Original review:
A feast for the eyes which is running low on budget. The further you progress the more obvious it becomes. It's like a lot more was initially planned than we see. Chests are not quite rewarding, wasting a key to get a potion, wait what? Exploration is mostly worth it to only see new incredibly beautiful locations. Boss fights become shorter instead of the opposite, it'sOriginal review:
A feast for the eyes which is running low on budget. The further you progress the more obvious it becomes. It's like a lot more was initially planned than we see. Chests are not quite rewarding, wasting a key to get a potion, wait what? Exploration is mostly worth it to only see new incredibly beautiful locations. Boss fights become shorter instead of the opposite, it's like epicness is slowly deflating with story progressing.
Difficulty is poorly balanced. On medium difficulty you have to break the armor in order to kill your opponents, but on easy it's like the easiest of all easy?
"I can't carry anymore" - is the most popular line you will hear in game. Why did they do that to us? Apparently wanted to be different even if it does not make any sense.
Lacks feedback on weapon hit not only in battle but also with crates. You just wiggle through it and can't say for sure if it's a bug or a feature.
Auto equip is annoying. I want to use Siri' rocket fist, but instead I am grabbing a sword on my hip which I didn't even equip. In other words, there was not enough testing and analyzing in development of gameplay
After Alyx release Oculus exclusives look like a scam. AW is something carefully developed in the beginning and then maybe new deadlines or unexpected expenses or both killed it. Can be fun, if you are new to vr, true. But people who are new to vr should try Alyx first.
For vr games as of today 8 out 10.
For flat games it would be 6 out of 10.
For fake promises, possibly fake reviews and broken rating counter on Oculus Store that makes AW rating appear higher than it actually is, it's 4 out of 10 at best.
Why would one be annoyed with suboptimal exclusive experience? Because Oculus is mainly a gaming platform like Playstation or Nintendo. They have to preserve the reputation of their hardware and that's why if they are going to have exclusives, they have to support developers of these exclusives. Don't even get me started on Stormland.
Edit: I didn't mention that the price felt outrageous to me. However, with time passing, memories of this game are still fresh and it was superfun and really immersive despite the drawbacks. For example after this game I played Witcher 3 for the first time just to compare(I don't like fantasy settings anyway and was never interested) and I already forgot my witcher experience.
it's probably 9 out of 10 for 20 usd. The issue is my personal tbh, it's not like I don't have the money to pay 40 for games, it's just in my country steam and epic store sell games twice cheaper, so I am just not used to pay 40.… Expand