User Score
3.7

Generally unfavorable reviews- based on 775 Ratings

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  1. Oct 24, 2014
    9
    I wanted to add another thing to my review minutes before.

    BOTS AND HACKS! - Firstly, this game IS free to play. This is unfortunate because there will always be bots for this reason. However, we have had GM's on my sever EVERYDAY for the past week for 8 hours at a time asking telling us "if you see any bots or hacks report them in faction so I can investigate". They have been clearing
    I wanted to add another thing to my review minutes before.

    BOTS AND HACKS! - Firstly, this game IS free to play. This is unfortunate because there will always be bots for this reason. However, we have had GM's on my sever EVERYDAY for the past week for 8 hours at a time asking telling us "if you see any bots or hacks report them in faction so I can investigate". They have been clearing out tons of cheaters. They are doing MAC bans as well. For most players that means no more Archeage. For the gold selling companies they will spoof their MAC and be back unfortunately. But only to get banned again.

    As for the hacks. Yes, there are hacks in this game. I'm not a computer guy so I can't really offer any insight into how this is occurring but i can summarize what I have read about it. Too much of the game is client side, essentially. And the server side program doesn't do the appropriate checks that it should do in order to detect the hacks. Also I read that the hackshield is a piece of junk and doesn't work at all.

    From my perspective playing the game. I have not come across any hacks at all thus far. I have read about the hacks that are available. I know for sure that some hacks, like the teleport hack, is being detected and those players have had MAC bans. I have read about several other hacks I know that many of them ARE BEING DETECTED NOW. But for me I haven't been effected by them at all. I haven't witnessed them during my gameplay at all. I play about 5 hours a day since head start too. No hacks seen for me. I know that they definitely do exist though.
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  2. Nov 13, 2014
    9
    Some context: I am Thirrin, a level 50 Primeval/Trickster/Cleric/Heirophant on the Inoch server. I was NOT around for headstart, I did not even join until ~2 weeks after the game was fully released. When I joined, there were still a small amount of land left in Windscour, but I hadn't decided if I wanted to subscribe to the game or not, so I got 0 land from the initial start. As ofSome context: I am Thirrin, a level 50 Primeval/Trickster/Cleric/Heirophant on the Inoch server. I was NOT around for headstart, I did not even join until ~2 weeks after the game was fully released. When I joined, there were still a small amount of land left in Windscour, but I hadn't decided if I wanted to subscribe to the game or not, so I got 0 land from the initial start. As of right now, I own one thatched farmhouse (Largest farm area in the game + house) 3 houses, and 2 16x16 farms.

    First, the negative points brought up by others:

    There is no land that you can get for free anymore, that was for those who paid for headstart, and Trion reimbursed everyone due to issues with headstart (free subscriptions). If you can't get land, I am sorry, you don't want it bad enough. If you work at earning money over at least one whole day or at most a week, you can buy land. People are spamming chat channels all the time trying to sell, and if you join a guild (Do NOT play this game solo, you will be crippled and it will be no fun) most guilds will have members who sell at a discounted rate to guild members who have been around for awhile. Heck, I know a guild mate specifically sought out guild mates who were subscribers but didn't have land yet, and sold them land for less than 1/4 the going rate. No, you don't get land for free, but isn't it more satisfying to know that you worked for this land, that fantasy of working your job and saving up money until you can stare at a patch of dirt and go "This is MINE." IMO, it is progression and a goal to work towards.

    Now, to you PvE'ers out there: The dungeons DO suck. Everyone who has complained about the "massive bugginess" in this game, I would say they exaggerate if not for the dungeons. The open world isn't too buggy, you get the rare falling through the world bug that exists in many games, and I do think this game will crash to desktop slightly more often than others. But I digress. There are two endgame dungeon in this game currently (5 and 10 man), and you can bug out every single boss of the first, and I don't know of a full run that's been completed of the second. I know that my guild will do runs of the first with only 3-4 people in them because with the bosses bugged it doesn't matter, it just takes a little longer. The dungeons are largely seen as that place you go for gear to PvP. (Or that rare pet drop off the last boss)
    There is very little for a PvE person to do in this game, except for the owning a farm/crafting, which in itself is very rewarding but not even really PvE. I see it as economic PvP, as the entire economy is player controlled. Even item buying/selling/trading is a PvP interaction as most big ticket items will be sold outside of the AH and through chat channels as the AH takes a 10% cut.

    Now, as for the P2W controversy: I am somewhat undecided about the greediness of Trion, but I do not think it is destroying the game (yet).
    People call the newest cash shop boxes that drop rare mats to be Trion taking the game P2W. However, since they have released, all players can buy these formerly prohibitively expensive mats at 1/5 the price on the AH. In other words, all players and F2P players can access crafting much, much more easily than before. Since the introduction I, myself have taken up Leatherworking more fullheartedly and I am at nearly 60k proficiency.
    Additionally, more players have access to fishing boats and farm wagons, which while some argue will add inflation to the game, I think there are enough gold sinks and checks in place to stop it from being a real issue. (Regrading gear to improve its stats can sink you several hundred gold to the abyss, and its not just a crafter thing, you regrade good drops from dungeons as well, etc, also that 10% Auction house fee, 500g certificates for fishing license/black arrow mount etc from vendors, seed/livestock costs, list continues)
    How I see it: As long as there ARE players willing to sink money into the game, since nearly every item is tradeable, you will never feel the need to P2W. Things only available in the cash shop are mostly on the AH for 10g, which is less than half an hour's work. IF those with money stop spending money on the game, I could see it developing into an issue (less being put on AH turns into prohibitive prices) but as of right now, I feel no pressure whatsoever to drop cash. Even the subscription can be bought with in game gold via Apex, which I feel is highly overlooked.

    Finally, the good points I feel need no explanation: Own land! Big world! Huge Ocean! Lots of PvP! Huge focus on economics! Huge diversity of classes! Player interactions are THE focus of the game. Join a guild or quit, honestly. Or revel in being an outcast and acknowledge that the odds are stacked against you, I can totally see that too. But you can find enough hype of this on the website. It has its good and its bad, but I have been an AA addict for awhile now.
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  3. Dec 4, 2014
    8
    Hello, honest reviewer here currently playing in December 2014. Ok, so first off let me start off with this: if you believe this is a casual game where becoming great at the game is an easy task or is something that you can accel at from the get-go, then this game might not be for you. HOWEVER, if you are the type of person that is really into the essence of MMO - Role Playing Games, thenHello, honest reviewer here currently playing in December 2014. Ok, so first off let me start off with this: if you believe this is a casual game where becoming great at the game is an easy task or is something that you can accel at from the get-go, then this game might not be for you. HOWEVER, if you are the type of person that is really into the essence of MMO - Role Playing Games, then you have found yourself something that is quite tuned towards your taste.

    Why do I say that? Because ArcheAge is a game that isn't all about combat, it isn't solely about being that unkillable person or going into dungeons killing mobs left and right. If anything, it excels at being a living, breathing world, a world more akin to that idea of a "virtual world". Here, economy has a major influence on everything, causing events ranging from large fishing expeditions of many vessels, to pirates and robbers preying on merchant ships and land-bound traders, to whole embargoes player-made preventing people from crossing regional borders. Not only that, but to experience the most out of this game, combat is not the only true "skill" you need. You need to be a good investor, knowing the market for goods and knowing when it's right to buy and sell, or be a good farmer, knowing exactly which crops sell for the most profit, or you can also be an illegal farm hunter, rewarding yourself with the riches of the land brought about by others bypassing the process, or perhaps even a pirate, where your riches are parallel to the amount of skill and patience between you and your fellow raiders.

    Needless to say however, ArcheAge definitely has its flaws. Approaching it's second year of existence in Korea and not even a third of a year old in North America and Europe, ArcheAge is a still-growing, developing game made by, and let me put this in emphasis, "XL GAMES". Many reviewers out here like to blame Trion for any bad customer service, regardless of the fact that they are only the publisher of the game, not the developers. The only thing that Trion did was acquire the marketing license for western markets, so only if you have any monetary concerns should you be speaking to them about issues. Now, for the NA release, there are issues, some with latency, others with bots (which, in fact, have actually been reduced considerably) and in-game marketing issues, apart from land grabs and gold-purchase spam, which when you put everything together really don't amount to much unless you are "that" type of person who easily gets fed up with everything (which sadly many active gamers are :o). Now don't get me wrong, these problems do indeed hinder the game, but only to a certain extent, having really no major impact on the actual experience. *NOTE: recent server maintenance has caused long queue times, but remember that this is still a fresh game, and that having hordes of people trying to log on at the same time is inevitable.

    Open-PVP regions, ranging from war-zones to the open ocean are what gives ArcheAge a highly dynamic feel. WIth members from both opposing factions able to attack you at a moments notice when it's not peacetime, you will always be wary and watch your back. Originally when I began questing in these areas, I was very frustrated as I kept dying all the time. However, when I played with my friend, we were able to go into 2v1's against max-leveled people and manage victory time and time again, and when we died, we somehow always got a laugh, because if you don't die to a mob, you don't really lose anything, save perhaps a minute or two of travel time and a tiny chink of repair costs for your armor (the durability of which is very high, so repairing is not that big of an issue, either.)

    With a fun, dynamic class system in which you can switch skills any time and be max levelled in all trees and play up to three at a time, you can play as a healer, dps, and tank at the same time (though I do suggest specializing, hehe). I've run into my fair share of magical kiritos flailing their dual swords around and casting their magic only to be crowd controlled to oblivion whilst taking katanas or a nodachi to the back several times over. But besides that, the social aspect is beautiful. Often times you will see full raids of 50 players or multiple raids of hundreds all going for some objective, from world-bosses to sieges, warzones, and battles where literally hundreds of enemy mobs spawn, fighting them until we get overrun horribly, then counterattack and beat them, only to have crazy bosses spawn and wreck face all over again.

    That being said, ArcheAge is a great game for those who are willing to take the time to really dig around all aspects, whether it be combat, crafting, literal "adventuring", or simple socializing. Sure it has its fair share of kinks and issues, but are things that are quite frankly easy to work around. Place any cynicism aside, let your inner curiosity take over, and have fun in this quite enjoyable MMORPG. ;)
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  4. Dec 9, 2014
    9
    I've been playing this game right after the beta. I had to wait days in queue for playing it just to see if i liked it and then payed patron.

    Right after becoming patron (paying a 15 usd fee monthly) changes everything. Yes, you can play it for free but people expects to have the same benefits than a patron. Patrons can have lands, sell things on the AH, get twice as much labor when
    I've been playing this game right after the beta. I had to wait days in queue for playing it just to see if i liked it and then payed patron.

    Right after becoming patron (paying a 15 usd fee monthly) changes everything. Yes, you can play it for free but people expects to have the same benefits than a patron. Patrons can have lands, sell things on the AH, get twice as much labor when being online (labor points are required for almost everything on this game) and get some labor when being offline.

    Trion has been fighting back bots and exploiters since day 1 and I think thats the main reason why I would definitely keep playing this game (I played lineage 2 for about 6 years and that was a bot fest). You can't get rid of all bots but you can see how they try.

    About most other complains... getting land is not impossible but people expects it to be easy and a right. All online competitive games require being good or the best at doing so. If you cant beat people grabbing land since day one you must buy it from them. It took me some days to understand how to get them (practicing with an 8x8 spot) and after that I grab lands 1/4 times.

    People giving low scores due to getting killed on an open pvp world.... or not grabbing land on a non-instanced housing system should learn to spend less time whining and more time working to get things. Is like whining for not getting a job on real life due to people having all jobs you would like to have.
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  5. Dec 15, 2014
    10
    after working a few things out in my computer, archeage has easily become a top favorite. it doesn't require major grind to level up, and the graphics are beautiful. the customization options for your avatar are unbeatable. i highly recommend this mmo for anyone with a PC.
  6. Jul 20, 2015
    8
    Lot of bad reviews not about the game but how the server launch was handled.
    the first month it was QueueAge with incredible 6h-long queues on lot of the servers.
    then October came and all began to work smoothly (for patrons). THE GOOD: The game is a great hybrid Sandbox - Themepark, so you can choose how hard the sandbox part will punch in your face (because it WILL happen, but you
    Lot of bad reviews not about the game but how the server launch was handled.
    the first month it was QueueAge with incredible 6h-long queues on lot of the servers.
    then October came and all began to work smoothly (for patrons).

    THE GOOD:
    The game is a great hybrid Sandbox - Themepark, so you can choose how hard the sandbox part will punch in your face (because it WILL happen, but you will learn to risk only what you can afford to loose).

    Relaxing but full of things to do, this game is strongly about getting a piece of land to claim your own and do PVP. Lot of PVP.

    open world battleground like Mistmerrow and Halcyona are incredibly fun, the battles at Sea, chasing player driven merchant ships to kill them all and claim their loot (never went fishing, but i sold a lot of marlins and sailfishes from other player's fishing boats ) or killing the Abyssal Kraken.. That's fun, deadly, rewarding.

    In PVP sometimes you win, sometimes you loose. Gear impacts a lot on what you can do, but you can get very far with an intelligent build (120 "classes" in wich invest 28 specialization points means you can do very good / horrible builds) and a well tought gear.

    Patron is necessary to get an edge on the game, but you're not forced to pay for it: with a good economy, after some months you can play patron for free. Yes, retaining also your real life.

    Not only PVP, Sea and Battlegrounds, the game is also about crafting in a way so meagniful you've never seen in any other mmo. That's also one of the game problems, the end game gear is quite nearly impossible to craft: but you can decide where you will get.

    Combat pets and mounts have ability and gear. They must be levelled up. Some can also be morphed to a much powerfull variant. They are not "an ability" but "an object".

    Ships and Veicles, you can have them as well as an house and some fields to cultivate or.. well do whathever makes money.

    And the glider, or a Pegasus mount. To fly. Well, glide down...

    There is a lot to do out there. You don't really even need to quest to level up.

    THE BAD:
    The "regrading" mechanics: you have to empower (regrade) your gear. YOU WILL DO IT. and you will suffer : gear is going to downgrade or destroy. And you have to start over again and again... and again. This is frustrating. So much.

    Game is Gear dependant. A lot.
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  7. Oct 29, 2015
    10
    I will admit I haven't played through all aspects of the game, cuz I'd have to write the review after several weeks ahead, there is just so much content and so many things to do. I just hit 55, probably at a lower pace than most, as I chose to grind through it. I'm quite sure questing is the way to go for faster leveling progress and more varied gameplay.
    I'm reading so much bad about
    I will admit I haven't played through all aspects of the game, cuz I'd have to write the review after several weeks ahead, there is just so much content and so many things to do. I just hit 55, probably at a lower pace than most, as I chose to grind through it. I'm quite sure questing is the way to go for faster leveling progress and more varied gameplay.
    I'm reading so much bad about this game but I'm thinking initial problems have been ironed out, one major issue I've come to read about which has stuck with the game, is the idea that it had become pay to win. I'll admit, wielding a creditcard speeds up things,since you can translate that into in-game gold. But that's not different from any other MMO, where gold is attainable through either official in-game sources ( like here ) or via outside sources. Paying a monthly fee gives you a worthwhile edge If you plan to invest a lot of time in the game, and the monthly fee can be attained by buying a certain item from in-game currency, so total free to play with the same edge as people who paid the monthly fee is attainable. For casual gamers I think pure free to play is certainly possible. There are some tips on Youtube videos I'd advice to check out when you start out, but finding out yourself mite be the way to go for you. I'm experiencing the game from the youngest European server. I think this has a say on how I experience the game, hardcore people aren't yet at top gear and I'm guessing it'll still take some time to get there . For me it has been a pleasure all the way, I think I've spent a bit above 100 hours currently. I hope to see more people giving the game great reviews, because It's very obvious the game has taken big hits from the early days, and people who haven't tried the game think it's not the good game it actually is.
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  8. Oct 29, 2015
    10
    the game was really bad in 1.2, i had to quit, 1.7 was meh, but 2.0....OMG THIS GAME IS GREAT! if you had a bad experience on it like i did i really recommend you coming back to see how much it has changed,
  9. Nov 2, 2015
    9
    One of the best games I have played since the early dawn of mmos.
    I would give it 10 if the manegement was better ... Splitting a game between 2 Companys as trion and XL is not good. All should be in-house. Development and publishing....
  10. Oct 28, 2021
    7
    Easy to quest around. Trade runs are so fun, you can even be a pirate. You can build a farm. A fun experience for a while for sure
  11. May 20, 2016
    10
    there quite frankly is nothing like archeage, every other MMO seems repetitive and dull in comparison. the skill system is fantastic and even though there is an argument for it being P2W its not all about your gear score. you are at a big disadvantage if you don't invest in patron status but I feel like I get a lot for my money
  12. Apr 13, 2016
    2
    pay to play
    catch us at times, which I hate so great at this game. looks great, has ne hammer animation, hammer wasserefect, not story so extremely great but runs smoothly. and now let's look at the shop at, armours, remuneration, all the trimmings, as it shows the trione in the direction ea's, which draws people, many thanks for my 15 hours should be enough how horrible her abzockt the people
  13. May 7, 2016
    8
    The good:
    * Non-instanced player-owned housing
    * Extremely deep harvest/craft/trade system
    * Hardcore PVP
    * Triple-class character system

    The bad:
    * Combat system feels dated
    * Pay-to-win and heavy RNG based item system
  14. Jul 15, 2016
    10
    I've been playing ArcheAge since late Alpha, and while it has had its growing pains it's one of the best MMOs on the market right now. I'm at 16 years of Ultima Online and I've hardly touched UO since AA came out. The housing is great, the skill trees are pretty interesting and combine in many ways, the ships are fantastic...

    It's just an overall great game.
  15. Feb 16, 2017
    5
    some of the combat is good when playing and has longevity but the story just didn't interest me and it didn't want me to play more but i can see why people would like it but i feel like it could have done a lot more.
  16. Mar 17, 2017
    5
    [ im pre-endgame f2p player and thats casual opinion ]

    Pros: + Skills system + Housing + PvP + Trade/Craft/Harvest system + Cool Graphics Cons: - Pay 2 Win - Problems with the servers ( maybe outdated ) - Queues ( maybe outdated ) - Customer service If u are looking for pay to play MMORPG game ok. But its try to be fee to play , yea u can progress without paying for that,
    [ im pre-endgame f2p player and thats casual opinion ]

    Pros:
    + Skills system
    + Housing
    + PvP
    + Trade/Craft/Harvest system
    + Cool Graphics

    Cons:
    - Pay 2 Win
    - Problems with the servers ( maybe outdated )
    - Queues ( maybe outdated )
    - Customer service

    If u are looking for pay to play MMORPG game ok. But its try to be fee to play , yea u can progress without paying for that, but you need to farm all day .
    PvP for me is awesome but yea.. Its "hard" to beat players who spend money

    P2W SCORE: 45/100
    P2P SCORE : 65/100
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  17. Jul 6, 2017
    0
    Played since 2014, game is a terrible pay to win Korean grind mmo, that has no actual content expansions per patch that give the game any sense of longevity past the initial week of the patches release. The amount of randomness required to progress your character are so prehistoric its like being vaulted back into 2005. Trion, the North American publisher of the game admits to having noPlayed since 2014, game is a terrible pay to win Korean grind mmo, that has no actual content expansions per patch that give the game any sense of longevity past the initial week of the patches release. The amount of randomness required to progress your character are so prehistoric its like being vaulted back into 2005. Trion, the North American publisher of the game admits to having no actual control over any content that gets pushed into the region. And XL treats the north american and european versions of the game extremely bad. Most Other korean developers of mmos have gotten over this xenophobic approach to development yet it still seems XL holds onto its ideas of a Korea First focus in the game.

    The game has 120 possible classes, yet everyone mostly plays 1 Dark Runner because after 2 years it hasn't been balanced.
    The quests are somewhat engaging but thats only if you get filled in on the lore ahead of time, the writing and delivery of that lore is terrible in the game outside of a few cutscenes which can be jolting as they don't fit with the direction or path of your character.
    The PVE elements of the game are terrible. They require no thought outside of a handful of bosses with 1 shot mechanics, everything else outside of that handful are pinatas. PVE requires no thought, you stand in 1 spot and press 1 dps skill as fast as you can.
    PVP elements of the game are terrible. As the game is pay to win, most of the skill factor in the game goes out the window as you can simply wash away any amount of bad skill with spending money on the strongest gear.

    The Naval combat while fun, doesn't really have any meaning, as having your ship destroyed gives no real consequence, and in most cases the actual ship combat can be ignored by simply jumping onto enemy ships with masses of players or pulling them off with spells as players have the ability to move faster than ships.....why even bother having a ship out at that point?

    The housing system, while a good idea on paper, is a terrible idea in practice, as it limits the amount of players who can actually join the game for that experience. Land isn't instanced or limited by amounts you can own.

    That being said, the actual game mechanics shoot themselves in the foot when the game allows you the ability for free, to create as many alternate characters as you can in a world that has limited space. Which means a single player can own an entire area of a map again blocking any new player from setting any property there. That kind of stuff used to matter in the beginning of the game when it released and had a future. But since the mistakes have piled on patch after patch, bug after bug, mistake after mistake most of the population of the game is gone.
    Most notably the European population of the game on all but 1 server have vanished.
    As far as the players that remained after, most if not all of the organized gaming communities have left, and I'd wager to say most people left still playing have either invested so much into the game they don't want to quit, or are new players that don't have a clue about the games traps.

    Oh and I almost forgot the most important part, the game encourages you to be a heel to other players rewards it, causing all of those problems mentioned above to be amplified by 1000. Griefing etc have no real consequences.

    That being said, Stay away from this game and avoid it like ebola. Let it rot with all the other korean cash grab imports that settle their way over to other countries only to be shut down a few years later.
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  18. Jul 22, 2021
    7
    good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good good not bad mmo rpg rly
  19. Dec 26, 2017
    0
    I started this game at the NA Launch. The gear gap is one of the worst I've experienced in an MMO, especially in terms of crafting and the RNG factor is ridiculous when you are spending in game currency and energy to upgrade weapons and armor, only to have a very, very high chance of failure. The pvp factor is fine, but open world pvp does need to have limits and even up to the currentI started this game at the NA Launch. The gear gap is one of the worst I've experienced in an MMO, especially in terms of crafting and the RNG factor is ridiculous when you are spending in game currency and energy to upgrade weapons and armor, only to have a very, very high chance of failure. The pvp factor is fine, but open world pvp does need to have limits and even up to the current changes, there's very little done to manage it. Basically, if you don't mind grinding daily for currency, or paying IRL money for patron while buying apex to sell on the auction house to line your pockets (or several alt accounts to bot for you), this is the game for you. Expect to have high geared players block content, and weasel out exploits that have yet to be fixed.

    Also, since the server merges, there's very little land on either continents, so that may be a problem if you need to farm in order to produce gold.

    DDOS seems to be a frequent problem as well. Many players have connectivity issues, and FPS loss is a constant frustration during content.

    To be honest, there needs to be a gear/weapon cap at celestial or divine, as well as a class re-balance. There's a ton of players who have voiced their concerns over these common issues and XL has yet to listen.

    Now, on to the positives: The game, overall, is very aesthetically pleasing. There is a lack of underwater life, unlike BDO, but otherwise, it is a pretty game. Prior to the server merge, farming was a good way to have an income to buy APEX, and ultimately, patron. The selection of mounts are fun, and the costumes are usually something to look forward to, especially during annual events. You also have a chance to buy marketplace items on the auction house for gold instead of loyalty or credits. Pets are also a fun addition and can be helpful during PVE. You also have a choice to change professions and classes to suit your play style.

    That said, I think this game would be worth sticking with if;
    1. Classes/abilities were better balanced.
    2. They establish a gear cap that's manageable for players without having to break into one's bank account, and rework the RNG mechanic for upgrading said gear.
    3. Shut down servers and actually address the issues and exploits that have been reported (especially LOS attacks and pulling through walls)
    4. Rework the faction guards to where they are faster and deadlier to opposing factions and players who "Purple", i.e. turning instantly aggro on PK'ers while in a base or town. That includes Diamond Shores.
    5. Open more protected farm land, especially in merged servers. Remove un-built buildings within a time period. (It sucks, especially if you're saving a spot for a guild member but you always have the option of building on the land then selling it to them for a copper.) And limit the amount of land one can own in a region. This could possibly put a stop to land barons who take up 20 plots of land just for decorations.
    6. Rework the justice system. No more trials, and infamy points can only be reduced by time served, pots of forgiveness (limited), and/or paying a fine. (Also portals are disabled within a certain distance of the jail.)
    7. Cool down between combat and the use of gliders need to be addressed as well.
    8. Rework of the collision physics in the game. This can address the problem with people blocking pathways to traders and roadways. This might take the fun out of scooping someone up on a long-board or car and moving them to an unsafe area, but over all, it will take away the headache that, again, many players face with large groups, or needing to afk for a short while. BDO's collision physics are spot on, even if you get bumped into and your bust jiggles like pudding pop. Ships and buildings should still have a hard collision however. Besides, they can re-establish the afk timer, as they have done in the past.

    Granted, these are only suggestions, and alterations and think tanks on the subject are welcome. I ended up leaving the game in November after years, so I'm by no means new. I enjoy pvp as much as pve, and have seen games come and go. It would be great to see XL pay attention to players on NA/EU and their concerns. There's still a lot of money they can make from their cash shops and subscriptions.
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  20. Jun 18, 2018
    6
    It was a good game until the ascension patch. It went vertiginously downhill from there.
    The P2W features made an even bigger breach between its F2P counterpart when the Eternal grade gear arrived.
  21. Feb 27, 2019
    8
    This game is pretty good. a solid RPG with good combat and a pretty good story
  22. Jan 4, 2019
    8
    Most of the "Pay-to-Win" aspects of the game have been eliminated--there is a monthly subscription that adds a substantial boost to crafting potential.

    Archeage is what it advertises itself to be.
  23. May 16, 2019
    10
    This game is amazing. most of these negative reviews are from the past. The game got new developers and this game is no more pay to win than WoW. It had the most fun PVE content and I never play PVE in games, this game is actually fun for all around players. I would recommend this to any gamer looking into a mmo. I have come from my whole life, playing mmos from WoW, to BDO, to Runescape,This game is amazing. most of these negative reviews are from the past. The game got new developers and this game is no more pay to win than WoW. It had the most fun PVE content and I never play PVE in games, this game is actually fun for all around players. I would recommend this to any gamer looking into a mmo. I have come from my whole life, playing mmos from WoW, to BDO, to Runescape, this by far the best. I quit the game before the new developers came because of the pay to win content, but now with the new developers I came back recently and have been having the time of my life. You don't have to take my word for it, but I hope that this review gives some people the courage to try this amazing game Expand
  24. Aug 11, 2019
    9
    i seen all old comments. game become totally new. new armor and weapons sets are up. two way to reach item sets grinding or craft. complaining about pay to win players is really madness and game isnt pay to win anymore. thgis game need smart players for manage their economy and adaptation to new changes. join us friendly community waiting you...
  25. Nov 29, 2020
    3
    This MMO used to have great potential, and it still has decently good hobbyist stuff to do (such as fishing and farming). Unfortunately the devs constantly add in P2W stuff (even to the Unchained version, which was supposed to be not-P2W. Now it is just less so than the F2P version), the combat is awfully dull by today's standards (both PvP and PvE), servers are dying left and right, andThis MMO used to have great potential, and it still has decently good hobbyist stuff to do (such as fishing and farming). Unfortunately the devs constantly add in P2W stuff (even to the Unchained version, which was supposed to be not-P2W. Now it is just less so than the F2P version), the combat is awfully dull by today's standards (both PvP and PvE), servers are dying left and right, and there has been barely any worthwhile content of any sort since release (only 2 new races and a handful of areas).
    ArcheAge, the MMO that could've been...
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  26. Jul 7, 2020
    7
    The three of us started playing with this game and we really enjoyed it. After a while, we realized that this was not only a pay to win game but also a pay to play game, which is a bit sad, but this game is a good "little trial" version of the unchained version.
  27. Feb 16, 2020
    10
    Amazing game, Personally the best mmoprg for me, recently most p2w elements were complete removed and added a new gear and system where you can progress fast and enjoy the game. This game is better if you come to play with friends, solo might seem too tiring for a new player
  28. May 20, 2020
    0
    Grind mobs. Lack of interesting dungeons. Pay 2 win. A terrible system that rests on the grind of mobs and work points, which are never enough.
  29. Jul 16, 2021
    4
    had fun for like 20 hours then lost track of it. not really good mmo. nothing ultra new in game. and P2W still here
  30. Feb 13, 2021
    0
    There is a 75 character minimum? Oh boy... Yea i dont think i have the energy to .... create a proper anything
    Anyway. Let me tell you my story
    I wish i never played Archeage. and no its not cause its p2w I .. was curious about gaming. Wanted to see what all game genres have to offer So i wanted to start with MMOs. Since well.. MMOs have this weird "fantasy" to people playing games.
    There is a 75 character minimum? Oh boy... Yea i dont think i have the energy to .... create a proper anything
    Anyway. Let me tell you my story
    I wish i never played Archeage. and no its not cause its p2w
    I .. was curious about gaming. Wanted to see what all game genres have to offer
    So i wanted to start with MMOs. Since well.. MMOs have this weird "fantasy" to people playing games. and archeage was free and "Sandbox"
    so i started it with my friends. We played. Began as a cool "oh look im grinding like that meme Lol" and then it became a "I need to finish it as soon as i can" thing. ... Something was off and i jsut wanted to finish it. Learn about it and move on.
    I did the "open world raids" . lol. that **** everytime it came. Cause i thought we were living in a world. Where if we did not defend against the dark , we would loose land and people..... turns out it was a daily .... for 1 of the currencies that archeage had.
    And then there was a Open world WAR between 2 lands. I thought it was an actual war.. turns out that too... was a PvP daily. where you were awarded for participation.

    and so i played this game. Left the dailies.just.. focused on what i could do. me alone. Always. Cause thats how games are made. You can just enjoy yourself..... turns out nothing was made for fun.

    Ok i will give archeage this. the Trade runs , the dungeons , the PvP ,the crafting , the housing , and the farming were fun. But dont be fooled.
    Just because i named so many things. Doesn't mean you could do them
    You see. Dungeons needed gear. Which needed money
    Trade runs , crafting , farming required Labour.. you got 2500 labour each day... to put that in standard terms.. Each of those. if you went to do these and ONLY these activities. You could only do it for 1hr.. maybe 30mins.... cause each action in one of these activites cost 100 labour and ONLY gave any reward after 1 day.... to make you come back.
    Housing.. required land , and resouces (that need either labour or gold..and if trade runs etc took labour and gear took gold.... what will you do)
    PvP , needed gear.

    BUT THE GREATES PROBLEM... all of archeage's best activities.. which ... were **** not even close to a basic game back in 1999. Could only be done for either an hour and then you would run out (seriously , they put limits on DUNGEONS>.. and dungeons didn;t even give any reward that people used.. hell it was pointless) or depended on the randomness of the people... which... ofc.. were the retarded minmaxers who only came to do dailies and logged out. .... but somehow did the dailies for THE ENTIER DAY.. cause dailies were on a timer. Each was an event.. and so they had to wait for the entire day.

    And so i roamed. Because without gold and labor.. what would i do.. and so i thought i would find something in the open world. **** NOTHING... NOTHING
    such a big ass proclamation... about "open world" and "sandbox" and its just a bunch of localized interactions where everyone is herded like sheep.
    and the open world PVE.. **** THAT. **** IT. You would want to "fight" an npc. or have it not throw telegraphs atall like WoW.. but nOoooooooo. Ofc not. Its like they made it to torture players

    and then.. the comunity... Its helpful it is... if you ask the questions that everyone asks. Otherwise they are a bunch of **** retards who will bite the first person "talking **** aka the truth about their game. and ofc.. this game's fun is literally in their head. how could they not bite. If the spell broke they would probably not find a reason to live anymore .

    7 years.. I thought i was wrong... cause "maybe i ask too much of games. Maybe Unreal Tournament 1999 and **** like halo were.. anomalies" ..... NOPE. apparently meta critic knows.

    So thats why i made a profile today. I... dont care for this. too much. but to just see so many people are not just blaming "p2w" like a retard but actually talking about how bad the games mechanics were... it helps

    and so.. i would just like to tell you....... stay away.. its a trap. Its literally not a game. it keeps you engaged in a sense but telling you , you still haven't had fun.

    Dont **** touch it.

    also have you read the positive reviews , who talks like that "best game" "Amazing" **** you... never have i once used expressions like "best game" GO **** YOURSELF. Its painfully obvious they are paid
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  31. Aug 27, 2021
    6
    VLADMA approves, an amazing story with crossing the mainland in the hope of seeing a friend and of course, the kraken
  32. Oct 29, 2021
    4
    одна из худших но распиаренных ммо,. полный кал даже перфект ворлд почти того же года куда качественнее и приятнее играется
  33. Dec 15, 2022
    0
    Do not recommend.

    1.They provide misleading information about conditions for receiving graduation rewards and you are not going to be able to get any answer from support.... 2. Biggest incompetence I saw. They created a fresh start server for new players. At some point they were supposed to close it and transfer it to the normal server regarding to their statement. We already pass
    Do not recommend.

    1.They provide misleading information about conditions for receiving graduation rewards and you are not going to be able to get any answer from support....

    2. Biggest incompetence I saw. They created a fresh start server for new players. At some point they were supposed to close it and transfer it to the normal server regarding to their statement. We already pass the date and has been weeks. They are not able to transfer characters from fresh server to normal server. What is the result? We are locked in the empty server, not able to find party for any content and paying for nothing. No apology, no compensation. I was able to count only around 10 of the same people every day... so if you would like to pay for playing on a dead server this is the way.

    3. Strict censorship on game discord. You are not allowed to complain on discord. If you do, they remove your messages.
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Metascore
80

Generally favorable reviews - based on 11 Critic Reviews

Critic score distribution:
  1. Positive: 9 out of 11
  2. Negative: 0 out of 11
  1. Jan 5, 2015
    80
    What ArcheAge presents, past the horror of the chilling launch, is an open world full of opportunities and challenges as we have not seen for a too-long time demonstrating that the real MMORPG, those based on persistence and interaction, have not disappeared.
  2. CD-Action
    Dec 13, 2014
    85
    Don’t let your judgment be clouded by other people’s opinions influenced by terrible server problems they encountered when ArcheAge was launched. It’s a really good, beautiful game. [Dec 2014, p.76]
  3. Nov 18, 2014
    88
    ArcheAge is one of the best free-to-play games to be released this year, with a near endless amount of content awaiting eager adventurers.