User Score
7.5

Generally favorable reviews- based on 120 Ratings

User score distribution:
  1. Positive: 78 out of 120
  2. Negative: 15 out of 120

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  1. Nov 18, 2019
    5
    This game has some lovely comic book type artwork, but ultimately is let down by really poor gameplay mechanics.

    When travelling overland, an icon shows you the position of enemies. Unfortunately, there seems to be no way to check their level, or how many there are (apart from a symbol that shows more than 1 wave of enemies), or the type of monster (apart from the first one in the
    This game has some lovely comic book type artwork, but ultimately is let down by really poor gameplay mechanics.

    When travelling overland, an icon shows you the position of enemies. Unfortunately, there seems to be no way to check their level, or how many there are (apart from a symbol that shows more than 1 wave of enemies), or the type of monster (apart from the first one in the group) so you can easily end up wandering into a battle where you have no chance.

    The game throws tons of crafting materials at you, but oddly enough, you can only craft items inside a dungeon, at a specific location.

    When exploring a dungeon, you only get to control one of your characters at a time - the other members in your party just "disappear". It's a bit stupid as you get some platform and lever type puzzles which would be made easier if you could have all the characters in your party participating, but you only get to control one.

    Combat is really boring with your party of 3 against up to 3 enemies at a time in a turn based format where you typically spam the same abilities over and over. The enemies seem to do more damage than your party but typically have lower health, except for bosses, which are frustrating to fight against as they often have area of effect abilities that can take off half your party's health or a special attack that can one-shot one of your characters.

    Grinding is forced on you as your characters will inevitably be underlevelled each time they get to a new dungeon area, and fighting enemies of higher level than your party is not a good idea, as they tend to do far more damage. The monsters on the overland map respawn after you rest at an inn so you often just find yourself aimlessly wandering the countryside of search of extra experience points.

    Dialogue is very simplistic and seems to be aimed at preteens, plus the music is almost nonexistent and the voice acting quite limited.

    I got this game on special off Steam and played for about 12 hours before getting fed up and uninstalling during a frustrating boss fight. With a better combat system and less need for grinding, this game could be pretty good, but in its current state, it's probably more suited to being played as a mobile game when you have some time to kill during a boring meeting at work.
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  2. Nov 23, 2017
    6
    An adequate if unspectacular game. The visuals are nicely done and if you like the artwork of Joe Madureira it's very pretty. Audio is more of a 50/50 with the voice acting being nicely done while the music is pretty boilerplate and generic. Story is nothing special for fans of RPGs or the Battle Chasers comics.

    The biggest issues with the game are some questionable design decisions
    An adequate if unspectacular game. The visuals are nicely done and if you like the artwork of Joe Madureira it's very pretty. Audio is more of a 50/50 with the voice acting being nicely done while the music is pretty boilerplate and generic. Story is nothing special for fans of RPGs or the Battle Chasers comics.

    The biggest issues with the game are some questionable design decisions like only being able to craft in dungeons or apply enchants in very specific locations. Most of what you accumulate from drops is crafting loot, but 90% of the time gear you can craft is severely dwarfed by items you can buy or earn from the Heroic or Legendary dungeon completion boxes.

    Difficulty is also wildly inconsistent as trash enemies often posed a more annoying threat than dungeon bosses. The exception to this being some of the Hunt targets; in particular the Mire of the Deep hunt boss only has two attacks and one is a group wide attack with heavy damage plus a severe poison effect. If you get unlucky and he only uses this attack the fight becomes basically un-winnable.

    Nightwar is a competent game but fails in some vital areas to rise above other classic style turn-based RPGs; especially coming out in the same year as the exceptional Persona 5 and Divinity: Original Sin 2.
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  3. Jul 12, 2019
    5
    Juego mediocre, gameplay pesimo, lo unico que mola son los graficos pero para eso te lees un comic.
  4. Mar 12, 2018
    6
    10h of game content split over a 35h game.

    Time is the game is spent 75% battle, 20% menus and 5% story. Combats that are 100% win chance by repeatedly spamming the attack button can still take many minutes per battle! Its not really possible to just play the story since you have to spend a lot of time grinding for levels just to increase levels high enough to get to the next story
    10h of game content split over a 35h game.

    Time is the game is spent 75% battle, 20% menus and 5% story.
    Combats that are 100% win chance by repeatedly spamming the attack button can still take many minutes per battle!

    Its not really possible to just play the story since you have to spend a lot of time grinding for levels just to increase levels high enough to get to the next story element.

    I think if you could skip the grinding I would give it a 8 or 9/10 but since you have to spend an insane amount of time in pointless and slow battles I ended up with a 6/10.
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  5. Sep 5, 2018
    5
    Its a fantastic turn based game. But some stupid decisions by the developers totally destroyed the game. When you reach level 11 the game starts to become unbearable of how strong the enemies becomes. You need to farm like crazy in this game to be able to progress. I understand that farming is part of the game. But too much farming is not either the way to make it fun. Do NOT force it. LetIts a fantastic turn based game. But some stupid decisions by the developers totally destroyed the game. When you reach level 11 the game starts to become unbearable of how strong the enemies becomes. You need to farm like crazy in this game to be able to progress. I understand that farming is part of the game. But too much farming is not either the way to make it fun. Do NOT force it. Let the super challenge be in NG+ for people who want it.
    I stopped playing the game after 20h. I am sad that I lost 20h on a game that was not worth it.

    PROS:
    Great mechanics.
    Beautiful graphics.
    Badass characters.
    Good Combat.
    Loots, armors, weapons and upgrades.

    CONS:
    Story is pretty boring. It could have had more soul to it.
    Level of difficulty is very bad balanced. Its not impossible to finish the game. But you need to put hell a lot of time in farming up XP. And I find that stupid. Farming now and then is cool put forcing to farm hundreds of hours is stupid...
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  6. May 6, 2019
    6
    Slightly above average generic RPG
    So there are positives here, the game's got a nice perks mechanic, it's enemies vary from types making even slimes annoying in later stages, every main character plays different than the other, you can choose the difficulty of the dungeon you're going, good looking, innovates on little things from RPGs.
    So the cons... when the game is generic, is SUPER
    Slightly above average generic RPG
    So there are positives here, the game's got a nice perks mechanic, it's enemies vary from types making even slimes annoying in later stages, every main character plays different than the other, you can choose the difficulty of the dungeon you're going, good looking, innovates on little things from RPGs.
    So the cons... when the game is generic, is SUPER GENERIC, when it is not trying too much it's not trying at all, you can get to a grind block even if you play the story and every enemy, game uses % which make a single level the difference between dying in a dungeon and breezing through it. The story seeming like something new, but has a pitiful twist with a cliff hanger and mostly feels generic.
    The combat seemed good, but it's only the variety of stages that keeps you going, since the enemies after stage 3 will be recycle and repurposed.
    Voice acting varies from great to trash, when you find the best comp you won't use the others in any circumstance, the world is way too small.
    Lots of questions, especially the first one in the story, is not answered and completely forgotten.
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  7. May 23, 2018
    6
    Mixed game. It's a blend between action rpg (real time dungeons exploration with puzzle elements like Zelda) and turn based rpg (combat is turn based japan-console style)
    Good visual, good price on gog (for an indie game), easy to grasp, not too long.
    Problems lies in: a) repetitive gameplay expecially during fights...you will use the same moves over and over again
    Mixed game. It's a blend between action rpg (real time dungeons exploration with puzzle elements like Zelda) and turn based rpg (combat is turn based japan-console style)
    Good visual, good price on gog (for an indie game), easy to grasp, not too long.
    Problems lies in:
    a) repetitive gameplay expecially during fights...you will use the same moves over and over again ..poison-fire-magic-bleeding damage all have the same impacts in gameplay ... enemy recycled trough levels that only change teirs colour...you get the idea
    b) Lots of grinding
    c) Very few npcs with almost no interactions with the party and almost no dialogues
    But this game have some potential and probabily (if they have more money to invest) it could have a good sequel .
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  8. Jan 28, 2021
    7
    SImples e bonzin.
    Joguei pelo gamepass, recomendo pra quem gosta de RPG de turnos.
  9. Feb 14, 2021
    7
    В целом неплохо, занимательно, интересно, но в тоже время однообразно, сюжет никакой, игру вытаскивает боевка, сделана как по мне интересно и просто, управление с геймпадом отлично, но вот однообразие, ребята после 2 часов игры я встретил 5 видов монстров и бился почти каждые 30 секунд. 7/10 для фанатов пойдет.В целом неплохо, занимательно, интересно, но в тоже время однообразно, сюжет никакой, игру вытаскивает боевка, сделана как по мне интересно и просто, управление с геймпадом отлично, но вот однообразие, ребята после 2 часов игры я встретил 5 видов монстров и бился почти каждые 30 секунд. 7/10 для фанатов пойдет.
Metascore
78

Generally favorable reviews - based on 28 Critic Reviews

Critic score distribution:
  1. Positive: 22 out of 28
  2. Negative: 0 out of 28
  1. Jun 24, 2019
    50
    This is the type of game that should be an automatic hit for RPG players, but there is something missing in the complete package. The graphics are good, and typical genre staples are present, but ultimately it gets lost in itself. Overall this is a solid title, but in the end it lacks heart. It does everything averagely, and nothing especially rises above, or provides anything unique - unfortunate, as its ingredients definitely lend itself to what might have been a really great game.
  2. Apr 9, 2018
    80
    Quotation forthcoming.
  3. Game World Navigator Magazine
    Mar 2, 2018
    81
    The fact that sometimes you just can’t avoid grinding dials back the excitement, but doesn’t kill it. Battle Chasers: Nightwar is a fun game with extraordinary graphics, a real treat to a fan of the genre. [Issue#226, p.36]