- Publisher: WizardWorks
- Release Date: Jun 14, 2000
- Critic score
- Publication
- By date
-
By all rights and intentions, BeachHead 2000 should have been a flaming piece of crap. I'm flabbergasted...Scientists are at a loss to explain why this title is so damned addictive.
-
A stress buster with mindless fun.
-
Da GameboyzOffers plenty of mindless fun that gives your brain the chance to go on cruise control.
-
A mindless little distraction that requires reflexes, not brains.
-
Unless you happen to be stuck in a beach house on a rainy day and this is the only game disc around, I would have to say, skip it.
-
This game is strangely addicting just like "Missile Command" used to be.
-
CNET GamecenterOddly enjoyable for a few hours, but the fun runs out quicker than your AA guns' ammo.
-
Too bad repetitive action, mediocre graphics, and a limited krauts-eye-view perspective make slaying Private Ryan and company as predictable as an episode of "Hogans Heroes."
-
Uninspired.
-
Ultimately, the game wears thinand quickly. The first dozen levels are pretty manageable but then it becomes an exercise in frustration.
-
"BeachHead 2000"'s limited gameplay won't hold your attention for long.
-
In modern times, however, when even simple retro-games like "Frogger" get massive face lifts and hordes of options, there is little room for a game that prides itself on pure simplicity and repetitive action.
-
D-Day is putting it lightly.
-
Daily RadarIf you haven't figured it out by now, we'll spell it out for you: Even at $20, this game is not worth your cash.
Awards & Rankings
User score distribution:
-
Positive: 19 out of 36
-
Mixed: 7 out of 36
-
Negative: 10 out of 36
-
Jul 30, 2014
-
RonF.Sep 22, 2006
-
RobB.Jul 31, 2005