User Score
6.0

Mixed or average reviews- based on 7 Ratings

User score distribution:
  1. Positive: 5 out of 7
  2. Mixed: 0 out of 7
  3. Negative: 2 out of 7

Review this game

  1. Your Score
    0 out of 10
    Rate this:
    • 10
    • 9
    • 8
    • 7
    • 6
    • 5
    • 4
    • 3
    • 2
    • 1
    • 0
    • 0
  1. Submit
  2. Check Spelling
  1. Sep 7, 2014
    2
    Coming in the newest humble bundle, I was positively disposed towards it. A deck building hex game with a posapocaliptic theme that isn't another borderlands rip-off? Count me in.

    And at first it was enjoyable. Clear rule set, good backgrounds and art design. I played ~10 hours and ditched it and will never launch again. The game struggles with performance issues and tends to broke
    Coming in the newest humble bundle, I was positively disposed towards it. A deck building hex game with a posapocaliptic theme that isn't another borderlands rip-off? Count me in.

    And at first it was enjoyable. Clear rule set, good backgrounds and art design. I played ~10 hours and ditched it and will never launch again.
    The game struggles with performance issues and tends to broke mid-game forcing us to alt+f4 (cursour disappears, game doesn't respond etc.) and later on it's just not fun to play since the AI obviously cheats on the rolls during the combat. Combined with a tiring UI that requires many, many more clicks than it would be necessary it's a game breaker.
    I mean, how many times one enemy unit will get a better defensive roll against all my 8 elite cards units? I get it, 1, 2, 3 times in a row. But 30? At 5 defense it always rolls 1 above attack rolls of my 10 attack units, which can't get a roll above 5? It's not how the probability calculus works. Watching random combat against far weaker opponent that takes more than 30 minutes due to the ridiculous AI rolls is just infuriating and time wasting. I think that any other deck builder does better job without making AI cheat. Pity, since the theme was strong.

    Above all that the game doesn't has any kind of multi-player mode, even a hot-seats are absent. Ditching the AI would save the game, but unfortunately it's just garbage hidden under a pretty coat of clear rule set, pictures and music.
    Expand
  2. Aug 14, 2019
    0
    In a word: FRUSTRATING. Every possible tactics in this game is completely **** up by bogus dice roll. Are you attacking an almost defensless base with your fully crewed army? The odds would be always against the player, no matter what. It is statistically impossible failing the initiative roll TWENTY-FOUR times in a row, spending monstrous amounts of resources, just to watch your enemiesIn a word: FRUSTRATING. Every possible tactics in this game is completely **** up by bogus dice roll. Are you attacking an almost defensless base with your fully crewed army? The odds would be always against the player, no matter what. It is statistically impossible failing the initiative roll TWENTY-FOUR times in a row, spending monstrous amounts of resources, just to watch your enemies winning with 4-5 dice. Or even worst just 3.

    And worst of all, I would REALLY love to play this game: the theme and the art is amazing, and the possibilities given by the thematic are countless...

    But developing a sturdy AI is a challenging feature for a game. Cheating the player is possibly the worst thing a developer could do.
    Expand