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  • Summary: ADOM is primarily known for being the first roguelike to include vibrant towns, NPC dialog, and quests.
Score distribution:
  1. Positive: 0 out of
  2. Mixed: 0 out of
  3. Negative: 0 out of
Score distribution:
  1. Positive: 11 out of 14
  2. Negative: 2 out of 14
  1. Nov 17, 2015
    10
    Simply the oldest Rougelike sitll alive and in development! Awesome gameplay and decent story with multiple endings. Endless replayabilitySimply the oldest Rougelike sitll alive and in development! Awesome gameplay and decent story with multiple endings. Endless replayability with dozens of classes and races.

    Overall hundreds of hours of fun! If you enjoy roguelikes you should already know this title if not - you should rush towards it immediately
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  2. Nov 17, 2015
    10
    Wow! I have to admit, that I was a bit skeptical. The community has been trying to put rogue-like games together with non-ascii graphics forWow! I have to admit, that I was a bit skeptical. The community has been trying to put rogue-like games together with non-ascii graphics for at least a decade, and, for me, none has ever worked. However, ADOM is different. Already one of the very best rogue-likes of all time, with a compelling, rich story-line and hundreds of hours of challenging gameplay, the Steam version is actually very good. I put this down to clever little touches, atmospheric sounds, and some nice design. The original game remains as compelling as it ever did, and this release breathes new life into it. If you played ASCII ADOM, or even if you didn't, in my view, this is a must-buy. Even better if it results in further expansion, e.g. via DLC in the future! Expand
  3. Nov 17, 2015
    10
    My first roguelike game with which I got acquainted in 1997 and still constantly come back to play it.
    Awesome. Deep, interesting, highly
    My first roguelike game with which I got acquainted in 1997 and still constantly come back to play it.
    Awesome. Deep, interesting, highly replayable. And not require supercomputer as many games today.
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  4. Nov 18, 2015
    10
    ADOM is a two-decade labor of love - handcrafted gaming goodness, targetted at gamers who are willing to struggle, fail, learn, and refineADOM is a two-decade labor of love - handcrafted gaming goodness, targetted at gamers who are willing to struggle, fail, learn, and refine their playing skills to earn (oh yes, EARN) victory. Every starting character comes with its own unique set of strengths and weaknesses, some crafted by the player and some randomly-assigned by the game itself, making each playthrough a unique experience of its own. Resourcefulness, character management, and inventory management all play a role, but at its heart this is simply a game about saving the world and collecting a ton of cool stuff. Go get some! Expand
  5. Nov 18, 2015
    10
    I have played ADOM since around 1996, and it has been simply the best true roguelike game, without question. Other roguelikes come and go, butI have played ADOM since around 1996, and it has been simply the best true roguelike game, without question. Other roguelikes come and go, but ADOM remains on every PC I've had.

    Pros:
    Depth but not overwhelmingly so.
    Great character classes with very striking differences in gameplay
    The pace is perfect, not too slow, not too fast.
    Immense replayability - different classes and races are always fun to try
    The "Si"
    Now - fantastic graphics, music and extras

    Cons:
    None that I can think of!
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  6. Nov 17, 2015
    9
    One of the most popular roguelikes of all time has finally made it to Steam.

    There's a reason why ADOM and ToME4 usually fight it out for
    One of the most popular roguelikes of all time has finally made it to Steam.

    There's a reason why ADOM and ToME4 usually fight it out for #1 and #2 on the Roguelike of the Year awards and that's because they are both bloody good and worth your cash.

    ADOM is one of the most challenging games I have encountered. The mechanics are deep and rewarding for those that play and discover. Death, like in any real roguelike, is common even for the experienced player and there's a major sense of satisfaction when you discover a new trick, enter a new dungeon or simply cave in the head of some nasty monster that has taken you all of your ammo, your power points and left you barely functional.

    I started my journey back in 1995 on the Amiga playing this game made up of @ signs and & signs and wondering how such a bland, simple looking game could ever hope to hold my attention. 20 years on, new content has been added and colourful tiles presenting a much nicer GUI have arrived.

    And one piece of advice.... never EVER eat a kobold... it's like Montezuma's revenge (wait, you might meet him) only worse!!!
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  7. Oct 13, 2021
    0
    El mejor roguelike, mas adictivo, tiene modos de exploración para no morir a cada rato. Adictivo, entretenido.

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