- Publisher: Ubisoft
- Release Date: Apr 8, 2008
- Also On: PlayStation 3, Xbox 360
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PC Zone UKThe spectacuar way in which the game is presented is enough to make the most players want to overlook the deep-running problems it harbors and plaudits must be paid to a setting this original and so excellently realized. [June 2008, p.64]
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Assassin's Creed was scheduled to be a trilogy from the outset, so hopefully Ubisoft will take a fresh look at some of the problems here and correct them in the future. Right now, though, this is more of an almost-there concept than a fully realized game.
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There's not enough new content to justify re-buying Creed if you own it on a console, but the PC-exclusive content is a nice touch -- as are DX9 and DX10 support, and an overall solid technical quality to the port.
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The real meat of this Director's Cut, however, comes in the form of new content, although sadly, there are no new storylines or assassination targets.
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The cliffhanger ending promises brighter things, and although this game is unspectacular, the groundwork has been laid down for what will hopefully be a greatly improved sequel.
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The designers put all of their eggs in the city-design basket and forgot about actual mission design.
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As it stands it’s a highly enjoyable game for the first few hours, but whether or not you’ll get much satisfaction from it after it starts getting repetitive depends entirely on how much you like the overall gameplay mechanics.
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Waiting six months for what amounts to some minor tech tweaks and four additional mini-games certainly hasn't changed my mind.
Awards & Rankings
User score distribution:
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Positive: 818 out of 1514
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Mixed: 576 out of 1514
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Negative: 120 out of 1514
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MechelsM.Apr 30, 2008
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Aug 4, 2011
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CodyW.Apr 12, 2008