- Publisher: Crave
- Release Date: Nov 5, 2002
- Critic score
- Publication
- By date
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The campaigns are dynamic to an extent, but its very similar to many other destroy everything games such as Warcraft. Like thats bad.
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PC GamerAn above average game that doesn't rock the boat. [Feb 2003, p.84]
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Every scenario features a chain of dynamic events that will keep you alert and busy almost constantly. In addition, the storyline is well-structured and has amazing character depth.
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It truly is a fun game and the new campaign is a great new addition and makes for a whole different game.
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It's a pretty average addition to a fantastic base.
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Technically a pretty solid add-on to last year's distinctive martial-arts-themed real-time strategy game.
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Computer Games MagazineRounds the original game out nicely, providing a surprisingly un-chilling reception to those burnt out on battle.net. [Feb 2003, p.81]
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The new units are not terribly exciting and the campaign, while well above average, is still far too short.
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It offers little incentive to reinstall the rapidly ageing masterpiece.
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Computer Gaming WorldA year later, the presentation isn't dazzling anymore, and the shell is even emptier. [Mar 2003, p.108]
Awards & Rankings
User score distribution:
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Positive: 25 out of 31
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Mixed: 3 out of 31
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Negative: 3 out of 31
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LewisJ.Jan 6, 2004I'm bored to death in the first levels, that was the end for me. Come on people you speak as if you've not played a rts before.
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TheJOGRIVESep 18, 2003Superb game!!!! Extravagant and realistic. You can actually think that you were in the battlefield!!!
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ReneC.Mar 14, 2003It is really a great game. If you can still improve and add more characters to this game, maybe it will become better.