User Score
8.6

Generally favorable reviews- based on 1612 Ratings

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  1. Jan 13, 2013
    9
    This has to be one of the most atmospheric games I have ever endured to play in my life. You've got a squid-looking guy walking around, making your swallow your tongue, and watching your heart drop through your intestines. It is amazingly scary. People think this game is "trash", and it's "not scary", play it once. We'll see if your mind changes. The game itself is horrifying, but I wishThis has to be one of the most atmospheric games I have ever endured to play in my life. You've got a squid-looking guy walking around, making your swallow your tongue, and watching your heart drop through your intestines. It is amazingly scary. People think this game is "trash", and it's "not scary", play it once. We'll see if your mind changes. The game itself is horrifying, but I wish there was more to it. There needs to be something there that just sparks your mind and makes the game better than it already its, on this one though I am going to have to score it good overall. Not recommended for players that get easily scared though. This is one of the most highly recommended games I have for you. Expand
  2. Jan 3, 2013
    10
    I have never been more scared. That's all you need to know. Love the setting, the audio is absolutely phenomenal, the pacing is precise. What's not to like about this game?
  3. Jan 3, 2013
    8
    This review contains spoilers, click expand to view. A truly terrifying game that is only rivaled by the other series made by this company, Penumbra. Unlike most horror games, this one focuses less on "monsters jumping from the closet" scares and is chock full of psychological and moral horror. Even without the literal monsters, the plot is full of human monsters; torture, human sacrifices, black magic and sorcery make the game reek of evil. The immersive sound design and well-implemented screen & graphical effects feed the fear of being cornered by other worldly monsters and human abominations. Without any weapons to fight back, this is a genuine "survival horror" game that you should pick up and lose sleep over. Expand
  4. Dec 21, 2012
    4
    Atmospheric and creepy for a while...then it gets boring. There's something that really breaks immersion for me. You can't fight at all. You can't even shove things away when you get close. You can't pick up any sort of weapon despite passing dozens of reasonable objects like shovels and knives. This leads to a problem. All the monsters have to be lame enough that you can just walk awayAtmospheric and creepy for a while...then it gets boring. There's something that really breaks immersion for me. You can't fight at all. You can't even shove things away when you get close. You can't pick up any sort of weapon despite passing dozens of reasonable objects like shovels and knives. This leads to a problem. All the monsters have to be lame enough that you can just walk away from them. The sense of danger just goes out the window once you figure out the game mechanics. A "Horror" game isn't scary once you realize you are literally no danger whatsoever for 90% of the play time. It's not terrifying, it's a fun-house ride. Complete with blinking lights and people making "OOOoooooo" noises from around corners.

    If you really try to get immersed in it, I guess it could be a pretty creepy experience. But it's not a all that great as a GAME. Which is a pity, because it's been quite a while since we had a horror game that was both fun to play and actually scary. We might have to go all the way back to System Shock 2 in 1999. Although i suppose F.E.A.R. or Call of Cthulhu Dark Corners of the Earth might be honorable mentions.
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  5. Dec 6, 2012
    9
    This game feels like an Edgar Allen Poe piece. Its extremely dark and thoughtful in feel... And I was disappointed it finally ended. With so many things done right, its hard to believe such a small group created this creative masterpiece.
  6. Nov 28, 2012
    8
    This Game has a amazing and fightening Atmosphere. The Graphics are a little bit old, but the Colors and Lightning are perfect. Its so horrorfying to walk through the dark corridors, because you dont have any weapon. The Puzzles make fun, but the Gameplay and the Story could be better.
  7. Nov 27, 2012
    9
    I love this game... The atmosphere is incredible, and the fact that you can't kill the monsters and you actually have to run or hide, is amazing. I really like it. Also, hearing weird noises gives an incredible feeling. I actually congratulates the creators of this game because it's fun to play this game and freak out.
  8. Nov 24, 2012
    10
    This game is scary as hell, but is fantastically scripted. The AI is amazing and this is the only game you can get a true fear feeling in. Excellent graphics, especially shadows. Also, it has a well written and intriguing storyline. Has some very minor bugs, which do not effect the game. I would go as far to say this is the most frightening game EVER created.
  9. Nov 17, 2012
    3
    I was about to purchase this game based on reputation @Metacritic alone and boy, am I glad they offer a demo on Steam. I didn't even finish the demo because it is hardly scary. Granted, the audio may be superb but this feature is completely diminished by the fact that the graphics and level design appear to be based on something that was contrived in the very early 2000s. One could compareI was about to purchase this game based on reputation @Metacritic alone and boy, am I glad they offer a demo on Steam. I didn't even finish the demo because it is hardly scary. Granted, the audio may be superb but this feature is completely diminished by the fact that the graphics and level design appear to be based on something that was contrived in the very early 2000s. One could compare its quality to be part way between Thief II and Thief: Deadly Shadows. This is an absolute deal-breaker for me and I wonder, how this can be received with such a high degree of professional appraisal (Metascore of 85).

    Sure, there are games that look like crap an are extremely popular, such as Minecraft. But, in very stark contrast to Amnesia, the Minecraft experience does not thrive on ambience and immersion.

    Considering the fact, that the vast majority of human cognitive perception is based on visual stimuli, I am having a very hard time understanding why anyone with a trained I could give this horror-flick a 100% on a professional review without constant fear of having you credibility on the line...YES, I am looking at you Gamecritics & Gamernode! wtf?
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  10. Nov 13, 2012
    9
    Because I am not human and therefor lack human emotions, I am unable to become physically "scared". But, this game has more presence in that department than any game I have played. More please!
  11. Nov 1, 2012
    4
    very random game, cant mention anything special.
    you walk arround and solve more or less obvious puzzles.
    graphics look a bit old, the sounds are ok, it has some basic physic effects. a weird story... if you find this game scary you might should take a look in a dictionary for the definition of this word. a ingrown toenail is a lot more scary than this. when its on sale buy it
    very random game, cant mention anything special.
    you walk arround and solve more or less obvious puzzles.

    graphics look a bit old, the sounds are ok, it has some basic physic effects. a weird story...

    if you find this game scary you might should take a look in a dictionary for the definition of this word. a ingrown toenail is a lot more scary than this.

    when its on sale buy it only if you are really bored, the regular price of 15
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  12. Oct 31, 2012
    10
    Have you ever played Myst? And kno Bioshock was the best game of all time? Puzzle games totally suck because they totally forget what the word "logic" means. "Scary" movies haven't scared you since you were a child. Sooo Amnesia has all of that. This is a really great game. The only way you can't get scared by it is by thinking you're way too cool and you keep your guard up. Way, way up.Have you ever played Myst? And kno Bioshock was the best game of all time? Puzzle games totally suck because they totally forget what the word "logic" means. "Scary" movies haven't scared you since you were a child. Sooo Amnesia has all of that. This is a really great game. The only way you can't get scared by it is by thinking you're way too cool and you keep your guard up. Way, way up. In which case, you're only ruining the fun for yourself. Put on headphones, play in the dark. Lose yourself. The sound is amazing, which is critical to terror. Monsters, on a technical scale are only ehh, but when you combine it with the rest of the game, become horrifying poetry. There is also some of the deepest story I have ever encountered, and I only really like to play games with a ton of story. It's more like you're playing a book, but it feels like a movie you're directing... and suffering. You will not get a better form of Art in most modern AAA titles. I just got this for $5 on Steam, and I wish I could donate more to the company if I could. Personally I kinda wanna give it a 9 only because I really suck at puzzles, but compared to 99% of other digital titles, this game is an 11 out of 10 Expand
  13. Oct 26, 2012
    9
    This game really does deserve the title of "World's Scariest Game". After playing the game for about ten to twenty minutes, I was wondering "Is this it?" and to be honest I wanted to backhand them for making a crapy game and calling it scary. I couldn't have been more wrong, the game absolutely scared me. I have never played a game that instilled fear into me like this: fear radiatedThis game really does deserve the title of "World's Scariest Game". After playing the game for about ten to twenty minutes, I was wondering "Is this it?" and to be honest I wanted to backhand them for making a crapy game and calling it scary. I couldn't have been more wrong, the game absolutely scared me. I have never played a game that instilled fear into me like this: fear radiated through my body, the rush of adrenaline, heart pounding, jumping at every groan, splash of water and almost any other sound.

    Okay, the downside, the graphics weren't the best, but the detail and architecture really did create the perfect mood for the game. Excellent use of sound all throughout the game; I did turn my volume down to zero to see what the game was like without the sound and to be honest, it was really calm, so well done on the sound effect. The plot was average, it was fitting of the mood though and it didn't need an awesome plot to be scary. I really liked the idea of being harmless, although I did try to pick up a chair and wave it around madly trying to fight off that horrible zombie thing. One thing that disappointed me, was the I could jump up onto a desk or a pile of rocks and the zombie couldn't get to me, it kind of ruined the mood when it was walking into a desk trying to move forward. The camera wobble was a bit annoying, although it did fit into the game, but overall I didn't like it.

    In summation, it is a very good game and I enjoyed the scare I got from it; although I wouldn't advise this game for children or anyone who gets nightmares. Apart from that I advise you to play it.
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  14. Oct 21, 2012
    8
    It's fun, scary...dark...everything you could ever want, right? Right. Things fly at you from the ceiling, you can hide in dressers, and you have some extreme anxiety issues. Recommended, if you're a fan of scary games. If you read this review, and decided to play it, then played it and died from fright (or the fact that the game is pure awesome), I am not responsible.
  15. Sep 29, 2012
    9
    I have to say that this is the scariest game I played, a lot scarier then Slender. If you are about to play this, have headphones on and play in the dark. So many moments I'm just going through a dark and creepy hallway and suddenly a monster comes around the corner and is going towards you fast, forcing you to hide, it just scares the crap out of me. And watching your sanity go down MIGHTI have to say that this is the scariest game I played, a lot scarier then Slender. If you are about to play this, have headphones on and play in the dark. So many moments I'm just going through a dark and creepy hallway and suddenly a monster comes around the corner and is going towards you fast, forcing you to hide, it just scares the crap out of me. And watching your sanity go down MIGHT make your real sanity go down. Other then the scares, the game play and story is pretty good. A lot off the puzzles are just so hard and genius that it takes me 10-20 minutes to figure them out. If you have at least a mid range PC, you should get this. Expand
  16. Sep 22, 2012
    9
    This game isn't for everyone. Amnesia is an artfully mastered, ambient experience for anyone craving a taste of quality; like a fine wine upon the mountain of cheap beer being produced by the triple-A production line. Take a break from Call of Duty and enjoy Amnesia: The Dark Descent; witness a lost form of creative craftsmanship which only Frictional Games is still bold enough, willing,This game isn't for everyone. Amnesia is an artfully mastered, ambient experience for anyone craving a taste of quality; like a fine wine upon the mountain of cheap beer being produced by the triple-A production line. Take a break from Call of Duty and enjoy Amnesia: The Dark Descent; witness a lost form of creative craftsmanship which only Frictional Games is still bold enough, willing, and able deliver. Expand
  17. Sep 21, 2012
    9
    Wonderful horror game. I was essentially scared throughout the entire game. The music is great, the atmosphere is spot on, and the story is perfect. My only problem with the game is that I feel as if some its textures aren't polished. One example I experience with faulty textures was when I went through a wall and everything turned black, and then later I took two steps and somehow died.Wonderful horror game. I was essentially scared throughout the entire game. The music is great, the atmosphere is spot on, and the story is perfect. My only problem with the game is that I feel as if some its textures aren't polished. One example I experience with faulty textures was when I went through a wall and everything turned black, and then later I took two steps and somehow died. If that were fixed, this game would receive a ten. You most likely will not experience this at all; maybe it was just my **** graphics card, but regardless, the game is quite possibly the best horror game made. Buy it!!! Expand
  18. Sep 20, 2012
    9
    Creepiest game i have ever played in my live. I am sill having nightmares because of this game.. And the custom stories make this game much more than just the main story.. Actually the main story wasnt so great so -1 for that.
  19. Aug 9, 2012
    8
    When this game first released as an Indy game, it was a cult hit, and spread via the web to all gamers, even casual ones. After playing this title, I must tell anyone who is thinking of buying it two things: 1) Buy it. 2)Don't 'play' this 'game', don't think of this as a milestone that you must 'beat'. It is an experience that everyone should have, and it WILL scare you. I have never beenWhen this game first released as an Indy game, it was a cult hit, and spread via the web to all gamers, even casual ones. After playing this title, I must tell anyone who is thinking of buying it two things: 1) Buy it. 2)Don't 'play' this 'game', don't think of this as a milestone that you must 'beat'. It is an experience that everyone should have, and it WILL scare you. I have never been so frightened by any form of media, be it a movie, game, music etc. There are a few parts where it will feel annoying because you may not understand how to get past a certain part, revealing it's true 'game' nature for only a moment, and then you are back in the experience. Buy it. Expand
  20. Aug 1, 2012
    10
    One of the best true horror games of all time. This is game is not for the faint of heart, you will be scared **** A must buy for every horror fan.
  21. Jul 27, 2012
    4
    Too much wobbly camera. Extremely annoying looped sounds in certain areas. Character in game freaks out every time he sees his shadow. Its really difficult to immerse myself in the game if every minute I'm telling my character to "chill out it was just a shadow". "Daniel", the character you play as, freaks out way too often at just about everything and it completely tore me out of theToo much wobbly camera. Extremely annoying looped sounds in certain areas. Character in game freaks out every time he sees his shadow. Its really difficult to immerse myself in the game if every minute I'm telling my character to "chill out it was just a shadow". "Daniel", the character you play as, freaks out way too often at just about everything and it completely tore me out of the experience. I can see why some people would like this game if you can get past some of the very questionable design choices, but this game is very overrated in my opinion. Also wasn't really all that scary from what I played, its just a glorified atmospheric game of hide and seek with a main character who has a panic attack every time he sees his own shadow. Expand
  22. Jul 19, 2012
    10
    for the people that try to downpour this brilliant horror game obviously haven't played a good game yet. Amnesia is probably the best TRUE horror game out there, not only does it scare the **** out of you it involves high amounts of strategy and careful thought one you actions. for the people that try to downpour this brilliant horror game obviously haven't played a good game yet and arefor the people that try to downpour this brilliant horror game obviously haven't played a good game yet. Amnesia is probably the best TRUE horror game out there, not only does it scare the **** out of you it involves high amounts of strategy and careful thought one you actions. for the people that try to downpour this brilliant horror game obviously haven't played a good game yet and are 40 year old lards you sit in front of there computer all day. Expand
  23. Jul 18, 2012
    10
    It would be impossible for me to leave spoilers in this, for I cannot beat the game. I have played the game, with my friend, for all of about an hour so far. We can't do it. We haven't seen a single monster yet, and we cannot continue forward. The game is just scary, it carries on-wards in the ways of freaking you out of your skin. We picked up a book, and accidently slammed it against aIt would be impossible for me to leave spoilers in this, for I cannot beat the game. I have played the game, with my friend, for all of about an hour so far. We can't do it. We haven't seen a single monster yet, and we cannot continue forward. The game is just scary, it carries on-wards in the ways of freaking you out of your skin. We picked up a book, and accidently slammed it against a metal door, and it scared... The living... *Bleep* out of us. We of course continued forward, and got up to a point where our lantern ran out. It was at this point we really started to get.... on edge... To say the least. We found a small amount of oil and used it, continued forward. We were about to go through a door there was a hint stating something similar to "Hint: When there are enemies nearby, try to run and hide in the darkness" , this was the point where my friend (Who was playing at the time) said "I can't do it, just can't. I'm done". I of course proceeded to give it my shot. Within a minute, not even a full minute, I started to walk through the door with no lantern, and slowly opened it... When I saw something move. I backed up frightened into a corner and just stood still. I heard "Tip... Tap... Tip... Tap" Not of water, but of footsteps. The screen went blurred, and moved as if we had just been turned into a ghost and back. I gave up. We cannot continue for quite a while... We don't have the power-up from Binding of Isaac, "Balls of steel", or the other power-up of "Masculinity". I guess we just haven't spent enough time to get the "Puberty" one either. We're little children in this game. We.... Are... Done. Have fun everybody! Expand
  24. Jul 17, 2012
    10
    It's very hard to make really scary game, but Frictional Games did it. The main story took me about 6 hours, but after that i started playing custom stories. I gave 10 points because this game has everything! - Beautiful atmosphere, - Scary main story, -Scary monsters and - New custom stories every day. This game don't need weapons. They would ruin the idea of the game. People justIt's very hard to make really scary game, but Frictional Games did it. The main story took me about 6 hours, but after that i started playing custom stories. I gave 10 points because this game has everything! - Beautiful atmosphere, - Scary main story, -Scary monsters and - New custom stories every day. This game don't need weapons. They would ruin the idea of the game. People just concentrate on shooting. But every time i start this game, i enjoy it very much :) Expand
  25. Jul 16, 2012
    10
    I wanted to accept the challenge that I heard from all the hype. I am a very hard person to scare. As a child at the age of 5 years, my father let me watch anything I wanted. He would stay up with me all night watching monster marathons on television. I figured this game couldn't scare me. HOLY CRAP, I was wrong.
  26. Jul 16, 2012
    10
    This game just killed me. The feelin is just beyond awesome 11/10.,.,.,.,.,.The sound effect is awesome! 10/10.,.,.,.,.The graphic not reli good, envirnoment not real enough, the monster not scary enough! They can make it better! But the cloudy effect when you see the monster just kill the problem of bad graphic monster. 7+3/10.,.,.,.,.
  27. Jul 14, 2012
    9
    This is an amazing horror game. I'd even call it brilliant. I learned things about myself by playing this. I probably don't have to tell you that Amnesia succeeds in being scary - it succeeds hard. I often had to remind myself that it was just a game and I wouldn't really die if the monster got me or I wouldn't be able to move forward. Video games have a unique ability to evoke fear in anThis is an amazing horror game. I'd even call it brilliant. I learned things about myself by playing this. I probably don't have to tell you that Amnesia succeeds in being scary - it succeeds hard. I often had to remind myself that it was just a game and I wouldn't really die if the monster got me or I wouldn't be able to move forward. Video games have a unique ability to evoke fear in an audience and I feel this game absolutely takes advantage of that. Through its visuals, sounds, mechanics, and storyline, Amnesia succeeds in creating a very focused experience of helplessness, curiosity, and fear. I don't give it a ten because I feel there are three things I still have room to complain about. For one thing, despite not seeming like it at all, the whole game is highly scripted, so once you've played it the whole way through you have very little reason to go black and play it again. It's also best to play it alone so you can't have fun watching other people play it without cheapening the experience for them. Second, the storyline is a bit underwhelming towards the end. It only feels this way in the very last room of the game, and its not too pronounced, but I felt they could have done better. The multiple endings are still good though. Lastly, (*spoiler*) and this might tie in with the storyline thing, but through the whole game, I was under the impression that there was only one monster chasing you through the castle. He seems to be in a lot of places at once, but I thought he was part of the whole "shadow" thing and maybe he could teleport. However, a little over halfway through the game another monster comes in and kills the first and starts hunting you instead. Then the first monster shows up again and it becomes apparent that there's a whole bunch of these things all over the place and they're actually the big bad's henchmen, which I felt just made them a whole lot less significant, mysterious, and scary. That really cheapened it for me and I still prefer to think of it the other way. However, no one else I've read has mentioned that so maybe it's a personal thing. Expand
  28. Jul 12, 2012
    10
    Amazing game! Yeah some people may say, it's all about the sounds and the visual, but think about a horror movie, what makes it scary? The sounds and the visual effects, and this is what amnesia offers, a fantastic horror atmosphere! It is surely a great game, made by a thriller writer! In my opinion other games from diff. genres should take a note of this game's atmosphere! After all, inAmazing game! Yeah some people may say, it's all about the sounds and the visual, but think about a horror movie, what makes it scary? The sounds and the visual effects, and this is what amnesia offers, a fantastic horror atmosphere! It is surely a great game, made by a thriller writer! In my opinion other games from diff. genres should take a note of this game's atmosphere! After all, in my opinion, one of the most important things for a game is to have a great atmosphere and story. To suck you in the virtual world and to engender emotions! To enjoy it, put HEADPHONES and play it ALONE with all lights OFF =] Expand
  29. Jul 7, 2012
    7
    For the price, it's not a bad game. Steam had it on sale for $5 or $10 when I bought it. If you're looking for something original, this game tries some things brazenly. In the end, it becomes repetitive. Thank goodness it's fairly short. I generally take a long time to finish games, as I'm something of a completionist, but this game was done in 12 hours. Games like Deus Ex: HR tookFor the price, it's not a bad game. Steam had it on sale for $5 or $10 when I bought it. If you're looking for something original, this game tries some things brazenly. In the end, it becomes repetitive. Thank goodness it's fairly short. I generally take a long time to finish games, as I'm something of a completionist, but this game was done in 12 hours. Games like Deus Ex: HR took me closer to 50 hours, and games like Skyrim took about 100 hours. -------
    ----
    That said, those are the game's two major flaws: narrow world which makes it short, and a repetitive game play. In the beginning, when the game play hasn't had a chance to wear on you, it's a fine and novel game. You sneak around, you get scared, you run, you plan your escape routes methodically, you wonder what is going on in this hellish world. All wonderful things. And if you're like me, you'll relish the immersion, so you'll put on a pair of headphones, turn up the volume, and turn off the lights. Make sure the kiddies are asleep because you won't want them catching a glimpse of this little horror bit. It'd give them nightmares. But it doesn't do this through cheap thrills and gore - though there's a little of that. Much of it is done through understated mixtures of sound and visuals. ----------
    ----
    Still, eventually you long to be able to use some of the things you find to at least hinder creatures. It feels like I should be able to use some simple lamp oil to set these nasties on fire - especially if I felt like wasting my precious oil, or if I'd been especially careful about saving it, as I was. And eventually you get the hang of the AI, but I can't complain too much about that. For what it's worth, the AI is better than new games like Deus Ex: HR. Probably the worst offending part of the repetitive gameplay is that the game actually gets easier if you reload more than twice. That's sad. Being a completionist, I *enjoy* the challenge of retrying the occasional situation a third or fourth time. That should be rare, since it breaks the immersion, but so does a monster totally disappearing from a zone because I happened to be taking a sip of beer on the first playthrough, and didn't quite get it right on the second playthrough. It detracts from the game's serious attraction: brutal and unforgiving horror survival. That gameplay would also be seriously enhanced with more to do in the game and more to explore other than the single dungeon. There were many times I asked myself, why would I stay in such a deathtrap?? I'd like to at least break a window and climb outside in the snow and discover that I couldn't travel far without the wolves attacking. Perhaps that would lead to some interesting gameplay with me exploring the stables and finding a demolished wagon, or perhaps I'd find that the roads leading to this castle were treacherously steep as poor Jonathan Harker discovers in Bram Stoker. These diversion would make sense, give me a break from the monotony of the castle, and immerse me in the world a little.------
    ---
    All in all, though, I'd be lying if I said I didn't enjoy the game for the pennies I paid. The game studio deserved my money, and perhaps we'll see more developed games from them in the future.
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  30. Jun 22, 2012
    9
    Perhaps the best survival horror game to grace my PC ever. Amnesia keeps you hooked from start to finish, if you can even get that far. The shocks are purely atmospheric with little to look at or do other than physics puzzles.There is no combat which makes hiding from the monsters that much scarier. Perhaps one of the best PC games to happen since Half-Life 2, Amnesia:The Dark Descent is aPerhaps the best survival horror game to grace my PC ever. Amnesia keeps you hooked from start to finish, if you can even get that far. The shocks are purely atmospheric with little to look at or do other than physics puzzles.There is no combat which makes hiding from the monsters that much scarier. Perhaps one of the best PC games to happen since Half-Life 2, Amnesia:The Dark Descent is a must buy for any indie, horror or PC gamers. Expand
  31. Jun 17, 2012
    9
    This review contains spoilers, click expand to view. Very few horror games today embrace the most terrifying form of horror there is: subtlety. That knowledge that something is there hunting you down and is constantly getting closer to you that brings us to the masterpiece that is Amnesia: The Dark Descent. I can honestly say I have walked away from my computer at times screaming with shock and terror from what has come from this game. It truly brought back horror into my heart. While the game still produces fear in me, I still question some of it's elements that make it the horror game it is. There is no way to defend yourself from the creatures hunting you. And while this aspect is what defines the horror in it (meaning all you can do is run and hide with what dignity you have left), I daresay I would be one of those hero's in the story to pick up a rock or stick to defend myself in dark dungeons and labyrinths. I cannot count these as cons to the game because the creatures are truly unearthly. The very chill they send through your spine is the stuff of nightmares and I doubt even I with the logical sense to defend myself could stand in front of one and not panic. This game redefines horror showing us all how it's done. Not for the squeamish or faint-hearted but then again, even the most fearless of gamers have walked away from this game shaking! Expand
  32. Jun 13, 2012
    0
    Frictional has made some pretty good games in the past--I played and enjoyed all three of the Penumbra games, and even consider Black Plague to be one of the best horror games ever. But within five seconds of beginning Amnesia: The Dark Descent, I want to throw up--literally. Like, the nausea from the forced camera motion is so strong that I cannot play the game. I checked the forums,Frictional has made some pretty good games in the past--I played and enjoyed all three of the Penumbra games, and even consider Black Plague to be one of the best horror games ever. But within five seconds of beginning Amnesia: The Dark Descent, I want to throw up--literally. Like, the nausea from the forced camera motion is so strong that I cannot play the game. I checked the forums, and there is no workaround for this introduction. I cannot give a game anything higher than a "0" if I cannot physically play it in the first place. Sorry. Expand
  33. Jun 13, 2012
    5
    Amnesia is one of the most overrated games out there. It *does* have decent puzzles and a fairly interesting story, but I would not call it 'scary', unless maybe you're someone that can't go to sleep after reading a Goosebumps book. I give it credit for being different, in that you're not some sort of macho space marine killing ghost alien bugs, but I don't really want to play the oppositeAmnesia is one of the most overrated games out there. It *does* have decent puzzles and a fairly interesting story, but I would not call it 'scary', unless maybe you're someone that can't go to sleep after reading a Goosebumps book. I give it credit for being different, in that you're not some sort of macho space marine killing ghost alien bugs, but I don't really want to play the opposite end of the spectrum either, where my character is such a pant-wetting wimp that crouching in a dark corner of a room causes him to go insane. The monster AI is simplistic and exploitable, and as others have said, once you know what's going on they are easy to avoid. Meh overall. Expand
  34. Jun 9, 2012
    10
    Amnesia: The Dark Descent is truly a good example of what "horror" is all about. Horror should be about the creepy atmosphere and story it's being placed in. Those cringing moments of anticipating something to come after you. Worse, those terrifying moments of silence. Amnesia: The Dark Descent had all those qualities plus many more. It lacked the use of weapons to defend yourself with butAmnesia: The Dark Descent is truly a good example of what "horror" is all about. Horror should be about the creepy atmosphere and story it's being placed in. Those cringing moments of anticipating something to come after you. Worse, those terrifying moments of silence. Amnesia: The Dark Descent had all those qualities plus many more. It lacked the use of weapons to defend yourself with but the skills of hiding, running, and closing. You would have a limited juice of light source to keep you from being frightened even more. Oh, and yeah this creature does not have the ability to die at all. But one thing that made this game unique from others is that you would actually have to open and close closets, doors, and drawers by yourself. That's the main thing that makes this game so realistic. I could go on with many things to brag about this masterpiece. Amnesia: The Dark Descent is and will be one of those timeless games for years to come. This is by far one of the most terrifying and unforgettable experience since Silent Hill. This is what you call horror. Expand
  35. Jun 4, 2012
    10
    A truly remarkable puzzle game, Amnesia is not for the faint of heart. The game takes advantage of ambient creaks, moans, and other creepy sounds to keep you constantly on edge, making the game super immersive. Once I heard a noise and felt something tap my shoulder. Immediately I started hyperventilating and holding down shift while sprinting, teeth gritted, down the hallway, until IA truly remarkable puzzle game, Amnesia is not for the faint of heart. The game takes advantage of ambient creaks, moans, and other creepy sounds to keep you constantly on edge, making the game super immersive. Once I heard a noise and felt something tap my shoulder. Immediately I started hyperventilating and holding down shift while sprinting, teeth gritted, down the hallway, until I realized that the enemy was actually my brother, who had snuck up behind me and tapped my shoulder (The little troll) There were a couple "Jump out and shout boo" monsters, but there was a lot of subtle creepiness that kept you at the edge of your seat. (And when nothing happens, you get closer to the edge of your seat. Then the monster pops out and you fall off your seat, promise you will never play this horrible, wicked game again, respawn, and keep going.) One point where I was genuinely terrified didn't even have any monsters. At a few points in the game you will have a big room leading to lots of separate rooms, each with their own set of minipuzzles, to solve. At one point I arrived at one such room, and quiet, relaxing music played. The room was well lit, carved with some nice beautiful architecture, paintings, fancy windows, it was like a safe haven. And then I solved the puzzles. When I returned to my safe haven, strange organic pulsating pinkish blobs of flesh appeared. The lights went out. The paintings changed. The fountain no longer looked like a lady bathing, but like a lady being drowned and eaten alive by a little impy thing. I felt terrified. I felt violated. I felt sick. My safe haven was destroyed, my sense of security and trust breached. I wanted to STOP PLAYING THIS GAME. It was exhilarating and I loved it. The puzzles themselves are fun, not too easy, not too hard, and not too frustrating. Some of them are Fix-the-Machine-puzzles, some of them are Throw-a-human-limb-across-the-room-so-that-you-can-make-a break-for-the-door-and-try-to-escape-while-an-invisible-demon-chases-you puzzles, but they are all interesting. I only have a little bit of critisism and that is the sanity. I think my character is afraid of the dark, and rightly so, because based on the sound effects, when it is really dark a ghost sneaks up on me and crinkles Jolly Rancher wrappers in my ear. I just don't get that. Penumbra wasn't my favorite game, but at least I could still solve puzzles in the dark. I guess that is the reasoning behind it though. Penumbra just wasn't scary because I could turn up my brightness and kill the enemies. In Amnesia the enemies are unkillable and there is an actual incentive to not just play in the dark with brightness up super high. All of Amnesia's neat features turned it into what I can safely and easily call the scariest game I have ever played. All in all, Amnesia. Great game. Scary. You buy. You buy now. Unless baby. If baby do not buy. Expand
  36. Jun 3, 2012
    10
    Oh jeez.. Where do I start..
    Okay, the sounds are amazing, the whole feeling of the game is amazingly scary. The storyline is interesting in my opinion..
    But after I finished the water part, my conclusion of this game was:
    "Who needs sleep?" *nervous laugh*
  37. Jun 3, 2012
    7
    I didn't expect much out of this game as I am not a fan of the horror genre, but I was plesantly surprised by it. The ability to pick up and move a good amount of things in the environment was greatly executed. The slow pacing followed by sudden shrieks or lourd noises kept me on my toes throught the whole game. I just wish some of the puzzles were more well thought out. Some of them wereI didn't expect much out of this game as I am not a fan of the horror genre, but I was plesantly surprised by it. The ability to pick up and move a good amount of things in the environment was greatly executed. The slow pacing followed by sudden shrieks or lourd noises kept me on my toes throught the whole game. I just wish some of the puzzles were more well thought out. Some of them were very difficult while others were quite easy. I wish they had implemented the ablility to stack boxes or other items to reach other areas better. The story was quite interesting at first but it began to lose steam towards the end and i ended up kinda forgetting what was going on when i did reach the end. I also felt that the ending scene was unfulfilling as well, no matter which of the 3 different endings I received. Overall it was an enjoyable experience, those that are fans of the genre should definitely look into it. If you're looking for more action, then stay away. Expand
  38. Jun 1, 2012
    8
    This review contains spoilers, click expand to view. I'm not a fan of horror games, that was until I played Amnesia; the dark descent; a FP survival horror which drops the dodgy combat from Penumbra and instead forces the player to hide or run. What puts me off most horror games is their reliance on excessive gore, which isn't really that scary once you become desensitised to it. Amnesia understands this and implements just about every aspect perfectly: you're defenceless, the graphics are appropriately grim and spooky, resources are limited and the main antagonists are never really clearly seen. Negatives; the story is an interesting tale of your character Daniel waking up with amnesia and discovering that he must descend into the depths of the castle to kill an individual named Alexander. All I will say is that the ending is somewhat lukewarm and Frictional still have a tendency to use long letters to tell back stories rather than implement them into the environment. Also, despite the length of six hours or so, Amnesia would have benefitted from being trimmed to about half that. But any criticisms I have are overshadowed by the sheer terror that Amnesia manages to achieve. If you are a horror fan or even just any other gamer who wants to experience something truly terrifying, then look no further than Amnesia. Expand
  39. May 28, 2012
    5
    I wanted to love this game but it ended up pretty average.
  40. May 20, 2012
    8
    Possibly the best horror game I've ever played. The horror in this game is done in the best ways possible. The "sanity" feature in the game was something I loved, and it made the game even more scary and interesting. Mikko Tarmia did an excellent job with the music. The story is not the best, but it's still well thought out, and the same can be said about the 1800's setting and atmosphere.Possibly the best horror game I've ever played. The horror in this game is done in the best ways possible. The "sanity" feature in the game was something I loved, and it made the game even more scary and interesting. Mikko Tarmia did an excellent job with the music. The story is not the best, but it's still well thought out, and the same can be said about the 1800's setting and atmosphere. The only negative thing I have to say about this game is that the controls can feel awkward and slippery at times. Still, any horror game fan that would pass up a game like this would make the biggest mistake of their lives. Expand
  41. May 16, 2012
    9
    Have you ever imagined playing a game in which you are afraid to check what is beyond the next corner, behind the next door ? I have, and boy was I with mixed feelings while playing this game. Amnesia: The dark descent is a game in which you do not have your guns with which you can shoot monsters between the eyes, nor blades with which to cut them to shreds for trying to kill you ... nope.Have you ever imagined playing a game in which you are afraid to check what is beyond the next corner, behind the next door ? I have, and boy was I with mixed feelings while playing this game. Amnesia: The dark descent is a game in which you do not have your guns with which you can shoot monsters between the eyes, nor blades with which to cut them to shreds for trying to kill you ... nope. The dark atmosphere, blood spills from paintings, screams that you hear in the begining of the game that echo in your mind until you finally lose the courage to continue on and just Save+Quit is what you will expirience in this game. Darkness is all around, making you lose your sanity and the only thing that could probably help you out is a little candle or a oil lamp - that is what keeps you from losing your mind in the game - light ! I will not spoil the story and start telling what you will see and thus spoiling all the "fun" you will expirience. The only thing I can tell you is this - must buy for all horror fans ! And even if you ARE an extreme horror fan - do NOT get overconfident - this game will crush you if you take it lightly ... think I am joking ? Play it at night on a widescreen monitor with all the lights turned off, doors tightly shut, headphones strapped tightly to your ears and dare finish the game in one go ... I dare you ! The story and game is said to be 4-5 hours ... well it took me 5 times starting the game with 2 hours of game time ... I couldn't afford any more of it, else you can't sleep at all !

    For those that are "graphics obsessed" I can say that the game may not be in CryEngine 2, but the atmosphere from the sounds and everything else will make you stop paying attention to how pretty that rocking chair in the room is and make you ask yourself non-stop "Oh my God, what is that behind the corner ?!?!?!?!?!"
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  42. May 11, 2012
    10
    This is my all time favorite game. I am always on the lookout for games that can elicit a real emotion. This game does just that. Its atmosphere and immersion set you up for incredible scares. It turned out to be the game that has inspired the most emotion of any in me.

    That's not to say that it's perfect. Its graphics clearly show that it is an indie game. Beyond that the ending is
    This is my all time favorite game. I am always on the lookout for games that can elicit a real emotion. This game does just that. Its atmosphere and immersion set you up for incredible scares. It turned out to be the game that has inspired the most emotion of any in me.

    That's not to say that it's perfect. Its graphics clearly show that it is an indie game. Beyond that the ending is disappointing and there are sci-fi elements that detract from the story. Regardless it's one of the greatest games in terms of emotion and immersion.
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  43. May 7, 2012
    10
    New, refreshing, and scream-inducing. Buy this game the day before Halloween in your college dorm, grab many snacks, and prepare to keep everyone else in your building awake at night. I'm not going to explain the game since that would take away from it. Just try it. Trust me. Best played with friends in the dark at night.
  44. May 3, 2012
    10
    This game is the most intense game I have ever played! the atmosphere is terrifying. Also the game shows originality and very unique, most horror video games gives you an option to fight back and defend yourself. And Amnesia is a different type of game play that actually requires stealth and hiding. A nice storytelling makes a good game. -the-epikninja
  45. Apr 8, 2012
    10
    This is one of the best games Ive seen, ever. This is undoubtedly the scariest game i think ever created. Me and my friends often find people to play this game, and we all gather round to watch them crap themselves with fear.
  46. Apr 7, 2012
    9
    This game is extremly intense and very gratifyting if you liked Frictinals earlier games (the Penumra series).
    I just love this game so far.
    The usage of tension, sounds, disorientation effects which kicks in (like "Eternal Darkness", Gamecube) when the sanity is going through the roof and the feeling of, almost constantly, fleeing from horrific enemies your charachter is too scared to
    This game is extremly intense and very gratifyting if you liked Frictinals earlier games (the Penumra series).
    I just love this game so far.

    The usage of tension, sounds, disorientation effects which kicks in (like "Eternal Darkness", Gamecube) when the sanity is going through the roof and the feeling of, almost constantly, fleeing from horrific enemies your charachter is too scared to look at, which sets an excellent feeling of being helplessly vulnerable.

    Trust me, it's worth every penny.
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  47. Mar 8, 2012
    10
    I hate this game... but in a good way. I hate playing it because it scares me. I've not played a game like this in ages... in-fact I don't remember ever playing a game like this. It is truly amazing. When I walk home in the dark it causes me great paranoia!

    If you're afraid of the dark... I highly recommend not playing this! Scratch that... I recommend you getting over your fear, playing
    I hate this game... but in a good way. I hate playing it because it scares me. I've not played a game like this in ages... in-fact I don't remember ever playing a game like this. It is truly amazing. When I walk home in the dark it causes me great paranoia!

    If you're afraid of the dark... I highly recommend not playing this! Scratch that... I recommend you getting over your fear, playing this, then releasing your fear didn't leave you!
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  48. Feb 29, 2012
    10
    Wait until nightfall. Sit down at your computer, put your headphones on, turn on Amnesia: The Dark Descent, and get ready to poop your pants. I have never played a game scarier than this. Penumbra: Black Plague was terrifying, but Amnesia: The Dark Descent is deliciously repulsive, horrifying, and mystifying. I highly recommend this game to anyone who wants to stay awake until dawn.
  49. Feb 20, 2012
    3
    This review contains spoilers, click expand to view. Warning, if you haven't played yet, you probably don't want to read too many reviews or any and not mine.

    First of all, turned off the lights, put on headphones, hope ended there...

    The good: The game had a decent atmosphere and graphics as well as minor puzzle solving. The in game playing and use was easy to handle. Not a lot of glitches, didn't have to restart due to any odd issues. The bad: I was never once "terrified" or even a bit shaken up by this game and still sit back scratching my head as to the horrified reviews, especially the screamer reactions on Youtube. I suggest for those who are scared of this game, don't watch Scooby Doo, you will also be terrified.

    There are decent puzzles, most of it was spent on useless object moving. Madness? Only after tossing 5000 books off shelves that had nothing behind them, that in fact, was maddening. Most solving was meager at best and child's play to figure out.

    Scary? Disturbing would be more the word. The only thing completely scary was having to look at another man's genitalia of a tortured body. The creatures, zombies? that lurk in the dark, give plenty of warning they are there, so they may slash and kill you which is easy enough to avoid. The water creature? Yes, there is nothing more terrifying than a splash chasing you I guess.

    There could easily have been more puzzles to solve, the game became extremely repetitive. There were a few instances of building, putting together objects, etc... but not nearly what could have been. Why give 10 candles to light in one area? Why not just one or two for what is needed? I started over simply due to wasting tinderboxes where they weren't needed. One hint I would give to players, save the tinder boxes don't waste them lighting everything in sight, only what's needed.

    The over abundance of notes and entries were for what? The story line was very weak, and maybe would have made more sense to me if pulling out my fingernails wasn't more interesting than the read. What happened to some of these people? I have no clue, they disappeared along with the plot.

    The ending was the easiest and most disappointing aspect of the whole game, waiting for that big finish only to find it was over in less than 20 seconds.

    Conclusion: All in all, a good game to play once. I can't understand all the +10 ratings or the screamer reactions on Youtube but again, decent enough to have some fun.
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  50. Feb 12, 2012
    10
    This review contains spoilers, click expand to view. Incredible. My words will probably do it no justice, but I will try.

    When I first purchased this game, I found it hard to believe there was so much hype about the terror this game evokes, but almost instantly I found myself scared of every little noise. It just got scarier and scarier, but the creativity in the horror of this game lies in the fact that they never stoop down to the cheap "pop-up" scares. They build up suspense, and have a payoff of absolutely emotionally draining pixel terror. It was by far the most difficult game I've ever played, and I really appreciated the fact that there were no save reverts - everything you did was permanent, including (SPOILER) the end when I forgot to save Agrippa and didn't get the extra-good ending. I first got the **** ending, where the bad guy wins and there is no resolution to the saga of Daniel, but when I tried again I got the ending I was looking for - I killed that bastard Alexander, even though he and I were both similar in the fact that we were victims of circumstance acting as agents for a greater evil. There was so much depth in the little plot details they gave you, including the moral ambiguity. And the puzzles - the puzzles were **** hard, and it took me a total of about 12 hours to finish the game, and I only looked up the solution to a single part - the prison - which was a **** maze and I don't consider that to be part of the difficulty.

    In the age of tired-out sequels and rehashing the same formula of first person shooters, this game is only contested by Skyrim in my 2011 GOTY.

    But definitely the GOTCentury for the feature of dozens of uncircumcised naked men. God, if the modern day gaming industries is lacking one thing these days, it's dicks, and natural ones.
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  51. Feb 12, 2012
    10
    Its been a long time since I've played a true survival horror game. This is not only an immersing and incredibly scary game, its a fun and addicting game to play. I found myself pausing the game and sitting there waiting for my heart beat to slowdown! The physics in the game is great you can interact with almost everything making you feel like your part of the world. There is a lot ofIts been a long time since I've played a true survival horror game. This is not only an immersing and incredibly scary game, its a fun and addicting game to play. I found myself pausing the game and sitting there waiting for my heart beat to slowdown! The physics in the game is great you can interact with almost everything making you feel like your part of the world. There is a lot of thinking like when to use your lantern, when to use a tenderbox on a candle or torch. The story and editor are also awesome, with custom stories and mods this is an amazing game that may never end! Expand
  52. Feb 12, 2012
    9
    Finally! A survival horror game - that is a survival horror game! Well done gaming industry as a whole! Was it really that difficult? Anyway, enough of this obnoxiousness. I thoroughly enjoyed Amnesia despite it's clunky controls. Genuinely terrifying with a very well told story that requires player exploration instead of intense cut-scene overkill. The removal of combat that was presentFinally! A survival horror game - that is a survival horror game! Well done gaming industry as a whole! Was it really that difficult? Anyway, enough of this obnoxiousness. I thoroughly enjoyed Amnesia despite it's clunky controls. Genuinely terrifying with a very well told story that requires player exploration instead of intense cut-scene overkill. The removal of combat that was present in the Penumbra series (also made by Frictional) really helps keep the pace and prevents frustrating mouse swinging angst. You survive by running and hiding. The shadows are as much your friends as they are your enemies adding an element of risk to all of your actions. To a certain extent it has the same appeal as a well thought out point-and-click adventure with simplistic gameplay that allows you to get absorbed by the terrifically dark atmosphere instead of having you scrolling through inventory lists and entering attack combos. This game won't be for everyone, and many people will simply be bored by the lack of action and direct story telling. But I don't think this game was ever trying to grab a mainstream audience and all its appeal is rather quite niche. But nonetheless, it is a game that most should at least visit, for it truly is a welcome sleeper indie hit for us horror fans. This game is best played in a dark room with a decent headset. In fact I refuse to play this game during the day! It's also a good idea to have your face pressed up to the screen so you sh*t yourself quicker. True story. Expand
  53. Feb 11, 2012
    8
    Amnesia, what's not to say about the game... It has incredible, immersing gameplay that leaves you feeling shaken to the core for hours, even after you stop playing. The game was so frightening, yet so gripping that you can't help coming back for more. Amnesia is so psychologically testing, that it has effected my personality; I have developed paranoia, I lock the doors twice at night forAmnesia, what's not to say about the game... It has incredible, immersing gameplay that leaves you feeling shaken to the core for hours, even after you stop playing. The game was so frightening, yet so gripping that you can't help coming back for more. Amnesia is so psychologically testing, that it has effected my personality; I have developed paranoia, I lock the doors twice at night for precaution, the slightest thud makes me jump, I fear being alone for more than 3 hours and I have changed from my night shift at work. The game is in fact, too frightening, and too mentally trying, that is why I must give it an 8/10. Now if you'll excuse me, I'm returning to my corner to cower in fear. Expand
  54. Feb 11, 2012
    7
    While I feel it doesn't live up to the hype of Penumbra, it is still a great game. It may not be very scary, but it does give you a rush of adrenaline when you need to evade enemies. The puzzles are pretty original and symbolic, and you get a good feel for Daniel's psychosis, even though he never speaks when you are playing as him. The very beginning areas of the game, to me, were prettyWhile I feel it doesn't live up to the hype of Penumbra, it is still a great game. It may not be very scary, but it does give you a rush of adrenaline when you need to evade enemies. The puzzles are pretty original and symbolic, and you get a good feel for Daniel's psychosis, even though he never speaks when you are playing as him. The very beginning areas of the game, to me, were pretty boring. It kept me from playing the game for a few months (I forgot that I owned it for a while), but I eventually began to enjoy it. This game has become the popular "scariest game in the world" on Youtube, and you it's almost impossible to find a Partner who hasn't done a Let's Play of it (while also slapping a video of his face over the gameplay so you can see him pretend to be terrified). I think you'll enjoy it, but please, don't ham it up and pretend this game made you cry for your mommy. So in conclusion, I think this game is worth checking out, but more for the puzzles, and not for the scares.At its core, it is fun, and that's what matters. I recommend the Penumbra games if you want more. And I do mean a whole lot more. Expand
  55. Feb 11, 2012
    10
    After years of action-horror games, we finally get a proper survival horror game! This is the perfect horror game by me: no weapons, monsters to avoid, creepy scenery, constant darkness, horrific sound. Everything is perfectly set in order to scare the HELL outta you, and horror fans will enjoy....but what's wrong instead? To be honest, one of the fewest issues I had in this game were theAfter years of action-horror games, we finally get a proper survival horror game! This is the perfect horror game by me: no weapons, monsters to avoid, creepy scenery, constant darkness, horrific sound. Everything is perfectly set in order to scare the HELL outta you, and horror fans will enjoy....but what's wrong instead? To be honest, one of the fewest issues I had in this game were the mental state, mainly because you can't hide in the darkness for too long or you'll go crazy: in a game where you must hide, hiding is actually hurting you? Annoying, but I guess it's one way to scare you more, but still I found it bothersome. And of course, the light sources: you'll constantly have to carefully use your light sources, or you'll have a hard time in the game later: very bothersome. Maybe one issue is also when you die, the game loses a bit of its touch: yes it's scary, but suddenly you don't feel that much fear anymore: not a proper flaw, more like an annoying thing. Honestly that's mostly it: the biggest flaws could be for those who actually don't like this kind of horror games, meaning that this game is based on slow moments, on being carefull, on actually try to mentally focused and go on; those who just love to defend themselves somehow or who actualy can't stand slow paced games, this game is probably not for you. For the rest, this is how a REAL horror game should be made, and I CAN'T wait for another game like this. Expand
  56. Feb 7, 2012
    1
    My Review (WARNING! Some adult language exists within this review)

    In two words, it sucks. I have to admit I was scared...for the first 1 hour of playing. After that, I was like "Yeah, yeah....wind blowing, creaky noise...I'm scared. Come and get me already!" The environment would have been much scarier if they hadn't thrown in the creaks, the moans, the
    My Review (WARNING! Some adult language exists within this review)

    In two words, it sucks. I have to admit I was scared...for the first 1 hour of playing. After that, I was like "Yeah, yeah....wind blowing, creaky noise...I'm scared. Come and get me already!" The environment would have been much scarier if they hadn't thrown in the creaks, the moans, the things-that-give-me-hibbie-jibbies every 10 seconds or so. I found myself jumping at nothing...other than jumping awake after realizing I had dozed off. This game is boring. *Find the key to the Wine Cellar*: Whatever you do, don't give me a hint on where it might be..other than "...in the castle". Please, make me pull EVERY effing book off of every effing shelf just so I can become desensitized to the scary environment because I've seen, listened, hell, even TASTED it over and over and over again (okay...I admit...I hadn't tasted any of the environment).

    Some may like this game, though. It seems to have those god-awful puzzles that some have always seemed to like. Me? I gave that **** up when I hit 25 years old. I want a game that is spooky, has a few puzzles, and gives me the chance to actually HIT something periodically. In this little gem, you run like a scared sissy from anything...even the **** dark. That's right...I said the DARK. If you remain in the dark for an extended period of time, you go...get this...INSANE. Not hysterical. Not just a little scared. Insane. Want to know how to stave off that little ounce of craziness? Look no further than...you guessed it...the LIGHT. Which is awesome, because they give you a lantern...that you have to find oil for...which is INSANELY (see what I did there? :P) few and far between...and, the oil is the fastest burning **** since human hair. I filled my lantern up and got about 5-6mins of actual light. I would have to be under contract with BP just to keep this **** burning.

    So, if you enjoy running around in a spooky castle, avoiding anything that would make a 16-year-old school girl jump, then get this game.
    Or, if you really enjoy taking aspirin. A LOT of aspirin, as this sonava**** gave me an Excedrin Headache +12.

    Final Score:

    1.5 Lit Lanterns out of 5.0 (See what I did there? :P)



    P.S. I'm not bitter.
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  57. Jan 27, 2012
    9
    This game is #6 on my top ten favourite games of all-time. In Amnesia: The Dark Descent, you play as Daniel witch if you haven't figured out yet, has amnesia. This game game is CRAZY on scares. The thing that made me jump the most, was in the Storage room and I don't want to spoil it. The monsters? Don't even get me started on those, the first time you play, they are scariest things ever,This game is #6 on my top ten favourite games of all-time. In Amnesia: The Dark Descent, you play as Daniel witch if you haven't figured out yet, has amnesia. This game game is CRAZY on scares. The thing that made me jump the most, was in the Storage room and I don't want to spoil it. The monsters? Don't even get me started on those, the first time you play, they are scariest things ever, but once you play it a few times, it gets less scary. The graphics could be improved and there are some bugs that I have found, but overall, great game. Expand
  58. Jan 23, 2012
    10
    With over 200.000 units sold up to date, Amnesia: The Dark Descent is one of the indie top sellers of 2010.

    This game made me feel terrified like no other, especially for the atmosphere and the fear to the unknown that i had to stop playing it for a while, just like Penumbra. The feeling that you are totally helpless an unarmed, make this for an intense survival experience. If you love
    With over 200.000 units sold up to date, Amnesia: The Dark Descent is one of the indie top sellers of 2010.

    This game made me feel terrified like no other, especially for the atmosphere and the fear to the unknown that i had to stop playing it for a while, just like Penumbra.

    The feeling that you are totally helpless an unarmed, make this for an intense survival experience.

    If you love survival horror games + psychological terror like Penumbra, well this game is for you, my friend.
    If there is something i'm sure, Frictional Games knows how to scare the s*** out of us.
    Get this game, it's well worth every cent!!!
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  59. Jan 19, 2012
    9
    There's nothing more scarier than your mind playing tricks on you. Here in Amnesia you expect the worse to happen, but a low rate. Examples being that these creatures somehow could and will mess with you through out the whole game. Amnesia is a game where the possible becomes the horrifyingly impossible as you journey through darkest places battling your own sanity for light. The graphicsThere's nothing more scarier than your mind playing tricks on you. Here in Amnesia you expect the worse to happen, but a low rate. Examples being that these creatures somehow could and will mess with you through out the whole game. Amnesia is a game where the possible becomes the horrifyingly impossible as you journey through darkest places battling your own sanity for light. The graphics are well devoleped considering that the eriee feelings of darkness and pop-outs really set the mood. And of course lets not forget the monster designs that look specifily spectacular. (No Spoilers Will Be Added On What They Look Like!!!) The sounds, if playing with a turtlebeach headset, will sound more than realistic as the screams and cries make you turn your back in the darkness to look for someone behind you. You won't have to worry about staying awake, as you grow deeper into the game, you'll never want to sleep again fearing your own sanity. (God, I felt like I went into that WAY too much.) The gameplay is rather incredible considering the puzzles you'll rough over, the stradegy of hiding behind certain objects for your own life, and compelling story that just craves for an ending all things considered. This grame reaches not only the gameplay but will even reach your mind as your trying not to scream or cry at the levels and monsters you run from. If you ever need to keep yourself awake, need a good scare to put on for your friends, or playing it just for the thinking you have to get this. You'll love it... if youre not in fetal position in a corner of your bedroom. Expand
  60. Jan 18, 2012
    10
    Not a fan of puzzle game usually, I really got into it, especially thanks to the survival-horror side of the game. If you playing it like it's meant to be (alone, in the dark, headphone), it is a scariest game ever. The audio is amazing, graphics are decent enough for a full immersion. I liked the fact that you are scared at all time during the game, you are really under pressure, where inNot a fan of puzzle game usually, I really got into it, especially thanks to the survival-horror side of the game. If you playing it like it's meant to be (alone, in the dark, headphone), it is a scariest game ever. The audio is amazing, graphics are decent enough for a full immersion. I liked the fact that you are scared at all time during the game, you are really under pressure, where in games like dead space, it's just punctual fear which is going to make you jump out of your chair (which I think is the easy solution in scary entertainment). A must have if you like horror games. Expand
  61. Jan 16, 2012
    9
    8.6
    + Incredible atmosphere made alive by first rate sound design
    + Logical, interesting puzzles + Castle Brennenburg is an interesting place to explore + Genuine feeling of loneliness, terror and helplessness - Some AI inconsistencies can make the monsters become annoyances more than threats - Compatibility problems in Windows 7 with some sound cards - Unimpressive ending - Overabundance
    8.6
    + Incredible atmosphere made alive by first rate sound design
    + Logical, interesting puzzles
    + Castle Brennenburg is an interesting place to explore
    + Genuine feeling of loneliness, terror and helplessness

    - Some AI inconsistencies can make the monsters become annoyances more than threats
    - Compatibility problems in Windows 7 with some sound cards
    - Unimpressive ending
    - Overabundance of lighting resources removes some of the challenge
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  62. Jan 14, 2012
    8
    This is the scariest game i have ever played, the atmosphere is really giving me a heart attack. If you are looking for a game that will scare you to death and immerse you in a great atmospheric story this is it. The bad things about the game is that after a few hours you have seen most of the tricks and dont get so scared anymore but that didnt stop me from enjoying the amazingly designedThis is the scariest game i have ever played, the atmosphere is really giving me a heart attack. If you are looking for a game that will scare you to death and immerse you in a great atmospheric story this is it. The bad things about the game is that after a few hours you have seen most of the tricks and dont get so scared anymore but that didnt stop me from enjoying the amazingly designed game. The art is simply amazing and you really feel you are Danel the main character Expand
  63. Jan 6, 2012
    8
    Amnesia: The Dark Descent is the perfect example of atmosphere in a game being able to make you $&^% your pants. Now if you know of this game already I'm sure I don't have to explain the laxative qualities of Amnesia but for those who do not know allow me to elaborate.
    The game play of Amnesia :TDD is quite simple when it comes down to it. You play the game from a first-person perspective,
    Amnesia: The Dark Descent is the perfect example of atmosphere in a game being able to make you $&^% your pants. Now if you know of this game already I'm sure I don't have to explain the laxative qualities of Amnesia but for those who do not know allow me to elaborate.
    The game play of Amnesia :TDD is quite simple when it comes down to it. You play the game from a first-person perspective, navigating the game realm in search of items, and tools to make it past the next area. To do this there are a variety of puzzles that one must solve, either being a simple "push this button" action or somewhat more complex physics based puzzles. Most of these puzzles are actually quite difficult to figure out, as I myself was forced to look up the solution multiple times. While the physics are not the best in the world, they're exponentially higher then most other Indie games, besides the odd game such as LIMBO. Now a first-person perspective puzzler isn't exactly riveting, and exciting, being a survival horror game, there are monsters. Unlike many of modern games set in a horror genre, Amnesia:TDD is different in that most horror genre games have situations where either on of two things occur: the player sees a monster jump out, it screams "BOO!" and the player turns it to shredded gore with a multitude of heavy weaponry (a.k.a. Doom 3 or similar titles) or the player sees a monster jump out, it does a quick dance to get the camera's attention, the player kills it, and moves on through more brightly lit rooms filled with more monsters fighting for the camera (a.k.a. Dead Space or similar titles). Amnesia pulls off a rarely well done method similar to Silent Hill 2, where as your walking around, the intense atmosphere, and ambience noise make you perceive a monster is nearly when it could be nothing, a harmless kitty, or indeed a monster. While the hardest to pull off it is also the most successful because it forces the player to fill in the blanks for themselves. And if Frictional Games was only making me hate my life even more, you cannot harm, wound, or kill any of the enemies. You are weapon less, and your only chance at survival is to run, and hide from the monsters, and hope you don't run into them again. If that wasn't enough you are given an insanity meter, which depletes by looking at enemies, witnessing horrifying situations, and by just being in the dark making it difficult to hide from monsters when there's the chance of losing, because you've gone absolutely bonkers!
    The graphics of Amnesia:TDD are on par with most other modern day games, but I found one downside with this. For some reason my PC made for gaming had difficulties running the game, so in order to play it, I had to borrow a friend's PC. It may just be me, but it seems that the game is very demanding of a PC, which is also a gripe I have with PC gaming, but I digress, the graphics of the game, lighting, shadowing and the all too familiar insanity effects are beautiful. The sound of the game is absolutely necessary to making an atmospheric game, and Amnesia pulls it off brilliantly. The character, while never actually speaking, makes noises out of fear such as a gasp, but it is only by watching un-commentated videos that I was able to hear those noises as all too often these gasps, and moans were under-exaggerations of my screams of terror and fear. The ambient noise of the game is ominous, which serves to make the player feel truly alone in the game world, and any voice acting heard through diary entries are solid, and convincing.
    Overall, Amnesia: The Dark Descent is a great survival horror game, with a strong atmosphere, and sound the likes of few games. The game is so engrossing, and immersing that you will frequently find yourself screaming at your monitors when monsters appear, and tucking your head in when navigating the dark corridors. An excellent game, and my only gripe is I wish the game would be ported to consoles as I myself hate my computer, as well as I prefer the simplicity of a controller as opposed to keyboard, and mouse. Being fair however, I can't negate points for that as that is an opinion, not fact about the game. A great story, engrossing atmosphere, and game play, and a Price tag of $20 on Steam make for a great experience. A well deserved 8. Can't wait to see what Frictional Games does next!
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  64. Jan 3, 2012
    10
    After I had finished Amnesia: The Dark Descent, I felt I could wear my victory as a badge of honor and experience against any and all horrors the video games industry could throw at me. For nothing could possibly compare to the masterpiece created by Norden and Frictional Games.

    These folks have fear down to a science. Suspense that makes you remind yourself (hopelessly) that it's just
    After I had finished Amnesia: The Dark Descent, I felt I could wear my victory as a badge of honor and experience against any and all horrors the video games industry could throw at me. For nothing could possibly compare to the masterpiece created by Norden and Frictional Games.

    These folks have fear down to a science. Suspense that makes you remind yourself (hopelessly) that it's just a game, scenery that's to die for, music expertly integrated into your nervous system, sounds that quickly match your heart rate, a story I can't believe didn't come out of a novel, and seamless game play between fleeing horrors your friends won't understand and Valve-worthy physics puzzles.

    The only hurtle for me was that this game did not immunize me to horror, but had by all means destroyed me. Thank you Frictional Games. Indie delivers again.

    It's a shame Amnesia was not made by Russians, because you don't beat this game. It beats you.
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  65. Dec 23, 2011
    10
    First of all, I want to say I'm an extreme horror buff. Between movies and games, I can't get enough. This game was definitely one of the scariest things I've ever had the chance to witness in my entire life and I loved it. Now that probably makes me a little bias for this game but I don't really care at this point. The biggest thing this game has going for it is the atmosphere. FranklyFirst of all, I want to say I'm an extreme horror buff. Between movies and games, I can't get enough. This game was definitely one of the scariest things I've ever had the chance to witness in my entire life and I loved it. Now that probably makes me a little bias for this game but I don't really care at this point. The biggest thing this game has going for it is the atmosphere. Frankly I've yet to see anything come close to the kind of atmosphere this generates throughout most of the game (the beginning is a bit boring but once you get past that it gets really good). You will be freaked out immensely by playing this game and that's the best part. Yea there are some things that this game doesn't do well, including a lack of conveyance on where you need to go at times and what you need to do, but it's easily something you can get over if you are REALLY into scary things. And take it from someone who's seen tons of scary movies and games over the years: this will freak you and anyone else you know out so much you might not sleep for days afterward. Buy it and you won't regret it (or you will after you play it for awhile....but that's the best part :)) Expand
  66. Dec 20, 2011
    10
    Imagine a game where you are stuck in an evil castle-type place, and not have any weapons!! Just the thought of it gives me goosebumps. I think because you genuinely fear for your mortality, it makes it all the more immersive. You can literally only place this game alone, at night, with your headphones on loud and no lights on. Otherwise, you might just get a tad confused, lost or boredImagine a game where you are stuck in an evil castle-type place, and not have any weapons!! Just the thought of it gives me goosebumps. I think because you genuinely fear for your mortality, it makes it all the more immersive. You can literally only place this game alone, at night, with your headphones on loud and no lights on. Otherwise, you might just get a tad confused, lost or bored ... I couldn't complete the game without having to check various online sources for solutions to a few puzzles, so that's not good. But because it isn't an expensive game, and it looks and feels so damn scary, I have to give this game an 8. Hope the people that made this game get out there and do another one, but bigger and bolder! Expand
  67. mez
    Dec 18, 2011
    9
    Very scary. The most tense and unpleasant (in a good way!) atmosphere of any game I've ever played. It's not perfect - the story tries to be mysterious but instead feels muddled (and the ending is massively disappointing), the puzzles are quite arbitrary and "computer-gamey" (I need some rope. Why do I need a particular special piece of rope which is miles away? Why not one of the bits IVery scary. The most tense and unpleasant (in a good way!) atmosphere of any game I've ever played. It's not perfect - the story tries to be mysterious but instead feels muddled (and the ending is massively disappointing), the puzzles are quite arbitrary and "computer-gamey" (I need some rope. Why do I need a particular special piece of rope which is miles away? Why not one of the bits I can see hanging on the wall right in front of me?), and the scares really drop off towards the end because the writers make the mistake of being too explicit and going down the ultra-gore route rather than leaving it all to our imagination. BUT... the prison level makes up for it all. I played it in the middle of the night when I was on my own in a big, old house in the middle of nowhere, and it was one of the best gaming experiences of my life. If you like horror games, you must, must play this. Expand
  68. Dec 16, 2011
    8
    This game is one of those classic games that will forever be remembered (and in this case feared). This game was very well designed and looks really nice on full graphics, which is actually recommended for this type of game, where it heavily relies on the atmosphere. In the game, you don't get any weapons at all. And in fact you can't kill anything, and that isn't the point of the game atThis game is one of those classic games that will forever be remembered (and in this case feared). This game was very well designed and looks really nice on full graphics, which is actually recommended for this type of game, where it heavily relies on the atmosphere. In the game, you don't get any weapons at all. And in fact you can't kill anything, and that isn't the point of the game at all. What the designers where trying to get across was the feeling of helplessness, and that's exactly what the game does. Every single time you see a monster, or hear a growling in the darkness, you hide, and hope he doesn't find you, because if he does, you are dead. This game is very scary, and very hard. Although you may not die a lot, you will be puzzled at the events occurring as the plot slowly unfolds and you discover many areas and secrets that lay within the castle you've awoken in. In short, the story is amazing. Atmosphere is a huge part of the game, and it perfects it with the darkness. If you look at a monster too long, you start to lose sanity. The more you lose sanity, the more frequently monsters start showing up. The longer you stay in the darkness, the lower your sanity gets. And by doing this, the game encourages you to go toward light, and stay near the light, until the sanity aspect is forgotten, and it becomes a habit, and definitely enhances the game play. The only flaws in the game is that sometimes it's actually TOO dark, and it makes it impossible to see, even with a lantern. Overall though, this game is really, really fun, and is definitely worth the money put into it. If you wanna see what the game is like, I'm doing an LP of it right now @ http://www.youtube.com/TheMindSpaz : I'm not asking for a sub or anything like that, just trying to give an example of what it's like. Expand
  69. Dec 15, 2011
    10
    Each game has its own purpose. Some are to have an exciting and skilled FPS experience, some are micromanaging games where you build up an empire, and some games succeed at these goals to certain extents. Amnesia: The Dark Decent was made to redefine terror, and immerse yourself in such a dark and horrid nightmare and it does just that with utmost perfection. The horror and paranoia i feltEach game has its own purpose. Some are to have an exciting and skilled FPS experience, some are micromanaging games where you build up an empire, and some games succeed at these goals to certain extents. Amnesia: The Dark Decent was made to redefine terror, and immerse yourself in such a dark and horrid nightmare and it does just that with utmost perfection. The horror and paranoia i felt while playing this game was just so intense, it FEELS like you are there and being in a moment of life/death in this game was such a terrifying thrill ride. Honestly, this is one of the very, very, very few games out there that truly deserves a 10/10 Expand
  70. Dec 11, 2011
    5
    This game is not as great as everyone says. It's not scary or "immersive". People love to throw that word around, but the thing is, you can "immerse" yourself in ANY game - The question is why did you choose to do it with Amnesia, as opposed to any of the other games in the world? And honestly, I couldn't tell you. You spend a large portion of the game walking around in an open room,This game is not as great as everyone says. It's not scary or "immersive". People love to throw that word around, but the thing is, you can "immerse" yourself in ANY game - The question is why did you choose to do it with Amnesia, as opposed to any of the other games in the world? And honestly, I couldn't tell you. You spend a large portion of the game walking around in an open room, nothing to fight, nothing significant to do. When you first encounter an enemy, you can't fight it. Your character is apparently afraid of them, so I guess you have to be too, even though they're not actually scary. And I mean what's the worst thing that can happen? You would die and have to reload the game? That is the worst possible case scenario. It's not like something is going to come out of the screen and torture you if you do badly or something. I know I'm mostly talking about the philosophy behind the game, and not the gameplay itself, but that's because there's really not much to talk about as far as gameplay. You just walk around doing insignificant little things, like finding matches so that you can light torches, so that you don't have to watch the annoying screen effects when your character starts to go crazy because of the darkness. This game simply has no appeal to me. If you aren't into horror related games, don't buy in to the hype. It's just a very generic, typical horror game. Nothing more, nothing less. Expand
  71. Nov 27, 2011
    10
    Without a doubt the best and most beautifully done gaming experience out there. The scares are genuine, and the horror is real. This game is, in essence, a fear simulator. You know those train simulators? This is pretty much a fear simulator, only a captivating story was built around it. I enjoyed this game more than any other game I have played. It's super cheap, it goes on sale a lot onWithout a doubt the best and most beautifully done gaming experience out there. The scares are genuine, and the horror is real. This game is, in essence, a fear simulator. You know those train simulators? This is pretty much a fear simulator, only a captivating story was built around it. I enjoyed this game more than any other game I have played. It's super cheap, it goes on sale a lot on Steam (I got it for $4), and I'd say that it's worth far more than that. This is the easiest ten I will ever give. Expand
  72. Nov 17, 2011
    10
    There is no reason to hate this game, unless you hate scary things. This game is definition of scary. The atmosphere and everything. The fact you cannot kill the monsters and you have to run for your life. But you cannot experience the game entirely unless you follow it's instructions; dark room and surround-sound headphones. There's only one thing this game is missing and it's 3D. Too badThere is no reason to hate this game, unless you hate scary things. This game is definition of scary. The atmosphere and everything. The fact you cannot kill the monsters and you have to run for your life. But you cannot experience the game entirely unless you follow it's instructions; dark room and surround-sound headphones. There's only one thing this game is missing and it's 3D. Too bad 3D doesn't work for OpenGL games. Expand
  73. Nov 15, 2011
    10
    If you like to do puzzles and like to wet you pants this game is for you .
    Fantastic game just incredible i never knew being terrified would be so fun its a must buy grfxs work well its dark and terrifying
    performance seems to fun easy maxed out no problems at all
  74. Nov 14, 2011
    10
    Amnesia: The Dark Descent is a terrifying experiece you wouldnt forget soon.............First of all i am here to confess that i was unable to complete the game(it was scary as hell)or you could say that i lacked the courage to complete it.From the first go you are straight into action with daniel awakening into the castle and ofcourse having amnesia....you cant fight the enemy there is noAmnesia: The Dark Descent is a terrifying experiece you wouldnt forget soon.............First of all i am here to confess that i was unable to complete the game(it was scary as hell)or you could say that i lacked the courage to complete it.From the first go you are straight into action with daniel awakening into the castle and ofcourse having amnesia....you cant fight the enemy there is no way you can.You need to escape them using ur wits(the most horrific and terrifying moments believe me).Stay in light or youll be seen stay in dark for two long you risk Daniel's sanity......Welcome to your undead nightmare since you are going to play one of the most scariest game of all times Expand
  75. Nov 11, 2011
    7
    For the first half, a nicely atmospheric horror adventure. It kind of lands somewhere between Penumbra 1 and 2, gameplay wise, keeping to the same style but bringing back some of the real danger and stealth elements that were (sadly, I think) toned down for the sequel. Still, most of your time is spent crawling through the dark, keeping track of your tinderboxes and lantern oil and lookingFor the first half, a nicely atmospheric horror adventure. It kind of lands somewhere between Penumbra 1 and 2, gameplay wise, keeping to the same style but bringing back some of the real danger and stealth elements that were (sadly, I think) toned down for the sequel. Still, most of your time is spent crawling through the dark, keeping track of your tinderboxes and lantern oil and looking for ways to progress deeper into the castle.

    Around the halfway point, however, the game somewhat falls apart at the seams. The second half feels a lot more low-key compared to what came before it, and sadly fails to live up to the truly nerve-shattering set piece moments of the first. The whole experience loses some of its very compelling sense of dread and mystery as you go on, especially as it often fails to throw any real surprises at you.

    Amnesia loses even more of its luster if/when you figure out its one big trick for keeping you on your toes - for me, this coincided with getting into the latter half of the game. Suffice it to say that it made the formerly exciting and horrifying monster encounters less so, though even then it managed to sneak a few satisfying scares right in my face.

    In the end, it's worth playing through if you're at all interested in the type of games Frictional makes. Still, the first half seemed to promise so much more, and if only it had lived up to itself Amnesia would have been an exceptional game rather than a good, interesting but flawed one.
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  76. Nov 9, 2011
    10
    Absolutely, one of the best games I've played in 2011. I love games that do things differently and Amnesia is one of the most unique and engrossing experiences I've come across, especially in the horror genre. After a run through of this game, it's so horrific that I haven't been able to push myself to survive another round. Just seeing the icon on my desktop, I'm reminded of the intenseAbsolutely, one of the best games I've played in 2011. I love games that do things differently and Amnesia is one of the most unique and engrossing experiences I've come across, especially in the horror genre. After a run through of this game, it's so horrific that I haven't been able to push myself to survive another round. Just seeing the icon on my desktop, I'm reminded of the intense moments I had playing this game. A MUST play! Expand
  77. Nov 8, 2011
    10
    Frictional Games has done it again! This game looks AMAZING and light, one of the most integral parts of the game, is very realistic and behaves very naturally. Are you looking for a game that doesn't rely on jump scares, but atmospheric unease? Then look no further, this is the game for you. I will admit there are some jump scares in this game, however the pacing justifies them. TheFrictional Games has done it again! This game looks AMAZING and light, one of the most integral parts of the game, is very realistic and behaves very naturally. Are you looking for a game that doesn't rely on jump scares, but atmospheric unease? Then look no further, this is the game for you. I will admit there are some jump scares in this game, however the pacing justifies them. The setting is genuinely creepy, and it leaves you feeling alone, isolated, and vulnerable. The enemy encounters create a real sense of dread and urgency when you realize you can't fight back. Some of my fondest memories of this game are fleeing from an enemy shouting profanity as I panic. If you're tired of action games that pretend to be horror games, games that rely too heavily on jump scares, or love a creepy atmosphere that builds real tension and horror, this is the game for you. Expand
  78. Nov 1, 2011
    10
    When it comes to sounds and atmosphere amnesia is right up there. The game consists of tricky puzzles and intense missions where you would have to escape from a monster. You start the game finding that you have little memories of your past and that you must follow noted that you wrote in your past to progress through the game. As the game name says your character has amnesia and all theWhen it comes to sounds and atmosphere amnesia is right up there. The game consists of tricky puzzles and intense missions where you would have to escape from a monster. You start the game finding that you have little memories of your past and that you must follow noted that you wrote in your past to progress through the game. As the game name says your character has amnesia and all the way through the game there are also diary entries from you and other people that you may have met in the past this gives the game a story to follow. The gameplay of amnesia is possibly one of the best experiences you may have the constant eerie noises of floor boards and heavy breathing or nearby monsters keeps you on your toes. When playing through the game you will that it is important to make an escape route at all times and every corner that you go around you make sure there are no monsters. This game does a great job of keeping you alert at all times and playing this game with a headset definitley adds to the effect. The fact that you only have a limited amount of in game items also makes you feel like you must check every room and corner. I would go as far as a noise in your room where you are playing your computer is enough to make you jump . You feel as if you are the character in the game. It is easily noticeable that Amnesia has done this well. Overall this a great game and a great story a would recommend this to anyone who is a horror fan or a game you want to play to wake you up on a Monday morning. Do not keep clear of this game. Get it. Expand
  79. Oct 30, 2011
    9
    This game made by five core developers and it is scary as all hell. I cannot play it for more than an hour or two or else I start to panic and use up precious resources. The gameplay is a mixture of adventure and resource management (light) with some very tense hiding or running for OH GOD WHAT WAS THAT?! Erm, running for dear life. 335 positive user reviews cannot be wrong. Get this ifThis game made by five core developers and it is scary as all hell. I cannot play it for more than an hour or two or else I start to panic and use up precious resources. The gameplay is a mixture of adventure and resource management (light) with some very tense hiding or running for OH GOD WHAT WAS THAT?! Erm, running for dear life. 335 positive user reviews cannot be wrong. Get this if you love horror. One point off for silly voice acting at parts, but that is the only glaring flaw. Expand
  80. Oct 20, 2011
    10
    I had trouble playing this game for more than 30mins at a time, it makes me nervous, come out in a sweat and then think about it all night long. I kept going back for more. The game does what some of the best horror movies do, it plays on your imagination and uses what isn't there to scare you. The atmosphere, sounds and puzzels are all a treat and so was being thrown through a door by aI had trouble playing this game for more than 30mins at a time, it makes me nervous, come out in a sweat and then think about it all night long. I kept going back for more. The game does what some of the best horror movies do, it plays on your imagination and uses what isn't there to scare you. The atmosphere, sounds and puzzels are all a treat and so was being thrown through a door by a monster whilst i haphazardly ran away from it.....i'm close to giving this a 10...10 would mean its perfect, its not perfect its just very very very very good and a fantastic price now. Expand
  81. Oct 20, 2011
    10
    This is the best horror game ive ever played. Didnt sleeped for weeks because of this but it was worth it. Ive passed 3 times and it still scares me and with the DLC and the Custom Stories even better. Its money well spent, recomend everyone to try it, who wont regreet it.
  82. Oct 6, 2011
    8
    Scariest game ever, yeah that's right more than Dead Space, FEAR, Fatal Frame, Silent Hill, all of that. I can still hear my heart pounding even when I'm safely locked away from the monsters for 2 or 3 minutes. For such a small indie game, fantastic graphics, story, and some of the greatest sounds for a while. These are all here to make it a fantastic game, and it worked, but these thingsScariest game ever, yeah that's right more than Dead Space, FEAR, Fatal Frame, Silent Hill, all of that. I can still hear my heart pounding even when I'm safely locked away from the monsters for 2 or 3 minutes. For such a small indie game, fantastic graphics, story, and some of the greatest sounds for a while. These are all here to make it a fantastic game, and it worked, but these things also become it's flaws. Meaning that things become too familiar and you know exactly where the monsters will come from, even though you haven't played through that part. But still I have no reason to say it's a bad game. Expand
  83. Oct 4, 2011
    9
    While I can't play the game due to being completely frightened, I LOVE what the devs did here.
    The atmosphere is really thick and dark, easily one of the top horror atmospheres ever created by a game. The player feels just as helpless as the character himself and shares the same confusion. This game involves you on a totally different level than other horrorgames tried before.
    There are no
    While I can't play the game due to being completely frightened, I LOVE what the devs did here.
    The atmosphere is really thick and dark, easily one of the top horror atmospheres ever created by a game. The player feels just as helpless as the character himself and shares the same confusion. This game involves you on a totally different level than other horrorgames tried before.
    There are no weapons or opponents you could attack with them - you are alone with your wits and quick feet.
    Run for your life, don't waste your light and progress through the Lovecraft-inspired story.

    If you want a REAL survival horror game, go for Amnesia: The Dark Descent!
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  84. Oct 1, 2011
    9
    This game scared me so much i nearly shít the bed.
  85. Oct 1, 2011
    10
    One of the best game ever. I enjoy it sooo mutch. The atmosphere is strongest and gameplay si great. This game is an 'must have' for all lovers of horror.
  86. Sep 30, 2011
    10
    There are times in this game where you will be very scared, but never a time when you will want to stop playing. Amnesia is the scariest game ever made, but also one of the best. The water stage will haunt your memories.
  87. Sep 27, 2011
    10
    First off I'd like to address the naysayers. A game is not all about showing off the latest graphics technology (Crysis), or pumping out yet another addition to an already successful money-making franchise (CoD). It's also about engrossing you in the story and, more importantly, the atmosphere. If you weren't pulled into the atmosphere, then I guess this isn't your kind of game or you wereFirst off I'd like to address the naysayers. A game is not all about showing off the latest graphics technology (Crysis), or pumping out yet another addition to an already successful money-making franchise (CoD). It's also about engrossing you in the story and, more importantly, the atmosphere. If you weren't pulled into the atmosphere, then I guess this isn't your kind of game or you were only playing to win (something the game actually tells you NOT to do), and I suggest you find another game you like and just stick with that.... Now onto the review....... Have you ever been scared? Had a nightmare where you are taking a test you haven't studied for, or spending the day in your underwear? Played Dead Space or Doom 3 and jumped when the scary guy hopped out of the vent screaming at you while being illuminated by your flashlight? Those are some scary scenarios aren't they? But have you ever been alone, in a series of near pitch black stone corridors, hearing voices and screams resonate faintly through the halls, with nothing but a half-empty weak oil lamp to keep you company, knowing that something is indeed "out there" ready to brutally murder you within seconds of noticing you, and realized that the only way to escape this nightmare is to continue the dark hallway that you now fear so much?... Take a minute to absorb that one... That is Amnesia: The Dark Descent for you. Very few mainstream video game titles have ever built such an engrossing atmosphere before, save for Silent Hill, Fatal Frame, and a few others. From beginning to end you are but one mortal man, in a large almost derelict castle, with no memory, an order to kill a man, a warning that a "shadow" is hunting you, and no possible means to defend yourself... Proceed down the halls and through the darkness, steel yourself, and pray that the creature you just briefly glimpsed out of the corner of your eye hasn't seen you... No game has ever been this terrifying before (at least for anyone who has engaged in the atmosphere of any other game completely). The feeling of tension, as you slowly inch around a corner that may or may not be hiding a monster, is truly palpable. Even more so is the feeling of sheer bloody terror as you find yourself fleeing as fast as your mortal legs can take you while fear and panic wash over your nerves, make you sweat, and jerk your muscles involuntarily. You find a supposedly safe spot in the darkness, but your fear of the darkness and the unknown slowly takes its toll on your sanity. The voices become more frequent, the scratching becomes louder, you can't see straight anymore, your vision is blurred, and your movements are sluggish, almost as though your body and/or mind are fighting your attempts to proceed onward. The creature is still there, but where? And when will he strike?... Presentation: As stated before in the review and in oh so many others like it, atmosphere is the focus of Amnesia. Nothing says terror like being alone, in tight, dark corridors, hearing voices, having no weapons at your disposal, and never knowing if that disfigured shape walking across the misty hallway is really there or a trick being played on your mind. Graphics: Again people, graphics don't make a game, though they do certainly help. Amnesia is nothing groundbreaking. It rehashes Frictional's HPL engine from their Penumbra series with some minor graphical improvements. But it's not about the realism of the graphics, but the supernatural darkness that it creates. Audio: The voice acting is adequate but the sounds are far better than most AAA titles. Nothing helps add to the already creepy atmosphere like hearing a flashback take place as though you, the player, are standing there yourself, listening to the articulations of footsteps on dirty stone and hollow wood with high quality sounds of papers being shuffled or doors being opened. Gameplay: The gameplay is pretty primitive. Walk, run, open/close door, take item from inventory and use on puzzle, etc. But as with the atmosphere the lack of combat and weaponry helps drive the feeling of terror that you are meant to feel. The game gives you such simple gameplay elements so that you aren't distracted with "where is the reload key?" You will be focused with staying alive above all else. Replayablity: There is apparently more than just one ending, and you can't save the same game in multiple files. Meaning you can't witness one ending and then just reload to that defining moment where your choice affects the outcome. You will have to play again to get the other endings... All in all, Amnesia is a very well made game, considering the main design team is comprised of only two people. Its atmosphere is almost unmatched. If you manage to let yourself get sucked in, you will start to physically feel terror as you run, breathing heavily, from that dark monster in the hallway, and suddenly feel your whole body get tingly. That is real fear. Expand
  88. Sep 25, 2011
    10
    Warning: Minor Spoilers Ahead

    Amnesia is a perfect submersion into a world of terror. It successfully does what few others "horror" games have: It uses all atmospheric properties to intimidate the player. One: It uses effective lighting and visual cues. Lighting can be an issue, as if it's all too dark, the eyes can be strained, but if it's too easy to always view one's surroundings, the
    Warning: Minor Spoilers Ahead

    Amnesia is a perfect submersion into a world of terror. It successfully does what few others "horror" games have: It uses all atmospheric properties to intimidate the player. One: It uses effective lighting and visual cues. Lighting can be an issue, as if it's all too dark, the eyes can be strained, but if it's too easy to always view one's surroundings, the player will become complacent and feel that they are not being challenged. The scarcely distributed tinderboxes create small illuminations, but never close all darkness, so corners are left unseen, and doorways unknown. The use of sanity (and how it changes when one looses more of it), is very effective, as the protagonist of the game "sees" movement out of intimate objects. Two: Sound. Perhaps the most important aspect of a horror game. Sounds are constantly littering your ears. Even in better-lit areas, one can hear doors opening, the screaming of tortured souls, the steps of someone walking above you, as if following you. All of these aspects, and music that suits all moments (e.g., an increase in atonality when being followed, or hearing sounds that don't exist when your lantern is out), work to engage the player in feeling that the moment is real, and that at any time, they are still being watched, followed, and chased by someone or something.

    Three: Enveloping storyline. Don't mind me if I make some allusions to another alleged "horror" title, but the protagonist spouting off commentary at random intervals, as well as ineffective use of mystery can be a real bore. The plot for Amnesia gives you tiny bits and pieces, keeping the player interested in what happens next, as well as wondering what the hell is really going on. It essentially gives you enough to keep you going but not usually enough to figure things out, which is exactly what you want: Fear of what will happen but curiosity not satiated, which urges the player to continue. Overall, if Alan Wake scared you, you can't handle Amnesia. But I assure you it's a title that knows how to elicit fear, so if you want a true thrill on an expertly crafted horror game, go for it.
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  89. Sep 18, 2011
    1
    This review contains spoilers, click expand to view. The game is really messed up. When you encounter with the monster just open the light and run towards it. It will run away. So when you know that spot, it becomes a useless and worst horror game ever. Expand
  90. Sep 15, 2011
    6
    This review contains spoilers, click expand to view. It certainly is a creepy game, that can get the best of you at times. The level design, in some places anyway, is pretty solid, and you actually feel like you're in a massive castle. And then the horror elements come in. At first, they are genuinely scary. Monsters are intimidating in every way, be it by the growls they let loose to let you know of their presence, the tell-tale footsteps and grinding noises, and the possible rage they get into when they spot your sorry behind. They've definitely roused their fair share of scares from a number of players. But I'm not really one of them.

    For starters, the AI in this game is almost non-existent, following a seemingly on-rails methodology. This is ALWAYS the case in the game. Yes, there is pretty much one monster that doesn't follow this system, but it's for the only genuinely scary part of the game which doesn't last. When a monster appears, simply hide somewhere, wait for it to go out of sight, and it'll disappear from the level outright. The trend never dissipates, which is disappointing in the very least. This definitely makes the monsters more of an obtrusion than an actual enemy that could pose a threat to you. Even sadder is the fact that Penumbra did a better job in this regard.

    Music is pretty good, though. Mikko Tarmia is the composer, and he knew what he was doing with the game's soundtrack. Rather than give a sense of total isolation like Penumbra did, this one makes you feel like the walls are closing in. Graphics are mixed. There are solid effects here, like the SSAO lighting and higher-than-average polygon count, considering the low budget at work. Monster designs are a plus, so Frictional did a good job here. However, you can't help but feel like it is outdated. Hardly to the fault of the developers though, who may have earned enough cashola to warrant an improved engine.

    Physics is sort of important here. You can interact with pretty much anything in the game world, but other than opening doors, flipping levers & switches, and picking up items or notes, you don't do much of anything that makes you want to interact with the game world. While they did add the ability to fully rotate some objects, there isn't really a reason to. It could have been used to better effect, like say, to investigate an object that might have a nook or cranny containing a key or some other thing. Story is alright. There's little to involve you in the game, and there's no narrative. Every bit of the story comes from the notes and mementos you come across in the game. Plus, you might find yourself wanting some kind of landmark to come around to break the monotony you happen upon. You only come across one character that kind of interacts with you, but it's kind of creepy and you would have to have a suspension of disbelief to cope with it.

    You can play custom stories, even with things you make yourself, because the developers added features to elongate the game's replay factor. At least they accomplished that.

    It's a disappointing title, considering that Penumbra (sans 'Requiem') was a solid series of horror adventure games. This one is convoluted, gets predictable quite fast, and could have been improved in so many ways (don't make the enemies so pointless, for starters, as they are only there to give you the chills or scares for a few moments). Hopefully, though, they've learned their lesson and they try something better next time.
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  91. Sep 3, 2011
    8
    Even though I'm only 12, I rarely get scared from games. All the blood and gore to try to scare means nothing. Amnesia, however, is one hell of a scary game. Instead of going the mainsteam Blood and Gore path, it focuses on making an atmosphere that chills your spine. The sounds play a MASSIVE part of the game, so use good headphones/speakers. Once I finished the Water part, my heart wasEven though I'm only 12, I rarely get scared from games. All the blood and gore to try to scare means nothing. Amnesia, however, is one hell of a scary game. Instead of going the mainsteam Blood and Gore path, it focuses on making an atmosphere that chills your spine. The sounds play a MASSIVE part of the game, so use good headphones/speakers. Once I finished the Water part, my heart was beating. FAST. Pick it up in a sale for sure. Expand
  92. Aug 30, 2011
    9
    I LOVE scary things. Scary movies, scary books, scary encounters in real-life, and especially scary games. There's just something about being immersed in it and yet knowing it's not real that makes scary games the best of all scary media. That being said, this is the best scary game I've ever played. The sound is extremely well done (including the voice acting), the atmosphere is amazing,I LOVE scary things. Scary movies, scary books, scary encounters in real-life, and especially scary games. There's just something about being immersed in it and yet knowing it's not real that makes scary games the best of all scary media. That being said, this is the best scary game I've ever played. The sound is extremely well done (including the voice acting), the atmosphere is amazing, the monsters are truly terrifying (When you hear that high-pitched string sound get louder and louder as they're catching up to you, good luck not making whimpering sounds), and the puzzles are pretty panic-inducing. My only complaint is that there are a few puzzles that are quirky. One where you may have all you need, but you're pointing at the wrong place on this one wall to use the items. Kinda annoying. Also another one where based off what you've seen in the area so far, you might think you need to complete this certain section, so you're scrambling around trying to find the missing piece, only to find out 20 minutes later "Oh nope, you're done already. Just re-arrange this thing." I don't want to give spoilers away, but it honestly annoyed me. Being annoyed takes you out of the terror setting, so boo-urns to that. To sum up: I love scary things in all forms, and this is the scariest, tensest game I've ever played. On multiple occasions being chased by monsters, my whole body started tingling, and I was pushing the run-button so hard I'm surprised I didn't break it. FANTASTIC game. I've never been so scared for such a prolonged period in my life. Expand
  93. Aug 29, 2011
    10
    So scary I refused to play it without someone on skype with me. It gave me nightmares too. Sure, the graphics aren't perfect, but the atmosphere makes you completely ignore all that and just fous on staying alive. The way the screen distorts and half zooms in towards zombies, accompanied by suitably terrifying sound effects is particularly effective. It's incredible that an indie studioSo scary I refused to play it without someone on skype with me. It gave me nightmares too. Sure, the graphics aren't perfect, but the atmosphere makes you completely ignore all that and just fous on staying alive. The way the screen distorts and half zooms in towards zombies, accompanied by suitably terrifying sound effects is particularly effective. It's incredible that an indie studio can pull this off. Expand
  94. Aug 23, 2011
    9
    well is there anything more scary than the unknown? well if you have played this game you understand that the very thought of knowing almost nothing in a castle of monsters and traps is very chilling to the marrow of your bones... as you start out very minute sounds and shuffles give you a fright... but this game isn't just amazinf audio effects and seemingly useless doors opening bywell is there anything more scary than the unknown? well if you have played this game you understand that the very thought of knowing almost nothing in a castle of monsters and traps is very chilling to the marrow of your bones... as you start out very minute sounds and shuffles give you a fright... but this game isn't just amazinf audio effects and seemingly useless doors opening by themselves. this game has scarey things that chase you they may show themselves when your looking through notes to find out why you are in a castle or trying to solve a puzzle. this is a great puzzle game not to mention with some tricky parts and some easy parts... i would like to say that the sound track is amazing, the very music makes you scared and that isn't the half of it. i had been in the morgue drilling a hole in some dead mans head to get and antidote to go down to the sewers which contain poisonous fungi. after this a monster breaks down the door i hide in a room of shallow waterand dead body piles... the monster sounds semm to be eating something i wait a minute it is still making noises... or is it gone and the sound is just a glitch or a leftover effect from the monster i peep out the door... no monster is near the broken down door. to look to my right i have to open the door completely so i do BAM! a monster is about 2 feet in front of me i run back in the room too petrified to close the door behind me i try to hide but its not use he chases me in circles through the shallow water and out the entrace through the broken down door. it attacks me once leaving me injured i limp to the exit and open the door. to my relief a loading screen i am safe. in no good consience can i give a game a ten so nine will do this game will thrill horror junkies and puzzle freaks alike great game! Expand
  95. Aug 21, 2011
    9
    Amnesia has great gameplay, is very realistic, and frankly, scared the crap outta me, but in this case, that's a good thing! You play Daniel, a guy who for some reason gave himself amnesia and wakes up lying on the floor in an abandoned castle. A very creepy abandoned castle... The game itself has the ability to hide in closets when monsters show up or cry in the dark corner waiting for itAmnesia has great gameplay, is very realistic, and frankly, scared the crap outta me, but in this case, that's a good thing! You play Daniel, a guy who for some reason gave himself amnesia and wakes up lying on the floor in an abandoned castle. A very creepy abandoned castle... The game itself has the ability to hide in closets when monsters show up or cry in the dark corner waiting for it to go away which I thought was very, very fun! There weren't many encounters with creatures, monsters (whatever they are) throughout the game but just enough to keep me cautious at every corner. Overall, an awesome game, my only flaw would be the fact it has almost no replay ability unless you've had amnesia yourself and forgot the plot and where all the monsters show up. Expand
  96. Aug 12, 2011
    5
    The most intense and immersive game in recent memory. Throughout this entire game, terror and suspense had me edging constantly through the world, carefully managing my lantern and tinder supply, and apprehensively peering around corners into pitch black darkness hoping nothing was waiting for me ahead. That is, until I realized how easy it was to dodge monsters. The reason I only rateThe most intense and immersive game in recent memory. Throughout this entire game, terror and suspense had me edging constantly through the world, carefully managing my lantern and tinder supply, and apprehensively peering around corners into pitch black darkness hoping nothing was waiting for me ahead. That is, until I realized how easy it was to dodge monsters. The reason I only rate it a 5 is because once you figure out the enemy AI and once you understand how to conserve tinder boxes and lamp oil by not lighting every candle you come across, the challenge (and more importantly the terror and anxiety) largely evaporates. If you're cautious, it's super easy to avoid enemies without them ever seeing you even when the game punishes you for being in dark areas near monsters for too long as your sanity drains, vision blurs, and stealth level decreases. Monitoring your sanity does not require you to constantly light your lantern. All you need to is maneuver through natural light sources or light an out of the way candle to rest near. Monster AI and pathing seemed odd. Too often I would be spotted by a monster and forced to duck into a small room with no way out or no place to hide. All I had to do was crouch in a corner near the door. The monster would open the door or bash it in, stand in the door way for a few seconds, and then leave never actually entering the room. After a while, this got really old, and monsters felt more like an annoyance to sit through rather than a threat. Exiting the room into a narrow hallway or dead end with only one way out, the monster simply vanished, no where to be found. I even went so far as to look for trouble, finding no monsters. Monster appearences seemed to me to occur only after steps in a puzzle for a certain location were completed. For example, gaining an item needed to advance or unlocking a door would trigger an event which I would unfailingly avoid through the method described above. The only challenge left in the game were the puzzles themselves which were excellent. They required just enough thought that you felt accomplished solving them and they weren't so difficult as to feel tedious or mind numbing and forced. The pacing and placement of these puzzles was also excellent. The story was also engaging though the three endings leave a lot to be desired. Unlocking the different endings is as simple as reloading save to the final minutes of gameplay. Nothing you do throughout the game affects which ending you will receive - only what you do at the very very end of the game. If you're a horror game fanatic, you'll enjoy this game more than I did. Otherwise, it'll feel like a puzzle game with a half baked stealth mini game of avoiding monsters thrown in the break the flow. Expand
  97. Aug 8, 2011
    10
    Amnesia is brilliantly scary, Frictional games stuck to what they know best, and what they know is how to scare the living hell out of you. Thoroughly enjoyed playing, the puzzles were varied and interesting, astounding atmosphere, never a moment when you are truly calm, there's always a constant threat that you will be attacked, and the game will remind you of that. Can't get much betterAmnesia is brilliantly scary, Frictional games stuck to what they know best, and what they know is how to scare the living hell out of you. Thoroughly enjoyed playing, the puzzles were varied and interesting, astounding atmosphere, never a moment when you are truly calm, there's always a constant threat that you will be attacked, and the game will remind you of that. Can't get much better in Horror games. Expand
  98. Aug 5, 2011
    9
    I still haven't completely finished this game, I'm to scared for my virtual life! This game if you let it will suck you in and consume you, I recently played another game that has some of the same mechanics such as the heavy breathing and loss of control over your character but it never even comes close to Amnesia, the game hardly gives you a break, no cut scenes or anything like that. TheI still haven't completely finished this game, I'm to scared for my virtual life! This game if you let it will suck you in and consume you, I recently played another game that has some of the same mechanics such as the heavy breathing and loss of control over your character but it never even comes close to Amnesia, the game hardly gives you a break, no cut scenes or anything like that. The most is when you are reading a paper on a desk or something similar, beyond that, who knows what lies ahead. This game by far is the best horror game out there. Even the 'not so amazing graphics' work in this games favor. Expand
  99. Aug 4, 2011
    9
    Short Review: This game scared the &%^$ out of me, awesome story, good controls, audio is amazing, and really puts you into the experience. Hope this helps.
  100. Aug 2, 2011
    8
    Amnesia: Dark Descent has done well, therefore, to incorporate the effects of insanity and a limited gaze rather than mimic the compounded violence which has continued to rise in dominance of the horror genre. Taking it's cues from underrated masterpieces, the inability to actually look at that which stalks you and to require you constantly fight to remain sane in the darkest depths of itsAmnesia: Dark Descent has done well, therefore, to incorporate the effects of insanity and a limited gaze rather than mimic the compounded violence which has continued to rise in dominance of the horror genre. Taking it's cues from underrated masterpieces, the inability to actually look at that which stalks you and to require you constantly fight to remain sane in the darkest depths of its recesses means that the player quite simply has more sympathy with the protagonist than they would otherwise. Of course, utilizing a first-person view is certainly critical in this endeavor, as the body of the protagonist is more easily acquainted with one's own. If anything, where Amnesia occasionally fails is due not to revealing too little but occasionally revealing too much, especially towards the end. Though there is a long tradition of the "reveal" in horror and suspense, I'm now left wondering if Frictional Games might have done better never to have shown it's hand. From the gaze comes knowledge and from such comes a sense of control. If there's one thing Amnesia did better than most games in recent memory, it's ensuring that the player feels powerless for most of the journey, which such gazes subvert. Yet, Amnesia is so good for so long that to hold such criticism against it for long feels far too trite. Rather, we should celebrate the maturity that Frictional Games has returned to the horror video game genre for it's reinstatement of the concept that's been as important to it as violence, and for nearly as long. Thanks to Amnesia: Dark Descent, once again we fear the unknown. Expand
Metascore
85

Generally favorable reviews - based on 44 Critic Reviews

Critic score distribution:
  1. Positive: 42 out of 44
  2. Negative: 0 out of 44
  1. Apr 19, 2011
    90
    Amnesia: The Dark Descent is the scariest game in years. You'll get an extremely creepy vibe from the castle and all of the mysterious things that are happening there. The voice overs and the ending of the game aren't great, but this shouldn't bother anyone seeing how you'll be extremely scared when you play this on your own in a dark room.
  2. Jan 31, 2011
    83
    Amnesia offers an experience so rich that we're willing to forgive its weak ending, imperfections of the engine, and low-bugdet production values.
  3. Jan 29, 2011
    90
    At times it's a struggle to play purely because of how scary it can be, and it's not often you can say that about a video game. Just remember: lights off, headphones on, and try not to go insane.