User Score
7.8

Generally favorable reviews- based on 654 Ratings

User score distribution:
  1. Negative: 58 out of 654

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  1. Nov 12, 2013
    10
    Short for a $15 game, but then again, it's Bioshock. It's not about the length of the game, it's about the quality.

    I would rather have a quality A+, polished game, than a long and unfinished one.

    This is definitely worth the purchuse
  2. Nov 12, 2013
    10
    Burial At Sea has a great story and still makes Rapture interesting. You can explore the area of Rapture that is still same and on the rise while also visiting a destroyed sunken area filled with splicers. This features the air grabber (skyhook) and drinkable plasmids. Overall the game was short, but had a great story. It costs $15 but with the season pass which costs $20 you can get bothBurial At Sea has a great story and still makes Rapture interesting. You can explore the area of Rapture that is still same and on the rise while also visiting a destroyed sunken area filled with splicers. This features the air grabber (skyhook) and drinkable plasmids. Overall the game was short, but had a great story. It costs $15 but with the season pass which costs $20 you can get both episodes (when the second comes out) and Clash in the Clouds. This game was great but I would recommend getting the Season Pass for this. Expand
  3. Feb 20, 2019
    9
    Rapture... home. Yep, we're back in home, it's a very short visit, but pleasant. We get to meet old friends again, hear some people gossip, use some gnarly plasmids and then's the end... which is actually pretty surprising, I love it. This DLC is short as hell and I think that Burial At Sea should be released as one entity, not two. Still, it's great, pick it up. Pickens approves.
  4. Nov 13, 2013
    10
    I really loved bioshock burial at sea part one. The game was perhaps a bit too short, but on the whole quite wonderful. Have really been looking forward to coming back to rapture and experience the feelings you had after the first bioshock. Can never understand how amazed I get at how these games can catch my interest.

    Now we can only wait expectantly until part 2 of bury at sea.
  5. Nov 14, 2013
    10
    It is awesome to be back in Rapture and see the city with all new graphics.Also you can enjoy a great story.Maybe the lenght is a problem but this is just a DLC not an entire game.This is an addition which will let you enjoy again the beautiful gameplay of the one of the greatest games in this year and why not one of the greatest games in history of gaming.
  6. Nov 12, 2013
    10
    After completing the amazing Bishock Infinite (Definitely a contender so far for GOTY, even with next gen consoles) and seeing the first 5 minuets gameplay for this game I was hooked. The download size was around 5.4 gigs on the pc version, which means its all new assets and tons of detail into the environment.

    It was really awesome going back to rapture and the story of this DLC makes
    After completing the amazing Bishock Infinite (Definitely a contender so far for GOTY, even with next gen consoles) and seeing the first 5 minuets gameplay for this game I was hooked. The download size was around 5.4 gigs on the pc version, which means its all new assets and tons of detail into the environment.

    It was really awesome going back to rapture and the story of this DLC makes sense as you progress through it and have beaten Infinite previously. Not going to mention any story spoilers, but the audio-logs and ending of this dlc was well worth the price of 10 dollars (assuming you get the season pass).

    Best addition to the gameplay is that you can carry all your weapons again and they introduce one new weapon that uses microwaves to explode enemies. Its really satisfying killing off enemies with this and the random vigor combinations with this weapon to pull off crazy chains of death. Along with that new weapon they added a new Plasmid (Vigor) that freezes enemies and can shatter them if you do enough damage.

    Another cool addition to the gameplay is the addition to allow you to stealth kill enemies. I know infinite had some of it, but since these are closed off corridors and not as open as Columbia it allows for trap setting and stealth melee attacking. You can even run away after killing an enemy and loose the aggro of them and can sneak up again if you follow their pathing. I found myself doing this a lot at the start of the DLC and it definitely added some survivability in 1999 mode when I had very limited ammo.

    To the length of this dlc, it took me around 3-4 hours to beat it on 1999 mode (including restarting at checkpoints), which if you played non-1999 mode it would be around 3 hours or so to complete it. This completely overshadows the common “90 minuets” of gameplay that critics are trying to pass off. It feels to me that they just spammed through the game without exploring at all and actually enjoying the experience.

    This also doesn't even include a second playthrough that I will do for an achievement mop up that will make the dlc even more longer (but I know some people don't enjoy that, so it wasn't included as the overall time).

    This is the only season pass I have bought for a game and it has been well worth it so far. If you exclude the clash in the clouds (Some people don’t enjoy it and it isn’t story based), it ends up costing 10 dollars for the first and second episode. I felt like I got more than my 10 dollars worth for this episode and since this is supposed to be the shorter of the two story dlc's, the season pass is an actual good investment (as opposed to most season passes these days >_>).

    Buy, Pass or Rent:
    An absolute buy

    ~ Nishi, 11/13
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  7. Nov 16, 2013
    10
    Yes It's 15 dollars or euros in Europe but whatever.Dlc feels just right in its new home.If you don't like the price buy the season pass which surely is better.I know it I did it.Plus you get a glimpse of what Rapture was once before fall If you're a fan you surely going to buy it
  8. Nov 12, 2013
    9
    The entire DLC actually feels quite different from any Bioshock the pre-fall rapture has a much more modern feel, while the department store has a lot more of a horror element than seen anywhere in Infinite.. A lot of the plot doesn't quite go along quite well, but the minor references to Infinite and the amazing ending made this a nice little escape. Don't expect too much it took me 3The entire DLC actually feels quite different from any Bioshock the pre-fall rapture has a much more modern feel, while the department store has a lot more of a horror element than seen anywhere in Infinite.. A lot of the plot doesn't quite go along quite well, but the minor references to Infinite and the amazing ending made this a nice little escape. Don't expect too much it took me 3 hours, and I didn't find much replay value. Also, consider buying the season pass instead, as the $15 price is a little bit hefty. Expand
  9. Nov 13, 2013
    10
    I keep reading here and there that this DLC is only a couple of hours long. It took me 5 hours to complete it.

    Okay if you rush from one objective to the next the game can last even less than an hour but if you give it the time it deserves, the time to admire its fantastic world design, somptuous work on lighting and tones, the time to hunt for its many secrets (the DLC offering more
    I keep reading here and there that this DLC is only a couple of hours long. It took me 5 hours to complete it.

    Okay if you rush from one objective to the next the game can last even less than an hour but if you give it the time it deserves, the time to admire its fantastic world design, somptuous work on lighting and tones, the time to hunt for its many secrets (the DLC offering more optional content than ever before) then you cannot be disappointed.

    The joy of Bioshock (and System Shock) has always been in the exploration of its world and the appreciation of the exceptional craft displayed in all its constituent parts. In that regard, Burial at Sea delivers a fantastic audiovisual experience with a level of polish rarely seen in the industry, especially for a DLC.

    If you like Bioshock, you absolutely have to play this game. You may find it's too short but only because it's so good that you'll want it to last forever.
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  10. Nov 13, 2013
    10
    Absolutely stunning gameplay. I am on my toes and waiting for the second episode. The Bioshock Infinite team is able to create a masterpiece within gaming. I would definitely say this DLC is worth it.
  11. Nov 12, 2013
    8
    A good trip into the multiverse for fans of Bioshock Infinite. If you're a fan of the original Bioshock but didn't really care for Bioshock Infinite, this may not be the redeeming expansion that you were hoping for.

    It's not without a few bugs either, and 1999 Mode is horribly tuned. With a lack of cover and sparse ammo you'll find yourself in a lot of brawls. Then you'll find yourself
    A good trip into the multiverse for fans of Bioshock Infinite. If you're a fan of the original Bioshock but didn't really care for Bioshock Infinite, this may not be the redeeming expansion that you were hoping for.

    It's not without a few bugs either, and 1999 Mode is horribly tuned. With a lack of cover and sparse ammo you'll find yourself in a lot of brawls. Then you'll find yourself getting picked off in the middle of a brawl often enough to find Burial at Sea's 1999 Mode a little more frustrating than its worth.

    Length is also an issue at $15 US but as part of the $20 Season Pass I have no problem justifying the cost. It was a cool little alternate look at the story of Bioshock Infinite.
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  12. Jul 24, 2018
    9
    Rapture... home. Yep, we're back in home, it's a very short visit, but pleasant. We get to meet old friends again, hear some people gossip, use some gnarly plasmids and then's the end... which is actually pretty surprising, I love it. This DLC is short as hell and I think that Burial At Sea should be released as one entity, not two. Still, it's great, pick it up. Pickens approves.
  13. Nov 13, 2013
    9
    Few stories make you feel overwhelmed. Most narratives are composed of straight-forward elements. “This and this happens and period”. In stories like Bioshock Infinite, however, that’s not the case. These indirectly tell you “No, go look for clues and figure it out! Think outside the box!” And when you figure it all out, you’re mind blown. Still, you know there are details that escape you,Few stories make you feel overwhelmed. Most narratives are composed of straight-forward elements. “This and this happens and period”. In stories like Bioshock Infinite, however, that’s not the case. These indirectly tell you “No, go look for clues and figure it out! Think outside the box!” And when you figure it all out, you’re mind blown. Still, you know there are details that escape you, and there’s great curiosity triggered because of this, making you go back to find out exactly what happened. When we do this, it means the narrative has done its job. We've been engaged to it.

    Having finished Burial at Sea, I’m glad to say I felt emotionally engaged to the very end. Rapture’s return is quite a solid one and it looks as beautiful as ever. Gameplay mechanics are pretty much the same as it were in Infinite, so if you enjoyed them there you will enjoy them here. This being Rapture, however, brings back that horror theme Bioshock 1 had. Ammunition is way more scarce and Eve is not so abundant. This proves even more challenging if played in 1999 mode, which should be the mode to play this in as it's the best way to get the most out of this DLC. It’s the very last minutes of this journey that, just as it was in Infinite, make the journey even more worthwhile. Just have in mind that by the end that curiosity and amazement Infinite caused upon you, if any, will be triggered once more.
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  14. Nov 12, 2013
    9
    I first want to address the most popular topic of conversation; the length relative to the price.

    I think the shortness of the game is a bit overblown. I suppose it depends what difficulty setting I played it in 1999 Mode my first run through (so accounting for being rusty) and was quite thorough making sure I got all the gear/plasmids/etc. That being said, I clocked in at just about 5
    I first want to address the most popular topic of conversation; the length relative to the price.

    I think the shortness of the game is a bit overblown. I suppose it depends what difficulty setting I played it in 1999 Mode my first run through (so accounting for being rusty) and was quite thorough making sure I got all the gear/plasmids/etc. That being said, I clocked in at just about 5 hours.

    I view the price as $10 since anyone who is a big Bioshock fan is generally planning on getting both story DLC's. In light of that price, I thought the amount of game was good a bit light, but when I compare it to many other games that are $60 and have ~$12 of campaign play and are vastly inferior story-wise and gameplay-wise I don't find this pricing particularly offensive.

    Putting that issue aside, the game feels very much a continuation of Bioshock Infinite and certainly has more in common with it than Bioshock 1 or 2. This is very much Infinite in Rapture, as opposed to Bioshock 1 with some Infinite mechanics. I personally actually liked Infinite more than the predecessors, thus I'm thrilled with that being the case, but I could see how some people hoping for something else might be disappointed.

    As for story, it's typical Bioshock quality, thoughtful and not without a surprise or two despite us as the audience being conditioned to expect these surprises throughout. It serves as a worthy continuation of what took place in the main game, though simply by the nature of the issues risen in the original the plot requires you to take Irrational at their word that the universe makes sense (spend too much time overthinking it and it is sure to show some holes).

    In summation, the game is not perfect, but it's every bit as good as Infinite if not for the relative brevity. As noted, it's not as bad as some would have you believe if you're playing at a high difficulty and being thorough, but you could certainly speed through it in an hour and a half if you so desired. Then again, I've seen people play a game like Dark Souls in 5 hours whereas it took me almost 50 on my first play through, so it really is a matter of how you wish to play the game and how thorough you are. For these really well crafted games I take my time and enjoy the sights and sounds and would suggest you do too.
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  15. Nov 12, 2013
    10
    First of all, I would love to say thanks to team of Irrational Games for bringing me back to Rapture. I cant describe how wonderful to go back to one of my favorite places in videogames world. All i can say game design and atmosphere are incredible, I made about 200 screenshots! Well done!
    I love the story. Its good to meet Booker and Elizabeth again.
    DLC is quiet harder than the game
    First of all, I would love to say thanks to team of Irrational Games for bringing me back to Rapture. I cant describe how wonderful to go back to one of my favorite places in videogames world. All i can say game design and atmosphere are incredible, I made about 200 screenshots! Well done!
    I love the story. Its good to meet Booker and Elizabeth again.
    DLC is quiet harder than the game itself, you are suffering from a lack of ammo and large amount of damage from splicers. And its a good thing!
    So I will give this DLC 10/10, because I got everything I was expecting from this DLC. And I`m looking forward to Episode 2! The end of the Episode 1 left me so hungry for more.
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  16. Nov 21, 2013
    8
    Absolutely amazing in every single way it plays. So why is this an 8 and not a 10?

    It's short. Really short. The game itself plays like Bioshock 1 and Infinite combined, with indeed variable combat options, plus the return of the weapon wheel, as well as not having way too much ammo at once. The story is fantastic, expanding upon the story of both Infinite and the first Bioshock, and
    Absolutely amazing in every single way it plays. So why is this an 8 and not a 10?

    It's short. Really short.

    The game itself plays like Bioshock 1 and Infinite combined, with indeed variable combat options, plus the return of the weapon wheel, as well as not having way too much ammo at once. The story is fantastic, expanding upon the story of both Infinite and the first Bioshock, and the environments are incredibly enticing. I loved this DLC and was definitely worth the purchase. The high amount of quality put into this makes it an excellent piece to add to your collection.

    But the length will take you about 3 hours max (this is assuming you do and explore EVERYTHING) despite all that, making it a questionable use of 15 dollars when you look at DLC campaigns for some games, say Borderlands 2 that last for quite a long time for just the main quests.

    In the end, give it a try, but consider getting the season pass so you can save some money when you inevitably buy both episodes, and you can get Clash in the Clouds, which I thought was relatively fun, and the season pass will only net you $20.

    Note about the season pass, however: Get it after beating the main story of Infinite, as they give you 5 upgrades and 4 armor pieces soon into the game that you can't skip (as far as I know) and I feel that ruins the challenge a bit.
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  17. Nov 14, 2013
    8
    Burial at Sea is definitely a piece of fan service--don't bother if you haven't played Bioshock 1 as well as Bioshock Infinite. That said, it is quite a good piece of fan service. The combat is virtually the same, except that they add the weapon wheel back ala the first Bioshock. While this mechanic is welcome, I wasn't even aware of it until I looked up weapon switching online--overallBurial at Sea is definitely a piece of fan service--don't bother if you haven't played Bioshock 1 as well as Bioshock Infinite. That said, it is quite a good piece of fan service. The combat is virtually the same, except that they add the weapon wheel back ala the first Bioshock. While this mechanic is welcome, I wasn't even aware of it until I looked up weapon switching online--overall the controls to switch between plasmids and weapons is finicky and poorly explained.

    In terms of aesthetics and story, this offers quite a bit to Bioshock fans. It offers less character development than I was hoping for in terms of Fontaine and Ryan, but the dynamic between Booker and Elizabeth is built upon in some ways. The environments are gorgeous, and the best part of this game for me was exploring Rapture in all its glory. However, these exploratory moments do emphasize the complete lack of interaction between the player and any NPC besides Elizabeth. It's starting to become really frustrating and even immersion breaking that all of the NPCs stand still repeating one or two lines, and don't even acknowledge Booker. I hope this is improved on in the future--since combat is not Bioshock's strongest point, it would make sense to allow for more world building and character development with NPCs other than Elizabeth.

    Overall I would recommend this to those who have played both Levine Bioshock games. If you haven't played these then you will still probably enjoy it, but the already steep price tag probably won't be worthwhile.
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  18. Nov 12, 2013
    9
    Well made DLC. It`s really short, and storytelling doesn`t tell much(there are more Rapture-talking and less Infinite), but it brings the things what was great in both Rapture and Columbia. It feels more like side story, but that`s why ending is so pretty nice. Normaly I could give 8/10 but in hater time, I must give 9 For BS fans, it`s a clear choice.
  19. Nov 13, 2013
    8
    a great piece of dlc for fans of infinite and the original bioshock. the dlc is very short clocking in at around 2 hours but you could probably finish it in 90 minutes if you were rushing. Rapture looks incredible and really well polished. the way the world is, is completely engaging and fascinating. The story is really well written and of course booker and elizabeth are excellentlya great piece of dlc for fans of infinite and the original bioshock. the dlc is very short clocking in at around 2 hours but you could probably finish it in 90 minutes if you were rushing. Rapture looks incredible and really well polished. the way the world is, is completely engaging and fascinating. The story is really well written and of course booker and elizabeth are excellently portrayed again. the combat is very bioshocky but with the feel of the first game (limited ammo, crafty and scary enemies and an emphasis on combat. The dlc is very well worth checking out and promises to be an excellent 2 part series. Expand
  20. Nov 12, 2013
    8
    Its not bad Its not either great We were promised an alive rapture but everything i see again is just arcade shooting room to room Since its only the first episode i cant tell anything bad for the storyline...yet Hopefuly i wont have too Everything else reminds bioshock infinite as it should and works fine I found some bugs but i am sure they will be fixed Not something i wouldIts not bad Its not either great We were promised an alive rapture but everything i see again is just arcade shooting room to room Since its only the first episode i cant tell anything bad for the storyline...yet Hopefuly i wont have too Everything else reminds bioshock infinite as it should and works fine I found some bugs but i am sure they will be fixed Not something i would spend 15 right now but still i found it good Expand
  21. Nov 13, 2013
    8
    I was ambivalent about it until the end... then I really liked it. I enjoyed the combat which has definitely been improved since infinite. I think my biggest complaints are: that since you are in Rapture, you should use the Rapture names for the plasmids (electro bolt not shock jockey), buying plasmid power-ups from gene banks and not gatherer gardens (what's up with that?), theI was ambivalent about it until the end... then I really liked it. I enjoyed the combat which has definitely been improved since infinite. I think my biggest complaints are: that since you are in Rapture, you should use the Rapture names for the plasmids (electro bolt not shock jockey), buying plasmid power-ups from gene banks and not gatherer gardens (what's up with that?), the story--there just wasn't really anything leading up to the ending (which I loved BTW), and that there aren't eve hypos. But shout out to the ever amazing Sander Cohen and Fitzgerald (Piano Explosion man) cameos. I can't wait to play episode 2! Expand
  22. Nov 14, 2013
    9
    Summary: If your play style is to explore, listen to NPC conversations, find the hidden goodies everywhere, and stealth through levels, Burial at Sea is an excellent DLC for you. However, if your play style is to run and gun and charge through content, wait until you can get both Burial at Sea DLCs in a very cheap bundle. Also, buy the Season Pass instead of purchasing this separately.Summary: If your play style is to explore, listen to NPC conversations, find the hidden goodies everywhere, and stealth through levels, Burial at Sea is an excellent DLC for you. However, if your play style is to run and gun and charge through content, wait until you can get both Burial at Sea DLCs in a very cheap bundle. Also, buy the Season Pass instead of purchasing this separately.

    The only complaint about this DLC is its length. Depending on your play style, you can finish it in about an hour or upwards of six hours.

    For my 5.5 hour run on Hard, I rate this at 9.1. But, if I had run through it in an hour my first time, I would have rated it at 8.3.

    Details on review score---
    Entertainment: 10
    It was a lot of fun seeing Rapture in its prime. The combat was more challenging than in BSI's main campaign.

    Graphics: 9
    Great detail. I'm not sure if this or BSI's main campaign has the best looking UE3 content, because they're both very good.

    Sound: 9
    Although the ambient sounds were good, the music was what made this stand out.

    Design and Gameplay: 9
    Combat was much more challenging than in Infinite's main campaign. Although you still have a sky-hook, it's not as over powered as it was in the campaign, because the enemies seem to be able to hit you while jumping now. Also, players can carry all of the weapons they pick up now instead of the two-weapon limit in the main campaign via the new Weapon Wheel.

    Game Length: 2-8
    As I said above, if you explore and sneak, this content will take you a fairly long time. If you follow the arrow and charge through quickly, it'll be over in an hour or two.
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  23. Nov 13, 2013
    9
    An excellent introduction to a promising new storyline in the amazing universe of Bioshock.

    Part One of Burial At Sea sees players reincarnate Booker Dewitt, the protagonist from the original game, though now there are some notable differences to the events and locales around him. For starters, players are returned to Rapture, the sprawling city at the bottom of the ocean living under
    An excellent introduction to a promising new storyline in the amazing universe of Bioshock.

    Part One of Burial At Sea sees players reincarnate Booker Dewitt, the protagonist from the original game, though now there are some notable differences to the events and locales around him.
    For starters, players are returned to Rapture, the sprawling city at the bottom of the ocean living under the illusion of individualism constructed by Andrew Ryan, an important figure form the original Bioshock (2007).

    It is New Years Eve of 1959, and Booker is approached by a mysterious, yet familiar girl named Elizabeth. She offers you a job to which Booker feels he has some moral obligation to accept. For the sake of the mystery that Irrational Games has once again masterly crafted, I will not go into any further plot details, just know that if you were a fan of the story of Bioshock: Infinite, you will not be disappointed.

    The tone of Burial at Sea is a happy medium between the original Bioshock and the sense of confinement that you felt while exploring the underwater city and also Infinite's strong opening act, and the sense of exploration you got form wandering the streets of Colombia for the first time. Keep in mind, this is before the inevitable collapse of Rapture's already fragile society which is essentially built on the idea of "every man for himself", and the populated corridors and malls of Rapture are both vivid and alive.
    This however creates a similar problem than the one present in Infinite. The introduction sequences of both games that just see you exploring and perhaps solving a little puzzle here and there, are almost how I wished the entire game would play out, however, combat is still present. The gunplay and use of powers not the games strong suit but it is the playable, as most fight sequences are rewarded with more well written dialogue pieces and story driven elements.

    Though the game is rather short, it's forgivable due to the incredible quality and attention to detail that the Bioshock series is synonymous with. If you truly want to dive deep into the environment and find all the collectibles, this may take around 3 hours to complete, having said that, this is but one part of a DLC, so length isn't that relative.

    The first part of Burial at Sea is a fantastic start to the story driven DLC of Bioshock: Infinite, and I await the conclusion with much anticipation.
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  24. Nov 13, 2013
    9
    Let me start by saying I did not have an issue with the length of this DLC as so many others have. I played on 1999 difficulty, and the scarcity of supplies caused this episode to play out in a very deliberate, considered way, more of a survival horror than the original Bioshock. It took me nearly 4 hours to complete, but I did scavenge every nook and cranny, collecting all the audio logsLet me start by saying I did not have an issue with the length of this DLC as so many others have. I played on 1999 difficulty, and the scarcity of supplies caused this episode to play out in a very deliberate, considered way, more of a survival horror than the original Bioshock. It took me nearly 4 hours to complete, but I did scavenge every nook and cranny, collecting all the audio logs and savoring every detail. And there are details aplenty. Rapture redone in the Infinite engine, especially in its pre-fall splendor, is sumptuous, a stylish, smoke-filled environment that's full of character. The NPCs here are more interesting instead of everyone having one attitude "all hail the Prophet!" the denizens of Ryan's world, by philosophy, are more diverse, more intellectually keen.

    Aside from scarcity and difficulty, the combat doesn't turn over any new stones. The new Old Man Winter vigor is a rehash of the freezing plasmid in the original Bioshock, and the weapons play as slight modifications to their Infinite counterparts. While introducing sky rails to Rapture seems a little forced, they do add Infinite's important dimension and thrilling immediacy to the gameplay.

    I've heard the twist ending is ineffective because you know a twist is coming I'd disagree on that front as well. The content of that twist is still very surprising, even if you've braced yourself for it. It's a well thought out narrative with a few gaps that need bridging, but there's no reason not to believe they'll be covered in Episode 2, which I eagerly await.
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  25. Nov 12, 2013
    9
    Burial at Sea is in short in a great DLC for one of best games of the year. In my opinion the gameplay of Burial at sea is better then that of the main game. a perfect combination of Bioshock Infinite and Original Bioshock. While it is short it is well worth it for 15$.
  26. Nov 12, 2013
    10
    (Review in spanish)
    Yo ya me lo he terminado en PC, casi 4 horas muy intensas (me gusta ir pausado y fijandome en todos los detalles que pueda, conseguí 16/17 diarios de sonido, para daros una idea).
    En estilo visual genial, como ya nos tienen acostumbrados, y la recreación de Rapture no puede ser mejor. La jugabilidad ha mejorado lo justo para que, personalmente, parezca algo fresca
    (Review in spanish)
    Yo ya me lo he terminado en PC, casi 4 horas muy intensas (me gusta ir pausado y fijandome en todos los detalles que pueda, conseguí 16/17 diarios de sonido, para daros una idea).
    En estilo visual genial, como ya nos tienen acostumbrados, y la recreación de Rapture no puede ser mejor.
    La jugabilidad ha mejorado lo justo para que, personalmente, parezca algo fresca respecto a los anteriores (nuevos equipos, 1 arma nueva, y un plásmido nuevo), y la IA de los enemigos también la he notado mucho mejor.
    La historia... no quiero spoilearla, pero GUAU, no podría ser de otra manera teniendo a Ken Levine de guionista.
    En fin, excelente dlc para una obra maestra de juego.
    Y a los que os quejáis tanto de la duración... Digamos que 3 horas de la primera parte, más 3 de la segunda, son 6 horas(sin contar el tiempo que juegues al modo horda) 20 (season pass).
    6 horas son más de la mitad, me atrevería a decir 3/4 de la duración del Bioshock Infinite, el cual tenía un precio en su fecha de salida de 60 €.
    Yo no sé dónde veis el problema, en serio.
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  27. Nov 12, 2013
    10
    The first story based DLC for Bioshock: Infinite is a fantastic return to rapture. Piecing together the connections between worlds is incredibly entertaining and i cant wait for part 2.
  28. Nov 13, 2013
    9
    A solid piece of DLC which is oozing with fan service that anyone suffering from BioShock withdrawal symptoms will love. I played on 1999 mode and with a lot of exploration it took me nearly 4 hours to complete, so I can't understand the length complaints.

    Returning to Rapture in its prime is glorious, although the space you can explore is fairly small, it's packed with details and
    A solid piece of DLC which is oozing with fan service that anyone suffering from BioShock withdrawal symptoms will love. I played on 1999 mode and with a lot of exploration it took me nearly 4 hours to complete, so I can't understand the length complaints.

    Returning to Rapture in its prime is glorious, although the space you can explore is fairly small, it's packed with details and conversations to overhear, giving life to what we imagined the underwater city to really be like.

    Some familiar faces make a spectacular return, as well as plenty of nods and references to both the original game and Infinite. The story itself is partly a continuation of Infinite and another part 'here's what happened in an alternate universe', but doesn't fall into the pointless side story territory as it provides some extra insight to characters that could apply anywhere. The ending, like Infinite, throws a lot at you at once and is pretty mind bending as always.

    The vigors(now plasmids again), weapons, skylines and controls from Infinite are mixed with the scarce resources and the limited/more vocal enemies from the original to provide a refreshing spin on combat, that was actually incredibly challenging on 1999 mode. Stealth is once again possible, and planning your attacks in advance will give you a huge advantage.

    Music and voice acting was brilliant as always.

    My only gripes with it are:
    - Too short. Even though I'm amazed at how much Irrational managed to build in such a short time, it left me wishing that this was a full game and not a DLC. I would of loved to explore more of pre-fall Rapture, and the new weapon introduced barely had enough time to be used.
    - Integrating things from Columbia into Rapture wasn't that smooth. They have explanations, but they're brief and at points, not even needed. They try to bridge connections between the 2 game worlds that aren't really needed. Also, there were a few crucial models and assets that were re-used, which is strange considering how much of this has been made from scratch.

    Overall, a fantastic experience and a much welcomed addition to the BioShock series that I would recommend to any fan.
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  29. Nov 14, 2013
    9
    Short but sweet would be the best descriptor of this DLC. It took me only 3 hours to beat but considering that it was 3 hours back in rapture and with some of my favorite video game characters, it was an incredibly entertaining 3 hours. It ties in very well with the base game (Bioshock Infinite) so if you liked Infinite as much as i did than this DLC is a must buy!
  30. Nov 16, 2013
    10
    Unbelievable DLC, especially for the Bioshock 1 fans. It may have Bioshock: Infinite weaponry and other Infinite aspects to it, it still provides a nice 2 and a half hour ride. Provided with a very conclusive ending feeling almost as a standalone DLC, but few plot holes to be filled with Episode 2. I understand the complaint on the couple tedious missions that tend to take up its shortUnbelievable DLC, especially for the Bioshock 1 fans. It may have Bioshock: Infinite weaponry and other Infinite aspects to it, it still provides a nice 2 and a half hour ride. Provided with a very conclusive ending feeling almost as a standalone DLC, but few plot holes to be filled with Episode 2. I understand the complaint on the couple tedious missions that tend to take up its short length, but these missions are fine, as they introduce you to this new yet similarly styled Rapture. One thing that people should be expecting is that even though you may face splicers like in Bioshock 1, it still doesn't show much of the downfall of Rapture to the entire city shown in the first game. Expand
Metascore
70

Mixed or average reviews - based on 34 Critic Reviews

Critic score distribution:
  1. Positive: 10 out of 34
  2. Negative: 0 out of 34
  1. PC PowerPlay
    Dec 30, 2013
    50
    The high price and lack of polish make this one to avoid for now. For art-deco die-hards only. [Jan 2014, p.93]
  2. LEVEL (Czech Republic)
    Dec 28, 2013
    80
    Short but generous trip into the underwater city of Rapture with all the perks we know from Infinite. This DLC benefits from an attractive setting and slower paced action. [Issue#237]
  3. Dec 28, 2013
    70
    A promising start? A rather cautious one. The return to Rapture evades déjà vu feelings, but it doesn't deliver more than a spark of curiosity for its fans.