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8.6

Generally favorable reviews- based on 9926 Ratings

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  1. Nov 25, 2013
    7
    Good game, but the story is over-praised its actually quite baggy, convoluted and a little predictable, and the gameplay can get very repetitive and linear at times. Again, its a good game, but perhaps the most overrated game since metal gear solid 2.
  2. Vex
    Nov 22, 2013
    7
    I'm feeling somewhat disappointed with this game. It's been hyped up so much that I was expecting something more captivating and unforgettable, and yet I was left with a somewhat mediocre shooter. Don't get me wrong, the story is good (though it starts falling apart a bit in the second half of the game) but the gameplay is extremely linear and there is very little freedom as to what youI'm feeling somewhat disappointed with this game. It's been hyped up so much that I was expecting something more captivating and unforgettable, and yet I was left with a somewhat mediocre shooter. Don't get me wrong, the story is good (though it starts falling apart a bit in the second half of the game) but the gameplay is extremely linear and there is very little freedom as to what you can do off the beaten path. Also, the first few levels when you initially arrive to Columbia are absolutely amazing, stunningly beautiful and crafted with great skill and precision. Unfortunately this aspect also takes a turn for the worse in the second half and the world starts looking and feeling somewhat mediocre and cheap.

    This is an alright game but definitely not worth $60. Pick it up on a sale instead.
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  3. Nov 21, 2013
    6
    As soon as the teaser came out i was giddy and quite frankly embarrassed at how excited i was with the original teaser yet still i was curious as to how they were going to beat the first two games... Being a huge fan of the original 2 games (my favourite being 1) i was so hyped for this. I was disappointed. i couldn't wait for the amazing blend of survival horror that the first two broughtAs soon as the teaser came out i was giddy and quite frankly embarrassed at how excited i was with the original teaser yet still i was curious as to how they were going to beat the first two games... Being a huge fan of the original 2 games (my favourite being 1) i was so hyped for this. I was disappointed. i couldn't wait for the amazing blend of survival horror that the first two brought changing the whole FPS industry in the process and i was keen to see the similar style of gameplay brought to honestly what is one of the most beautiful in game worlds their is... ever. and again i was disappointed. the gameplay is amazing... if your an avid fan of strange tower defence FPS hybrids; however, if you are like me (a complete survival horror nerd) then don't buy this game for the gameplay! it has many irritatingly difficult waves of endless enemies, which you only need your shotgun and sniper for.... speaking of which they are extremely OP there is no need to use any other gun in the game... NOT A SPOILER The ending will mess with your head so much you will implode, and also kinda be like... "that's it?" "seriously?" well okay then i gave it a 6 simply because all that being said it is still an amazing game with an amazing story/world/style/voice acting and probably the best AI companion... ever. Expand
  4. Nov 21, 2013
    5
    Although the game is pretty and the fighting interface reasonably good, I disliked that the game was movie-like in its linearity and provided very little gameplay time (about 16 hours if you slowly explore every nook and cranny in the game, but half that time at a normal pace). There is very little interactivity. If you try to walk in a different direction than you are supposed to go forAlthough the game is pretty and the fighting interface reasonably good, I disliked that the game was movie-like in its linearity and provided very little gameplay time (about 16 hours if you slowly explore every nook and cranny in the game, but half that time at a normal pace). There is very little interactivity. If you try to walk in a different direction than you are supposed to go for the main story line, there is nothing going on--no sidequests, no perks to pick up, no interaction with the world at all. What's the point in playing a game if you are just going through a script of motions pre-selected by someone else? This would have been better as a movie. Expand
  5. Nov 21, 2013
    10
    Easily the best shooter I ever played. I admit I am not the biggest fan of shooters but like to play one once in a while and this one totally got me. Fantastic and challenging gameplay paired with a beautiful and exciting story that I would not have expected from a shooter and really interesting characters which you will remember for a very long time. I could not name a single flaw in thisEasily the best shooter I ever played. I admit I am not the biggest fan of shooters but like to play one once in a while and this one totally got me. Fantastic and challenging gameplay paired with a beautiful and exciting story that I would not have expected from a shooter and really interesting characters which you will remember for a very long time. I could not name a single flaw in this game. So even if you are not too much into shooters, you should definitely give this one a try. Expand
  6. Nov 19, 2013
    10
    I really like this BioShock, the characters are great and the story too, the graphics are good, great gameplay, but the point of BioShock Infinite are the characters and the plot. 10/10 Irrational Games were so creative with the end of the Game!
  7. Nov 19, 2013
    8
    A very enjoyable game. The story is very engaging and makes you want to continue playing for the whole duration. I have yet to play 1999 mode, but it adds replayability to the game. Overall the story is rather linear (I tend to like to have some choice), but it is fun and the action is intense.
  8. AOG
    Nov 19, 2013
    10
    This review contains spoilers, click expand to view. "Amazingame"
    awesome game, gorgeous graphics, engaging story from beginning to end and that end, words fail to express the opportunity to play it.....
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  9. Nov 18, 2013
    10
    Uma palavra pra definir esse jogo "Mágico". Visual deslumbrante. Sentido religioso em contraponto com uma violência desmedida. As músicas nos remetem realmente a tempos passados, mesmo que não tenhamos vividos naquela época... OBRA-PRIMA!!!!
  10. Nov 17, 2013
    10
    BioShock Infinite is amazing, just utterly amazing. The first sky hook execution put a smile on my face from ear to ear after which I never stopped smiling through the entire game. With the sky hook comes the sky rail which turns you into a living roller coaster from which you can attack enemies on the move. It provides an amazing combination of fast-paced action along with the rush ofBioShock Infinite is amazing, just utterly amazing. The first sky hook execution put a smile on my face from ear to ear after which I never stopped smiling through the entire game. With the sky hook comes the sky rail which turns you into a living roller coaster from which you can attack enemies on the move. It provides an amazing combination of fast-paced action along with the rush of riding a roller coaster.

    The story is incredible although it really has nothing to do with the original Rapture storyline so it doesn't necessarily fit the BioShock series. Although because it is such a great game which sticks to the original BioShock style game play, it is nice to know that the BioShock series was not tarnished. One can honestly say the BioShock trilogy is one of the best of all time.

    Future games need to take notes on how to implement a sidekick. Any girl that gives me money is ok in my book and Elizabeth is a sweetheart to boot. She never gets in the way. She's never commanding or condescending. And she even helps you out by pointing out items like lock picks and voxophones. I actually developed a sense of trust in her. She was not only useful, but made me feel welcome in the process.

    Easily the best game I've played this year.
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  11. Nov 17, 2013
    10
    This is my favourite game for the pat 5 years I think. Characters of this game are like living persons. You can feel the world of this game and it's great. Also liked the change of depth of ocean to the skies. Graphics and music are really nice, and the minus of this game it's short. even in comparison with previous games of the franchise.
  12. Nov 17, 2013
    5
    This review contains spoilers, click expand to view. Bioshock infinite was a great disappointment to me. I remember watching the initial reveal for the game and being absolutely blown away by the original demo, but when I came to play the final product, I just couldn't help but think that the game was poorly thought out.

    Firstly, the gameplay reflected the original Bioshock in the worst way possible. The original's setting worked really well with the gameplay because it was very claustrophobic, dark and hostile. Colombia is bright, colourful, open and has a pinteresque menace behind its racial connotations and extremist worship of the American constitution. Yet there was only ever one instance where I needed a sniper rifle, everything else was just shooting bullet sponges with guns that I had barely any ammo for because for some stupid reason irrational decided it would take a realistic stance on carrying only two weapons, which is absurd as you are sometimes caught in situations where you have no ammo for the specific weapons that you need for the scenario, I'm certain there was a gun that I only used the grand total of once throughout the entire story. I'd have rather they kept the ability to carry as many guns as you liked and increased the gun play so that it encouraged you to apply a more diverse array of strategies over 'Shoot that man'

    The Vigors were also complete nonsense, I got that part of the story was that the Lutece twins were able to travel to alternate dimensions so they could take back technology to use in Colombia, thus hinting they went to Rapture and copied the idea of the plasmids. But in colombia vigors were completely irrelevant to the setting, nobody used them save for a couple of types of enemy. In Rapture, the plasmids were the whole reason for why the city descended into chaos, as people were using them more and more to wage a bloody civil war to the point that overdosage turned them insane. Aside from the fact they were horribly shoehorned in because 'That's what makes Bioshock Bioshock'; they were pretty bad, a lot of guys I know who loved Infinite admitted that they only used one throughout the entire game. A lot of them were simply 'stun enemies'. They felt weak and lacked the same versatility that the ones in Rapture had (ie using electricity on enemies in water would usually kill them).

    I appreciate that I have been pretty harsh on this game, and I also know that the game really was trying to stand itself up on it's story. But the truth is, I found the story as mediocre as the gameplay. I understand the conclusion and the twist, but I felt it was poorly dictated. The ideas in the story have been done before, notably the concepts of the butterfly effect (One action in time, no matter how insignificant it may seem, kickstarts a further chain of events that vary in significance.) And the big point here centered around the baptism. The problem is that the story seems to identify that killing Booker in the baptism will save every Anna from being kidnapped from Comstock. What if Booker and Elizabeth killed the pastor at the baptism? What if Comstock was actually able to have a child? What if Booker decided that he'd make Colombia anyway even though he had decided to not get baptised? And then Levine creates these pretty little images of millions of lighthouses and multiple Elizabeth's drowning in some weak attempt to make you think that it had some sort of complexity to it, and yet it gains heaps of praise, but I wonder if this is simply because all these so called 'professional reviewers' were too busy looking at the pretty images Irrational put there.

    The characters were also, I'm afraid disappointing. I thought it was interesting that they gave Booker a voice and allowed him to interact with Elizabeth, but the truth of it is that he is in a FPS game, and is thus brutally blowing people's heads off with shotguns and murdering policemen in almost inhumane ways. I have nothing against Troy Baker, but his character is completely unlikeable even more so because of his deadpan attitude to the whole absurdity of this bloodshed. Elizabeth is also the definition of what we call a 'Disney Princess' she somehow is a very bubbly and likable character despite having been locked up for twenty years in a large statue with a gigantic mechanical bird as her only companion. I know we're supposed to like Elizabeth and making her cold and introverted, but I'd have rather she fitted her character as opposed to having been the product of Ken Levin watching Disney's Tangled.

    In conclusion, this game is mediocre and I was greatly disappointed by it. I liked the sound direction and I love the setting of Colombia, even more so than Rapture, but it was lackluster and felt like the unrefined product of a game that could have been truly amazing. I appreciate it if you read this review, and I know it isn't one that you might like if you loved Bioshock Infinite, but appreciate that I wanted the game to be great too, and I was let down severely.
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  13. Nov 16, 2013
    6
    It's okay. I played the original Bioshock and which drew me right into the psychotic dystopia of Rapture, which was claustrophobic and unhinged. Infinite doesn't quite reach the same level of menace and fearful anticipation.

    It is very much it's predecessors kin. But does little to innovate on what's come before. You have a constant companion, a few extra things here and there, but it's
    It's okay. I played the original Bioshock and which drew me right into the psychotic dystopia of Rapture, which was claustrophobic and unhinged. Infinite doesn't quite reach the same level of menace and fearful anticipation.

    It is very much it's predecessors kin. But does little to innovate on what's come before. You have a constant companion, a few extra things here and there, but it's still the same idea of linear story behind a game of power up and collect money/ammo style shoot'em up. The graphics are okay but not great. The world is fairly well thought out and the plot line ambles along at a fair pace.

    Unfortunately though, I found it difficult to maintain any enthusiasm, as each time I play I'm pretty much just following the same pattern of shooting stuff. There's no particularly good sneaking or cover mechanic, the AI is not particularly clever for the suicidal enemies, so that's not really enough to maintain interest, the jumping on stuff isn't really that great either.

    Bioshock Infinite is in fact still waiting for me to play it again on some rainy day, when I don't really feel like applying much thought, just so I can finish it.

    Wait for a sale, maybe.
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  14. Nov 16, 2013
    10
    This is one of the best shooters I have ever played in my life. On a par with Half-Life 1 & 2 for me.

    Bioshock 2 wasn't a title I liked so much so I wasn't overexcited for this (maybe that was their plan haha!), but they built this gorgeous looking mindhump of a game. The story is phenomenal, even all this time on I absolutely cannot forget the story, it's one of those ones that sticks
    This is one of the best shooters I have ever played in my life. On a par with Half-Life 1 & 2 for me.

    Bioshock 2 wasn't a title I liked so much so I wasn't overexcited for this (maybe that was their plan haha!), but they built this gorgeous looking mindhump of a game. The story is phenomenal, even all this time on I absolutely cannot forget the story, it's one of those ones that sticks with you, and the characters are so likeable isn't the word. I love these characters, but they aren't necessarily likable...

    Overall, like I said, on a par with Half-Life and Half-Life 2, give it a go.
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  15. Nov 14, 2013
    9
    Graphics: The environments are amazing, character models are amazing, and everything looks fantastic. 10.

    Sound: Professional voice acting, beautiful in game themes, the sounds transition perfectly in each fight, in meeting new characters. 10. Gameplay: Fun exploration, combat is challenging, new gameplay aspect: riding the skyline. Skills/abilities which add more flavor to the
    Graphics: The environments are amazing, character models are amazing, and everything looks fantastic. 10.

    Sound: Professional voice acting, beautiful in game themes, the sounds transition perfectly in each fight, in meeting new characters. 10.

    Gameplay: Fun exploration, combat is challenging, new gameplay aspect: riding the skyline. Skills/abilities which add more flavor to the combat. Tough enemies that require some strategy, while others are just run and gun. Disappointed there wasn’t any big impact like the big daddies in the first Bioshock. I expected to get a boss fight against that big mechanical bird, or at least something of that size or nature that would be challenging, but there wasn’t. It’s a game with a set of choice on exploration or linearity, or both. 9.0

    Story: The overall structure of the story is great, the way its told, how its told as you play is amazing. Characters that are very appealing which adds emotion to the game. The only issue I had was with the ending. I did enjoy it but it is no doubt, and can definitely be confusing. The good thing about the ending leaves fans for discussion which created more detail views on wiki about the game’s ending. Its more focused on delivering a story that isn’t straight forward which is great, but it could have done so in a less confusing way. 9.5.

    Replay Value: Personally I don’t see much replay value after the first playthrough unless you’re into collectibles/achievements. Other than that the game is long, at least it felt long, and it’s definitely worth playing. 8.5.

    Overall Score: 9.4 out of 10.
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  16. Nov 14, 2013
    7
    This game is, simply put, overrated. To be fair, the graphics are strong, the world design is excellent and original and the shooting gameplay is tight and time-tested.

    However... This game's story is incoherent and doesn't gel with the gameplay mechanics at all. You could say this game exhibits a strong ludo-narrative dissonance. Why are vending machines solely doling out bullets
    This game is, simply put, overrated. To be fair, the graphics are strong, the world design is excellent and original and the shooting gameplay is tight and time-tested.

    However...

    This game's story is incoherent and doesn't gel with the gameplay mechanics at all. You could say this game exhibits a strong ludo-narrative dissonance. Why are vending machines solely doling out bullets and health in this world? Why are all the power-ups simply used to kill people and mess them up? Oh, no reason, just because it's a gameplay feature that serves the fact that this is a SHOOTER. All immersion in the world is broken by constant gameplay reiterations that this is a shooter and the world is meant to serve the gameplay, rather you or the game serving the purpose of the world. This approach feels like a huge missed opportunity, given the inspired world design.

    I also feel like the designers wanted to throw a lot of different elements into this stew, (rail-to-rail combat, an AI companion, the girl-in-a-tower trope, a floating city, time travel, the Chicago World's Fair), but didn't know how to make it all work, so they took blatant narrative shortcuts and used them as duct-tape to hold the whole concept together. I'm all for games having crazy out-there stories and non-coherent plots, but it's hard to 'buy-in' to the game world when it's intentions as a linear first-person shooter are so blatant, no matter how much gloss and pedigree is involved.

    I was disappointed with several other facets of this game, too. While the leads are well-written and acted, the supporting cast are uniformly one-note cartoons. In a game that explores racism in post-slavery America, I feel like the game touches on these themes ham-fistedly and with none of the nuance that was anticipated. The social commentary of this game felt hollow, too much a secondary sideshow where it could have filtered into the gameplay with more potency. All the racist advertisements and slogans in the game can't hide the fact no matter what happens, none of the racism impacts YOU you're the a superhuman caucasian meat-head with a gun, and that's never going to change.

    The level design, while excellent in technical and artistic terms, is frustratingly linear as opposed to Bioshock and SS2 and their more organic approaches to world building. This is not a functioning city, it's just a huge set piece for you to blow ish up. The final levels show more confidence with spatial logic and flow, but the first 2/3 of the game are very much 'go in a straight wide twisty line.' To its credit, the level designers are very good with hidden areas and secrets, but it feels like a tease compared to the nooks and crannies of Bioshock and SS2.

    I will say, taken purely as a shooter, BSI is great. A large variety of weapons, enemies to fight, spatial and tactical challenges, are deployed with a strong sense of confidence and creativity. At first I was pretty miffed that there was no way to 'die' in the game. It's very much the Bioshock Prey approach, where you simply respawn, lose some health and bullets and the enemies stay where they are. This sort of approach made me feel like I was constantly just grinding my way forward with very little sense of stakes, but I didn't really mind as the encounters were never terribly challenging to begin with (even on Hard difficulty). I did not play on 1999 mode.

    Bottom line, I recommend this game with some caveats. It's a strong, interesting shooter with a story and concept whose reach exceeds its grasp. I'll reiterate it felt like a lot of different ideas were tossed into the mix and barely held together. I acknowledge that there's a lot of fan speculation on the plot, with flowcharts and theories, and in hindsight, that's all pretty impressive, but it also feels like the game added narrative complexity to mask a lack of fundamental cohesion to all the concepts that were being tossed (literally) in the air. Still, if you accept that, kick back and keep the hype chamber in check, you'll have a solid good time.

    -g
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  17. Ndi
    Nov 13, 2013
    8
    First and foremost, this game has amazing graphics. I read user reviews saying that game has poor DX9 use. I wouldn't know. But on a DX11 card, on ultra, it looks amazing, butter-smooth and with nice immersion.

    Story was pretty cool, bit weird, but made sense. So why not 10? Well, it's a technological marvel, but that's it. Wooden choices, zero options of consequence, I mean really.
    First and foremost, this game has amazing graphics. I read user reviews saying that game has poor DX9 use. I wouldn't know. But on a DX11 card, on ultra, it looks amazing, butter-smooth and with nice immersion.

    Story was pretty cool, bit weird, but made sense.

    So why not 10? Well, it's a technological marvel, but that's it. Wooden choices, zero options of consequence, I mean really. Bird or cage? When you get asked such a question by a game called Bioshock, I expect it to mean something. I expect to save or drown the little sisters, I expect rabid, savage response, moral ambiguity. Niente.

    In Bioshock, things were not just creepy, wet and morally gray, but things you did mattered, and that was great. The best compliment I ever heard to Bioshock 1 was the fact that half way through, the player stopped to wonder whether or not the little sisters would take revenge, whether or not the daddies would catch him unawares and maul him and whether or not all those plasmids will do irreparable harm to the player. It made you care.

    Not B3. I don't care for Booker DimWitt because he's trying too hard to have a story and that makes him DISTINCT from me. The fact that he butchered Indians makes for a nice explanation, but also makes me think "I'm not him". I don't care for Miss BigEyes, in spite of the game REALLY trying. When she huffs and puffs I don't think "ah, she's one heck of a woman and I should be scared". It doesn't build her as a powerful feminine character. I'm thinking "B*tch you were locked up for 20 years and I got you out a great personal risk. The least you can do is hold on the b*thing until we're out".

    So what I wanted to sell her to the gipsies? She can switch dimensions. Poof.

    I could rant for a year. Suffice to say, this is one of the least flexible games ever. If you don't use their weapons as you progress, you get stuck in the later levels, a serious design flaw. On easy, I should be able to use what I want. No choice on weapons, no choice on path, no choice on morality, ending, or anything, really. Zero replay value.

    8 is the best I can do.
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  18. Nov 12, 2013
    4
    This game does not live up to the hype. I waited to buy this game once it came down in price and could snag a good deal on steam. However, it turns out it wasn't all that good of a deal. The story line is very predictable and generic. There isn't a character I cared about or even wanted to succeed. The game play is mundane. You only have a capacity for two guns. Granted the game lets youThis game does not live up to the hype. I waited to buy this game once it came down in price and could snag a good deal on steam. However, it turns out it wasn't all that good of a deal. The story line is very predictable and generic. There isn't a character I cared about or even wanted to succeed. The game play is mundane. You only have a capacity for two guns. Granted the game lets you swap out to different guns through out the game but I had no incentive to want to switch what guns I already had. Furthermore, I didn't see a need to keep using different abilities. You could just get by very simply without using them. I believe at one point I had a tip during a loading screen that reminded me to use them. Overall, to get through the game I had to force myself to turn each page. Expand
  19. Nov 12, 2013
    5
    A very polished game with graphically brilliant ideas, and all the stylized old-fashionedness og the prior Bioshock games. However for a person (like me) who can't have their life revolve around computer game, it has a game-breaking flaw: YOU CAN'T SAVE THE GAME. So if you played for 30 minutes since your last auto-save, and you have to leave, then you will have to re-do those 30 minutesA very polished game with graphically brilliant ideas, and all the stylized old-fashionedness og the prior Bioshock games. However for a person (like me) who can't have their life revolve around computer game, it has a game-breaking flaw: YOU CAN'T SAVE THE GAME. So if you played for 30 minutes since your last auto-save, and you have to leave, then you will have to re-do those 30 minutes next time you start the game. Why this was done, I have no idea if they wanted the game to be "intense because you can't save/reload at will" they could at LEAST add a save-on-exit. For a game at this price level, there is no excuse for this glaring neglection. Expand
  20. Nov 11, 2013
    10
    This game had a lot of hype going into its release, not only because of the ads that were put out but also because of how great the original bio shock was. This game more then lived up to the hype, I would go as far to say that it was under hyped. Improved game play (which the game play was already great). Amazing plot (even thought it was a tad too complicated). It provided such aThis game had a lot of hype going into its release, not only because of the ads that were put out but also because of how great the original bio shock was. This game more then lived up to the hype, I would go as far to say that it was under hyped. Improved game play (which the game play was already great). Amazing plot (even thought it was a tad too complicated). It provided such a wonderful experience for me that I was really sad when it was over. This was one of the best games I have ever/ will ever play. Expand
  21. Nov 11, 2013
    10
    This game is the ultimate masterpiece in every way. It's so beautiful that you stop to admire the scenario, the combat is fun with new skylines, vigors combos and plenty of weapons to chose from and the story is perfect in every detail (which they focus a lot).
  22. Nov 10, 2013
    8
    I was really expecting a great story to succeed the original. That did not happen for me, anyway. Not to say the storyline wasn't interesting or the ending wasn't a mind bending experience and took awhile (and a few replays) to grasp it properly. For me it just didn't induce the same feeling as with the conclusion of the first. That being said the gameplay was great, had some stellarI was really expecting a great story to succeed the original. That did not happen for me, anyway. Not to say the storyline wasn't interesting or the ending wasn't a mind bending experience and took awhile (and a few replays) to grasp it properly. For me it just didn't induce the same feeling as with the conclusion of the first. That being said the gameplay was great, had some stellar graphics and I thoroughly enjoyed playing it. Expand
  23. Nov 9, 2013
    9
    Very good game with exceptional graphics and story! Good fun for about 10 or so hours! The only down side is that there is absolutely noting to do once you complete the game.
  24. Nov 9, 2013
    9
    I do agree with Bioshock: Infinite being somewhat overrated, but that doesn't stop me from loving this game.

    After about a year, I am ready for my review on here. I will try to keep it shorter, for everybody's sake! Bioshock takes place in an insanely beautiful place. Columbia, the city in the clouds! As a PC gamer, the numerous visual options blew me away, and I had fun fiddling
    I do agree with Bioshock: Infinite being somewhat overrated, but that doesn't stop me from loving this game.

    After about a year, I am ready for my review on here. I will try to keep it shorter, for everybody's sake!

    Bioshock takes place in an insanely beautiful place. Columbia, the city in the clouds! As a PC gamer, the numerous visual options blew me away, and I had fun fiddling with them. When applied, the game's setting, powered by DirectX11/Uneal Engine, is ludicrously hypnotic in its beauty. I will often find myself walking around just to marvel at the detail and explore. Because, you do have free reign to explore plenty of times! With hidden items, secret areas, and meaningful collectables waiting to reward you for exploring. The story definitely takes you on a ride, with great gunplay, powers, and upgrades to help you along this game, which is awesomely similiar to a RPG without going too far into RPG territory. I admit, the game can be a bit annoying at times, especially the Handyman enemies, and some of them can soak up bullets like no tomorrow! The places where you fight said enemies tend to be a bit linear at times, but I always felt that because a game is linear doesn't mean it's bad. Bioshock: Infinite does manage to have side quests or hidden goodies to make exploration of these somewhat linear areas meaningful! I'll take that over something like Battlefield 3's campaign, which was linear but didn't have meaningful exploration!

    Bioshock: Infinite is amazing, but it isn't perfect. It's truly above average, at least to me, and this is one epic story you will not want to miss!
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  25. Nov 8, 2013
    10
    The best game of 2013.Storyline,gameplay,carefully formed characters and art elements are coming together in this amazing game.In my opinion this is a 10 out of 10 title...Nothing to want more from this game.Also the game is very very good optimized for PC even if it offers a very detailed environment of the entire Flying Columbia City.
  26. Nov 6, 2013
    8
    This story and the theme is great the graphics made me cry from the lighting so pretty but i just couldnt get past the boring gunplay all i wanted was just more story so im rating it 8 for the story but 5 for the gunplay
  27. Nov 6, 2013
    8
    First off, don't kill me for this review, Bioshock Infinite is a beautiful game and is definitely worth getting, but a 94? Really?
    Think about this:
    The gameplay is somewhat repetitive. They reused the same boss multiple times. Now the good stuff: This has some of the best graphics I have ever seen, and it even rivals Battlefield 4, but isn't anywhere near as taxing on my system.
    First off, don't kill me for this review, Bioshock Infinite is a beautiful game and is definitely worth getting, but a 94? Really?
    Think about this:
    The gameplay is somewhat repetitive.
    They reused the same boss multiple times.
    Now the good stuff:
    This has some of the best graphics I have ever seen, and it even rivals Battlefield 4, but isn't anywhere near as taxing on my system.
    Then we have an amazing story that makes up for the disappointment of a story that Bioshock 2 was.
    BTW off topic, to protect Bioshock 2, a story like the first Bioshock couldn't have been beaten, except Bioshock Infinite beat it, but a story like that wouldn't have worked in Rapture.
    This game handles touchy topics like Xenophobia, racism, and sexism, and does it well.
    Overall, this game is pretty to look at, but if you want gameplay, try something else.
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  28. Nov 6, 2013
    10
    Probably my favorite game of all time, it has an AMAZING story, memorable characters, a beautiful art style, fun combat (in my opinion at least) and by far the BEST ENDING I HAVE EVER SEEN IN ANY SORT OF ENTERTAINMENT PRODUCT. Just buy it, and don't forget the DLC which is going to be epic
  29. Nov 5, 2013
    10
    The graphics are so mesmerizing, I almost forget to move on with the game play. The setting, the story, the way Elizabeth interacts with you--I am stunned and in awe--This game was fun without being frustrating in combat and challenges-- PERFECTION--PURE PERFECTION A eloquent way to say good-bye to this generation of consoles. Kudos
  30. Nov 5, 2013
    10
    The story, with its progression, complexity, depth and surprises is enough to earn this game a 10. On top of that, you get the bonus of great character development, interaction and voice acting, with a pile on of beautiful graphics, great sounds and music, tons of action and the ability to customize your combat and play style. And all of it is rounded off with a polish that most games areThe story, with its progression, complexity, depth and surprises is enough to earn this game a 10. On top of that, you get the bonus of great character development, interaction and voice acting, with a pile on of beautiful graphics, great sounds and music, tons of action and the ability to customize your combat and play style. And all of it is rounded off with a polish that most games are sorely lacking nowadays. Even though it is a stand alone, the game doesn't loose any of the feel from the original Bioshock. Playing through this game has been one of the most enjoyable experiences I that have had; there is literally nothing that was annoying or frustrating about the game. Play it for yourself it is well worth it. Expand
Metascore
94

Universal acclaim - based on 68 Critic Reviews

Critic score distribution:
  1. Positive: 68 out of 68
  2. Mixed: 0 out of 68
  3. Negative: 0 out of 68
  1. PC Master (Greece)
    Jun 5, 2013
    92
    Play BSI slowly, relish the moments and don’t rush to the end. It’s certain that you will have lived one of the richest gaming experiences that, as far as narration, lyricism and story are concerned, will take a lot of time to forget! [May 2013]
  2. CD-Action
    May 7, 2013
    85
    A very solid, but not revolutionary shooter in an amazing setting, with a story that struggles to convey its authors’ ambitions and is only seemingly complex. The vision is less focused than in previous Bioshocks and it does a worse job on binding the plot with gameplay. [CD-Action 05/2013, p.46]
  3. May 1, 2013
    80
    Problematic plotting and excessive amounts of poorly balanced combat apply friction to what is otherwise one hell of a rollercoaster. [May 2013, p.80]