- Publisher: cdv Software
- Release Date: 2002
Summary:
Did you ever fight a battle with 16,000 infantry, cavalry and artillery units, supported by warship fire - at once? Imagine dozens of these conflicts, fought in thrilling campaigns throughout the fascinating American history ? and you got American Conquest. The game spans the period from 1492 (Columbus's discovery of America) up to 1813 (development of the United States and their struggles against British hegemony). [CDV]
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| Rating: | T |
|---|---|
| Developer: | GSC Game World |
| Genre(s): | Strategy, Real-Time, Historic, Historic, Command |
| Number of Players: | 1-8 Players |
| ESRB Descriptors: | Violence |
| Connectivity: | Local Area Network Online |
| Online Modes: | Competitive Team Oriented |
| Number of Online Players: | No Online Multiplayer |
| Cast | Credit |
|---|---|
| Andrew Shpagin | Lead Programmer |
| Sergei Ivantsov | Tool Programmer |
| Dmitry Zenin | Artist |
| Andrew Zenin | Artist |
| Alex Dragon | Mission Designer |
| Ilya Ivashchenko | Sound Engineer |
| Anton Bolshakov | Project Manager |
| Dmitry Kuzmenko | Composer |
| Sergey Grygorovych | Director |
| Sergey Grygorovych | Producer/Director |
| Sergey Grygorovych | Producer/Director |
| Dimitriy Dyachenko | Composer |
| Eugene Grygorovych | Assitant Producer |
| Vitaly Lysenko | AI Programmer |
| Vitaly Lysenko | Mission Designer |
| Ruslan Shestopalyuk | Editor Programmer |
| Alexey Sytyanov | Online Game Design |
| Andrew Zavolokin | Lead Artist |
| Andrey Litvinenko | Artist |
| Sergey Zavolokin | Artist |
| Nadya Babaryka | Artist |
| Roma Nesin | Artist |
| Khivrenko Ivan | Painter |
| Alexander Lazar | Mission Designer |
| Dima Drokin | Mission Designer |
| Serguei Chernyavsky | Mission Designer |
| Sergey Salnikov | Mission Designer |
| Sergey Deshko | Mission Designer |
| Viktor Levchenko | Mission Designer |
Designer/Producer/Programmer credits provided by GameFAQs.
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