- Publisher: Electronic Arts
- Release Date: Dec 6, 2000
- Also On: PlayStation 3, Xbox 360
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Anyone can make a dark atmosphere and tough characters - but Alice is a wonderful and WITTY adaptation of a familiar story into an intriguing and addictive action/adventure experience.
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Without a doubt, the game's single greatest asset is the graphics, with its unprecedented level of painstaking detail, swirling colors, wonderfully distorted images and dynamic lighting effects.
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AntagonistThe closest you'll ever need to get to surreal insanity brilliance.
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A spectacular game.
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I will keep Alice for as long as my feeble mind can handle it.
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The graphics, as I think I've repeated about 50 times, are monumental, but let me just add that the character designs shine just as much.
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Visually and conceptually, Alice is unparalleled among this year's games, and succeeds in eclipsing its own weaknesses with intoxicating style. A defiantly original example of game-development as a fine art.
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It's the best thing since Sliced Bread, other than its sequel, Sliced Bread II: Electric Boogaloo.
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Hey, American McGee: Do more! I'd like to see Snow White done in the same style (with evil dwarves). I see no reason why this couldn't be a series of games, and I think the technology and the audience is ready.
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Da GameboyzThe graphics are wonderful, the sounds and voice acting are perfect, and the levels are huge. It's too bad there isn't a multiplayer option, but really, the single player game should keep you going for sometime.
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What really impressed me about Alice's visuals is the imaginativeness of the designers, and the highly thematic environments, which completely differ from one level to another and are brought to life with some crisp and detailed textures.
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The graphics are in-freakin-credible, the sound is top-notch, the level design is beautiful, and the action is non-stop.
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A visual feast that happens to be a fun action/adventure game.
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The sound is probably some of the best I've heard in a game. The music, for starters, is almost perfect.
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It combines several of my interests: kooky Victoriana, bloody fairytales, lush writing, bratty girls with knives, and talking cats.
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A lovely piece of storytelling with top-notch visuals and sounds, Alice enthrals aesthetically but doesn't quite satisfy gameplay-wise.
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An excellent game with plenty of character and story development, engaging plot and rich graphics. This game will undoubtedly appeal to the gamer of a more disturbed taste. I liked it.
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Daily RadarAlice as a whole isn't a perfect game, but many individual elements of the title are quite simply amazing, especially the level design.
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PC GamerA visual masterpiece with enough good gameplay to make it a classic. [Feb 2001, p.50]
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GamePowerWhatever American McGee is smoking, he shouldn't lay off it.
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The levels, the characters - everything about this game is beautiful. The levels are easily the prettiest and most creative I have ever seen, each one designed in its own unique style. You couldn't get a better result if you threw Tim Burton or Clive Barker into the mix.
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Total Video GamesThis one requires a little more brainpower and I warn you now, be prepared to get frustrated. Lots!
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CNET GamecenterThe premise is twisted, and the game looks hauntingly beautiful; if only it weren't lacking in a few key gameplay areas, it would easily be one of the most fun, interesting, and memorable games of the last few years.
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If you let the game draw you in, the fantasy world becomes much more real than you could imagine -and the game much more compelling.
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It's fun for a while, but the overly simplified game mechanics and repetitive shoot-and-run gameplay wouldn't amount to much without the extraordinary visuals and awesome concept.
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Spank!A bold breath of fresh air. It delivers an unrivalled single player experience and providing you have the hardware, delivers a stunningly realised world to explore. The only weak point is the combat system.
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Whatever is going on inside his head, one can only hope it never goes away because that cranial cart wheeling has created one of the most unusual and spectacular games ever.
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I would have liked a bit more story to the game, and a bit less of killing things, and quite a lot less jumping, thank you.
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With McGee's willingness to be generic with gameplay and story, we are ultimately let down by excessive and pointless jumping, poor combat, and a rather empty, non-interactive narrative. It's a very pretty and novel game but also flawed.
Awards & Rankings
User score distribution:
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Positive: 171 out of 236
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Mixed: 42 out of 236
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Negative: 23 out of 236
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Nov 2, 2014
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Aug 25, 2015
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TGMay 11, 2005Still looks fresh today. atmospheric levels and great weapons.