I am a massive BTTF fan, and I love the idea of making it into a game. So I'll start with the good parts. Marty and Doc are done almost perfectly - AJ Locascio IS Marty McFly and Christopher Lloyd does anything but phone it in as Doc (I mean, that voice alone fills me with happiness). I was very happy with their chemistry, even during the less interesting 'Citizen Brown' moments. TheI am a massive BTTF fan, and I love the idea of making it into a game. So I'll start with the good parts. Marty and Doc are done almost perfectly - AJ Locascio IS Marty McFly and Christopher Lloyd does anything but phone it in as Doc (I mean, that voice alone fills me with happiness). I was very happy with their chemistry, even during the less interesting 'Citizen Brown' moments. The DeLorean was done fantastically, as was that same charming time-travel confusion. I found myself captured in that same 'trying to figure out how characters and events changed' mindset that I had when watching the movies. The humour was great, but relied a little too much on commentating on the scenario rather than exhibiting personality.
However, there were some bad things about this game. The main one is the character of Edna. When she was first introduced, I loved that a Strickland was shown actually playing a part in the story. However, she was extremely annoying, dull, and ended up playing too much of a part in the story. Young Emmett Brown was also pretty one-dimensional, and if it wasn't for his appearance and interest in science I wouldn't have guessed it was him. The settings also got grating, but then again I never found 1931 to be the most interesting setting to go with. The most interesting settings I found were actually the ones that were retreading the settings in the movies. Hill Valley was extremely limited, and its potential was almost untouched.
All in all, I really liked the game, but if they were to make a season 2, I would recommend a few things. One, more character driven stories. Make characters that you are interested in on their own merits, rather than being related to a Strickland, Brown, or McFly. If Telltale were to take anything from creating The Walking Dead game, it should be that. Conversations should be more than a means to find clues on what you should do; I want them to exhibit how Marty, Doc, and whoever are feeling, their wants, etc. I know BTTF is meant to be light-hearted but some of the best moments in the movies were when you saw that ambitions and emotions were the same throughout any time period (George McFly having a crush on Lorraine, Marty getting fired in 2015, Doc and Clara falling in love). Those themes were there in the game, but got swept under the rug every time a 'puzzle' was solved. Finally, more Hill Valley. Show the school, the lake that Marty goes to with Jennifer, some of the restaurants and bars, all the stuff you want in a city.
Long review but I hope you get my drift. TL;DR, I liked the game, want more, but the characters, dialogue, and settings should be more rich.… Expand