- Publisher: Stunlock Studios
- Release Date: Nov 8, 2017
User Score
Mixed or average reviews- based on 128 Ratings
User score distribution:
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Positive: 71 out of 128
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Mixed: 39 out of 128
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Negative: 18 out of 128
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- Most helpful
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Feb 12, 2019just a bit dead really
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Dec 11, 2017The matchmaking is bad.
The balance is okay. There are some hard counters, but not as many as in traditional MOBAs.
The community is just as toxic as LoL or DoTA.
The grind is definitely real if you don't want to spend money. -
Apr 13, 2018Worst game, unbalanced. Always the same champs that win over and over again. STAY AWAY FROM THIS GAME
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May 6, 2021
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Dec 3, 2021You wait 10 minutes for a game with death cycle and as a result, you play with single bots, so my score will be 4 games on restricted internet (most games are not played) but I will say that they are a game played on the internet, but they are a game that ends quickly.
Awards & Rankings
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CD-ActionFeb 8, 2018Battlerite is a paradise for those who cherish fair play above anything else. It’s a game of pure skill, devoid of any random elements. No critical hits, no scaling, no artifacts, no spells etc. Every ability deals the same amount of damage every time it is used. The gameplay is transparent, fast-paced and satisfying. [01/2018, p.62]
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Feb 1, 2018If you are tired of big and complicated MOBA games and want something small and fast-paced, try Battlerite.
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Jan 8, 2018To distinguish itself from the MOBA crowd, Battlerite went for pure, skill-based action and hit the mark dead center. The fluid mouse-and-WASD-driven combat makes every move count and the quick pace of its 10-minute matches never lets off the gas. Even with its lackluster randomized progression system robbing it of momentum, Battlerite keeps me coming back to improve and add to my bag of tricks along the way. Stunlock’s approach to MOBA combat creates a near-even playing field that makes each outplay feel earned, whether it was me or my foe picking up the win. These arenas are places I can see myself brawling for a long time to come.