• Publisher: Demruth
  • Release Date: Jan 31, 2013
User Score
8.3

Generally favorable reviews- based on 621 Ratings

User score distribution:
  1. Negative: 51 out of 621

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  1. May 9, 2023
    10
    An incredible FPS puzzle game. Simply a brain twister and mind blogger. Also only 1 yes only ONE person did this game. Can you imagine? Truly a masterpiece.
  2. Jun 14, 2021
    9
    Вы просто обязаны в это сыграть! Нет, серьёзно, вот прямо сейчас возьми и запусти и не пожалей!
  3. Jan 26, 2021
    10
    I think it is one of the best game on pc, maybe the best. It is so unusual, unique game. Which have incredible atmosphere, music, gameplay and ending. it is also an undemanding game and weighs little, what big + for me.
  4. Dec 24, 2020
    8
    Antichamber sets itself aside from other puzzle games simply by being extraordinarily unique.

    The best way to describe it would be that it is different. Different how? It's abstract but objective. The puzzles it presents you are difficult in the most creative way, each one with it's clever twist. The world it sets you on is distinct and intriguing, allowing you to travel through the
    Antichamber sets itself aside from other puzzle games simply by being extraordinarily unique.

    The best way to describe it would be that it is different. Different how? It's abstract but objective. The puzzles it presents you are difficult in the most creative way, each one with it's clever twist. The world it sets you on is distinct and intriguing, allowing you to travel through the puzzles as if you're interpreting a bigger picture.
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  5. Sep 4, 2020
    8
    Do you like mindf**ks? you should definitely check out this game! Not long, not so beautiful, but worth it!
  6. Jul 28, 2020
    10
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  7. Mar 26, 2020
    10
    «Antichamber» of abstract philosophic masterpiece

    «Antichamber» is a first-person indie puzzle game released at January 31, 2013 by the developer «Alexander Bruce» and publisher «Demruth». There is almost nothing real in «Antichamber». From the gameplay to the subject: what you will be experiencing going to be abstraction, yet still comfy abstraction. Subject lies in you exploring
    «Antichamber» of abstract philosophic masterpiece

    «Antichamber» is a first-person indie puzzle game released at January 31, 2013 by the developer «Alexander Bruce» and publisher «Demruth».

    There is almost nothing real in «Antichamber». From the gameplay to the subject: what you will be experiencing going to be abstraction, yet still comfy abstraction. Subject lies in you exploring and understanding the game’s world mostly. But at some point, some dark entity will be presented to you – again only for you to explore where is it heading to, and yourself think what is it means.

    In the game you are going to solve puzzles. Every puzzle begins with some philosophical wisdom and this verbal wisdom is an answer to the visual puzzle. It is most of the time not the clearest clue, but many puzzles can be solved only if you will relay on the wisdom it gave to you.

    «Antichamber’s» best is playing with your perception. First as a gamer you will be strangely fascinated with what can gameplay be. Gameplay wise this game just dips you into the game like it’s your first-time gaming, because almost nothing is recognizable. Yet the game is still purely intuitive to play therefore it is minimalistic, so to be gamer is required. «Antichamber» will deconstruct your gaming experience to pieces, showing what you never saw before in details flavoring it with good amount of philosophy.

    Then it is a philosophic game because it has many wisdoms with every puzzle and much contemplation to the whole game. Its aesthetics are abstract yet pure, like you are experiencing the new metaphysic world. And the only way you are moving in this world is by universal wisdoms.

    Playing with gameplay mechanics, playing with the concept of a gameplay itself, the game with the narrative through gameplay – «Antichamber» is a true indie-game, vivid and strange even to describe, strangely beautiful and chilling, deserves 10 out of 10 for being niche self.
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  8. Mar 12, 2020
    10
    An M.C. Escher puzzle game that will blow all expectations. No graphical demands, no lives, no bosses. Just a gradually expanding museum of tricks, gadgets, and cerebral satisfaction.
  9. Mar 4, 2020
    10
    This is a very interesting puzzle game that breaks the brain.
    It’s a pity that the second time it’s not so interesting to go through it. Since you already know everything.
  10. Feb 25, 2020
    8
    Dommage que le jeu n'apporte pas de support pour changer les contrôles, obligé d'aller dans les fichiers du jeux ou de changer son clavier, et impossible de jouer à la manette. A part ce léger détail, les graphismes vont parfaitement dans le thème, la bonde son est relaxante à côté des énigmes qui renversent le cerveau. Le système du monde d'Escher est très bien pensé et représente trèsDommage que le jeu n'apporte pas de support pour changer les contrôles, obligé d'aller dans les fichiers du jeux ou de changer son clavier, et impossible de jouer à la manette. A part ce léger détail, les graphismes vont parfaitement dans le thème, la bonde son est relaxante à côté des énigmes qui renversent le cerveau. Le système du monde d'Escher est très bien pensé et représente très bien son oeuvre. Les 120 morales sont toutes bien pensées, et le côté bac à sable / exploration est très bon. Expand
  11. Oct 28, 2019
    9
    One of the best game ever, Many triple A companies needs to learn some competence of Indie devs.
  12. Jul 31, 2019
    10
    Best game ever created in our world. Thanks for that.......................
  13. Feb 8, 2019
    9
    A puzzle game like no other. A mindbogglingly unique experience. A must play for anyone who has ever enjoyed a puzzle game.
  14. Jan 5, 2018
    9
    This game surprised me right from the beginning with it's unique design and challenging puzzles. This is one of the few games that I've played which had an impossible objects. Every turn in the game can bring something new and unexpected. So unexpected that you cannot even return the same way you came.
    Of course not every game needs a character and deep story because it's concentrated on
    This game surprised me right from the beginning with it's unique design and challenging puzzles. This is one of the few games that I've played which had an impossible objects. Every turn in the game can bring something new and unexpected. So unexpected that you cannot even return the same way you came.
    Of course not every game needs a character and deep story because it's concentrated on other things. That's a negative side.
    But puzzles... damn! Almost at the beginning of the game we get an interesting puzzle solving 'gun' which is also a unique way to interact with the surroundings and it's so fun. But at some moments in the game I stuck and I thought I'll never finish. I got back to it over and over because of the challenge and desire to see unknown and to explore as much as possible. After many shooters and RPG-s with mostly linear experience this felt incredibly good.
    "If you don’t like where you’ve ended up, try doing something else."
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  15. Nov 8, 2017
    8
    Antichamber is a lot of fun and, just like many other people said it before, you should try it before reading too much reviews. It is a puzzle game, but even if you don't like puzzles all that much you might like this one, especially the first few hours.
  16. Nov 12, 2016
    10
    This game is very impressive, Would highly recommend it to anyone who enjoys a good think. As thats what you have to do. Think. Personally I got quite a few lessons out of this, And it tries to teach you life lessons in a very "mind **** way. Genuinely, Thats what this game is. A good old mess with your head.

    Graphical stylisation is fab, and sound is fab. 10/10
  17. Jan 2, 2016
    10
    ive played my decent share of great puzzle games, and this one might not be the best of them, but it might just be the most original and thought provoking.

    this game might be a tad similar to portal, but on the same time it is quite the opposite. if in portal you feel like the creators are intelligently holding your hand to help you through the trickiest parts, here you simply get
    ive played my decent share of great puzzle games, and this one might not be the best of them, but it might just be the most original and thought provoking.

    this game might be a tad similar to portal, but on the same time it is quite the opposite.
    if in portal you feel like the creators are intelligently holding your hand to help you through the trickiest parts, here you simply get thrown in to the world, having to figure out the rules and mechanisms of it all by yourself.

    without saying much, anti-chamber says a lot. i recommend this game for every puzzle game lover out there.
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  18. Nov 9, 2015
    8
    Confusing and tricky, but more of a traditional puzzle game than you might think at first. Much of the fun of Antichamber comes from figuring out the strange logic that governs things, and using it to make sense out of situations that wouldn't make sense in any other game. It rewards exploration and experimenting more than it does logically deducing the answer on the spot, and fairly oftenConfusing and tricky, but more of a traditional puzzle game than you might think at first. Much of the fun of Antichamber comes from figuring out the strange logic that governs things, and using it to make sense out of situations that wouldn't make sense in any other game. It rewards exploration and experimenting more than it does logically deducing the answer on the spot, and fairly often the solution to something can come about by accident while you try everything you can imagine.

    Having a mostly non-linear map that opens up more as you collect new abilities makes it much more fun to progress through than a straight, linear sequence of puzzles and for the most part there is enough direction that the temptation to look at a guide is rarely there. It's an unusual sort of puzzle game that plays smoothly and maintains a certain level of immersion instead of just leaving you wandering in circles in frustration. It can trick you and mess with you, and it is very satisfying to overcome its illusions and quirks.

    On the negative side, your results may vary, but I did find it very hard on the eyes with all the glaring white backgrounds. You may want to turn down your brightness and play in a well-lit room.
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  19. Nov 7, 2015
    9
    Somehow more an introspectory trip than a first person puzzle. Puzzles exploit the world rules, which are not the same rules you are used to in your world. Learn step by step, exploit everything, and get to the rewarding end. Definitely worth your time and your money.
  20. Oct 1, 2015
    9
    Tier 1
    + Conceptually amazing
    + Interesting and innovative puzzle designs
    + One of a kind
    - Somewhat inconsistent in execution
    - A little rough around the edges
  21. Jun 15, 2015
    9
    Fiendish puzzles + fortune cookie philosophy = great

    Portal 1&2 took 3 hours to beat (combined). Antichamber took 10. Guess which I think is a better value?

    I do recommend a controller-adapting software (like XPadder) though. Keyboard isn't very well suited to an exploration/puzzle game.
  22. Jan 17, 2015
    8
    Antichamber is what happens when puzzle game designers strip away all tradition, get drunk, and decide to see how cruelly they can mess with gamers' heads. Then, when they sober up the next day, there's a hint of remorse as they patch over it with a few words of inspiration on the walls.

    To be fair, their minimalistic game design it expertly crafted, to bring highly innovative
    Antichamber is what happens when puzzle game designers strip away all tradition, get drunk, and decide to see how cruelly they can mess with gamers' heads. Then, when they sober up the next day, there's a hint of remorse as they patch over it with a few words of inspiration on the walls.

    To be fair, their minimalistic game design it expertly crafted, to bring highly innovative challenges which really make you think. Much is based on perception and pre-conceptions. You may wander down a hallway, stop and turn around, only to find that the way you came has totally changed. You may also look a little closer through a viewing window, step back, and find yourself transported into a different room. This is all completely seamless, which messes with your head that much more.

    This game teaches you that trying something new will be rewarding. It almost always knows which way you'll tackle a challenge first, then give you one of many reassuring messages alluding to the task, or life in general. It gives you motivation to try and try again, in different ways.

    And you will want to, because finally overcoming a challenge that left you stuck for ages, makes you feel like the smartest man alive! I will admit that I sometimes asked for help from a gamer friend smarter than I, but I implore you to hold out on walkthroughs for as long as possible. It would ruin the rush of completing the harder puzzles.

    The lack of story and strange ending might remove you from being enveloped in the experience, but that's not what it's all about. It's about overcoming bizarre and difficult puzzles not like any other game out there.
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  23. Jun 23, 2014
    10
    Amazing experience, one of the kind. Great audio and visuals, awesome puzzles. Missing controls configuraion and perhaps FOV. Strongly recommend to anyone that likes a bit of brain challenge.
  24. Jun 11, 2014
    10
    This game doesn't rely on excellent graphics or innovative story, but instead brings 8 hours of pure fun. You get the best experience, when you jump into the game with no expectations on what the game has to offer. In return, you get rewarded with clever puzzles with satisfying solutions, constant mind-benders and -twisters, and generally an adventure you will never quite forget. TheThis game doesn't rely on excellent graphics or innovative story, but instead brings 8 hours of pure fun. You get the best experience, when you jump into the game with no expectations on what the game has to offer. In return, you get rewarded with clever puzzles with satisfying solutions, constant mind-benders and -twisters, and generally an adventure you will never quite forget. The puzzles are one of the most satisfying in the world, and finding all the secrets can sure be a thing to brag about. I enjoyed every second of it. Expand
  25. Mar 28, 2014
    10
    This is by far one of the most compelling and ingenious game i have played. It has the right to stand right beside FEZ as one of the games that has the utmost respect for the player and the time spent. This is the first puzzle game i have completed without using any sort of guidance. Not to mention the pure art of the level design and the sheer philosophical genius that went intoThis is by far one of the most compelling and ingenious game i have played. It has the right to stand right beside FEZ as one of the games that has the utmost respect for the player and the time spent. This is the first puzzle game i have completed without using any sort of guidance. Not to mention the pure art of the level design and the sheer philosophical genius that went into constructing the vignettes which provide all the narrative you could possibly ask. Expand
  26. Mar 11, 2014
    10
    These puzzles don't follow the normal laws of space and geometry and will make your brain hurt in the best kind of way. Antichamber's just a series of puzzles, no story, no characters, no enemies - take that for good or bad. I think it takes a certain type of person to like this game - you have to be very good at problem solving and thinking outside the box, you've got to test theThese puzzles don't follow the normal laws of space and geometry and will make your brain hurt in the best kind of way. Antichamber's just a series of puzzles, no story, no characters, no enemies - take that for good or bad. I think it takes a certain type of person to like this game - you have to be very good at problem solving and thinking outside the box, you've got to test the puzzles to see how they work. As a puzzle it's excellent but you'll find it lacking if you want a game. It reminds me of the film "Cube". Expand
  27. Mar 1, 2014
    9
    The best puzzle game since Portal 2. One of the first games I've played that is entirely innovative, nothing is used from any other games. The art design is amazing, and it really makes you feel like you are playing in an MC Escher painting. Only bad thing is that it is extremely difficult in some parts, but that is agiven with a game like this.
  28. Feb 24, 2014
    8
    New world to explore, with new laws. Physics and possibilities. That's beyond bizarre or unique. What on earth? You should see that. My head is spinning.
  29. Feb 16, 2014
    9
    At first, this game may completely melt your brain, but once you get going it's pretty darn addictive. Part of the game's charm is that it doesn't explain anything about the game really. I found myself wanting to play more and more just so I could figure out the next mind warping puzzle. I personally thought this game was fantastic and it's worth the few dollars you can buy it for onAt first, this game may completely melt your brain, but once you get going it's pretty darn addictive. Part of the game's charm is that it doesn't explain anything about the game really. I found myself wanting to play more and more just so I could figure out the next mind warping puzzle. I personally thought this game was fantastic and it's worth the few dollars you can buy it for on steam. You'll definitely get your money's worth. Expand
  30. Jan 18, 2014
    10
    If you like interactive puzzlers, don't miss this gem. Truly unique in all the right ways, I'd say rivals portal in overall quality of experience and gameplay.
Metascore
82

Generally favorable reviews - based on 50 Critic Reviews

Critic score distribution:
  1. Positive: 44 out of 50
  2. Negative: 0 out of 50
  1. PC Master (Greece)
    Jun 10, 2013
    81
    If you’re looking for the most extreme, bizarre, intelligent and wacky puzzle game, look no further. [April 2013]
  2. CD-Action
    Apr 5, 2013
    85
    I just finished Antichamber. I feel satisfaction I haven’t experienced after completing any game in many years and for the first time in ages I learned something about myself while playing. It’s hard for me to expect anything more from a game. [CD-Action 04/2013, p.82]
  3. Apr 1, 2013
    55
    Antichamber is an intriguing little experiment. It is both a humble imitation and an attempt to avoid all the trappings and clichés of the genre. Alas, it fails to excite. Unlike Echochrome and Braid, where we bending realities to our will, in this game its creators simply tease us whenever they feel like it.