinite will give you a mind blowing experience if you really give attention on it's story. I wanna give this game a 9.5, because the gameplay is a bit lackluster if you compare it to the story. The control is a bit weird for an FPS game, so a little bit of adaptation is required for playing. I died so many times because there's no radar here.
  24. Apr 2, 2013
    8
    Just finished the game and liked it very much. Although I didn't like it as much as the previous entries in the series. Where BI really hits the mark is the world and lore created. The atmosphere is almost perfect. The city is awesome, done with attention to the smallest details. It's so good it really should have been an RPG. Of course when I preordered it I knew it's an FPS game, butJust finished the game and liked it very much. Although I didn't like it as much as the previous entries in the series. Where BI really hits the mark is the world and lore created. The atmosphere is almost perfect. The city is awesome, done with attention to the smallest details. It's so good it really should have been an RPG. Of course when I preordered it I knew it's an FPS game, but when you do such grand setting it's almost a waste to do "just" a shooter out of it. It would have been great if more interaction was allowed with the actors and I wouldn't had the feeling of walking amongst puppets. Despite the stuff I just mentioned, Columbia is a living city, with very nice design. The story was also good, but the writers aimed for too much and at the end I was more confused, than satisfied. The morality of the whole act is pretty shallow, after such hype I was expecting more. It's definitely for an adult audience, but stays at a level of infancy from a certain point of view. I felt, that it could have been developed much further, however it's nice to see, that some developers at least try to deal with these questions.
    Now some words about the gameplay. While it isn't as great as the previous Bioshock games, it's still good. Again, the design imo couldn't reach the high level which it was aiming for. I felt a sense of "streamlining" effort to make the game comfortable for newcomers and casual gamers, which definitely hurt the experience. I missed the minigames, the hacking and the need for bringing truly strategic decisions when upgrading my stats and weapons. I could pass all the obstacles without too much effort or the need to develop strategies to beat the enemies. Near the end some creatures forced me to think through which gun is the most useful in the situation, but that's it. Elizabeth powers are make you much stronger, than you need to be. And if it seems that you will be beat down in a few moments she is always there with ammo or a medical bag. This gave me the feeling, that I can play as stupidly as I want and there won't be any consequences.
    Summary: Despite the criticism above, Bioshock Infinite is still a great game, recommended.
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  25. Mar 29, 2013
    7
    Yeah, umm... what on earth is going on with everybody? This game is OK, but nowhere near a masterpiece or without its flaws. To sum it up, you travel from point A to point B while viewing amazing scenery, shooting the occasional bad guys with mediocre gunplay, and waste time looting those GODDAMN STUPID BOXES/CANS/BINS/WHATNOT FULL OF WORTHLESS What a way to slowdown the actualYeah, umm... what on earth is going on with everybody? This game is OK, but nowhere near a masterpiece or without its flaws. To sum it up, you travel from point A to point B while viewing amazing scenery, shooting the occasional bad guys with mediocre gunplay, and waste time looting those GODDAMN STUPID BOXES/CANS/BINS/WHATNOT FULL OF WORTHLESS What a way to slowdown the actual progress... Now I'm all for exploration and slow&high tension gameplay, but it's really distracting when you have to stop every few feet to open another garbage can, and find the same reward of a few coins and an apple. If you're an obsessive collector like me and/or would like to get the money required for the vast amount of upgrades the game offers, of course you have to search every nook and cranny and coincidentally impair the enjoyment. A stupid, stupid design decision from the creators... I don't like it one bit. However, all this said, the game does have its highlights. Apart from having an interesting story and world, so far I've come across to one of the best chase scenes in gaming history (that I can recall anyway). The music and SFX are topnotch, overall and particularly in this scene. Expand
  26. Mar 29, 2013
    10
    This game is amazing! The best Bioshok so far and the best FPS shooter of the year. The art style is awesome. Anna Maleva (Elizabeth) is so beutiful that I cant stop watching her in front of me. Its been awhile since my last enhoyment of the game's world. This game MUST be played on PC with graphics on MAX, otherwise it wont be that enjoyable. As for the plot.. maaan, most of scie-fieThis game is amazing! The best Bioshok so far and the best FPS shooter of the year. The art style is awesome. Anna Maleva (Elizabeth) is so beutiful that I cant stop watching her in front of me. Its been awhile since my last enhoyment of the game's world. This game MUST be played on PC with graphics on MAX, otherwise it wont be that enjoyable. As for the plot.. maaan, most of scie-fie movies lose to Bioshock in many fields. a MUST PLAY GAME OF THE YEAR! Expand
  27. Jul 13, 2013
    7
    While benefitting from a gorgeous aesthetic design, a top-notch opening and some great voice acting, Bioshock Infinite is a deeply flawed entry in the 'Shock' series, and possibly the weakest thus far. Carrying over the basic gameplay from Bioshock, Infinite suffers from a shallow combat system that is both overlong and out-of-sync with the story & characters. Whereas both System Shock 2While benefitting from a gorgeous aesthetic design, a top-notch opening and some great voice acting, Bioshock Infinite is a deeply flawed entry in the 'Shock' series, and possibly the weakest thus far. Carrying over the basic gameplay from Bioshock, Infinite suffers from a shallow combat system that is both overlong and out-of-sync with the story & characters. Whereas both System Shock 2 and Bioshock were set in dystopian, ruined cities, Infinite is set on the still-functioning city of Columbia; this makes the scavenging mechanic seem oddly contrary to how the city is painted during the opening, as do the "vigors" that take the place of Psy powers and plasmids but add nothing meaningful to the world or the people inhabiting it. The story itself is fairly well-presented and has an exceptional opening and a satisfying conclusion (a first for a shock game) but loses momentum and becomes a slog in the middle. Overall, Bioshock Infinite is a decent game with a good story that could've been vastly improved if it were a new IP rather than trying to be another shock game. [7.4] Expand
  28. Mar 31, 2013
    10
    Fantastic game; great story, very rich and developed world, good gameplay with significant improvements from Bioshock 1 and 2, and a mind blowing ending. In short nothing less than what I expected from a Bioshock game!
  29. Xon
    Jul 19, 2013
    9
    Bioshock Infinite manages to carefully juggle amazing action, immersive atmosphere and great story-telling.

    The gameplay is fluid during intense battles presented with beautiful and crisp graphics. Great care was taken to construct a riveting story that surprisingly dovetails with the first two installments.

    It is definitely a game worth your time and thoroughly enjoyable.
  30. Apr 8, 2013
    10
    This game combines innovative shooter technology and familiar Bioshock game play into a fantastic triple A story that was worth every dollar. Your life is one of regret until you give it a play through.
Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]