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4.0

Generally unfavorable reviews- based on 3707 Ratings

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  1. Aug 20, 2023
    7
    This is prime example of wasted potential. It took them one year to just fix the game (but not everything was fixed), and then it died. But I got to say, what is in there, is still fun and playable. Missions are fine, freeplay is even better, story is acceptable but character are annoying, almost everyone is smartass. There are good rpg elements, some nice builds to discover, so overallThis is prime example of wasted potential. It took them one year to just fix the game (but not everything was fixed), and then it died. But I got to say, what is in there, is still fun and playable. Missions are fine, freeplay is even better, story is acceptable but character are annoying, almost everyone is smartass. There are good rpg elements, some nice builds to discover, so overall it's a fine game, but it could have been so much better. Graphics and overall presentation is really good. Expand
  2. Jun 18, 2023
    6
    not bad game, but not good either. The multiplayer is really miss & match, visual is decent, and the voice is also decent
  3. May 1, 2023
    6
    I think Anthem is anything but a bad game. It has the solid foundations to be a masterpiece, have come out well games WORKS like Kingdom Come Deliverance...I dont know how he got 90. All to criticize this little pearl that under radically changed the multyplayer online shooter, is laying the groundwork for a crazy game.
    Nobody thinks about Destiny 1 year 1? after a week the obliterated
    I think Anthem is anything but a bad game. It has the solid foundations to be a masterpiece, have come out well games WORKS like Kingdom Come Deliverance...I dont know how he got 90. All to criticize this little pearl that under radically changed the multyplayer online shooter, is laying the groundwork for a crazy game.
    Nobody thinks about Destiny 1 year 1? after a week the obliterated due to lack of content, nobody thinks about Destiny 2 year 1? also given away to the wind after less than 10 days due to lack of content.
    There are too many on the web and I say it with regret, hypocrites that praise what makes them comfortable, while destroying games that could give and want to give a lot.
    The community has become a mess of false ideas that follow the mass without giving voice to the reality of the facts. For me this game also deserves a 75, those who rated 0 in my opinion should sell PC / console and go to make embroidery in tailoring. I'm outraged.
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  4. May 31, 2022
    7
    Finished the game at last, the impressions were twofold. On the one hand, the locations are very beautiful, on the other hand, in fact, one map, over time, everything turns into one green mess that you don’t pay attention to, especially considering that the movement is by air.
    The plot seems to be not badly framed, the cinematics are good, the characters are well drawn and animated, but
    Finished the game at last, the impressions were twofold. On the one hand, the locations are very beautiful, on the other hand, in fact, one map, over time, everything turns into one green mess that you don’t pay attention to, especially considering that the movement is by air.
    The plot seems to be not badly framed, the cinematics are good, the characters are well drawn and animated, but on the other hand they say some kind of nonsense.
    The missions are interesting to complete, but they are all like twins, in the middle of the story there is a feeling that you are doing daily missions).
    It was a little tense that the pieces of the endgame were put into a company, in my opinion this is superfluous, it only caused irritation, since you have to climb into the guides and see where what is being done.
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  5. May 26, 2022
    6
    Not as bad as all of the outraged people said but below the other Bioware AMAZING Games.

    I dislike the way so many people were so eager to condemn this game when the gameplay and graphics was excellent. This whole saga illustrated everything wrong with the Internet.
  6. Mar 17, 2022
    7
    Game engine problems caused other problems, but game concept is great. I wish there would be some similar game without same development problems or just Anthem will fly from ashes.
  7. Nov 2, 2021
    5
    Game play was amazing. World they've created was amazing. Bastion was amazing. But all of the other things was really tasteless. Inventory and item system was bad. Storyline was bad. Co-op thing was the worst. But at the end it took me 20 hours to finish the game. It was not bad at all.
  8. Feb 18, 2021
    6
    Honestly one of the best movement systems in a game that I've ever seen. When you're flying or running around it feels great. Your movements have weight and feel controlled and smooth as silk. The gameplay itself is fairly satisfying. It needs work and could definitely be one of my favorites of all time if the core gameplay loop didn't get so dry
  9. Dec 31, 2020
    5
    For me this game is a third person Destiny, same type of quests in a open world, the game its not bad overwall but gets repetitive when playing alone, when playing with friends its a ok game
  10. Aug 8, 2020
    5
    This review contains spoilers, click expand to view. Posted: 8 August 2020

    Date of Review 8 August 2020

    OS Windows 10 64 Bit

    Run on the following hardware: Intel Core i7 5960x, 64 GB of RAM, Nvidia GeForce 2080 Ti
    Anthem is a online first person looter shooter.

    Graphics: Average. Exactly what one would expect in a triple A game in 2020.

    Audio: Average. See graphics.

    Maps: Average. Can be repetitive at times.

    User Interface: No mini map therefore difficult to maintain situational awareness. There is a compass ring but it is inadequate.

    Character Creation: Poor. Very Basic. Race and Gender have no effect in game outside of appearance. Character has very little back story. Dialog choices do not seem different.

    Inventory management: Average but functional.

    Economy: There isn't one.

    Social: Poor, no world chat

    Weapons: Very Good. Lots of different types of weapons but some seemed designed for a very special set of narrow circumstances. Aim point on weapon's sights are difficult to see.

    Crafting: Very basic.

    Tactics: Run, and gun, rinse repeat.

    Enemy Tactics: Poor and simplistic. Endless waves of the same enemy (which can appear from anywhere) who have no regard for there own lives.

    Coop/Matchmaking: Easy to find a group, but social aspects are minimal.

    Writing/Voice Acting: Falls above Destiny 2 but below Star War The Old Republic. Voice acting is good. Writing is average.

    Technical Issues: None that I could see.

    Game play: Gun play is fun. I got flying down but swimming I could never get the hang of. Game needs an up and down keybinding.

    Reputations system: Not a revolutionary system but it works.

    Bottom line: Game is fun and the loot system is OK until you get to the end game. At that point it seems rather pointless. Game needs some serious work, will reevaluate upon the release of version 2.0. Evaluated version was 1.7
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  11. Jul 20, 2020
    6
    This game is surprisingly a bit better than the reviews would lead you to believe. We truly have reached the point where there is so much politics, fanboyism and various other agendas in gaming that you simply cannot take neither critic reviews nor user reviews seriously anymore. All the 0s are a complete joke. The game is an easy 7 for me. It has faults but nothing that "destroys theThis game is surprisingly a bit better than the reviews would lead you to believe. We truly have reached the point where there is so much politics, fanboyism and various other agendas in gaming that you simply cannot take neither critic reviews nor user reviews seriously anymore. All the 0s are a complete joke. The game is an easy 7 for me. It has faults but nothing that "destroys the game" as some claim. It's still a fun game to play, with amazing visuals, and it will improve and expand over time. My only suggestion is to clear your mind, purge yourself of all toxicity and preconceived notions and then judge it for yourself. Expand
  12. Jun 17, 2020
    6
    I've played the game to the end of the first arc on Hard. It's an ok game, but once I'd made a run through it, I didn't want to go back. The UI is pretty bad, the baddies are pretty spongy, but I really enjoyed flying.

    The story says "This is a single player game. Ignore your friends and be immersed." The gameplay says "This is a multiplayer game. The story is fluff. Skip it and get
    I've played the game to the end of the first arc on Hard. It's an ok game, but once I'd made a run through it, I didn't want to go back. The UI is pretty bad, the baddies are pretty spongy, but I really enjoyed flying.

    The story says "This is a single player game. Ignore your friends and be immersed."
    The gameplay says "This is a multiplayer game. The story is fluff. Skip it and get back to playing with your friends."

    It never knew what it wanted to be, so it failed at doing anything ground breaking.
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  13. Jun 2, 2020
    5
    Better than 76. It's not pretending, at least.

    I wasted 4 hours on this game and decided that I can't take it anymore. Bugs. Minor but irritating. Like permanent fight for controls between my gamepad and my keyboard due to which I can't use either. Unplugging is not an option. Paints menu shows that I have something new there but that new paint simply don't show up. Air controls are
    Better than 76. It's not pretending, at least.

    I wasted 4 hours on this game and decided that I can't take it anymore.

    Bugs. Minor but irritating. Like permanent fight for controls between my gamepad and my keyboard due to which I can't use either. Unplugging is not an option. Paints menu shows that I have something new there but that new paint simply don't show up. Air controls are becoming stuck in flight mode for unknown reason until 'overheat' occurs occasionally. Grrrrrrrr...

    Visuals. Low preset looks great but still fries my GPU - and some effects which, logically, had to be disabled/diminished on Low preset were not reduced.

    Loading times.
    Three minutes to launch the game.
    Three more minutes to get into the city.
    Three more minutes to spend into pre-battle lobby.
    Two to seven minutes to load mission.
    And only then you MAAAAAAYBE will make it into the battle.
    Guys, even WoT is making it into less than five minutes in worst case scenario!

    Sound. Same mistake Borderlands did. Pitching the mission through unskippable unsilenceable dialogue mid-battle. Distracts, irritates.

    Inventory management.
    You have two separate screens activate'able through two different NPCs or NPC-like objects.
    Problem 1: at one screen you can equip items but can't see per-class item breakdown. At another screen it's opposite.
    Problem 2: these NPCs are stationed at considerable distance from each other.
    Level 80 Usability.

    Add weird in-city controls and absolute lack of point in conversations with NPCs (as quests don't seem to give any reward - and non-quest conversations give some reputation points with uncertain application), NPCs mimics which will make any '90 game shine in comparison, Borderless Fullscreen mode game still taking over any other windows even after forcing its shrinking/hiding, random severe FPS drops (getting 2-5 FPS for 10 minutes then having 60 back mysteriously is no joke)...

    The only really positive moment is that cash shop is hidden in such depths of interface so I simply was unable to find it until I finished first few missions and became better acquainted with this game's horrible GUI.
    Besides, I only managed to complete only 4 (four!) missions in 4 hours.
    All four missions took about an hour to complete. Less, maybe.
    Joke of an exploring the city, waddling between two mentioned storages, unskippable cutscenes and loadscreens, loadscreens, loadscreens took the rest.

    NO fun.

    I spent 5$ and I have no regrets. This AAA project does cost 5$. Not more, not less.

    EA probably won't refund me it even despite I only have 1 hour of actual playtime.

    ...and you know what? This game is still BETTER than 76!
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  14. May 10, 2020
    6
    Die tolle Optik und der coole Soundtrack treiben einen in eine ständige Schleife von sich wiederholenden Mission. Das Lootsystem wirkte auf mich ebenfalls unzureichend und über einen längeren Zeitraum wenig motivierend. Technischer Blockbuster der sich Anfangs gut anfühlt aber eigentlich eine eher leere Hülle ist. Wiederholung in wirklich übler Form, aber das Prinzip hat Potential.
  15. May 1, 2020
    7
    I'm not saying it isn't an objectively bad game - but despite the bugs(a year after release), loading times, nonexistent story, discount tourist refrigerator magnet level design, and online-only nature, I'm having fun. Buy it for 90% off, and enjoy the solid flying and combat mechanics that make the game feel like a spiritual successor to Kid Icarus: Uprising on the 3DS. It helps to haveI'm not saying it isn't an objectively bad game - but despite the bugs(a year after release), loading times, nonexistent story, discount tourist refrigerator magnet level design, and online-only nature, I'm having fun. Buy it for 90% off, and enjoy the solid flying and combat mechanics that make the game feel like a spiritual successor to Kid Icarus: Uprising on the 3DS. It helps to have an affinity for super robot power fantasies. Ranger plays like Ironman; Colossus like a Titan from Titanfall; Interceptor is basically Spiderman, and Storm is the best. Expand
  16. Mar 27, 2020
    5
    This game had potential. It was mismanaged and rushed and the lack of content and real focus shows. The gameplay itself is basically Mass Effect Andromeda.. with flying. Andromeda being the game that was sacrificed so that EA could have a looter-shooter.
    There is no point going on much further with this review. The grind is slow and gives you minimal reason to keep going. There is nowhere
    This game had potential. It was mismanaged and rushed and the lack of content and real focus shows. The gameplay itself is basically Mass Effect Andromeda.. with flying. Andromeda being the game that was sacrificed so that EA could have a looter-shooter.
    There is no point going on much further with this review. The grind is slow and gives you minimal reason to keep going. There is nowhere near enough content and Bioware should just get back to putting their full focus into single story gaming.
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  17. Feb 12, 2020
    5
    May be not as bad as everybody says, but definitele not a good game. Bigest promlems are technical: often disconnects and vsync make game drop frames. Action itself is ok. Linear story is ok. Some characters are anoying. World is prety cool. It would be assowe to have game in this world in mass effect/dragon age style. The world itself is intetresting mix of fantasy and scy-fy, but it isntMay be not as bad as everybody says, but definitele not a good game. Bigest promlems are technical: often disconnects and vsync make game drop frames. Action itself is ok. Linear story is ok. Some characters are anoying. World is prety cool. It would be assowe to have game in this world in mass effect/dragon age style. The world itself is intetresting mix of fantasy and scy-fy, but it isnt fuly developed and explored. We know that there was some strange cataclysm. But wahat was before cataclysm. What is the ruines scattered acos the map. But map itself is boring. There is nothing to do. It is especily obvious when in the midle of the game it force you to go and explore. It is boredom wall divided story in half. And thissection is prety long. This section was mentioned in all reviews and i wonder how bad it could be. It is prety bad. I honestly expected that game was fixed since release and it is much better. But it doesnt feel this way. It is ok as linear story but game itself distracts you and reminds you that it isnt and everyting on top of linear story is not ok. Expand
  18. Oct 7, 2019
    7
    Graphics is very nice, this game has a big potential and very sad to say this but game release very soon and its biggest mistake for EA.... So many tears
  19. Jul 17, 2019
    6
    Updated 17/07/2019 - I have dropped my original score by a couple as I havent logged in for a while as there are still issues that haven't been resolved yet and little comms from the devs. If they make some decent changes and fixes I will be happy to pickup the game again and adjust my review accordingly. Unfortunately I will be waiting for some big news on the net about the game before IUpdated 17/07/2019 - I have dropped my original score by a couple as I havent logged in for a while as there are still issues that haven't been resolved yet and little comms from the devs. If they make some decent changes and fixes I will be happy to pickup the game again and adjust my review accordingly. Unfortunately I will be waiting for some big news on the net about the game before I can be bothered to try again.

    Original Review------
    All I can say is i'm enjoying playing the game, the combat is fun and the world is a nice size and looks amazing. There are so many javelin build options and different loadouts can be saved which keeps me wanting to try different play styles. So far I cant see why the game has such a low score. Yes there are things that can be improved like some of the UI and tweaks to the loot but these so far for me have been far from game breaking and things they have said they are working on to get the balance right.

    i've probably got about 50 hours in so far of mostly solo play and still feel like I have allot of hours left to play. Also during that 50+ hours I've had 1 audio glitch and lost connection once which is no where near as bad as other games I own that no one moans about. Allot of bad reviews seem to be from when the game was in early access and the game has had allot of patches since then and the team seem to be hot on updates.

    There have also been many suggestions from the community that they have liked and want to implement in updates, so the game has even more to look forward to. I just think its sad that most games have big day one patches and patches after release to fix issues and they dont get loads of crap about it but for some reason everyone seems to be wanting to jump on the hate train for EA and Bioware.

    Just to add as well about the hate train, which is happening, I have watched allot of youtube videos which have been full of hate for things that had already been patched before their video was
    even made, or things that are not true and just internet rumours stating they are fact with no sources to back it up.
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  20. Jun 13, 2019
    6
    parto dai punti di forza del gioco:
    un sistema di movimento pazzesco, veramente bello volare, schivare, correre e saltare, tutte azioni che ti faranno sentire onnipotente.
    secondo punto, grafica spettacolare, talmente bella e belle le ambientazioni con queste caverne e queste cascate, che ho preferito lockkarlo a 30 FPS per avere i dettagli a ultra piuttosto che giocarlo a 60 tutto a
    parto dai punti di forza del gioco:
    un sistema di movimento pazzesco, veramente bello volare, schivare, correre e saltare, tutte azioni che ti faranno sentire onnipotente.
    secondo punto, grafica spettacolare, talmente bella e belle le ambientazioni con queste caverne e queste cascate, che ho preferito lockkarlo a 30 FPS per avere i dettagli a ultra piuttosto che giocarlo a 60 tutto a low.
    ora però passiamo al bagno di sangue, partiamo dal presupposto che con tutti i difetti il gioco piace anche se le bestemmie sono a portata di mano.
    crash, microlag e freeze continui, nonostante la mia build fino ad ora non abbia mai avuto problemi a reggere settaggi a ultra a 60 su altri titoli, figuriamoci a 30 FPS ( parlo di una 1060 overclockkata e un i5-6600k overclockkato a 4,5 GHz).
    ci sono stati momenti in cui non avevo neanche bisogno di chiudere il gioco perchè crashava.
    mentre poi va avanti a 30 FPS frezza per qualche millisecondo o lagga durante i caricamenti delle zone o, ancora, mentre spawnano i nemici.
    sono comunque cose che possono essere sistemate con degli aggiornamenti e spero lo facciano perchè è snervante così l'esperienza.
    quasi dimenticavo, la CPU spesso sale sopra gli 80 gradi,anche se non in maniera continua, e non va bene.
    cercando un pò sul web ho capito che non sono problemi solo miei, quindi traggo che l'ottimizzazione sia pressocchè assente.
    passiamo alla lore e alla storia principale.
    in un mondo così si sarebbe potuta sviluppare una storia mozzafiato...e invece... e invece hanno creato una storia che non lascia il segno e che non ricordi manco alla fine, poco impatto tanta roba e poco tempo per spiegarla, spero che in futuro con i DLC facciano di meglio.
    in quanto a ripetitività, criticata da tutti, vorrei spezzare una lancia a suo favore, i giochi così alla fine hanno la necessità di essere un pò ripetitivi alla fine si basano unicamente sul loot in endgame ed in parte è giusto che si facciano un pò sempre le stesse cose (prendi destiny, i raid ogni settimana, i cala la notte ecc), almeno la storia ha una buona varietà delle situazioni di gioco.
    le armi sono poche e le loro skin sono, classe per classe, identiche o quasi anche se magari hanno effetti e spari differenti.
    avrei gradito qualche armatura in più per diversificare il proprio strale da quello degli altri e non solo le 2 o 3 per classe che ci sono attualmente, forse ne usciranno altre in futuro, speriamo...
    il negozio dovrebbe essere più reattivo, non voglio aspettare 6 mesi per poter vedere oggetti nuovi e acquistare qualcosa di diverso dallo standard.
    insomma gli do un 6 di incoraggiamento, perchè come tutti gli RPG è un gioco in divenire che può crescere e migliorare nel tempo, arricchendosi di nuovi contenuti e migliorando l'esperienza.
    spero che questo 6 diventi un 8 o un 9 fra qualche mese e non un 4, gli voglio dare fiducia poichè ho sognato questo gioco da quando sono uscite le prime indiscrezioni e mi dispiace stia morendo così.
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  21. Jun 8, 2019
    5
    Anthems beautiful visuals and novel flight mechanics are not enough for us to recommend it at this time. It consistently fails in every metric to bring the player any sense of accomplishment or gratification. Anthems potential to recover from its rough launch is hampered from Bioware's inability to listen to its community or to make good on promises made. Spending seven years inAnthems beautiful visuals and novel flight mechanics are not enough for us to recommend it at this time. It consistently fails in every metric to bring the player any sense of accomplishment or gratification. Anthems potential to recover from its rough launch is hampered from Bioware's inability to listen to its community or to make good on promises made. Spending seven years in development and having almost no depth or content is a dramatic contrast to its previous releases. This is the same developer that brought us the classic series Mass Effect and Dragon Age. We have to wonder if its time for Bioware to take a step back and reevaluate its corporate philosophies and business practices. Anthem is like a wise old man with loose bowels. It might appear that he is deep in thought but in reality, he is merely crapping his pants.

    We give Anthem a 5.3/10 which places it in the category of “Atrocious”.
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  22. Jun 5, 2019
    6
    So like most I was lukewarm to the idea of Anthem. I had hope that it could be good but other than that I was not really too hype for it. So thankfully I wasn't super disappointed by it.

    However it is simply boring. I played with a group of friends for roughly a combined thirty hours. The story was interesting and it was a really beautiful game for sure! The game play was neat but
    So like most I was lukewarm to the idea of Anthem. I had hope that it could be good but other than that I was not really too hype for it. So thankfully I wasn't super disappointed by it.

    However it is simply boring. I played with a group of friends for roughly a combined thirty hours. The story was interesting and it was a really beautiful game for sure! The game play was neat but ultimately it felt a lot like bullet soaking. There was a lot of 'variation' to abilities and guns but it ultimately just felt like a knock off version of Destiny.

    You walk everywhere in between your 'quest grabbing and talking' you do a lot of 'flying' to your locations and it just felt slow. If you play with your friends then you have to also wait for them which could really burn a lot of mins if someone goes afk to get a soda or something along those lines. While that's not a fault of the game it still make things just slow and monotonous. Getting good gear is well I'm sure you've heard about how that is by now...

    If you just want to kill time and play with friends then go for it I guess.
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  23. May 24, 2019
    5
    Very beautiful game but still feels incomplete as far as the market and endgame content goes. The market has nothing appealing and rotates inventory rather infrequent. Expect to get about 45 hours of worthwhile gameplay :(
  24. May 19, 2019
    5
    The graphics are really nice. Animations are very good quality. BUT Anthem does not have enough content. LACK OF PVP MODE!!! Anthem does not push players to cooperate with each other. Performance issues are frustrating. AS A RESULT, Anthem couldn't meet my expectations for now. For me, Anthem is failed.
  25. May 17, 2019
    5
    Anthem is a very pleasant game to look at and the combat for the game is very enjoyable with all the different skills for each class.
    The game's story is very bland, predictable and doesn't really draw you in enough to pay attention sadly.
    Where i think the game truly suffers in its in lack of end game content. Once you reach the max level the only new content open to you is a difficulty
    Anthem is a very pleasant game to look at and the combat for the game is very enjoyable with all the different skills for each class.
    The game's story is very bland, predictable and doesn't really draw you in enough to pay attention sadly.
    Where i think the game truly suffers in its in lack of end game content. Once you reach the max level the only new content open to you is a difficulty option to raids you've already done, nothing new.
    Anthem could've been amazing with its graphics and fun combat but the game feels very unfinished, feels like you're paying $60 for a Beta version of the game.
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  26. May 2, 2019
    5
    I played the beta and felt average about the game so I bought premier and started playing on the 15th.

    First impressions the game is the best looking I have ever seen, after a while you start seeing some bugs but not game breaking, clunky character models in combat, glitched boss loot and the long load times of 40 seconds plus. At this stage of the game its would be a 4 or a 5 rating.
    I played the beta and felt average about the game so I bought premier and started playing on the 15th.

    First impressions the game is the best looking I have ever seen, after a while you start seeing some bugs but not game breaking, clunky character models in combat, glitched boss loot and the long load times of 40 seconds plus. At this stage of the game its would be a 4 or a 5 rating.

    22nd day one patch was released and it improved every thing in the game, all issues that i had encountered all fixed even with 10-15 sec load times, bioware also just released a road map for the game with all free dlc. It takes other devs longer for these things.

    The cosmetics in the game can be earned with in game currency just like other AAA titles out there with option to spend real money.

    If the improvements keep coming this game will be an easy 9.
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  27. Apr 18, 2019
    6
    It's not horrible, people are being over dramatic. Flying is fun, shooting is solid. Characters and face animations are enjoyable, you dude-friend-partner is cute and funny and pretty well written. Graphics are great, scenery is amazing. Bugs I encountered were not that annoying, except for one game breaking indeed where mission wouldn't proceed 'cause of the closed cave entrance. ButIt's not horrible, people are being over dramatic. Flying is fun, shooting is solid. Characters and face animations are enjoyable, you dude-friend-partner is cute and funny and pretty well written. Graphics are great, scenery is amazing. Bugs I encountered were not that annoying, except for one game breaking indeed where mission wouldn't proceed 'cause of the closed cave entrance. But again it wasn't something groundbreaking. Many bugs are found in many games, it's not something to rile me all up. Content is lacking, yea, but again, exploring and running around gives you smth fun to kill time on while dev team rolls out those sweet updates.
    There is only one unacceptable and unforgivable crime this game commits. It becomes boring.
    After around 4-5 hrs of gameplay I found myself staring at the map and realising I just don't want to choose the next mission. The magic just suddenly ran out when I saw how much I have to grind to move further. I was lvl 13 or smth and it just was no fun at all. I didn't even care for story anymore, that was what that awfully unimaginative grind mechanics did to me. I'm sorry Bioware, I love you and I tried to love this game.
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  28. Apr 5, 2019
    5
    An "Iron Man" looter shooter should have been a blast, but they managed to make it very dull.

    First off I will say the game does have a couple of good points, visually it's very nice and the gunplay is enjoyable and I personally liked the story which a lot of people didn't, but that's about it. The biggest problems I have with the game are performance, lack of loot, boring loot, lack
    An "Iron Man" looter shooter should have been a blast, but they managed to make it very dull.

    First off I will say the game does have a couple of good points, visually it's very nice and the gunplay is enjoyable and I personally liked the story which a lot of people didn't, but that's about it.

    The biggest problems I have with the game are performance, lack of loot, boring loot, lack of content and the emptiness of the world. Compare the map of Anthem to say The Division 2, which is massive, full of life and filled with stuff to do, all whilst not requiring loading screen after loading screen like Anthem. Division 2 is actually the game I switched to after Anthem and it's better in every regard, I just wish it had came out first so I wouldn't have wasted £40 on Anthem.
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  29. Apr 3, 2019
    5
    While there is some fun to be had here, Anthem is a hollow shell of what it could be. Between the severe bugs I encountered trying to go through basic game functions, to the lackluster Fort Tarsis and shoehorned story, Anthem feels more like a conglomerate of untested ideas than it does a full fledged game.
  30. Mar 28, 2019
    5
    The graphics are great, the gameplay is good, the weapons feel unique enough and movement throughout also feels good. The lack of story is disappointing and the constant change to the loot drop system is frustrating. It appears as though a large amount of options (armor, vinyls) will be locked behind loot boxes because there was a significant amount of diverse content in the alpha, packThe graphics are great, the gameplay is good, the weapons feel unique enough and movement throughout also feels good. The lack of story is disappointing and the constant change to the loot drop system is frustrating. It appears as though a large amount of options (armor, vinyls) will be locked behind loot boxes because there was a significant amount of diverse content in the alpha, pack capacity MW/Legendary drops are borderline non-existent. It was great when they bugged the loot drop system. Even with 10 MW drops you might have only kept 2.

    Feel incomplete, would only recommend if free-to-play (like Warframe)
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  31. Mar 28, 2019
    5
    tl;dr - A very pretty, but very boring game. Not worth the time it takes to load. Out of the 6 RL friends that I started playing with, only one is still playing.

    I really wanted to love this game, and I gave it a full month of 3-4 hours daily play before I wrote this review. But this game is just dead at this point. It's like the Game Designers and the Game Developers are on two
    tl;dr - A very pretty, but very boring game. Not worth the time it takes to load. Out of the 6 RL friends that I started playing with, only one is still playing.

    I really wanted to love this game, and I gave it a full month of 3-4 hours daily play before I wrote this review. But this game is just dead at this point. It's like the Game Designers and the Game Developers are on two different continents, meeting for maybe 10 minutes a day to flesh out what needs to be added or fixed. And then they get stoned and forget what the problems originally were.

    Now don't get me wrong, the original vision was awesome, and they really nailed the feel of flying through the game like Ironman...but that uniqueness only lasts a short time before you realize the mechanics are broken, the quests and missions are just not worth the time it takes to do them, and each patch just seems to make things worse.

    For the past 4 days I have logged in daily to give the game another go, and I end up logging out within about 20 minutes...just not fun anymore, and not worth my time.
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  32. Mar 26, 2019
    5
    Game cycle is repetitive, story is boring and cliche. Graphings is amazing, but the world feels empty and not interesting to explore.
  33. Mar 23, 2019
    5
    It's not a perfect game, but it's not terrible, either.

    It's always best to start on a positive note, so I'll begin by saying that I really like the setting. It's beautiful -- and, in fact, it's rooted in fairly hard science-fiction. There's no faster-than-light travel without time dilation, there are no humanlike aliens that just happen to speak English and are not vastly
    It's not a perfect game, but it's not terrible, either.

    It's always best to start on a positive note, so I'll begin by saying that I really like the setting. It's beautiful -- and, in fact, it's rooted in fairly hard science-fiction. There's no faster-than-light travel without time dilation, there are no humanlike aliens that just happen to speak English and are not vastly technologically superior to humanity, and there's little-to-no arbitrary space magic.

    In Anthem, humanity has spread through the galaxy and, on at least one colony world, has come across the remains of a vanished, godlike Elder Race. The ruins and relics of these Godlike Engineering projects are capable of causing all sorts of world-shaking catastrophes and events, and are hotly contested by different human factions, and a race of aggressively hostile insects that link together to form humanlike bodies. Your mission is to protect the free human outpost from the harmful effects of the ruins and relics, assist your faction's discovery and R&D efforts, and prevent particularly powerful relics from getting into the wrong hands. It's simple, it's straightforward, it doesn't insult my intelligence too grievously, and it works well overall. (That the insects and vanished Gods are really VERY alien is a nice touch.)

    Interestingly, the humans of Anthem appear far more technologically developed and sophisticated than the humans of Mass Effect, which leads me to believe that we're some thousands of years in the future. And, also, it is quite clear that the fragments of the Elder Race have accelerated human development -- which also seems to be the case for the bugs!

    The setting's art, like its background story, is solid. The art direction is not as inspired as it was in Mass Effect 1, and it's not as varied as many other games are, but it's polished to a high gloss, it looks damn good, and there are flashes of brilliance.

    (The visual focus here is "Modern Sci Fi" -- whereas the original Mass Effect was "1970s retro-futurism." For this reason, Anthem might seem less original -- as though you've seen it all before. You have. But, nevertheless, it's really well done, at least in my own estimation.)

    And the music is quite good, too. Not as good as Mass Effect, on the whole, but a couple of the tracks -- "Ancient Mysteries" and "Outlaw Ambush" -- have a unique sound that fits the setting perfectly.

    So, from an overall aesthetic point of view, I think that the game does extremely well.

    The game's mechanics are fun. Bioware have nailed the jetpacks; the four combat suits all feel very different; the gunplay is not bad. If you're familiar with Mass Effect Andromeda, you'll be familiar with the gunplay here -- but it's much better in Anthem. The sniper rifles, in particular, are infinitely better in Anthem than they were in Andromeda.

    And then there are the combat powers... Suffice it to say that the Storm exosuit is particularly fun to play. The elemental powers make you feel godlike -- quite literally like a Greek God -- and it offers a unique experience that I've never encountered anywhere else.

    So I think that there's a really solid foundation here. And the game runs very well on my two-year-old laptop with a GTX 1060.

    But there are many issues and annoyances:

    - Loading screens everywhere. So much ink has been spilled on this point that there's no need to write about it further.

    - The fact that playing with other people, in missions or freeplay, is a horrible experience. I wish that I could either (a) play with AI bots, or (b) just play solo without being penalized for it. Instead, I played all of the missions in Single Player mode, which made the game far harder, I got fewer equipment drops, and I earned less experience.

    Simply put, Bioware should make single player less painful. As things stand, it really is a sort of punishment... but STILL better than playing with other people. Online co-op is an even greater punishment.

    - Mission design is laughably bad. It's almost too repetitive to be believed.

    - The user interface is nearly as bad as the mission design.

    - Equipment drops and inventory management don't really make sense. You can't figure out what items you've just picked up -- let alone equip them -- until you're back in your base and the mission is finished.

    - The crafting system is totally opaque, to say the least.

    - The entire notion that you need to play in a team doesn't mesh with the story or lore of the game! In fact, the campaign ONLY makes sense if you play in Single Player mode! This was a major annoyance.

    - The sound design in general is sub-par.

    That's it.

    Ultimately, I believe that most of these annoyances can be fixed, and that the game's foundation is a very solid one. But it could have been released in a much better state, and some of the interface and mission design choices really make you wonder what the game's QA testers were doing.
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  34. Mar 17, 2019
    6
    Finish the main story and currently on level 26. The game is beautiful and gameplay is by all means fun although it get repetitive due to the design of the missions which consists of fly from point a to point b, kill some same enemies which does not have any AI, collect something or solve some simple puzzle by turning some knobs.

    I played the game since launch and after a few patches
    Finish the main story and currently on level 26. The game is beautiful and gameplay is by all means fun although it get repetitive due to the design of the missions which consists of fly from point a to point b, kill some same enemies which does not have any AI, collect something or solve some simple puzzle by turning some knobs.

    I played the game since launch and after a few patches the loot has gotten better with more better equipment dropping but to be honest all the weapons and equipment are almost the same and the added stats or bonuses are pretty "meh". 15% ammo pickup, 5% repair pickup and some generic stats...compare to games like The Division, this seems laughable but I could be wrong because I haven't got any legendary gear yet even after finishing the story.

    I saw alot of people complain about the loading screen but to be honest it isn't really that bad although there is quite a lot of loading screen from 10 sec to 30 sec. It is not game breaking but just seems unnecessary and still bearable.

    Bugs is probably my only concern for this game because of its mechanics. Loots collected during game will only registered after completing the game and going back to the completion menu. There are times where finishing games will not go back to completion menu or in the middle of the mission you will be disconnected from the server. It is pretty frustrating seeing all the loots you got just disappear. Met with a few game breaking bugs where I just fall into an endless pit and never was able to finish the mission. Even the last mission the whole team was stuck behind a door mid way fighting the boss and we all have to quit.

    Well everyone is saying Bioware makes great story and decision making game but sad to say I skipped most of the story here because it is pretty boring and nothing memorable.

    All in all, I think a normal person will still enjoy this short game and don't expect the loot to be like borderland or The Division. Anthem is designed to be itself, and if play it without expecting it to be anything other than itself, you will not be disappointed but is it worth your $60? I would say yes if you have no other games to buy and no if you wanted to buy The Division 2.
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  35. Mar 16, 2019
    6
    This is a flawed game, the game is riddled with bugs and god awful loading times (even on a top tier M.2 drive) but it is by no means a bad game. The people complaining that the game is repetitive should be ignored on the grounds they clearly have no understanding of the concept of a looter based game.

    The game does the important parts well, and with how masterworks and legendaries
    This is a flawed game, the game is riddled with bugs and god awful loading times (even on a top tier M.2 drive) but it is by no means a bad game. The people complaining that the game is repetitive should be ignored on the grounds they clearly have no understanding of the concept of a looter based game.

    The game does the important parts well, and with how masterworks and legendaries change up the gameplay it feels closer to a Diablo game than Destiny, Division or Warframe (games, I'd like to point out, which all were deeply flawed experiences on launch.)

    I will say this, I don't think you should buy this game yet - definitely try it on Origin access if you're curious - but don't write the game off yet, there's still a lot of potential here, and being a looter shooter the two things the game does well are loot and shooting, so it's not as bad as the bandwagon hoppers will have you believe. I'll throw in a list of my personal pros and cons to close this off!

    The pros:
    - The expedition gameplay is fun (Fort Tarsis is trash)

    - Masterwork and Legendary loot feel special to get (I'm a Destiny fanboy but less than 10% of the exotics in that franchise feel better than a bog standard legendary, some even feel worse)

    - The world is a lot more interesting than you first give it credit for, it's easy to dismiss it as a generic rocky landscape but keep an eye on your cortex.

    - Many of the characters, even the more irritating ones actually have personality. (None of that relying on Cayde-6 to be your only three dimensional character)

    - Voice acting is a cut above all other games in this genre... Mostly ¬_¬

    - The boss fights, while bullet spongey, actually have mechanics and feel like actual bosses.

    - The game in the grandmaster difficulties is challenging, but not obnoxiously so.

    Cons:
    - It is incredibly buggy, even after the day 1 patch.

    - No in-game text chat (and the voice chat isn't particularly good.)

    - Titans are some of the least fun creatures to fight in video games, ever. Bioware decided that tedium and challenge are one and the same.

    - The expedition selection UI is horrendously archaic, and clunky.

    - Until you get to endgame and start getting masterworks, guns are kinda trash (DISCLAIMER: THIS DOES CHANGE WITH MASTERWORKS, GUNS AREN'T PERMANENTLY TRASH)

    - Fort Tarsis is so sluggish and bland, it feels like it belongs in a different game, coming out of missions into that is quite jarring.
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  36. Mar 14, 2019
    6
    ok, this game is a mixed bag. Controls, like fighting, flying and the feel in general is very good. Story, content (stuff to do) , loot (weapons and items) and enemy variety are all lacking. There also need to be a stats page so you can see what effect a new item has, as of now it´s a bit of a gamble if one item is better than another. I am having fun playing but it is geting way toook, this game is a mixed bag. Controls, like fighting, flying and the feel in general is very good. Story, content (stuff to do) , loot (weapons and items) and enemy variety are all lacking. There also need to be a stats page so you can see what effect a new item has, as of now it´s a bit of a gamble if one item is better than another. I am having fun playing but it is geting way too repetetive. The same goes for the types of missions you can do all the same. Some missions with a story with some animated npcs or with short cinematics and maby escorts or something. I´ll go with the very original statement it has potential. score: 5-6 Expand
  37. Mar 10, 2019
    5
    It has potential, need to be better for sure. I can say if a like or dislike this game.
  38. Mar 9, 2019
    7
    Anthem is a looter-shooter made by Bioware. Coming on the heels of other major successful franchises, like Dragon Age and Mass Effect, there were enormous expectations laid on this all-new IP.

    In Anthem, you play as The Freelancer, a man (or woman) who is suited up in a powerful javelin exosuit – basically a suit of power armor similar to what Iron Man wears. You can fly, you can hover,
    Anthem is a looter-shooter made by Bioware. Coming on the heels of other major successful franchises, like Dragon Age and Mass Effect, there were enormous expectations laid on this all-new IP.

    In Anthem, you play as The Freelancer, a man (or woman) who is suited up in a powerful javelin exosuit – basically a suit of power armor similar to what Iron Man wears. You can fly, you can hover, and you can unleash powerful abilities like rocket launchers or lightning blasts.

    This is a really cool power fantasy, and the game actually delivers quite well on the core experience – you zoom around through the sky in a very satisfying manner, you land with a satisfying clunk, you blow up enemies with powerful explosions or lay into them with potent weapons. This is all pretty good, and the game as a whole is very pretty (even if the environments are limited to three or four major types).

    The game has four main suit types – the generic middle-of-the-road Ranger, the pseudo-mage Storm, the agile Interceptor, and the huge stomping colossus. Each of them has a different ability set and plays differently – the Storm hovers around the battlefield, while the Interceptor dodges very rapidly and the Colossus stomps around and uses a shield instead of dodging. All of them feel pretty satisfying to play, and they all have their own distinctive abilities and playstyle.

    The core of the plot starts out reasonably – you are one of only two survivors of an expedition into The Heart of Rage, a Cataclysm caused by an out-of-control artifact left behind by the Shapers, a race of neglectful precursors who tried (and failed) to harness the Anthem of creation and all left (or died) long ago, leaving their artifacts behind to periodically explode. It is up to the Freelancers to stop this, but after the Heart of Rage, they’re scattered and dispirited.

    You, as The Freelancer, try to rebuild the reputation of the Freelancers while protecting Fort Tarsis, a walled town near the still-raging cataclysm. You get missions around town from the various major factions – the remaining Freelancers, the Arcanists (scientists who study shaper relics), the Sentinels (basically the police/army), and Corvus (a spy agency that works for your government), trying to make things better. Most of the plot of the game is consumed with trying to get back into the Heart of Rage to silence the relic that is causing the disaster, but there are a number of side missions with the various side factions which help them to accomplish their own goals – finding various artifacts and scrolls, hunting down outlaws who are ambushing people, saving people who had gone missing due to mishaps with the artifacts.

    None of this is particularly remarkable – the main plot is merely serviceable, and also feels like some parts of it were cut out due to time constraints (or excessive numbers of bugs), and the side quests are of similar quality (though more coherent, if slightly lower budget in terms of cutscenes). While the actual plot is unremarkable, the various characters you deal with around town are interesting enough, and have solid voice acting and are reasonably fun to talk to, even if a few of them regurgitate their life stories out onto your boots at the slightest provocation.

    All in all, the core of this game is reasonably competent – the gameplay is fun, and the plot is mediocre but with some reasonable character moments. There’s some enemy variety, from your standard dudes with guns to enemies in the various types of exosuits you use to gigantic titans which send out waves of fire at you, but it runs kind of thin by the end, and there’s only about six types of boss in the entire game, plus a couple other elite enemy types to mix things up.

    But at the same time, it is a game that is really hard to recommend, because I’m really not sure whether the people who made it ultimately had a cohesive vision for how it should be, and how to keep players engaged. The game ultimately runs out of things to show you before it runs out of gameplay, and while at its present length (about 30 hours of content) it is reasonable, it still felt a bit lacking in variety by the end. Once you get to the end, you run out of content entirely, and there’s little value in sticking around – and yet, this is somehow a Games as a Service game, which intends to dribble and drabble out content over the course of months.

    And the game is quite buggy; while the patches have made it better, it still has some real issues.

    All in all, I liked Anthem, as did a number of its players. I definitely had fun playing it, even if it was frustrating at times. But if bugs bother you, this game will absolutely enrage you, and the game is only "good enough", not exceptional.
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  39. Mar 8, 2019
    6
    I want to give this game a higher review. It is the most fun I've had in a looter shooter than I can remember. Playing the Storm is literally what it would be like to have Gandalf in an Iron Man suit.

    However, this game is so bugged out and has a long way to go. It's unfinished and needed at least another month to work the kinks out. It will get better over time, but this release was atrocious.
  40. Mar 8, 2019
    6
    Great feel to it. Fun play style, Just sooo many bugs. Really hope they get them fixed. Games live and die by this. If they do, and add more story, it will be a smash for the ages. If not, I predict its a blast for awhile and then sudden death.
  41. Mar 8, 2019
    6
    Edit: Changed score from 9 to 6 and added a few comments. While I initially felt like Anthem was one the best games I had played recently, I'm modifying my review to reflect the current state of things. Things were fine for me initially but then I started having frequent network errors and mission issues (e.g. get taken to the main menu after a mission instead of seeing the results,Edit: Changed score from 9 to 6 and added a few comments. While I initially felt like Anthem was one the best games I had played recently, I'm modifying my review to reflect the current state of things. Things were fine for me initially but then I started having frequent network errors and mission issues (e.g. get taken to the main menu after a mission instead of seeing the results, getting placed in missions that don't end, getting placed in missions where the main trigger never occurs, try to start a mission only to end up at the main menu again) and a few hard crashes. Also, the game was so much better while the story-line played out. Now that I've completed it, the game play is pretty repetitive and hearing the same comments over and over gets old. Making it worse, frequently have to try a mission a few times before it actually works properly which makes the loading times more annoying. Potential is there but needs more content and it is currently extremely buggy.

    I really enjoyed Destiny and Warframe but was skeptical of Anthem due to the reviews. Decided to purchase it anyway since I thought the demo was okay. I really like it so not sure where all the hate is coming from. Great graphics and sound and gameplay has been a lot of fun. Took me a bit to get use to flying but really enjoying the flying aspect also. Hovering above the battlefield and bringing down elemental attacks is a lot of fun. I started out trying to solo most missions but like Destiny, found there was a greater chance of success if I joined others. Solo'ing can be overwhelming at my current level. Exploring has also been really enjoyable so glad they have a freeplay mode. I've taken hundreds of screenshots already.
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  42. Mar 6, 2019
    6
    Changed the review, first it was a 0/10 because it was unplayable, now it's a 6/10 because it is, but it's far from a "good game". Central hub on pc is bad optimized, frame rate drops below 40fps with a Vega64 and a 2600x, during battle it never goes under 60fps (avarage 80fps). The story is a bit intriguing, but nothing special atm, gameplay is very similar to destiny-like games but theChanged the review, first it was a 0/10 because it was unplayable, now it's a 6/10 because it is, but it's far from a "good game". Central hub on pc is bad optimized, frame rate drops below 40fps with a Vega64 and a 2600x, during battle it never goes under 60fps (avarage 80fps). The story is a bit intriguing, but nothing special atm, gameplay is very similar to destiny-like games but the possibility to fly it's a good plus, and it's implemented very well imho.
    TL;DR, simply an avarage destiny-like game where you can fly, repetitive quests (as usual), imho it's 15-20$, not 60-70, nor 40.
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  43. Mar 5, 2019
    5
    Lets begin with the good, since the bad is too much to list. Flight mechanics are superb even on PC and I use keyboard and mouse. Played the demo and found under water travel mechanics to be very difficult. They've improved that by leaps and bounds in the release and even have fine tuning settings to help tweak the feeling for your individual style.

    Graphics are superb even though they
    Lets begin with the good, since the bad is too much to list. Flight mechanics are superb even on PC and I use keyboard and mouse. Played the demo and found under water travel mechanics to be very difficult. They've improved that by leaps and bounds in the release and even have fine tuning settings to help tweak the feeling for your individual style.

    Graphics are superb even though they are not at the level that was shown in the E3 videos prior to the demo or release. Still one of the best on the market.

    Javelin powers are nice, fun, fluid, and feel great when using them.

    The skin, paint, and texture system is by far the best I've seen in any game. It is incredible and I've spent hours just tweaking and playing around with different combinations to find one cooler than the one I just spend 40 minutes creating. They could have released just that as a stand alone utility and I would have enjoyed that as much as the rest of the game.

    Now for the bad...

    1) Some weapons feel numb and the shotguns are almost useless taking too long between shots to be effective when you are being swarmed by dozens of mobs.
    2) There are only 3 max weapons for each weapon type. Most of them perform in similar fashions with very little to differentiate one from the next.
    3) Lack of enemy types - Three basic humanoid enemies in the game - so gets repetitive real fast. There is a fourth coming in an update, that still isn't that many in what is supposed to be a massive world with a core system that is supposed to create new monsters at will when a cataclysm strikes.
    4) NPC's are stationary, never move their feet, barely move their arms, and don't feel like real people. They more resemble animatronics than a person that is supposed to be in a living world full of interactions.
    5) There is a story, it is weak and thin and doesn't even last until max level before you are through it. I managed to finish the story on three separate characters between levels 16-21. All well before the level 30 cap. That makes it feel like you are end game before you even hit an end game level.
    6) You can only have 3 characters, so it makes role playing with one character per Javelin impossible.
    7) After the main story and the grind to 30, you find yourself not being rewarded with much at all. With such as low number of weapons to drop, you find out quick what works for your play style. That leaves the game void of anything worth the grind to max level. Master craft weapons start dropping at level 25, but what does that get you... they still look pretty much the same as level 1 weapons.
    8) Weapon design is very simplistic and lacking any style that makes me want to have a weapon. The coolest weapons to me are the ones that are used by the Colossus and they all look the same except for very minor changes between the models of auto cannon and the grenade launcher.
    9)Main hub doesn't have a chat and if you are grouped together, the game doesn't even put you all in the same social hub. It took our group of 4 and split us up into four different social hubs so we couldn't even check out each other's suits up close.
    10) no end game content. This explains why they refused to say how many hours of game play the game had. The Division 2 has already said it should take about 30 hours to get to level 30. After playing the beta, I can agree with that. Anthem would never go on record for a time frame... huge tell that something was amiss in that area.

    The list goes on and on and on. This game could easily have been polished for another year just adding content. Instead Bioware is forced to release it in this state by EA, because EA has shareholders and a schedule that cannot be skewed otherwise share prices drop. Its all about the shareholders people, don't think for a moment that EA gives two &*(#@ about releasing high quality games. They care about money. If you check their ticker on yahoo business, not a single article mentions Anthem... everything is Apex, Apex, Apex.

    I feel bad for Bioware because it is a shadow of its former self which most people knew when EA bought them out, that was going to be the result. Here were are seeing it first hand. There are very few developers that generate thoughtful, properly crafted games that tell a great story. Most of those studios are not owned by a major publisher. Even when critic reviews, which are rumored to be paid for, don't rate the game high, that is a huge red flag.

    Fortunately, we have the option of shifting over to the Division 2 which releases on the 15th of March and is likely to garner much of the customer base of Anthem. Its beta had more content than Anthem's release and is just as beautiful. Its benefit is that Ubisoft has actually put effort into a sequel that builds on Div 1.

    I am not saying I won't come back to Anthem. I will keep tabs on it after I get my fill of Div 2. Good luck Bioware... You'll need all you can muster to make it through the storm
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  44. Mar 5, 2019
    6
    El juego no es tan malo, sin embargo, tampoco es bueno. Es muy parecido a Destiny pero haciendo esto a un lado el juego tiene muchos lados flacos.

    La historia no es nada interesante, no hay al menos al inicio una explicación del Mundo donde se desarrolla todo. Fuerte Tarsis que es donde se toman las misiones y se personaliza el equipo, no tiene vida, es totalmente plano, sin vida,
    El juego no es tan malo, sin embargo, tampoco es bueno. Es muy parecido a Destiny pero haciendo esto a un lado el juego tiene muchos lados flacos.

    La historia no es nada interesante, no hay al menos al inicio una explicación del Mundo donde se desarrolla todo.

    Fuerte Tarsis que es donde se toman las misiones y se personaliza el equipo, no tiene vida, es totalmente plano, sin vida, los npc muy bien podrían no estar y no habría mayor diferencia.

    El "Mundo libre" selvático le pasa lo mismo que fuerte Tarsis, no se siente vivo, lo mejor son las cascadas y algunos precipicios, los enemigos que suelen salir en su mayoría son insectoides.

    Las misiones son muy equis, y esto lo agrava el hecho de que el matchmaking tardo mucho y te agrega a misiones que si bien te va, van a la mitad sino están por finalizarlas y solo llegas a hacer nada.

    Las mazmorras, nada espectacular, que si bien la dificultad aquí aumenta, no dan ninguna satisfacción al terminarla.

    Las armas que vas pudiendo recoger, los modelos parecen todos el mismo. La personalización de tu javelin solo se puede comprando las partes, con monedas que vas ganando en el transcurso del juego o pagando con dinero real.

    Si el juego si hubiera sido free2play muchos de los errores y falta de contenido se hubiera comprendido, sin embargo, pagar precio por completo por un juego así, no lo vale.
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  45. Mar 5, 2019
    7
    This game is Destiny + Mass Effect + the ability to fly. Overall, this is a fun game. Solid gameplay, and soaring around in a javelin is very fun. Unfortunately, this game lacks polish and doesn't meet it's full potential
  46. Mar 4, 2019
    5
    The game is fun.....but there is so much more that needs to be fixed to make it stand out.

    Pros Javelins are fun graphics are great sound is great quest npc are interesting cons instance match matching does not always work some of the quest repeat to much as you do the same type not enough weapon diversity, each type looks the same. game crashes some bugs in the quest will
    The game is fun.....but there is so much more that needs to be fixed to make it stand out.

    Pros
    Javelins are fun
    graphics are great
    sound is great
    quest npc are interesting

    cons
    instance match matching does not always work
    some of the quest repeat to much as you do the same type
    not enough weapon diversity, each type looks the same.
    game crashes
    some bugs in the quest will prevent continuation
    end game contracts are boring
    the story does not pull you in
    there is a load screen almost between everything you do.
    No way points on the map for free play.
    Needs a ping system in freeplay or some kind of alert for other people to know there is a event going on.

    and i am sure i could go on. The game should have had atleast 6 more months to iron out everything. You pay $60 for a product you expect it to work properly.

    With patches i think it will only get better. At least i hope, not sure months from now it will have a strong player base.
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  47. Mar 4, 2019
    6
    I find the game a lot of fun to play. The gameplay itself is very satisfying, with the mobility bringing a lot into the mix. I love how your abilities cool down so fast that you're using them very often. That combined with dodges, flying bursts, jumps, melee and shooting results in a bag of stuff you can constantly keep getting better at stringing together.

    Just today, I got a
    I find the game a lot of fun to play. The gameplay itself is very satisfying, with the mobility bringing a lot into the mix. I love how your abilities cool down so fast that you're using them very often. That combined with dodges, flying bursts, jumps, melee and shooting results in a bag of stuff you can constantly keep getting better at stringing together.

    Just today, I got a "Masterwork" tier venom grenade for my Interceptor that has 200% charge = it can be thrown twice every full cooldown (or once every half a cooldown) which has a perk that gives it 100% increase in acid damage after a melee kill for 10 seconds. I also got a component that boosts any assault ability (the venom bomb in this case) 50% in damage for 5 seconds after each strike ability (tempest strike)...

    Both of those items add to how much ammo drops and I also have a component that adds 40% to pistol damage after picking up ammo AND my legendary handgun has a perk that it does 200% damage when hovering...

    So I can fly in, throw in poison from the air, drop, tempest strike them (detonates a combo, kills target, activates 150% damage boost to acid, hop in the air, throw in my second acid bomb doing huge damage and if I picked up a very likely ammo drop while on ground, I can then fire at the enemies below with 240% damage boost on my already hard hitting pistol, before dodging away.
    If I include my support ability before that which weakens enemy resistances by 33%, I will hit them fast and I will hit them hard.

    Made my javelin look like a giant killer bee to go with that. So that aspect of the game is very satisfying and very fun.

    HOWEVER the gameplay alone isn't something that can carry the game forward for long.

    So while this game easily has the potential to get a score of 8, I have to admit that the incredibly bad bugs in the start (most of which still persist) made the early experience VERY frustrating. The game feels undoubtedly unfinished and rushed out and suffers greatly for it.

    While I love the customization of actually being able to change the different parts to different materials and any color you wish (great not being tied to changing shaders or so), the cosmetics have been very bare bones, there only having been 4 armor sets to customize my favorite javelin with during the entire time and I'm now at the endgame.

    That 4 includes the one you start with and the legion of dawn armor set that is offered in the more expensive edition of the game (or in Origin Premier, which I am playing the game through, not having purchased the game itself.)
    1 of the armor sets have appeared in the (item recycling) "featured store" where you can buy items via in-game currency or bought currency and a SINGLE ONE has been on offer to buy from the game's forge. ONE.

    The cosmetic loot does not drop from missions or loot chests either.. atleast not yet. However they are planning on adding it to stronghold chests.. but it's yet another part in their journey of actually finishing the game they released.

    The loot... oh boy. It has some good, some bad and some simply unexplainable things... the good; I like the component system, how you can trade in different components that aren't in any way tied to cosmetics and make builds, some of which can create some very nice mixes and matches to build something powerful. Fantastic idea.

    The bad: The weapon types all have a few variations which all are the same 3d model. The masterwork and legendary weapons are the same model with fancier colors, but they hardly feel very exciting or unique. A lot of games have more unique looking gun skins than this games highest tier items. There also is no way to customize weapon looks. This results in none of your weapons having that "personality" we gamers often love in our looter shooters. In some other games, I have actually felt an attachment to a gun. Here, there's none of that. You just switch in the one with the best stats.

    The unexplainable: There is no stats screen where you can see the stats of your javelin. Gear raises damage, armor, shields etc.... great. But there is no way to see what they total up to. How on earth did that get by development?

    Right now it can also be very frustrating finding masterwork or legendary gear that simply are completely underwhelming. I understand if something drops and has a perk that isn't what you're looking for, but for pointless perks to be on "legendary" weapons... it's just demotivating.

    Has this game been worth the 15€(16-17 dollars) fee for Origin Premier on PC? YES. Absolutely. Alot of entertainment from such a small amount.

    But with the bugs, the clearly unfinished features and very little to actually do (3 strongholds, 6 samey contracts per day) in the endgame etc. this is certainly NOT a game I would recommend to buy fully priced at this time.

    I recommend you pick this up later when it has been finished/fixed and is on sale and I'm sure there is fun to be had with it.
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  48. Mar 4, 2019
    5
    Contrary to most reviews, I believe this game rests on the upper-end of the middle. It has a lion's share of faults, but complimented by enough good to make the experience entertaining, if not wholly fulfilling.

    I'll attempt to outline my points in pros (+) and cons (-), and explain why I consider them such. As a preface, I've sunk about 115 hours into the game to date. With that said,
    Contrary to most reviews, I believe this game rests on the upper-end of the middle. It has a lion's share of faults, but complimented by enough good to make the experience entertaining, if not wholly fulfilling.

    I'll attempt to outline my points in pros (+) and cons (-), and explain why I consider them such. As a preface, I've sunk about 115 hours into the game to date. With that said, let's begin.

    (+) Gameplay is smooth and well-executed, insofar as movement and combat are concerned. Flight is an aspect of the game that fits seamlessly into shooting, melee and use of abilities, and at its best action in Anthem feels visceral and flowing.

    (+) The world is beautiful, and the lore team has done an excellent job with pumping it full of places and nuggets of information to discover.

    (+) Free-roam is (in my opinion) a direct upgrade over its competition, especially when stood next to games like Destiny. Public events are entertaining, if a bit repetitious, and the verticality of the world really lends to the experience.

    (+) Javelin design is interesting and fairly well balanced, with every option filling a niche that is both impactful in group settings and uniquely capable of dealing with tough content.

    (+) The story isn't terrible -- merely 'safe'. It doesn't take any leaps or bounds, and it suffers at times from predictability, but it doesn't bore. The characters involved are for the most part well-written, and I never found myself tiring of their company.

    (+) The way high-tier loot interacts with gameplay and the mechanics therein can be very interesting, and there is potential for a great deal of nuance.

    (+) Potential. Anthem is brimming with it, provided Bioware is of a mind to capitalize.

    Onto the negative.

    (-) Anthem's combat is a double-edged sword, and at its worst, it is a confusing mash of particle effects, bullet sponges and more than a few glitches. Enemies will teleport away, combos won't trigger, and so on. By the end of the game, shooting takes a back seat to abilities, whilst enemies aimbot (literally aimbot. Scar grunts fire bullets that will curve and track you behind cover).

    (-) Repetitious game design begets fighting a lot of the same enemies, which in turn saps a lot of the replayability out of the game. This is nothing new to the looter shooter genre, but i nevertheless feel it worthy of mention.

    Almost every unique boss encounter, or enemy encounter, is limited to story missions. Freeplay and contracts (general missions) do not feature these mechanics whatsoever. Strongholds have gimmicks of their own, but with how much the game encourages players to farm them, the novelty dissipates quickly.

    (-) The loot has a nasty downside. Prior to a recent fix, it was entirely possible to get high tier equipment that yielded stats objectively worse than items acquired through leveling. It is also purely based off RNG, and while the devs did implement ways of targeting specific categories (equipment and components), the latter is limited to a one-per-day timer. Duplicates are a serious, serious issue in this game, and if you choose to grind gear in the end game, expect a minimum of 50% of your drops to be duplicates with useless stats.

    Crafting appears to have been intended to offset this, but it doesn't ameliorate the issue of actually -getting- gear. To craft masterworks (the highest tier of gear below Legendaries), you have to first loot the item in question and then either use it to kill a specific amount of enemies or in a set number of public events before you can craft it.

    TL;DR - If you can't get an item to drop, you can't craft it. RNG is bad, and duplicates with trash or worse stats are VERY common.

    {-} Endgame has a very poor system of tiering. Grandmaster difficulties vary wildly from 'manageable but hard-hitting bullet sponges' to 'you absolutely must have an organized team to do even basic missions' as early as the leap from GM1 to GM2. As it currently stands, there is little to no reason to even attempt these higher tiers of difficulty as GM1 has a very similar chance of dropping the same gear without requiring a larger time investment.

    Lastly, though not necessarily a con, the game is a live service and does feature MTX. I haven't had any real issues with them, but the difference between grinding for in-game currency and paying is steep. Very steep. You will never have enough to fully clean out the in-game store without paying, or skipping rotations to save.

    In closing, Anthem is a fun experience that lacks longevity, brimming with potential but shrouded in uncertainty. I've put 115 hours into the game, and at this point in time, I don't feel terribly inclined to add any more.

    I'll be keeping an eye on it as updates roll out, and I encourage anyone interested to do the same. And if you're thinking of buying it, I suggest you don't. Rather, consider Origin Access (PC), which'll give you the full game for a month priced at 15$.
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  49. Mar 3, 2019
    5
    The Combat is fun. The rest is a complete mess. Maybe good in a year. xxxxx
  50. Mar 2, 2019
    7
    The graphics and facial animations are very impressive and the world looks gorgeous. The weapons feel quite fun to use and the jetpack movement is also quite fun. End game weapons feel powerful. Most fun when playing with friends.
  51. Mar 2, 2019
    7
    The game delivers a intense fighting style with combo elements combined with the flying mechanics this stands for a solid combination. Although anthems rough start people are enjoying it as it is right now.
  52. Mar 2, 2019
    5
    Let me make meaningful decisions, No. Upgrade my Strider, or base? No. Listen to interesting story arcs? No. Put me into puzzle like boss fights? No. These are just a few of my personal but subjective disappointments.

    This game feels like just another slotmachine. Where I get to fly a constantly overheating Mech for minutes to get into the first fight. Then have to fight waves of bullet
    Let me make meaningful decisions, No. Upgrade my Strider, or base? No. Listen to interesting story arcs? No. Put me into puzzle like boss fights? No. These are just a few of my personal but subjective disappointments.

    This game feels like just another slotmachine. Where I get to fly a constantly overheating Mech for minutes to get into the first fight. Then have to fight waves of bullet sponges to then fly to another bullet sponge arena. In the meanwhile listening to recordings talking into my ear giving me somewhat of an in-game story.

    The mediocre things about this game:
    -The most interesting gameplay is trying to not overheat your Mech by flying close to water.
    -Setting up combos, that are sadly not really necessary, except for the enemies dying a bit faster.
    -It looks good, with an RTX 2080 at least. Framerate still dipping under 60fps at high/medium settings.

    The fun things about this game:
    -Seeing combos work out by combining the right weapons.
    -Customizing your Mechs. At least the look of the Mech (The weapons have no character at all).
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  53. Mar 2, 2019
    5
    A pretty but fairly boring Destiny/Division clone. Forced multiplayer is a bummer.
  54. Mar 1, 2019
    7
    I gave this game over 200 hours of my time, I gave it every chance possible, We were lied to. I'll start by saying we were lied to about the Dynamic events, graphics, events, freeplay, and even the living environments. The looting is lack luster and very underwhelming (stats are completely random) If you don't believe we were lied to watch the E3 "Live game-play Demo"
  55. Mar 1, 2019
    7
    It is a fun 40 hour game and then you realize you will need to wait to June to actually play the full version.

    +The combat, especially as an Interceptor, is fast, unique, and a lot of fun. +Gun play can be very fulfilling +The world is beautiful and there are some fun enemies -You hit end game and there is no PVE or PVP incentive to continue playing -Making new friends in game is
    It is a fun 40 hour game and then you realize you will need to wait to June to actually play the full version.

    +The combat, especially as an Interceptor, is fast, unique, and a lot of fun.
    +Gun play can be very fulfilling
    +The world is beautiful and there are some fun enemies

    -You hit end game and there is no PVE or PVP incentive to continue playing
    -Making new friends in game is not really possible
    -The playstyle you fell in love with is incompatible after GM2
    -The story is like nails on a chalk board you hate most of the characters (I DESPISE Dax with a deep seated hatred that I cannot understand)
    -The world is dead until the gods randomly port stuff for you to shoot

    All in all, I am glad it was only $15. I will cancel for now and just wait for the rest of the game to come out of the oven. Two can play at this "live service" shenanigan. I appreciate the "promises" of future content, and I look forward to coming back when it's out of the oven. But I am not paying for them to finish their dev cycle.
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  56. Feb 28, 2019
    5
    This is Full-price beta test.

    A Beautiful world, attractive action, and flying robot, this is a positive element.
    But due to frequent bugs you can interrupt your adventure and also the loading time is very long, it will be kept waiting frequently and induce stress.

    Recently I was forgotten that the presence of UBISOFT stands out, but again I could recall EA as EA.
  57. Feb 28, 2019
    5
    People writing 9s and 10s for this are NOT HELPING in any way. i was enthusiastic about its look and release - and about the potential character interactions from BioWare. But its clear they are NOT what they once were. There are some sparks of joy in the flights and messy fights. But - story is crap, characters are crap, bugs all over the place, stats and titles and badges that all goPeople writing 9s and 10s for this are NOT HELPING in any way. i was enthusiastic about its look and release - and about the potential character interactions from BioWare. But its clear they are NOT what they once were. There are some sparks of joy in the flights and messy fights. But - story is crap, characters are crap, bugs all over the place, stats and titles and badges that all go unexplained, some of the clunkiest menus EVER, poorly developed HUD for battle, ENDLESS loading screens - and just no real sense of connection or accomplishment. We will stick with it for 4-6 months - but it has a LONG way to go before creating a compelling experience. Expand
  58. Feb 28, 2019
    7
    I realize a small part of people can actually judge a game without getting super hype or very negative. Anthem is not a perfect game, slow loading times even on a decent SSD, runs ok with a 1070 and i7 7th generation. The world is cool and easy to navigate (just a bit slow in the hub with toons of conversation and NPCto talk with) After 6 hours in the game I am having fun (i left manyI realize a small part of people can actually judge a game without getting super hype or very negative. Anthem is not a perfect game, slow loading times even on a decent SSD, runs ok with a 1070 and i7 7th generation. The world is cool and easy to navigate (just a bit slow in the hub with toons of conversation and NPCto talk with) After 6 hours in the game I am having fun (i left many games after just few hours).
    I do not know how the endgame will be but so far I enjoy it, and the action part is very well done.
    I didn't want to spend 60 bucks for the whole game so i bought the origin premium access, so playing for 15. and probably will cancel the subscription next month.

    I think it is a game well worth trying, not for the full price tho.
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  59. Feb 27, 2019
    7
    Anthem has a few problems, but the simple truth is that I'm having a lot of fun playing it.
  60. Feb 27, 2019
    7
    Much better game than I gave it credit for originally. It's fun. Rough around the edges, skippable dialogue, and repetitive 'Destiny' qualities. Haven't made it through the first 30 levels. Will update later.

    I would urge you to take the reviews that are 4 and below as disappointment from a game that was expected to be so much more... although I don't see why given most top developers
    Much better game than I gave it credit for originally. It's fun. Rough around the edges, skippable dialogue, and repetitive 'Destiny' qualities. Haven't made it through the first 30 levels. Will update later.

    I would urge you to take the reviews that are 4 and below as disappointment from a game that was expected to be so much more... although I don't see why given most top developers reputation in the past 10 years.
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  61. Feb 27, 2019
    5
    A friend bought me the game, so I really tried to give it a fair shot after reading all the negative reviews. The customization and loot aspect is pretty decent. I like flying around and shooting stuff so the baseline of the game is actually pretty fun. The problem isn't that the story is bad, its that it pulls you out of the action and forces you to walk around and just listen to mediocreA friend bought me the game, so I really tried to give it a fair shot after reading all the negative reviews. The customization and loot aspect is pretty decent. I like flying around and shooting stuff so the baseline of the game is actually pretty fun. The problem isn't that the story is bad, its that it pulls you out of the action and forces you to walk around and just listen to mediocre dialogue. Gameplay consists of loading screens, mech customization, loading screens, dialogue to get mission, loading screen, mission that lasts 4-7 minutes, followed by 10 minutes of tedium to get into the next bit of action. The game is okay, I can't understand the 0-2 ratings, but yeah, it doesn't seem to know whether it wants story or action so it just yanks you back and forth constantly. Expand
  62. Feb 27, 2019
    7
    I don't know hwy ppl hate this game so much, it not so cool as I expected, but it looks like complete version of Mass Effect multiplayer, which is not so bad and is a fun way to spend some time.
  63. Feb 27, 2019
    7
    Innovative, beautiful graphics, amazing gameplay, however ... with certain flaws that ended up wrongfully damaging or not the game.

    For starters, Anthem has a p # $ the gameplay! That's what won most of its players. Fly like Iron Man, shootings, flying missiles, beautiful, noisy blasts that shake the screen of your television! But Anthem brings a story not much explored and does not
    Innovative, beautiful graphics, amazing gameplay, however ... with certain flaws that ended up wrongfully damaging or not the game.

    For starters, Anthem has a p # $ the gameplay! That's what won most of its players. Fly like Iron Man, shootings, flying missiles, beautiful, noisy blasts that shake the screen of your television!
    But Anthem brings a story not much explored and does not captivate much, this for now since the game is being released in acts, 3 for now. But remembering that even being developed by Bioware, it is not a game focused on history as the Dragon Ages or Mass Effects.
    Another serious problem of Anthem are the loot, the weapons are practically identical, which is a serious fault for being a grind game, focused on farm. This makes the experience a bit annoying given that it is essential for a grind game, the player to repeat the missions several times in order to get better equipment.
    Compared with the trailer for E3, the game is different, but still the graphics are very beautiful with excellent light effects.
    I had no problems with servers but there are several reports of players complaining about instability.
    In my opinion, Anthem is a game that will be perfected over time, as well as the division and destiny. I think it was a little bit wronged at the beginning, mainly because of its connection with EA, but it still has time to redeem itself and be able to show all its undeniable potential

    Tradução em português:

    Inovador, gráficos lindos, jogabilidade surpreendente, porém... com certas falhas que acabaram prejudicando injustamente ou não o jogo.

    Para começar, Anthem tem uma p#$a jogabilidade! É o que conquistou a maioria dos seus jogadores. Voar como Iron Man, tiroteios, misseis voando, explosões lindas e barulhentas que tremem a tela da sua televisão!
    Porém Anthem trás uma história não muito explorada e que não cativa muito, isso por enquanto já que o jogo está sendo liberado em acts, 3 por enquanto. Mas lembrando que mesmo sendo desenvolvido pela Bioware, não se trata de um jogo focado na história como os Dragon Ages ou Mass Effects.
    Outro problema sério de Anthem são os sem graça, as armas são praticamente idênticas, o que é uma falha grave por ser um jogo grind, focado em farm. Isso torna a experiencia um pouco chata tendo em vista que é essencial para um jogo grind, o jogador repetir inumeras vezes as missões afim de obter um equipamento melhor.
    Comparando com o trailer da E3, o jogo está diferente, mas ainda sim os gráficos estão muito bonitos com efeitos de luz excelentes.
    Eu não tive problemas com servidores mas há vários relatos de jogadores reclamando da instabilidade.
    A meu ver, Anthem é um jogo que será aperfeiçoado com o tempo, assim como the division e destiny. Acredito que tenha sido um pouco injustiçado no inicio, principalmente pela sua ligação com a EA, mas que ainda tem tempo de se redimir e poder mostrar todo o seu inegável potencial
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  64. Feb 27, 2019
    5
    Just mediocre. Good combat but lack depth, terrible loot. Horrible story and characters. It looks nice but the art direction is boring.
    Just another soulless EA game, and now Bioware is sinking as well. Mass Effect died for this?
  65. Feb 27, 2019
    5
    its not a bioware game, it doesnt have the indept comaradeship story or romance or any dramatic storyline mass effect has, its generic, any decisions you make wich is only two make no change to the story overall
  66. Feb 26, 2019
    6
    Update Feb 26th 9:58pm EST I have to be fair to this game something brings be back despite the repetitiveness, and the lack of things to do the combat can be very fun in this game, the graphical feats and things happening on screen without Frame rate drops is spectacular, This score is constantly changing i see things I like and things I hate, the Story is mediocre and somewhat predictableUpdate Feb 26th 9:58pm EST I have to be fair to this game something brings be back despite the repetitiveness, and the lack of things to do the combat can be very fun in this game, the graphical feats and things happening on screen without Frame rate drops is spectacular, This score is constantly changing i see things I like and things I hate, the Story is mediocre and somewhat predictable im about half way through. So updated Pros and Cons,

    Pros: Flying, Combat, Graphics, Exploration,

    Negatives: Repetition, Loading Screens, Lackluster Loot(non endgame), Mediocre Story, Slow movement speed in fort Taris, Overpriced Skins and Micro-transactions

    Final thought: This game has potential promise but its not worth 60.00 is its current state. Wait for it to be on sale.

    Update Feb 25, 2019 at 3:30pm EST. Just completed my first stronghold and guess what this trash game said connection error as soon as the boss died and took me back to the loading screen and i got absolutely nothing for my 2 hour effort. This game is absolutely garbage bioware and EA have both failed the gaming community. Yet Again the only thing left to do is just simply do not buy games from this company. Just trash im so triggered and there is nothing i can do because i bought a digital copy of this broken glitchy game with a loading screen for everything. I seriously hope someone can sue them into the ground for this game.

    This game had/has potential, Right now this game is hot garbage, there are only 2 Objectives in the game. GO fetch, of Go defend, with a boss or higher level bullet sponge sprinkled in. Right now I am Currently level 10, The first stronghold is unlocked for me, which if you played the beta, it is the beta stronghold. 10x Enemies basic enemies do absurd amount of damage and makes it basically unbeatable. The game is extremely repetitive mission to mission are identical in objective basically. Now its not as bad as Umbrella Corps but damn near close second.

    There are other things that I currently have issue with in this game. Number 1 damage output vs damage received. Example Using you the Colossus Javelin, you have no overshield just a health bar. That doesn't regenerate on its own. not even a smidge. Enemies can shoot you across the map with an auto cannon and take whole bars with each individual bullet. however if you attempt to shoot from the same distance with an auto cannon the damage you do is negligible. This is not a nit pick, this is core issue with combat in the game basic enemies can decimate you from any distance where is you are fighting mini bosses all the time.

    I will say this on the positive note. The game looks amazing. The graphics are probably the best there is currently on PS4 Pro. The flight and movement are also pretty damn fun, minus the lack of flight time but there are boosts you can use to help with that. To me that is the only thing this game is good for the graphics and the movement/exploration.

    Back to another thing that is really bad is the hit detection, as i said before any enemy can decimate you and its so trash how fast you will get put down, The game doesn't even tell where you getting hit from. you'll be in combat with infinite spawning enemies, then all of a sudden be downed and be quite puzzled on how you got put down almost instantly.

    Lastly the lack luster firepower of the ultimates, Anyone who has played you know the enemies with the blue shield that either fire a laser sniper rifle or auto cannon. I feel like its fair to say that one blast from my ultimate should obliterate that enemy well guess what not only did this 1 enemy take 1 blast from the colossus. it took all 3 shots and still had life left. That is absolutely unacceptable. Extremely dumb the enemy isn't even a boss but eats ultimates like its pez candy. This game to me is beyond dumb and i will simply wait for Ubisoft to show me what they got with The division 2.

    Bottomline: DO NOT!!!!!!!!! pay 60.00 for this game. Wait till you can get it for a bargain 30.00 or lower and it would maybe be worth it.
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  67. Feb 26, 2019
    5
    it's Amazing game/ This is Bioware! People complaining about "not enough content" clearly haven't played enough because I can see myself easily getting another 100 hours at… Expand
  68. Feb 25, 2019
    7
    Personally I've plated for 53 hours and finished the campaign. I love the story, the characters have been fairly interesting. I liked that they have depth where they go through various emotions, expressed more than one emotion. I thought it had similarities with Destiny 2's campaign except for this arbitrary named power that we have no understanding of and being sought after by anotherPersonally I've plated for 53 hours and finished the campaign. I love the story, the characters have been fairly interesting. I liked that they have depth where they go through various emotions, expressed more than one emotion. I thought it had similarities with Destiny 2's campaign except for this arbitrary named power that we have no understanding of and being sought after by another arbitrary vague enemy. This helps. The fort is quite nice to see the different people. Customization is extremely deep with both javelin loadouts and fashion. The only thing they need to add in my opinion is more content. The controls are pretty solid, takes a bit of getting used to, but are quite good once you get used to them. The music is phenomenal and the art design is top tier. Expand
  69. Feb 25, 2019
    5
    This game is getting destroyed not only in reviews but by sales. I think the reason is the fact this is BioWare. A name that usually represents greatness in story telling, immersion and atmosphere. KOTOR, Mass Effect, Jade Empire, Dragon Age and Neverwinter Nights. I know this is EA's Bioware but that name isn't usually slapped on Triple A schlock like this. And that's exactly what it is.This game is getting destroyed not only in reviews but by sales. I think the reason is the fact this is BioWare. A name that usually represents greatness in story telling, immersion and atmosphere. KOTOR, Mass Effect, Jade Empire, Dragon Age and Neverwinter Nights. I know this is EA's Bioware but that name isn't usually slapped on Triple A schlock like this. And that's exactly what it is. Triple A schlock. It's not the worst game ever. It's not great. It's meh... but the execution is what really makes me disappointed. BioWare can't do a Destiny style co-op game. You can't have high paced online action and story. You just have 4 people sitting around bored listening to dialog saying "come on already" the two styles clash so poorly together I'm surprised the game strongly recommends NEVER doing solo missions. Maybe the story might come across better if people weren't speed running missions and emoting in front of "important" critical story moments. But I doubt it.

    And this game commits the biggest sin of "BECAUSE BIOWARE" I've ever seen. ME: Andromeda had some issues in this regard but that game fits what BioWare is about. We have dialog options that literally serve NO purpose. They have absolutely no effect on characters, missions don't change based off them... you don't even get a different reaction based on what you say. I tested it when my progress was reset during the trial. I picked all the different "dialog options" and the characters said the same thing with maybe an extra "well" or "yeah but" then the rest was the same. Why are they there? BECAUSE BIOWARE.

    Factions make no sense... you don't pick one, you level them all up. There's no real difference between them. I've played this game for days now and I for the life of me can't tell the difference between them. Or why I level some up by doing certain things? Why are they there? BECAUSE BIOWARE.

    Optional NPC dialog that usually provides some backstory or become interesting threads are just "Oh you're a freelancer cool... blah blah blah freelancer honor" what was the point of that? Was that supposed to immerse me into this city's people or... maybe give civilians something to do? I don't know but it's there to waste time BECAUSE BIOWARE.

    Nothing fits well. High paced action will literally grind to halt so we can get a cutscene of our character doing something. Just our character.... not my 3 other friends I did the mission with. Like Destiny does... you see your friends in some scenes in Destiny. But here they might as well not exist in my story. Where do they go during cutscenes? Into their own personal cutscene where my character isn't in. Why? BECAUSE I actually don't know. Why this game literally forces co-op on you to do NOTHING with it in the story makes no sense. It wants to be an immersive story driven game but forced co-op doesn't make sense.

    But it's not all bad. The Javelins are fun to control, flying and combat is amazing. Some boss battles are really fun and challenging. There is fun to be had here. But I can't believe I'm saying this... Destiny 2 did it better. There's more stuff to do. Characters have their own special role. The Javelins aren't different from each other and feel extremely similar all except the Colossus. And Destiny 2 goes "blah blah blah hand wave story now go kill stuff!" Here it's go kill a few things but ONLY a few things... cause you have to listen to 5 minute long conversation then get the next objective marker. Kill a few more things wait for dialog to be over and then the objective will finally come in on the map. Rinse repeat then the mission is over before you know it.

    So it would be a 7/10 as it's fun but not good. However the game crashes and freezes every hour! Literally the EA servers can't handle this game. Friends drop out of missions at least twice every time. And it's like this on PC, Xbox and PS4. This game is so unstable half my friends decide to stop playing through a mission cause they can't stand being kicked so often we just end up playing something else.

    This isn't BioWare... it's EA's BioWare. And it shows.
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  70. Feb 25, 2019
    7
    I've played 30 hours. In level 27.

    Pros
    Fun combat
    Great graphics
    Stable on PC I've only had 4 server disconnects. No crashes.

    Cons
    Some usability issues, you have to exit a mission to chance gear or see your loot. Map needs waypoints.
  71. Feb 25, 2019
    6
    This game is definitely not bad and people giving it negative reviews are just bitter that Bioware's A team made this instead of Mass Effect Andromeda. However, Anthem is also painfully average - so average, in fact, that I can't even be bothered to write a detailed review. So to sum it up, here's a list of pros and cons.

    Pros: - looks gorgeous - flying feels exhilarating, at least
    This game is definitely not bad and people giving it negative reviews are just bitter that Bioware's A team made this instead of Mass Effect Andromeda. However, Anthem is also painfully average - so average, in fact, that I can't even be bothered to write a detailed review. So to sum it up, here's a list of pros and cons.

    Pros:
    - looks gorgeous
    - flying feels exhilarating, at least for the first few hours
    - good controls
    - good sound design
    - technically competent
    - the javelins are cool
    - it's better than Fallout 76

    Cons:
    - gets boring real fast
    - repetitive missions (fly from point A to point B, shoot stuff for a bit, collect stuff, go back to the hub, do it all over again)
    - attempts to build a unique world with rich lore but ends up feeling generic and pretentious
    - long loading times
    - has none of the Bioware storytelling magic we're used to

    That's about it. Anthem doesn't deserve the hate it's getting, as it's a decently made game. The only problem is that there's not really much to do in it, and what little there is gets boring quickly. It has a lot of potential and it could've been a great singleplayer game. It really just feels like someone took the better parts of what was meant to be Mass Effect Andromeda, and turned it into a separate title. Obviously there's space for improvement and I'm sure more content will be released eventually, but right now Anthem's just not worth it. Buy it when it's on sale and after they've inevitably released some major DLC.
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  72. Feb 25, 2019
    6
    + looks amazing, flying around is just breathtakingly beautiful
    + Movement system and flying is just awesome
    + Runs smooth with my 1070, i5-4690 and 16gb ram + in roughly 18 hours of play I have not encountered any game breaking bugs, got disconnected once. + It's fun, repetitive yes, but fun. And I don't mind repetitive fun + Sound design is solid, music, engine sound of javelins,
    + looks amazing, flying around is just breathtakingly beautiful
    + Movement system and flying is just awesome
    + Runs smooth with my 1070, i5-4690 and 16gb ram
    + in roughly 18 hours of play I have not encountered any game breaking bugs, got disconnected once.
    + It's fun, repetitive yes, but fun. And I don't mind repetitive fun
    + Sound design is solid, music, engine sound of javelins, guns all just well done
    +battles are great fun to just epic
    +huge, beautiful map (exploration vertically)
    +For now I played interceptor and colossus, the javelins have a very different feel and and can be further customized to fit your play style.
    + easy to be matched up with randoms for missions, as I don't have any friends who play this also

    - Story doesn't interest me that much, but it's good it's there to give some background lore. But hey, for me the story in for example Dark souls 3 and dying light did not interest me either and these are two of my favorite games. Because they are just fun.
    - When done with missions getting new ones feels like a chore to me
    - I'd say the loading screens from time to time, but with an SSD it's really not that bad. Something like 30 seconds to get in or out town. People are either exaggerating or have patato pc's. Ever played GTA V / Online?! After experiencing that, this is peanuts concerning loading times.
    - Micro transactions, just ignore them totally, I do.

    I get there is a lot of hate towards EA for well,... being EA.
    I get people hoped for a Bioware story as deep as KOTOR and are disappointed it's nothing close to that.
    I get people are mad they did not get everything they were promised during development time (that took six years)
    I get people are mad because the game has micro transactions.

    What I don't get is that people rate Anthem 0 - 4 out of 10 because of the reasons written above.

    In the end, it's looter/shooter with that's great fun! If that is enough for you, as it is for me, then you'll have an awesome game.

    Now if you'll excuse me, I'm off to play Anthem.
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  73. Feb 25, 2019
    6
    Being a bit more generous here with a 6. Short & sweet, game has potential and just needs to be seen and used. Combat feels great but everything else is just lackluster and boring. With work though, I believe it can shine.
  74. Feb 25, 2019
    5
    Yes this game has a lot of problems, from the large amounts of bugged items, missions breaking and long load screens. However this is not a game that is a "flop" or a game with "no heart" as people have said. I agree that in its current state it does not deserve the 60$ price tag that it has or to be called a finished game, but underneath this there is a game that has a strong core thatYes this game has a lot of problems, from the large amounts of bugged items, missions breaking and long load screens. However this is not a game that is a "flop" or a game with "no heart" as people have said. I agree that in its current state it does not deserve the 60$ price tag that it has or to be called a finished game, but underneath this there is a game that has a strong core that can easily be improved (and yes it should have to be improved this much when it is a game that has been in the works for 3-6 years). I'm not saying it is a great game and people shouldn't hate it because they are going to fix it in the future. I'm saying that this is a chapter 1 of a story that at this rate wont get to be told if it is crushed. I understand what many people mean about this being a very repetitive game in terms of the shear lack of creativity and diversity in the types of missions and the story being lacking compared to Bioware games of old. This is not a Bioware of old game however, and at least to me has never tried to be. This genre and the games in it, Destiny and the Division both had similar stories which were there but weren't the main focus. Destiny if you really wanted story you would go to the grimoire. The division you got a bit more story out of the main game but you would still go around New York and collect Intel and other pieces of lore to find out more about what had happened in the city. This is present in Anthem, this is story if you want it but not in the way that they did it back with their games like KOTOR.

    These games are all about the endgame which is getting the best gear and then getting the best roles on the best gear. Anthem does this, kind of. The end game is there but not balanced, there is no reason to play above grandmaster 1 unless you like dying to everything, and although they have a decent assortment of weapons and gear which can all role with different perks very similar to Diablo or the division, there is not enough staying power once you get these. The endgame is there but it just isn't enough, it is about half of what they really need and from what they have said on the road map we wont get the other half till May.

    So if you are looking at the game currently there is about 40-60 hours of content to play and enjoy, if that is enough to get you to May when they should be releasing the other half of the end game which we should have been getting more like a 4-6 weeks after release then buy the game. It truly is a fun experience to play and the feeling of seeing your javelin come together with different masterworks is great, but if you are someone who doesn't want there it be and shortage of content to play, then wait, get it in April or May if you are still interested then.

    As of right know though it is a chapter 1 of what can be a large expansive story, its up to you to decide if you want to get in at chapter 1 and wait for the next chapters or get in at chapter 5 however long from know that is.
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  75. Feb 25, 2019
    5
    the game is a huge MEH!, look like a huge demo payed 60 bucks. Stronghold (exclude Swarm tyrant one) is recycled to other quest, the story is boring and shallow. The gameplay is good but the missions look like the same. Impossible to put critic on reddit anthem (full of hysterical mods). 6 years for create a huge demo totally empty?
    Don't worth it sorry.
  76. Feb 25, 2019
    6
    Unfortunately we are getting used to new games' roll-out model where product is released and full-priced, but content is not there yet. And players are just sitting and waiting for all the promises that may not be fulfilled at all. - And that's the common argument for 8+ score voters.
    The game is not bad at all. Very dynamical fights and pretty damn good picture quality even considering
    Unfortunately we are getting used to new games' roll-out model where product is released and full-priced, but content is not there yet. And players are just sitting and waiting for all the promises that may not be fulfilled at all. - And that's the common argument for 8+ score voters.
    The game is not bad at all. Very dynamical fights and pretty damn good picture quality even considering it was nerfed a lot from E3 trailer. But that's all what is positive in game right now.
    Dull story full of cliché; empty world; uncomfortable inventory; etc.
    It should be a hybrid game (game service if you want), but as of now, it looks like a pack of multiplayer maps with same bundle of activities.
    There are no script-scenes, good story and story twists, variable of missions and step-by-step world exploration where you can get something new with every new mission.
    There is no scoreboard, big hub / socializer for players, no proper stats exploration and comparison with others, no clues on what other characters are wearing, you cannot identifier player's level or equipment. Indeed there is a freaking good suit customization, but that's pointless as it serves only as cosmetics.
    The only service that is offered is grind for now. Not really good to call it AAA complete release.
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  77. Feb 25, 2019
    7
    Overall Anthem was a fun experience. The gameplay out in the world is very exciting & fun to play. Inside the fort feels kind of unnecessary. I'd rather just have a larger open world with more outposts, as so many of the characters that you spend time talking to don't provide quest content or (in some cases) even story content, just flavor & some minor world-building. This game could doOverall Anthem was a fun experience. The gameplay out in the world is very exciting & fun to play. Inside the fort feels kind of unnecessary. I'd rather just have a larger open world with more outposts, as so many of the characters that you spend time talking to don't provide quest content or (in some cases) even story content, just flavor & some minor world-building. This game could do with a lot of streamlining, but the foundation as far as the actual Javelin gameplay is extremely solid.

    For reference this is after 25 hours played & reaching level 25. This score could go up over time as small issues get resolved, but many of the "issues" like loading screens, were a non-issue for me (never had a load screen over 15 seconds on PC, most were done within 10). They will need to keep bringing the content, but this game felt significantly more *FUN* on launch, than when I tried Destiny 2.
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  78. Feb 25, 2019
    7
    Objectively, the game is undercooked and unfinished, with bugs still plagin many users and fundamental flaws in some of the game mechanics. Despite all of the issues I still have a lot of fun playing the game. Many issues reported after the launch (15th) have been fixed (not all tough) and in my personal experience, they weren’t that gamebreaking to begin with - but I guess I was lucky notObjectively, the game is undercooked and unfinished, with bugs still plagin many users and fundamental flaws in some of the game mechanics. Despite all of the issues I still have a lot of fun playing the game. Many issues reported after the launch (15th) have been fixed (not all tough) and in my personal experience, they weren’t that gamebreaking to begin with - but I guess I was lucky not to encounter them.

    The game is faaaar from perfect, but not even close to the buggy, underdeveloped, cash-graby asset flip of Fallout 76.

    Pros:
    - Fast paced and dynamic gameplay. Jumping, flying, dashing, charging, shooting - it all feels very fluid and responsive. Blasting hordes of enemies with your abilities, dodging incomming attacks by doing barrel rolls midair or flaying inches above the ground still feel fresh and give me a ton of fun, even after 90hours of game time.
    - Characters are played very well and animations in in-engine cut scenes are realistic and fluid. The actors did a great job, even if writers did not.
    - Best served with friends. Even if they're new people you've just met on a Discord you've joined a day before the launch. Ton of fun to be had, lulz, facepalm moments, mutual support and cheering for other team members. If you want to get most of the game - join a Discord server and start playing with others.
    - Up until certain point, the progression is rewarding, with first couple of masterworks or legendaries bringing shouts of joy. Unlocking higher levels of gear, abilities and components is fluid and natural (until Masterworks rank.)
    - Cosmetics can be obtained with in-game currency. Challenges (and there's a lot of them...), alliance system, daily, weekly and monthly challenges, world chests and even some monsters drop coins all the time. There really is no need (at least now) to spend a dime on "premium" currency.

    So-so:
    - Main story: Too many forced puns, predictable turns of events, short. Actors playing the characters redeem it somewhat, and the final ending of last fight caught me by surprise. So yeah, even tough it’s bland it has its moments.
    - Cosmetics: so far only 2-3 additional skins for every Javelin and some semi-interesting vinyls. We still don’t know the pricing of legendary skins, so it can turn out, that those 200k coins I’ve accumulated so far are not enough (epic skin sets: 61k, rares: 52k.)
    - Small amount of masterworks and legendary items. Some inscriptions (main mods of a weapon) need rework - they’re either meaningless or game breaking overpowered.
    - Sound: music is great, with vibe and ambience perfectly suited for the environment (my personal opinion…) Sound effect could use a little work, especially weapon effects sound hollow or flat in some cases.
Chatter in the city or soundscape in the wilds is also lacking.
    - Although the graphics are great, they are at times a far cry from what we saw in the first trailer, especially when it comes to lighting and world details.
    - Masterworks components are locked behind disproportionately high grind. Odd, given the fact, that using masterworks weapons unlocks their blueprints quickly.
    - World is nice, but lack variety and life. Exploration and world events can only last you so long, but first dozen or so hours is fun.

    Cons:
    - After 90 hours I’ve pretty much consumed all there is to the game… Cataclysms, legendary contracts, new strongholds, new loot. I know it’s been less than a week from opening access to wider audience, but if one week of hardcore gaming led me through everything there is…
    - Most legendary weapons and abilities are underwhelming at best, flat out useless at worst.
    - Affixes (additional modifiers to every item) are pulled from one table, regardless of the item type. Example: you get a masterwork weapon you wanted, but every single affix rolled affects different weapons… BW already promised to fix that in near future, but for now - no point in crafting, as it’s a crapshoot.
    - Loading times: on HDD they’re bad, on SSD they’re comparable to other big world games. Still - there’s a lot of them, especially when switching between different UIs.
    - Speaking of UI - both UI and UX are baffling at times. Example: you load into the Forge to equip your Javelin, you remember you wanted to finish couple of challenges, which require you to use a certain ability or weapon. You can’t access the Journal to look them up, you need to exit the Forge, check the required weapons and abilities, load back to Forge and pray to God Emperor of Mankind that you remember the names right…
    - Repetitive missions and world events. It’s really only a handful of scenarios, which differ only in narrative, while the main loop boils down to: fly there, shoot stuff, do something, fly there, shoot stuff, do something…
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  79. Feb 25, 2019
    5
    Before i start this review let me get this out of the way, i have played almost all the games that came from this company and this is solely based on my experience during my 27 hours i have spent in this game.

    I ll keep this short. This game for me is mediocre. i say this with great sadness due to the company behind it and its glorious history. Lets start with the positive.
    Before i start this review let me get this out of the way, i have played almost all the games that came from this company and this is solely based on my experience during my 27 hours i have spent in this game.

    I ll keep this short. This game for me is mediocre. i say this with great sadness due to the company behind it and its glorious history.

    Lets start with the positive.

    Gameplay: Exceptional combat, there is something very satisfying flying around Iron-man style obliterating everything in your path. Responsive gunplay, over the top environment and general graphics quality. In depth customization for the dudes that enjoy that kind of thing in a game. That`s all, seriously that`s all the positive and that baffles me.

    Negative.

    After the 5-6 hour mark everything becomes routine, the same old missions,go fetch that, come protect this and so on. Repetition in a game while it`s fun and it gives you a sense of progress, it is not that bad, however in this case it is boring, it`s tiring, the challenges are awful, competing against your team for resources IT IS bad,faulty, outrageous,wrong, change it, now.

    The Hub, yes my dudes the players hub, an eye candy of a place,astonishing to look at,however it is plagued by overthinking, full of crap npc`s that will tire you just by blabbing away your time with meaningless conversations, without any choices in the narrative like we used to adore in the Mass effect series. just traversing the hub it`s unbearable ,slow, time consuming experience that you can`t wait for it to end and get out in that gorgeous world to blow things up.

    The bugs. Where shall i start, the loading times? Averaging 2 minutes loading times with a high end rig and an nvme drive. Invisible or vanishing enemies, quests not registering (requiring you to restart) ,game crashing that caused me to miss some of the cut scenes having no clue what the hell was going on at times, missing out on quests, loots, and time, oh precious time.

    The loot. Unimaginative loot, different recoloring of the same weapons,the same boring loot (ah destiny destiny). For a loot based game like Anthem these kind of drops are...i leave that to you.

    I wasn't expecting this "Anthem". To be honest at a time i was very excited for this game,"omg bioware game, they must have learnt from their mistakes,this is gonna be an epic game". Nop, its not. ITS WORSE than Andromeda.

    This game has so much potential but as it stands right now, its bad, its rushed,its disappointing. Not worth the money.

    A message for the Devs. I know you have put a lot of time in the development of Anthem. I can see it, in the graphics, in the gameplay, in the concept. Don`t know what went wrong. The transition from unreal to frostbite? deadlines from EA? suits calling the shots? Don`t know, don`t care. Unfortunately it falls to you to fix it. Please do, i`d love to come again in a renovated Anthem universe.
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  80. Feb 25, 2019
    5
    Its a mediocre loot shooter with a nice looking sci-fi world and an interesting background story on the first look, but has still some technical issues.

    But Bioware did not manage to involve the story into the gameplay and the open world. The story plays only in Fort Tarsis and in your journal, the dialogues and your decisions are not relevant. The open world feels lifeless and
    Its a mediocre loot shooter with a nice looking sci-fi world and an interesting background story on the first look, but has still some technical issues.

    But Bioware did not manage to involve the story into the gameplay and the open world. The story plays only in Fort Tarsis and in your journal, the dialogues and your decisions are not relevant. The open world feels lifeless and unvaried, especial if you compare it to the E3 trailer. There are many loading screens and the game feels not like an Open World Loot Shooter like e.g.
    The Division did. The numbers of opponents and fractions are limited, like mission types. Opponents are only a challenge by numbers. There is no real tactic with random team members, because there is no way to communicate ingame.

    You can have some fun for an hour at after-work if you want some instant action, but i don't know if Bioware can fill the world of Anthem with more life and a more involving and more interesting story which invites you and your friends to explore this strange sci-fi world.
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  81. Feb 25, 2019
    7
    Gameplay is nice, shooting is nice, even the story is ok. But for the game that was in development for years, I have expected more. Story is too short, there should be much more content to begin with. More strongholds, more weapons, more free-play activities. And last issue for me - loading. This is something that shouldn't be made that way. Even with game on NVMe drive it take some time.Gameplay is nice, shooting is nice, even the story is ok. But for the game that was in development for years, I have expected more. Story is too short, there should be much more content to begin with. More strongholds, more weapons, more free-play activities. And last issue for me - loading. This is something that shouldn't be made that way. Even with game on NVMe drive it take some time. 10 years before it would be ok, but now it is very big flaw. I mostly like this game, but if not for those i think this would be much better received game, that would have much better reviews. Expand
  82. Feb 24, 2019
    7
    The combat mechanic is fun, and the game is beautiful. The biggest problem is the general mission structure; it is highly repetitive. It usually alternates between killing enemies and finding stuff scattered around. Occasionnally, you may be presented with a mini-puzzle but they always work the same; look around, find the pictograms and match them with what's being presented to you.The combat mechanic is fun, and the game is beautiful. The biggest problem is the general mission structure; it is highly repetitive. It usually alternates between killing enemies and finding stuff scattered around. Occasionnally, you may be presented with a mini-puzzle but they always work the same; look around, find the pictograms and match them with what's being presented to you.

    The story is ok, but not great. Some characters are just plain annoying and irrelevant. But the main characters are interesting enough and well developed, for the most part. The biggest problem is that most of the character/story development happens between the missions, at Fort Tarsis; not very imaginative.

    I haven't really played the game before the day 1 patch but since the launch, I haven't run into any major bug personally; the game is stable and the loadings are not too big either. Although I most admit I am mostly playing solo, with a fast SSD (Samsung 960 Pro).

    Overall, I think the game is promising but in its current state, it isn't for everyone. This game may succeed; it will depend on Bioware's ability to deliver content regularly, while adding content diversity. But right now, it feels a bit simplistic amd rushed.
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  83. Feb 24, 2019
    6
    It's not that bad. If you close your left eye and forget that it's Bioware and close right eye you can have fun. It's a mediocre shooter in scifi world with blasters and lasers. Buy, play, forget. And the price is for the graphics. You can play any other MMO (guild wars 2 is better) and it's the same but with worse graphics. The technical issues are like in any other MMO, but this timeIt's not that bad. If you close your left eye and forget that it's Bioware and close right eye you can have fun. It's a mediocre shooter in scifi world with blasters and lasers. Buy, play, forget. And the price is for the graphics. You can play any other MMO (guild wars 2 is better) and it's the same but with worse graphics. The technical issues are like in any other MMO, but this time it's x2 because you get better graphics. And if you are into the great views you can play it for some time, but to be honest, there are better games on the market. I would recommend buying Anthem only to hardcore MMO players who want some break from their main game. I don't think it's anything interesting for Biowere fans or for casuals (GRAPHICS). I've spent my money, I don't regret, I had my time with it, but it's not my cup of tea (I don't like the grind or arcade mobile games, because it's basically in core a mobile arcade game). Just watch gameplay of it and decide for yourself. It probably won't be F2P cuz EA is EA, but I would play more if it were F2P. Just put there those bloody microtransactions and make it free, then we can at least have some fun. Expand
  84. Feb 24, 2019
    5
    The game is a mess, the best part is the flying, stupidly grindy, minimal end game content, again it shows me that EA love just churning out games regardless of completion or not, no bug fixes prior to release, people saying thats fine wait for update contribute nothing to better games, the loading screen to loading screens are cancer and people actually are defending the constant loadingThe game is a mess, the best part is the flying, stupidly grindy, minimal end game content, again it shows me that EA love just churning out games regardless of completion or not, no bug fixes prior to release, people saying thats fine wait for update contribute nothing to better games, the loading screen to loading screens are cancer and people actually are defending the constant loading screens, you arent real gamers LOL 5/10 for Anthem and thats generous Expand
  85. Feb 24, 2019
    6
    The game can't motivate to come back and explore the world and play the game.
    Technical issues hold back the fun aspect of the game
    UI need big changes
    There is no fluidity in the game and loading screens really kill the pace (I can watch a movie alongside playing anthem - that says enough)
  86. Feb 24, 2019
    7
    I can only review the experience I had from 15 Feb 2019:

    The Good: amazing graphics, especially the world; flying about firing off abilities
    The Bad: unbearable loading times, constant server disconnects, bland missions, rubbish Strongholds, worthless loot, weak guns, awful city hub full of vapid dialogue.

    Things had improved by 22 Feb: but overall it's still an unfinished, beautiful mess.
  87. Feb 24, 2019
    5
    Core gameplay, flying and combat, are done very well and is very fun. Unfortunately besides these 2 things, Anthem is an unfinished product being sold at full triple A game price. It does not matter whether there will be changes and additions being made in the future, I am simply rating the game as it is right now, fully released. Anthem needs a lot of time and love from the devs. LootCore gameplay, flying and combat, are done very well and is very fun. Unfortunately besides these 2 things, Anthem is an unfinished product being sold at full triple A game price. It does not matter whether there will be changes and additions being made in the future, I am simply rating the game as it is right now, fully released. Anthem needs a lot of time and love from the devs. Loot feels mediocre, coinsink is too heavy for what we are earning, not enough varying enemy and boss types, recycling missions as endgame raids, and not enough varying environment. Expand
  88. Feb 24, 2019
    7
    I hate to say it but a number of the negative reviews are from people that haven't actually played Anthem. I don't doubt they played the beta, but they didn't play the actual game on release and make reference to issues that are not in the final release of the game. Such is our day in age, everyone jumps on the bandwagon to rip something apart regardless of the actual quality of theI hate to say it but a number of the negative reviews are from people that haven't actually played Anthem. I don't doubt they played the beta, but they didn't play the actual game on release and make reference to issues that are not in the final release of the game. Such is our day in age, everyone jumps on the bandwagon to rip something apart regardless of the actual quality of the game. There are issues in Anthem, but the game is not worthy of 2 or 4.

    Graphics: The game looks fantastic, I have it on PC via the EA subscription I have along with I picked up Anthem for my PS4 to play with my friends. PC looks a bit better and IMO plays a bit better, but the PS4 version looks pretty damn good as well. Faces of people look nice, the motion capture looks quite realistic but there are some issues with eyes, nowhere near the last Mass Effect but still not 100% right.

    Sound: The sound is fantastic, lightning bolts sound incredible especially if you have a nice surround sound system. There are some issues with music though, on PS4 I noticed there was music in town and it fit quite well, but weirdly on PC I have no music in town, so the town ends up feeling really strange and empty. Another area that seems strange to me is the after mission summary, something about the sound there just doesn't seem right and needs some work. Outside of that the rest of the music and sound is great, same goes with the voice acting, voices are done well by a competent team.

    Gameplay: This is the area where the game shines, flying around in your javelin is incredible. There are times where the gameplay is so damn good you are stunned no one else thought of this system before. You will fly to a mission, drop in with an air attack, you slam into an enemy on the ground, whip out your gun and start mowing down enemies all around you. As they turn back to open fire on you, your shield becomes nearly exhausted, you take off and fly to a position where you are relatively safe to catch your breath. All while dropping bombs, elemental attacks, super abilities and heavenly judgement upon your enemies in glorious fashion. It is damn good! The flying is the best I have seen in any game I have ever played in my 30+ years of gaming. This is truly where the game shines and what makes you keep going back for more!!

    Game Quality: The game has some bugs left within it, while most of the bugs have been ironed out, a few still remain. This isn't a Bethesda game, aka a buggy mess, but it does need a little bit of work here and there fixing everything, no more then most well vetted out releases though. I experienced 1 loading freeze while in a mission out of the dozens of missions I have thus far completed. Since the last two patches, the bugs are down to next to never happening and that was done just in time for launch.

    Story: The story I have seen thus far is actually good, I am about 30 hours into the game and what I have seen has intrigued me making me want to play more. The stories you do as side quests are also interesting, they are right in line with you being a free lancer. You are hired to go do odd jobs to help people, find this or that, in a dangerous world. As the story ramps up with the plot twists, I think it has been done quite well, although the story could have kicked in a bit earlier to hook people into the game.

    Missions: Here is where I think the game needs some polish and why I would rate the game a 7.0. While I enjoy playing missions, they are kind of like destiny, short and a bit repetitive. There is a mission fairly early in the game where you have to open these tombs, this quest is really out of place and should be redone IMO. You are playing missions, get quest, go out, kill stuff, mission over and suddenly suddenly your next mission requires you to go into free play. You find one of the tombs you need to find, you go to open it and you are not worthy.. becuse you didn't complete a list of random tasks you were never told about. i.e. kill x enemies with head shots, kill x enemies with fist punch, complete x world missions, etc. You essentially hit a wall and need to go grind in a game that grinding previously was not needed. Once you complete this mission, it is back to the regular game/story with no grind needed.. its weird. That quest-line should really be tweaked, I don't see any issues with challenging people to do stuff like that, but that seems more like a weekly quest vs. a quest that is necessary to continue on with the game. Like destiny, you are going to be running out, doing a mission that will take you less than 10 minutes coming back to down, repeating that process. I wish Bioware had put a lot more time into the quests to make them unique instead of a lot of rinse and repeat style quests.

    Bottom Line: The game is good, if they continue adding content/stuff to do this will easily stand the test of time. I would recommend it, even at the $60 price tag.
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  89. Feb 24, 2019
    5
    This review contains spoilers, click expand to view. Positive:
    - Gameplay (Gunshooting, Flying, Fighting)
    - Graphics

    Negative:
    - Story (I dont know, why im fighting or for what - its hard to follow the story)
    - Weapons
    - Looting

    Overall its a good game, but not worth the price... lame story , weapons are boring and the looting system needs a Update
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  90. Feb 24, 2019
    7
    The gunplay isn't as good as in case of Destiny 2. The actual flight mechanics are rly nice. Graphics are simply stunning. Nice game but could have been so much better.
  91. Feb 24, 2019
    5
    I have been playing the game not stop since the release on origin access (which is actually the official launch date releasing one week later on the 23rd was just another way for EA to try and incentivise consumers into spending more but I digress)

    The gameplay: 8/10 by far the best aspect of the game if you ever wondered what it would be like to play as Iron Man Anthem is for you.
    I have been playing the game not stop since the release on origin access (which is actually the official launch date releasing one week later on the 23rd was just another way for EA to try and incentivise consumers into spending more but I digress)

    The gameplay: 8/10 by far the best aspect of the game if you ever wondered what it would be like to play as Iron Man Anthem is for you. Flying is awesome and the mechanics work very well. Shooting is ok but there was a definite improvement from the demo. However, once you faced the first few batches of enemies it will feel like you have already finished the game due to the huge amount of repetition

    Story: 1/10 Bioware is known for its compelling storylines games like Mass Effect 2/3 are today still fan favourites but if you looking for a similar experience in Anthem you ain't getting any. The protagonist comes off as an arrogant fool, side characters are awfully generic and your choices don't really influence the end game. Fort Tartis is also very bland especially if you compare it to the E3 a presentation, it feels like you are inside a cemetery every time you load into the game which in turn forces you to rush to Javelin to fly away into the beyond,

    Other aspects:
    The game is very buggy even after the "day one" patch. I can't tell you how many times I found myself in the infinite loading screens(despite placing Anthem's folder in my SSD hard drive), texture glitches happen often but the framerate is the worse so much so it makes me want to puke I have a high-end pc but frames drop quicker than Usain Bolt in a speed test.
    The implementation of Micro-transactions makes the game a distasteful(despite earning a decent amount of coins during your first playthrough after finishing the game earn rate drops significantly making cosmetic purchases harder through gameplay )

    Overall: Anthem is a decent game with HUGE amounts of potential if Bioware can polish it off in the coming months but at this stage, I don't recommend it to anyone.

    Tested on: Asus Tuf Gaming, 16 GB RAM, Intel I7-8770K GPU@2,20 HZ(6 cores), 4GB of Dedicated Video NVIDIA 1050TI
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  92. Feb 24, 2019
    6
    This review contains spoilers, click expand to view. i personally like the game if you want to be a be ironman in destiny this is for you although this game is filled with tons of bugs and gliches (minor spoilers ahead) in one part of the game i have to kill these things called titans to get corium i killed a few which would have been past the amount i needed but it did not count to the objective so i had to go back to fort tarsis and re launch my expedition also the story is very lacking i expected more from bioware i also feel the openworld or freeplay is lacking its go here kill this enemy then complete this objective.so in my op ion the game is mediocre 25 Expand
  93. Feb 24, 2019
    6
    20 something hours in, finished the main story and most of faction missions. Sure, the graphics and combat is great, especially in coop. The voice acting and performance capture is generally good. But everything else is bare bones or simply bad. If the story had 10 chapters, it's like you jumped right into chapter 2 and finished the game at around chapter 5, just when it's about to ramp up20 something hours in, finished the main story and most of faction missions. Sure, the graphics and combat is great, especially in coop. The voice acting and performance capture is generally good. But everything else is bare bones or simply bad. If the story had 10 chapters, it's like you jumped right into chapter 2 and finished the game at around chapter 5, just when it's about to ramp up and get you engaged. The side missions are ALL THE SAME, there is zero variety. The loot is bad and completely randomized. Customization is serviceable, to be generous. Many other design choices are bad. The game had potential but was delivered incomplete.
    EA live service is a cancer and needs to die now.
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  94. Feb 23, 2019
    7
    Grow up! I know it's not the best game ever. But it's fun. It's a loot shooter and yeah it will get grindy! It only gets better from here. Have fun!
  95. Feb 23, 2019
    5
    Its meh, nothing more and nothing less. Im glad i have orgin access and did not buy this... Boring game.

    Bioware does not exist anymore
  96. Feb 23, 2019
    5
    The action, the combat system is great. That feeling when you wear some metal made suit is very comfortable. However the current endgame contents are too few, and the game cycle is all about, like you are paying "time" to "buy" loot boxes, and that feeling is so strong compared to other looter-shooters. Not to mention the frustrating town mode which is totally meaningless, probablyThe action, the combat system is great. That feeling when you wear some metal made suit is very comfortable. However the current endgame contents are too few, and the game cycle is all about, like you are paying "time" to "buy" loot boxes, and that feeling is so strong compared to other looter-shooters. Not to mention the frustrating town mode which is totally meaningless, probably implemented because the designers wanted to show off their hard works. Should have just make a map and click the destination to start a conversation with the NPC instead.

    As an online game. This game lacks to create good user experience environment. UIs, those "mystery" symbols in your gear details without explanation etc. are just awful.

    Not a bad game, but not worth the time right now.
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  97. Feb 23, 2019
    5
    Gameplay is really good and sexy but there is so many things wrong.
    Currently game lacks end game.
    Overall UI is very confusing and stupid.
    Biggest pain is poor technical performance, constantly lagging / rollbacking 3 secs back... Loading into Launch bay (1 room) takes longer than into Fort Tarsis...
  98. Feb 23, 2019
    7
    The story is an okay shell of a story, but it is by far not BioWare's best effort. I believe had this game come from anyone else the story wouldn't be tanking the reviews as hard as it is. Overall the game makes a lot of missteps but is on the whole one of the better playing experiences I've had in some time.

    I think it's main point of failure is EA forcing the use of it's frostbyte
    The story is an okay shell of a story, but it is by far not BioWare's best effort. I believe had this game come from anyone else the story wouldn't be tanking the reviews as hard as it is. Overall the game makes a lot of missteps but is on the whole one of the better playing experiences I've had in some time.

    I think it's main point of failure is EA forcing the use of it's frostbyte engine that is not made for this kind of thing. With a better engine and writing the game could be one of the best of the year, but instead it falls a bit flat.
    Sound, world building, and gameplay however are top tier, and very enjoyable. The world to a decent degree makes sense, and with the recent event the open areas of nothing made more sense as they are more stages for boss fights than for general use, yet it needed another year in the oven to get the bugs worked out. If EA doesn't pull an EA and actually supports anthem it could become something good, but that is a big IF with EA's track record.

    Story and the engine are where this game fails, and that is due to the fact that the game feels like it should have been more to it instead of the paint by numbers meh we got. I would love to know if EA called for a rewrite at some point to make the game something else, instead of what it was supposed to be.

    The main reason I say this is the E3 trailers world was different, and the play style in regard to the world seemed different than what was delivered. Suggesting there was a rather large change at a some point. A change that impacted a lot of things, this feels like destiny all over again, where we see one idea of the game, then there is a massive change and no one lets us know about it.

    Having beaten the main story, played through it all I can say some design choices were well intentioned but stupid. The tombs were designed to push people into other things then freeplay to get them to help other players through quickplay, the same as the path of valor is setup to do. The issue I see with this is that it leads to burnout rather quickly as you end up doing stuff you have done over and over again. Which brings us back to time, the game is solid, but it needed more time in development to release with more content.

    This is the curse of we can patch it, developers and publishers need to stop having this mindset. Release a full title, then patch it, stop releasing half a game or less and saying we will patch it later. Anthem as it is now feels like act 1 of a 3 act game. It needs the other two acts, as it is the devs come off as liars as my fort and my friends are near identical, I have seen and felt no impact at all of my choices in the fort. Thus the game feels half baked in the story aspect of its world.
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  99. Feb 23, 2019
    7
    This game is not nearly as bad as some are putting it. Yes, as loot based games tend to be... it is grindy at the end.

    Pros - The gameplay is genuinely fun, though. The controls and feel of combat is extremely fun. The scenery is beatiful and the world, because of the multiple layers, feels very large. It's all open world, which is nice... instead of being instance based "zones"
    This game is not nearly as bad as some are putting it. Yes, as loot based games tend to be... it is grindy at the end.

    Pros - The gameplay is genuinely fun, though. The controls and feel of combat is extremely fun. The scenery is beatiful and the world, because of the multiple layers, feels very large. It's all open world, which is nice... instead of being instance based "zones" like Destiny.

    Negatives
    Bugs. There are enough bugs that I wonder what other hidden mechanics are also not working. If a simple bug like my ultimate showing as ready when it is not is present... then what other hidden mechanics are not working properly. Does that augment I have really give me +25% damage or luck really giving me that bonus? There have been a couple patches that have taken care of most of the bugs seen in early access... I expect that within a week or two of launch most of the noticeable glitches are taken care of. This is a fact of life with games that do not pay professional testers to test their games, and their reputations take an appropriate hit because of it.

    And... If boss mobs do not drop anything at the end of a run... why would anyone waste the time to do that boss fight? Can put the setting on as hard as you want because you don't have to go through the boss fight at the end.

    The main story is fine... but all of the side conversations that provide absolutely no value to the game are ridiculous. You have all these bubbles everywhere that don't go away if you don't watch the cut scene... but you have absolutely no reason to care about the whining that is happening where all you can do is give an npc advice on what they should do about their social hang ups....
    Overall it is very fun, but they have some work to do to keep the replay-ability factor up... I feel like they wanted free roam to be an end game activity ... but with events spread out and you spend 15 minutes flying around hoping to stumble across one slowing the play down... people would probably rather just run the few strongholds over and over (Especially since you do not have to kill the boss to get the loots).
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  100. Feb 23, 2019
    7
    I don't know why someone would give this game a zero. I've seen in one of the reviews that they are disappointed that Bioware was tasked to make Anthem in lieu of a new Mass Effect game. My question to them for this is, "Did you really want another one after Andromeda?"

    For Anthem though, the graphics look great. The iron man suits look cool, and I really appreciate the level of
    I don't know why someone would give this game a zero. I've seen in one of the reviews that they are disappointed that Bioware was tasked to make Anthem in lieu of a new Mass Effect game. My question to them for this is, "Did you really want another one after Andromeda?"

    For Anthem though, the graphics look great. The iron man suits look cool, and I really appreciate the level of customization available, both play-wise and visually. The level of detail in the world is great, and the visual aesthetic for the hub city is a cool blend of Middle Eastern cyber-punk.

    In my opinion, the levels of virtue signalling are at a minimum. The fact that that is something to celebrate is sad. However, the cast is incredibly diverse without trying to beat you over the head with it.

    Game play wise, Anthem is grindy. It feels less so than Destiny. Really, it's more like a 3rd person shooter version of Destiny 2 without Bungie's magical shooting touch.

    The story is okay. It isn't going to be winning any awards, but it is serviceable. Out of the cast there are perhaps two characters that are fun, Owen and Haluk. There's also a vendor with a weird fascination with making Javelins (the Iron Man suits) look fabulous.

    Overall, I don't mind Anthem. I don't regret buying it. The micro-transactions are for cosmetic items (that to be honest do not look worth paying for) which can also be unlocked with in-game currency. I'm sure since it's EA that they will manage to screw that up in the future.
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Metascore
59

Mixed or average reviews - based on 76 Critic Reviews

Critic score distribution:
  1. Positive: 5 out of 76
  2. Negative: 9 out of 76
  1. Game World Navigator Magazine
    May 15, 2019
    69
    After a while, suspicion sets in: perhaps EA doesn’t believe in BioWare anymore, and had them release not only unpolished, but basically unfinished product to cut losses and avoid another total rework. [Issue#237, p.44]
  2. Apr 20, 2019
    56
    If you want to see Anthem’s lush jungle and glistening Javelins, do it right away — this game is losing audience fast, and there’s almost nothing to do after the campaign ends. Or check it out on YouTube to save yourself some nerves and money.
  3. Apr 8, 2019
    60
    It's obvious that Anthem didn't have enough development time, but had some great potential. It's a real shame, that everything turned out this way. Even now, the game can bring out positive emotions. Hasty climbers have sudden falls. No matter how ironic this proverb may seem, it's incredibly relevant for Anthem.