• Publisher: Ubisoft
  • Release Date: Nov 2, 2015
User Score
6.1

Mixed or average reviews- based on 332 Ratings

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  1. Nov 4, 2015
    10
    So far every new Anno was better then previous. And Ubisoft managed to keep this tradition with 2205. I fully approve alot of new changes, especially taking combat part into separate maps. Enemies destroying buildings in 2070 was really annoying at times. They made 2025 more relaxed, but more fun either. Its really refreshing to manage several distant colonies on different continents andSo far every new Anno was better then previous. And Ubisoft managed to keep this tradition with 2205. I fully approve alot of new changes, especially taking combat part into separate maps. Enemies destroying buildings in 2070 was really annoying at times. They made 2025 more relaxed, but more fun either. Its really refreshing to manage several distant colonies on different continents and even planets. And graphics is as always - fantastic. Since its same old Anno, game probably wont win GOTY, but for fans of economy management games its a real gem of the year. Expand
  2. Nov 3, 2015
    10
    Very good Anno game. I played all of them, and this one is different for sure. It gets rid of a lot of mechanics that were cumbersome, and puts its focus on build up part. It is strongly designed for the singe player aspect and has no real multiplayer components, but if you like to play at your own pace multiplayer is nothing that works out pretty well in these kind of games anyway. Thus IVery good Anno game. I played all of them, and this one is different for sure. It gets rid of a lot of mechanics that were cumbersome, and puts its focus on build up part. It is strongly designed for the singe player aspect and has no real multiplayer components, but if you like to play at your own pace multiplayer is nothing that works out pretty well in these kind of games anyway. Thus I am not really missing it.

    In terms of atmosphere and game-feel I really got into the mood of establishing a mega corps, that runs colonies and cities. It is a game where you need to immerse yourself, checking statistics, checking data and numbers, optimizing and re-planning your industry parks to really get most out of it.
    Do not make the mistake and approach it like a Sim City game. It really is something unique in terms of game-play blend. For me the motivation comes from slipping into the role of a CEO that is leading a mega-corp, and feeling empowered to create a mega empire.

    The multi session game-play takes some time to get into, but once you got used to the switch it works fine. I recommend installing the game on a SSD hard disc, to minimize loading times when switching sessions.

    The military part of the game is not really well implemented. If you take it for what it is, a little diversion from the build-up part, it can be fun for while, though it really is always the same with not much depth or options. Then again, this isn't the focus of the game, so you could also just skip them entirely, if you want. They are not mandatory.

    If you look for a relaxing game, where you want to immerse yourself as a grand planner, and tweak the balances of consumption, production, power supply, workforce and logistics, then this game is for you.

    Overall it can be said that the game is excellent in the areas it is meant to be good at. For true build-up gamers this is a 10/10 game. There is enough build space to expand expand expand, build build build and create huge networks with huge cities.

    If you look for RTS combat or adventurer-style story telling with interesting plot twists, then this game is not really for you.
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  3. Nov 3, 2015
    10
    Endless mode is now at the end of the campaign and you can do multiple sessions and combine them together. I have played all the Anno games over the last 20 years and this is another great Anno game.

    Don't get thrown off by the first few hours, the game has a huge endless mode that starts after the story stuff is done. Improved controls, improved graphics and some awesome new features
    Endless mode is now at the end of the campaign and you can do multiple sessions and combine them together. I have played all the Anno games over the last 20 years and this is another great Anno game.

    Don't get thrown off by the first few hours, the game has a huge endless mode that starts after the story stuff is done. Improved controls, improved graphics and some awesome new features make up for no coop and a lack of map generator.

    Overall this is another fantastic Anno game, unlike the Total War series, Anno still hasn't dissapointed me! Also just as a heads up, alot of people hated Anno 2070 to (Go check all the uplay complaints and setting complaints on steam forums or steam reviews). But give this new game some time and you will see it is actually a better endless mode than previous games, it is just not on the main menu and starts after you beat the game.
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  4. Nov 3, 2015
    10
    Game should have a score of 8.5 to 9, but people giving it a 0 well u know.

    Graphics-10 Gameplay-8.5 Music-9 Complexity-8 Fun Factor-9 Game has all the fixings from prior games, except for multiplayer and random generated maps instead of having ships go port to port on the same map you now have a global logistic train that supplies the moon and back.. If you're looking for a
    Game should have a score of 8.5 to 9, but people giving it a 0 well u know.

    Graphics-10
    Gameplay-8.5
    Music-9
    Complexity-8
    Fun Factor-9

    Game has all the fixings from prior games, except for multiplayer and random generated maps instead of having ships go port to port on the same map you now have a global logistic train that supplies the moon and back.. If you're looking for a great way to kill some hours or days or months look no further
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  5. Mar 24, 2019
    10
    This is the game i have been looking for for long time. Ofc it isn't the same like the Anno 1***, but still cool :)
    Perfect theme(future, technology, colonization of the Moon), design, sounds and music. Yeah it is a bit simple, (especially after Skylines :D).
    For everyone, disappointed: Guys, if it was the same, you would be angry as well. Its not that bad to try something new ;) I
    This is the game i have been looking for for long time. Ofc it isn't the same like the Anno 1***, but still cool :)
    Perfect theme(future, technology, colonization of the Moon), design, sounds and music. Yeah it is a bit simple, (especially after Skylines :D).

    For everyone, disappointed: Guys, if it was the same, you would be angry as well. Its not that bad to try something new ;) I think, this on is also loveable,
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  6. Nov 3, 2015
    10
    Great Anno game! Great strategic game!
    The graphic is stunning, but if you are a fan of the Anno series you might wonder what happened. A lot of things changed compared to the older titles, but it is a great game. The price this Anno game payed to remove some of it´s game core mechanics of past titles of the series was risky, but in my opinion also somewhat worth it. It changes the game
    Great Anno game! Great strategic game!
    The graphic is stunning, but if you are a fan of the Anno series you might wonder what happened. A lot of things changed compared to the older titles, but it is a great game. The price this Anno game payed to remove some of it´s game core mechanics of past titles of the series was risky, but in my opinion also somewhat worth it. It changes the game to a different approach but still is an Anno title. And a next generation Anno title that makes a lot of fun to create a town full of millions and causing issues all day long with one decision you´re doing.

    But:
    It is disappointing that there is no multiplayer at all. Specially playing with friends hours and days, was for me the additional fun.
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  7. Nov 3, 2015
    10
    Fantastic. The concept is cool and is pulled off really well, it plays and feels like an Anno game but also entirely new at the same time. The graphics are beautiful, very pretty and clean. The game is also a lot more streamlined in comparison to the older titles, many of the unnecessary features have been removed. Its easy to pick up as well you don't have to be a seasoned player to enjoyFantastic. The concept is cool and is pulled off really well, it plays and feels like an Anno game but also entirely new at the same time. The graphics are beautiful, very pretty and clean. The game is also a lot more streamlined in comparison to the older titles, many of the unnecessary features have been removed. Its easy to pick up as well you don't have to be a seasoned player to enjoy it. Most of all the game is fun and relaxing. Definitely recommend it, 10/10. Expand
  8. Nov 4, 2015
    10
    Love that Anno gameplay since years. This one is a litlle bit different but still a awsome one in that series. After some hours playing is getting better and better.
  9. Nov 3, 2015
    10
    To begin with, this game really is not like the last part of this magnificent series of strategy games. At this moment should be upset, because the gameplay variety and replayability lost. But I will not, and here's why. Gorgeous setting, an incredibly beautiful picture, great style, good sound. It is like a new camera mode - beautiful landscape filming. Thanks to developers! The result -To begin with, this game really is not like the last part of this magnificent series of strategy games. At this moment should be upset, because the gameplay variety and replayability lost. But I will not, and here's why. Gorgeous setting, an incredibly beautiful picture, great style, good sound. It is like a new camera mode - beautiful landscape filming. Thanks to developers! The result - the fans will be disappointed, mass user rejoice! 10 10. Expand
  10. Nov 6, 2015
    10
    For those who make some ridiculous and absurd claims in order to only downrate the game, inform yourself next time, before make any preorders or unwanted purchases.

    Some facts: It was announced a year ago that Anno 2205 won't have a multiplayer mode, that skirmishes won't have any weight and be limited to certain campaign chapter. The global market will have an massive overall, with
    For those who make some ridiculous and absurd claims in order to only downrate the game, inform yourself next time, before make any preorders or unwanted purchases.

    Some facts:

    It was announced a year ago that Anno 2205 won't have a multiplayer mode, that skirmishes won't have any weight and be limited to certain campaign chapter. The global market will have an massive overall, with simplified and intuitive management. That the sandbox mode will be rather a continuous mode with certain goals and working population; that demands raw materials, interaction, and better environment etc.

    So haters, **** off.
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  11. Nov 8, 2015
    10
    Great game!

    The sandbox mode is now at the end of the campaign and you can do multiple sessions and combine them together. I have played all the Anno games over the last 20 years and this is another great Anno game. Don't get thrown off by within few hours, the game has a huge endless mode that starts after the story stuff is done. Improved controls, improved graphics and some
    Great game!

    The sandbox mode is now at the end of the campaign and you can do multiple sessions and combine them together. I have played all the Anno games over the last 20 years and this is another great Anno game.

    Don't get thrown off by within few hours, the game has a huge endless mode that starts after the story stuff is done. Improved controls, improved graphics and some awesome new features make up for no coop and a lack of map generator.
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  12. Nov 8, 2015
    10
    235 hours as of writing this review, that is how many hours I have logged into this game. I am a newcomer to this series and I say that I regret not hearing about it before. Anno 2205 is indeed a mix of city building games like Sim City and Cities XL, and also RTS games like Age of Empires and Empire Earth. What the developers tried to do was create a world in which you can smoothly mix235 hours as of writing this review, that is how many hours I have logged into this game. I am a newcomer to this series and I say that I regret not hearing about it before. Anno 2205 is indeed a mix of city building games like Sim City and Cities XL, and also RTS games like Age of Empires and Empire Earth. What the developers tried to do was create a world in which you can smoothly mix the two without going overboard on one or the other. They succeeded and created a whole new genre. Rather similar to the old ways of Europa Universalis, this game thrives based on the ways in which society was based. i.e. free trade markets. You must colonize an island of your choosing and begin manufacturing goods. Each island has its own unique resources.

    The game purposely makes it hard to gain gratuitous amounts of income, unless you know how trading works. When you start producing goods, if you are clever you will produce more than your island requires. By putting these items up for sale, other factions will begin to visit your island and buy these items off you for a decent penny. You could also set up your own trade routes with your own ships and force the process faster. The point I want to make is that if you want to get the most out of the game you need to open a free market for your island, and trade. This is the way the human race as achieved its standing position in the world: trade. So you say, "Kiwi, trading is fine and all but tell us more about the spotlights and downfalls of the game!". I've been pretty generous with the compliments of this game, so lets talk about its biggest downfall. The campaign...is fun but terrible to go through. The campaign is separated into some main missions with sub missions inside each one. Each mission carries over into the next until you go to a new main mission. This is where it gets to be a problem. When I started the game I managed to get through the first two campaign missions just fine. When I got to the final main mission, I got 3 submissions into it and realized my economy was almost irreparable. There was nothing I could do to save it because my income was negative, and I had 0 money. Sure my plants were producing goods, but not enough to sustain my population. The fact is that I slacked on thinking ahead in the first two missions. So I went back through and replayed them, now my economy is top notch and I am set to do the final mission.

    On the topic of buildings. Some people say that it's the same buildings over and over, not true. There are multiple looks for each house, and you can rotate the other buildings so you get a different look each time. No city in Anno will be 100% the same unless they tried to do it. The graphics are near flawless and it runs great. I have a normal Dell and it works fantastic. Watching all the production facilities work can be fun for hours. No production facility is the same. The water effects follow superposition of waves, which means you can do interference problems. (I have a degree in physics ^^). I found myself playing with boats in order to recreate Youngs double slit experiment. (It worked more or less if you are wondering). Speaking of time, this game is long. I recently got my first monument finished and I am working on a second. It took 15 hours in a game for me to get a monument up. This can be done much faster! In fact I could probably do it in 3 or 4 hours now. (at least putting the foundation down). The point is, if you do everything right, a monument will be a great and easy addition to your city. But...we don't do everything right so you will end up destroyed quite a bit of houses to get your monument in the right place. (unless you are clever and checked wiki). Difficulty...this game is hard, but it does get easier. Area use is a big property of this game. If you are clever you will use the smallest amount of area for maximum efficiency. I give this game a 10 out of 10 for great gameplay.
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  13. Nov 10, 2015
    10
    The game is a blast. Best in the series. It gets many negative reviews cuz its Ubisoft™. Also, many people reviewing this didnt even play it/spent 10 minutes playing it before writing the review as they contains false information.
  14. Nov 13, 2015
    10
    Sou um grande fã da série com mais de 513hs de gameplay em Anno 2070. Isso dá alguma credibilidade ao meu pequeno review de Anno 2205. Primeiramente, é bom esclarecer que o novo jogo é diferente do antecessor. Mas com um detalhe, ele continua tão divertido como antes. A cadeia de bens que deve ser montada e na sequencia levada aos benefíciários, ou seja, os habitantes, está mais racional.Sou um grande fã da série com mais de 513hs de gameplay em Anno 2070. Isso dá alguma credibilidade ao meu pequeno review de Anno 2205. Primeiramente, é bom esclarecer que o novo jogo é diferente do antecessor. Mas com um detalhe, ele continua tão divertido como antes. A cadeia de bens que deve ser montada e na sequencia levada aos benefíciários, ou seja, os habitantes, está mais racional. Anteriormente não se tinha uma noção mais precisa da quantidade de bens que deveriam ser transferidos para ilhas, o que muitas vezes fazia com que se produzisse determinado produto em quantidade maior do que a necessária, ocasionando desperdícios de toda ordem, e prejuízo de recursos valiosos.

    Dessa vez o menu (UI) tem um papel fundamental na organização da produção, pois ele passou a ser exibido de forma intuitiva, permitindo ver rapidamente qual item está com a produção negativa, e qual está excessiva. Com isso fica mais fácil incrementar a quantidade de uma determinada comodidade e satisfazer assim todos os habitantes.

    No lugar de criar uma vasta cadeia de transporte de uma ilha para a outra, em Anno 2205 a configuaração dos mapas foi radicalmente alterada. Temos três ambientes distindos para explorar. Começamos num continente com clima temperado, depois passamos para uma região glacial e por último conquistamos uma parte da lua. Cada local possui sua própria infraestrura e economia, de modo que alguns itens do outro continente e do satelite da Terra são enviados de um lado para outro por meio de um ônibus espacial. No lugar dos navios, o transporte de bens é feito 99% das vezes por naves espaciais. Fantastico!

    Acabou-se aquela exigência por vezes irritante de suprir a cidade com bombeiros e hospitais, mas foram mantidos a delegacia de polícia e o centro comunitário, que diferentemente de Anno 2070, agora podem ser colocados em qualquer parte da cidade, abrangendo toda a área pelo número daqueles prédios admnistrativos no mapa, e não exclusivamente pela sua área de alcance somente.

    As batalhas foram transferidas para um cenário espefico, permitindo que o foco do player se concentre apenas na construção da cidade e na produção das comodidades e na distribuição de bens. No decorrer e no final das batalhas - que são navais - se recebe como prêmio itens raros que não podem ser produzidos por fábricas, o que implica num modelo de grinding para certos melhoramentos. Por falar nisso, agora se ganha XP ao fazer as missões, e dependendo do seu nível serão destravados os blueprints e ampliação da capacidade de acumular recursos.

    O jogo não tem um modo "continuos game", mas até agora confesso que não senti falta dele. É na campanha que as coisas acontecem, e ela é imesa!

    Comprei Anno 2205 no dia do lançamento por R$ 129,99 e valeu cada centavo. Recomendo fortemente o jogo para todos que são, assim como eu, fãs dessa série maravilhosa. Num primeiro momento alguns poderão estranhar as mudanças. Mas acredite, elas vieram para melhorar o que já era quase perfeito. A Blue Byte está de parabéns!

    Pros:

    - A engine gráfica tornou o game absolutamente lindo. De longe é o jogo de simulação de cidades mais bonito da historia dos video games;

    - Racionalização da cadeia de produção, pelo aprimoramento dos menus e em função do crescimento não tão acelerado das demandas pelos habitantes, o que tornava a versão anterior um tanto angustiante;

    - A substituição do transporte de bens através de espaçonaves ao invés de navios tornou o jogo muito chique e empolgante;

    - Não é preciso mais se preocupar com o meio ambiente, pois na visão da Blue Byte, a humanidade aprendeu com os erros do passado e, no futuro, a questão ambiental na terra está totalmente controlada;

    - Praticamente todos os bens produzidos no novo game são diferentes da versão prévia, isso é muito legal;

    - Roda muito bem com tudo no high e ultra, em 1080p, em um AMD FX 8350, 8Gb RAM e uma GTX670.

    Contras:

    - Alguns travamentos e restarts aleatorios, mesmo com o PC em 75~85% da capacidade máxima;

    - Em alguns mapas, como no glacial, as exigências dos habitantes são altas. A falta de atenção nesse cenário pode levar você a bancarrota num piscar de olhos, Muito cuidado com seus recursos financeiros;

    - Existe um alerta sobre a possibilidade do jogo causar apilepsia em alguns jogadores que é demorado e não pode ser pulada pela tecla "ESC".
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  15. Jul 23, 2017
    10
    Very good game.

    The Good: - Faster pace than other Anno games, less waiting around (except quests) - Easier layouts, as most production buildings stack as either a box or a column - Multiple maps at once, keeps regions and resources interesting - No trading between islands in the same region - Most resources just use supply/demand, not "how much do I have in storage" (balance the
    Very good game.

    The Good:
    - Faster pace than other Anno games, less waiting around (except quests)
    - Easier layouts, as most production buildings stack as either a box or a column
    - Multiple maps at once, keeps regions and resources interesting
    - No trading between islands in the same region
    - Most resources just use supply/demand, not "how much do I have in storage" (balance the demand and you're good)
    - Incentives to enter combat

    The Bad:
    - No multiplayer
    - Story is pretty lacklustre
    - AI contacts can be like spammy pop-ups, reminding you to do things
    - Quests can "drag on" as you wait for you command ship to go from one place to another, often just feels monotonous and time-wasting
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  16. May 16, 2018
    10
    Очень интересная и красивая стратегия. Проходил не один раз. Рекомендую кто еще не играл.
  17. Jun 27, 2020
    10
    It's a really good game and with this release we finally could move buildings around without destroying them bcz of wrong placing.
  18. Nov 5, 2015
    9
    This Anno is a real AAA Builder game of unique game design. I like it much more than 2070. I'd only wish Ubisoft would feature Steamworks at some point.
  19. Nov 5, 2015
    9
    Potential masterpiece with some flaws. As somebody who works in urban planning and housing. And fantasies about future living this game has great potential. Anno 2070 looked no realistic view about future world. But this game does. It looks of a pretty realistic view about the world 200 years from now. The graphics are also great. Even on Medium. What annoys me are some minor flaws. ByPotential masterpiece with some flaws. As somebody who works in urban planning and housing. And fantasies about future living this game has great potential. Anno 2070 looked no realistic view about future world. But this game does. It looks of a pretty realistic view about the world 200 years from now. The graphics are also great. Even on Medium. What annoys me are some minor flaws. By example no save option. Even if Unisoft manages to make a masterpiece it somehow always finds a way to screw things up. Hopefully they will add a manual save option by an update soon. Expand
  20. Nov 15, 2015
    9
    First of all, this is a great game. Maybe not a great Anno, but still a great game. It breaks with a lot of the old Anno game mechanics, you can like it or not, but the game definitely not deserve it to be rated that badly.
    It looks great, campaign is quite boring (as always in Anno) but the good thing is that the campaign is now integrated into the endless game mode. You don't have to
    First of all, this is a great game. Maybe not a great Anno, but still a great game. It breaks with a lot of the old Anno game mechanics, you can like it or not, but the game definitely not deserve it to be rated that badly.
    It looks great, campaign is quite boring (as always in Anno) but the good thing is that the campaign is now integrated into the endless game mode. You don't have to start over after completing a mission, you can build an entire empire in a single game.
    Anno2205 copies some ideas from city builders like Cities Skylines or even SimCity. It introduces new game mechanics like energy, men power and logistics while abandons AI competitors, reduces trading and removing ship battles from the building zones and moves it to specific battle zones.

    All in all, if you liked Anno and don't mind to have some new game mechanics included into the game you will like 2205 as well. If you are completely into the old style Anno you probably may not like this game. But its not a crappy game like all the 0-5 ratings intents.
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  21. Nov 9, 2015
    9
    I can certainly see why people are divided about this game. If the thing that excited you about the previous Anno games was multiplayer or ship combat or a story plot than this definitely isn't going to go well for you. if you, like me, played the previous games strictly single player and relished the balancing act of growing your cities and balancing the trade network between them thenI can certainly see why people are divided about this game. If the thing that excited you about the previous Anno games was multiplayer or ship combat or a story plot than this definitely isn't going to go well for you. if you, like me, played the previous games strictly single player and relished the balancing act of growing your cities and balancing the trade network between them then you are IN LUCK! It would seem that Blue Byte put 99% of their development budget into making this game for you. This is a seriously fun city builder and it is immensely satisfying to keep everything going smoothly. Disclaimer: I have only played the game on the hardest difficulty settings, so keeping your budget balanced is actually tough and there are no bailouts. I flirted with bankruptcy a few times getting my Arctic region up and running, but by the time I started my moon colony I was totally unprepared for how expensive it would be.

    Overall, I rate it a 9. But I think this one is going to be Love / Hate for fans of the series with very little middle ground.
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  22. Nov 3, 2015
    8
    Good game for kill time while waiting fallout 4) Nice graphic, nice music, nice missions, great meditative process. Nothing groundbreaking but nice. Best ubisoft game of this year.
  23. Jun 22, 2019
    8
    With all the DLCs and addons Anno 2205 is a great building/trading game in its own right. It looks absolutely breathtaking, the biomes are incredibly cool and it plays well too. The problem is how it stacks up to previous Annos. In many ways it feels like a downgrade - there are no scenario maps, no world events like in 2070, no stand-alone sandbox and even no multiplayer. The combat wasWith all the DLCs and addons Anno 2205 is a great building/trading game in its own right. It looks absolutely breathtaking, the biomes are incredibly cool and it plays well too. The problem is how it stacks up to previous Annos. In many ways it feels like a downgrade - there are no scenario maps, no world events like in 2070, no stand-alone sandbox and even no multiplayer. The combat was initially exiled to separate mini-zones and made optional, which was an attempt to accommodate those Anno fans who don't like combat. Obviously all the Anno fans who do like combat complained so Blue Byte added invasions and calamities which are cool the first two or three times but eventually they WILL drive you completely crazy. A big chunk of criticism also comes from Anno fans who don't like futuristic settings but that's not my beef, I love it and it's very well done. EDIT: Writing this review after the release of Anno 1800 I regret to say that Blue Byte learned their lesson only partially. Anno 1800 does include multiplayer and stand-alone sandbox but is sadly missing challenge scenarios and rotating world events, for many Anno fans the best features of 2070. Expand
  24. Nov 5, 2015
    8
    Fisrt of Im not a diehard fan of previous Anno titles therefore Im not noticing lack of features. I've read the negative opinions most of them are from players that were expecting the same. Im not saying the changes are good nor bad but for me it played pretty decently.

    I enjoyed building my corporation, buying competitors and expanding to their lands, Im not the fan of the RTS element
    Fisrt of Im not a diehard fan of previous Anno titles therefore Im not noticing lack of features. I've read the negative opinions most of them are from players that were expecting the same. Im not saying the changes are good nor bad but for me it played pretty decently.

    I enjoyed building my corporation, buying competitors and expanding to their lands, Im not the fan of the RTS element of it, but I played it 3 times to get some starting resources and than never touched it again, so far I never lacked the materials they provide. Several hours in the game starts to be a bit more complex, oh well not complex the game is rather easy going. I started knowing nothing, I ran into debt after quite a while as I've build a **** of unnecessary architecture, once I did I got a bailout with interest and rather easily figured out whats what, the game doesnt punish you at all as I quickly moved things around and disable production in all production facilitates that were producing excessive goods. From than on the game mostly orbited around chilly city building. I really enjoyed that aspect of building 'good looking' city instated of min-maxing everything with ugly looking most optimal builds. The arctic is kind of exception from that rule but I liked that those regions have a different feeling to them, like logistic seems to be a **** in arctic region mostly due to you being limited in usable space and having to cover long distances between your mines, the moon is rather expensive on the other hand, you have more freedom but it cost quite a bit, once you upgrade the starport so it can transmit energy it also opens up additional ways of managing your resources.

    My opinion is a bit biased because Im playing this game in 3d and it looks really well (apart from some issues with rendering that I can live with), mines are super good looking as is the skyline of the mix with more advanced buildings or massive crop fields / facilities you eventually have to build. The ability to relocate freely really gives you freedom to build 4fun. People that are looking for a challenge might be disapointed. I almost completely disregarded the campaign if there is any, I'm not sure I havent noticed :) for me it feels like a sandbox, very chilly, you dont seem to be pressured by anything, so you should keep that in mind if you're looking for something else.

    Lastly I havent noticed any performance issues, I mean the game is not running in 120fps all ultra (im using an old 680/i7-3930k combo) but I can set the settings relatively high and still enjoy city building in 40+ fps its not the kind of a game that requires twitch reflex. The loading times are barely noticeable, the first 10-15% seems to be getting a bit than it just swirls and is gtg I usually check / adjust trade routes in that time so I dont notice it that much at all. I suppose if you dont enjoy the game at all you will boil inside for all the extra time you need to keep up with the game ;p maybe you should just stop playing than? There is really no point in torturing yourself thinking you will change the game to be somethign else with the power of your imagination.

    Im not sure about replay value but I expect it to be minimal, wihtout 'factions' per say and it seems like you can buy-out all the regions from your competitors during one playtime so there would really be very little incentive to start over than just to have a different start place and maybe expand differently like maybe go fast on corporate levels and money to buy out one of the earth competitors before going to the arctic I have no idea but there might be one reason to play it again, not sure if there is more. I wouldnt buy it at full price, it was like half the price on greenmangaming and its not that bad of an offer.
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  25. Nov 6, 2015
    8
    This game is both - very awesome - and also very disappointing.

    One tends to be quite conservative when it comes to long time franchises. There is a certain and very specific expectation of "what the game should be like" - which acts counterproductive to progress. With that said ... the new Anno is in many aspects - a very new game. The look and feel of the UI and how you approach it
    This game is both - very awesome - and also very disappointing.

    One tends to be quite conservative when it comes to long time franchises. There is a certain and very specific expectation of "what the game should be like" - which acts counterproductive to progress.

    With that said ... the new Anno is in many aspects - a very new game. The look and feel of the UI and how you approach it is the same or at least very similar - but it kind of lacks some core mechanics. But lets start with the positives... :

    The game looks very good and runs very well even on medium computers. Design and style fits very nicely into its near futuristic outlook. It is not over the top "Star Trek"- like in terms of city design and technology (aside from flying cars) ... there is still a good balance of beauty and industrial design that kind of comes in an "Apple"- look ... sort of. (meaning, everything is a bit too sterile, too white, too smooth - but design-wise in a positive way)

    The terrain looks amazing (at a great cost - which i ll get to in the negative things) - and the feeling of tranquility - which i value highly for Anno games is present. Yes - it is real time ... and yes - there are opponents (or meant to be... ) you are still given a lot of time - and the game mechanics do have patience and forgive all but the gravest mistakes. (a little too much forgiving for many people i daresay)

    But wait - there are negative sides, too ... :

    Firstly - my beloved "Endless mode" kind of misses. I have to admit - i do not care for the Anno story ONE BIT - i consider them about as tedious as a tutorial to a game that is not too complicated to understand. With the absence of the endless mode comes (or at least i guess that is a consequence) no random maps. As pointed out in the positives - the terrain looks great ... but not random - rather re-designed. And while the more recent Anno titles used predefined islands rather than tile based seeds anyway - here the entire world is kind of "set". So ... yea - it is a bit like Sim City on a fixed area map.

    Then there is the lack of any urgency. I did point out that the tranquility is a very nice aspect of Anno - but it never felt like a total absence of enemies. While Anno enemies may not have tried to conquer and invade the players sand castles - there had always been a kind of competition over the resources of the various islands ... a kind of "he who comes first..." - along with a grudge of the ones that were only second.

    One reason i can see for that is that the game is not really "existential" anymore. By that i mean ... in the "past" Anno titles - it was all about imperialism, independence and autonomy - even at the cost of living at the edge of starvation. In the last "future" Anno, it was about survival against nature on a mostly hostile planet (i think we can consider water to be hostile to humans for the most part). The latest Anno however never made me feel like there was any real threat at all.

    Other than that ... comparing the game to city builders like "City Skylines" or even "Sim City" ... i kind of feel a little disappointed by the geometry of building. I realize that it allows the game to probably run much better on lower end computers - but i still wish it would allow me to build my settlements other than in 90 degrees square designs. While it made sense on the tile based Anno titles - the new maps simply are so much more organic - yet the cities we build do not match it. This is but a small nitpick though.

    All in all - it is a solid 8/10 from me - a worthy successor that is daring enough to depart from the old anno roots. While i may not agree with all the changes - i fully agree with change by principle. Buuuuut .... personally - i kind of (still) prefer to play Anno 2070 - if i want to play an Anno game that is.
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  26. Nov 5, 2015
    8
    As someone who was introduced into anno at 2070, I'm really enjoying this game. It brings the aspects of what I loved about 2070 (city building, resource management, and map development) and greatly expanded upon it.

    I love that once I finish with one map, it retains it's resources and I can come back to it to help influence my other colonies in other parts of the world. The military
    As someone who was introduced into anno at 2070, I'm really enjoying this game. It brings the aspects of what I loved about 2070 (city building, resource management, and map development) and greatly expanded upon it.

    I love that once I finish with one map, it retains it's resources and I can come back to it to help influence my other colonies in other parts of the world.

    The military portion of the game feels tacked on however and more of a chore than an enjoyment. If it weren't for the military portion, I'd rate this game higher.
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  27. Jan 7, 2018
    8
    Stellar single player - I think it's the best entry since 1404. It is so beautiful your are invested big time emotionaly caring for this beautiful planet (contrary to 2070). It is a bit easier. They also got rid of All the down time ''waiting'' for something to ''grow''. Music is amazing . No more annoying destruction of your beautiful citadel by nearby NPC.

    It lose a point for one
    Stellar single player - I think it's the best entry since 1404. It is so beautiful your are invested big time emotionaly caring for this beautiful planet (contrary to 2070). It is a bit easier. They also got rid of All the down time ''waiting'' for something to ''grow''. Music is amazing . No more annoying destruction of your beautiful citadel by nearby NPC.

    It lose a point for one reason.

    1-no more random maps (that is the reason I still play 1404 and 2070 regularly)
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  28. Nov 3, 2015
    8
    I've found Anno 2205 to be extremely enjoyable. I've sunk about 5 hours in it today and I loved every minute of it.

    Compared to Anno 2070, I feel that the gameplay experience is a lot smoother. It's always extremely clear what kind of material you need. The buildings' area of operation are much less restrictive. While a house can be out of range, now the community buildings are
    I've found Anno 2205 to be extremely enjoyable. I've sunk about 5 hours in it today and I loved every minute of it.

    Compared to Anno 2070, I feel that the gameplay experience is a lot smoother. It's always extremely clear what kind of material you need. The buildings' area of operation are much less restrictive. While a house can be out of range, now the community buildings are considered a resource in themselves. This enables the player to be more creative with his cities without being punished too harshly because of building placement. In my humble opinion, this is a huge positive change.

    To the people that say that trading has been removed from the game... Are you for real? It's still there, but now you don't spend hours managing the most inconsequential trade routes with boats. Now you just have to keep an eye on how resources flows between your colonies and make sure your production can handle the demand.

    Talking about the colonies... Having three biomes with completely different play-styles is really fun. Switching between each one adds variety to the game. And they are pretty.

    The campaign integration is, in my opinion, very well done so far. Maybe it won't work for everyone, but I think it's a good way of making the world feel real. Honestly, I could hardly bother doing the Anno 2070 campaign because I found it tedious. Here, it feels like a suggestion. "Hey, by the way, I know you're busy but could you help us not dying pretty please kthx? Or just keep doing your thing, whatever." While the Lunar terrorists are a bit unbelievable, at least they are menacing villains with a really cool leader.
    It's too early for me to give a verdict or talk about the re-playability. However, based on my experience so far, I am very pleased with my purchase.

    TLDR; I really liked Anno 2070, but I feel that Anno 2205 is a better game so far. I give it a solid 8 if you like the genre.
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  29. Nov 4, 2015
    8
    Having currently clocked just over 10 hours on Anno 2205 I am not even close to the end of my first corporation however I have experienced most of the elements which are on offer and would currently give the game an 8 out of 10. I have previously played Anno 2070 I would have to agree with the overall consensus that Blue Byte has tried to adapt the series to cater to more casual players,Having currently clocked just over 10 hours on Anno 2205 I am not even close to the end of my first corporation however I have experienced most of the elements which are on offer and would currently give the game an 8 out of 10. I have previously played Anno 2070 I would have to agree with the overall consensus that Blue Byte has tried to adapt the series to cater to more casual players, removing areas such as diminishing resources and taking out the coop aspects entirely.

    That being said what is on offer is still grounded in traditional Anno concepts, you still have to manage trade between multiple regions to advance your population, with each new population level demanding a vast array of products to grow. The new Arctic and Lunar settings bring to light areas which city sims are yet to really explore and do so in a way which makes each development site feel unique and burdened with their own problems for you to solve. For me personally trying to grow your moon colony whilst supporting it from Earth with resources and also balancing your economy is when the game is at its best.

    The visuals and sound are great, with the graphics really having a colorful flare to them which ever increases the games futuristic feel. Each building is beautifully designed and animated with Anno 2205 also adopting the module building expansions from Sim City, allowing you to personalize your industry buildings and further expand them without having to build an entirely new one.

    The game does fall of the rails a bit when it comes to combat, with the ship battles being comparable to that of a mobile game. Basically you will be granted access to these external missions whereby you control a small fleet and attempt to destroy a rival corporations infrastructure and resources. With the combat revolving around using special abilities and spam attacks. I've never really understood why combat was needed in Anno games, when the focus is predominantly on city management and trade and for me this mode felt a bit rushed and ultimately pointless.

    Overall I do feel that this game is a step forward, Anno 2205 still retains the core features that made the original games great (if somewhat simplified) and also brings new elements to the table with the additional regions to settle. I do understand where some people are coming from by expressing their annoyance with its simplification but I do believe that if you enjoyed previous Anno games or city sims in general you should at least consider looking into Anno 2205 as it is at least trying to innovate in areas, even if that means taking a few steps backwards in others.
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  30. Jul 10, 2020
    8
    feels not like a real anno but nice to play. the combat "system" is boring.
Metascore
72

Mixed or average reviews - based on 45 Critic Reviews

Critic score distribution:
  1. Positive: 25 out of 45
  2. Negative: 1 out of 45
  1. Pelit (Finland)
    Mar 31, 2016
    81
    Doesn’t reach the stars but will get you to the moon. [March 2016]
  2. Jan 19, 2016
    80
    Anno 2205 is polished, clever, and Tages-free, but falls prey to the same repetitive, micromanagement-heavy end-game grind that's always plagued the series.
  3. CD-Action
    Jan 12, 2016
    70
    After initial delight and ten hours of fun Anno 2205 became a bit boring. [13/2015, p.40]