Metascore
65

Mixed or average reviews - based on 20 Critic Reviews

Critic score distribution:
  1. Positive: 6 out of 20
  2. Negative: 1 out of 20
  1. Aragami 2 absolutely channels highlights from the past three decades of stealth-action, but it also files a lot of the bumpy bits off. Immediacy over complexity.
User Score
5.1

Mixed or average reviews- based on 42 Ratings

User score distribution:
  1. Positive: 11 out of 42
  2. Negative: 18 out of 42
  1. Sep 18, 2021
    0
    A technical mess with constant game breaking bugs. They couldn't even be bothered to have a complete setup menu to customize the gameplay.A technical mess with constant game breaking bugs. They couldn't even be bothered to have a complete setup menu to customize the gameplay. This game is so different from the original Aragami that I have to wonder if it was created by an entirely separate team of developers. Full Review »
  2. Sep 19, 2021
    3
    Bigger but not better
    I would see it qualitatively rather worse. The graphics look like XBox One and not Series S / X.
    In addition, some
    Bigger but not better
    I would see it qualitatively rather worse. The graphics look like XBox One and not Series S / X.
    In addition, some bugs and other technical problems add to a boring game.
    Full Review »
  3. Jan 9, 2022
    4
    I have to say that I like the premise of the game, but the execution is rather disappointing. Aragami 2 is a stealth game with someI have to say that I like the premise of the game, but the execution is rather disappointing. Aragami 2 is a stealth game with some platforming and RPG elements. Unfortunately, the core gameplay, while fun – the stages are fairly well designed and interesting pieces of puzzle to solve, though not too challenging aside from a few very specific small parts of some stages – is marred by inconsistent spotting / stealth mechanics and clunky movement, which make the game frustrating to play.

    The story is – well, there is a story. I don’t understand most of it. What I understand of it is not exactly deep. The presentation is not helped by the weird choice to have the voiceover be this stunted mix of japanese, english, gibberish, sims language, and orcish, that’s honestly distracting, because some of it is understandable, and some of it is plain bullcrap. The story is mostly presented via too long cutscenes with little substance, and some dialogue with “quirky” NPCs – basically a very bad anime.

    The graphics are very stylized, but also very clear, and interactive elements, etc. are very distinct and it’s very intuitive. and perhaps the only thing I really liked about this game. The only downside is that, beyond the playable area, basically the back-drop, the skyboxes, etc. are fairly low quality, which is a shame, but I guess sacrifices had to be made somewhere.

    Sound is, well – the sound feedback is pretty good, although it makes you feel as if the enemies are deaf, but I guess for gameplay purposes, it is okay. Music though, is not very good. It’s a couple very short, generic samples, playing on a loop. Also, during cutscenes and dialogue, the sound has this weird glitch where every couple seconds it cuts out for a moment.

    Finally, I encountered a lot of issues with crashing, in and outside of missions, which have often cost me 20-30 minutes of progress. Since there are no checkpoints or a way to save in-mission, it means replaying some pretty long stages over and over, and f. that.

    Also, even without the technical issues which coupled with the choice to have no chekpoints/saving in missions, which are my main gripe in this game, the game is at best 6-7/10, it lacks enemy variety, weapon variety, and more complex stealth and combat mechanics. And it is most definitely not worth the price they are asking for it (40 EUR over here) - not even close.
    Full Review »