- Publisher: Demruth
- Release Date: Jan 31, 2013
User Score
Generally favorable reviews- based on 621 Ratings
User score distribution:
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Positive: 485 out of 621
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Mixed: 85 out of 621
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Negative: 51 out of 621
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- Most helpful
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Jan 31, 2013
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Feb 1, 2013
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Feb 11, 2013
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Mar 17, 2013
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Jul 10, 2013
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Mar 10, 2013Great game, you may compare it to Portal, but it is a completely different experience. You never now where you are heading and where the current puzzle takes you. Great!
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Mar 25, 2013
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May 8, 2013
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Feb 19, 2013
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Apr 4, 2013
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Sep 13, 2013
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Feb 10, 2013
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Feb 2, 2013The developer sure knows how to break any gamer out of their molding to learn a few things about themselves. This fantastic puzzle game is easily a 10/10 in my book, despite its many graphical glitches here and there. A game should be rated on its mechanics, aesthetics, and game play, all of which compliment each other perfectly. Well done!
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Feb 3, 2013
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Feb 2, 2013
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Mar 4, 2013
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Feb 27, 2013
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Mar 27, 2013
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Jan 3, 2014
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Feb 2, 2013
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Feb 10, 2013After playing Antichamber for:- 1 minute."what the frick is this crock of twaddle!" 2 minutes."I'm feeling disorientated and dizzy. groan." 3 minutes. "Goddam it I'm stuck. How the hell....." 4 minutes "Ahh! thats it I got it
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Apr 20, 2013
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Apr 27, 2013
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Oct 10, 2013
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Feb 17, 2013
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Jun 15, 2015Fiendish puzzles + fortune cookie philosophy = great
Portal 1&2 took 3 hours to beat (combined). Antichamber took 10. Guess which I think is a better value?
I do recommend a controller-adapting software (like XPadder) though. Keyboard isn't very well suited to an exploration/puzzle game. -
Nov 7, 2015Somehow more an introspectory trip than a first person puzzle. Puzzles exploit the world rules, which are not the same rules you are used to in your world. Learn step by step, exploit everything, and get to the rewarding end. Definitely worth your time and your money.
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Jun 11, 2014
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Nov 9, 2015
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May 29, 2022
Awards & Rankings
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PC Master (Greece)Jun 10, 2013If you’re looking for the most extreme, bizarre, intelligent and wacky puzzle game, look no further. [April 2013]
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CD-ActionApr 5, 2013I just finished Antichamber. I feel satisfaction I haven’t experienced after completing any game in many years and for the first time in ages I learned something about myself while playing. It’s hard for me to expect anything more from a game. [CD-Action 04/2013, p.82]
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Apr 1, 2013Antichamber is an intriguing little experiment. It is both a humble imitation and an attempt to avoid all the trappings and clichés of the genre. Alas, it fails to excite. Unlike Echochrome and Braid, where we bending realities to our will, in this game its creators simply tease us whenever they feel like it.