- Publisher: Broken Rules
- Release Date: Apr 2, 2009
- Critic score
- Publication
- By date
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Independent, unfamiliar and unknown: And Yet It Moves is the kind of game you rarely ever get to review – and yet I instantly fell in love with the fresh style, interesting concept and funny gameplay. It may not be a high-budget-production, but it’s certainly worth your while and money!
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PC Gamer UKA platforming evolution that turns the genre upside down. Has its own intriguing and original art style, too. [June 2009, p.98]
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While it's only a few hours long, And Yet It Moves is one of the most addictive and refreshing games I've played this year.
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And Yet It Moves is one of those unique titles that only come around once in a while. The 15 dollar price tag may deter a few but competition modes, achievements and a stunning audio-visual experience make the title well worth the price. If nothing else, you’ll be getting a unique and dizzying adventure through this not-so common puzzle platformer.
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Maybe its indie-and-simple looks might not look very appealing, but if you give this game an opportunity you'll see it's a unique and very entertaining offering. Being the first game from BrokenRules, a small team from Vienna, we can only take our hats off to it.
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Clever design and a quirky artistic style make this gimmicky puzzle platformer worth playing.
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AYIM is a novel, fun and incredibly infuriating game that will pass the time, just don’t expect it to turn your world upside-down.
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This game turns everything upside down – and that’s good and bad at the same time. The physics simulation isn’t bug free and there is no story at all, but the puzzles are challenging, there are lots of save points to avoid frustration and even an online-ranking.
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AYIM is a great distraction for any fan of casual puzzles who doesn’t want to blow a lot of cash.
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PC Zone UKThe levels feed artificially protracted. [July 2009, p.74]
Awards & Rankings
User score distribution:
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Positive: 42 out of 115
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Mixed: 46 out of 115
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Negative: 27 out of 115
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Apr 30, 2012
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Nov 25, 2010
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Jan 13, 2013