- Publisher: Simon & Schuster
- Release Date: Sep 30, 2000
- Critic score
- Publication
- By date
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It is not overly challenging in terms of resource management, but the strangeness of this worlds inhabitants and their civilizations make this a nice little program.
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It's more amusing than "1602 A.D." because of the differences in each race but gameplay is strikingly similar.
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AntagonistWhile the game played rock stable and had bells and whistles galore, the lack of needed documentation gave me constant fits of frustration.
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The game isn't all bad, but its easy campaigns and straightforward, simplistic gameplay mean that it won't last you for very long.
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But the FPS of the characters rendered their movements choppy and the general artistic schemes the pudgy blue Pimmons and boringly animated Amazons were less funny than they were just not to be taken seriously.
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Ham-handed implementation and lackluster production values obscure what few clever devices are buried within.
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Tedious micromanagement kills the fun before the going gets good.
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Klutzy controls and instructions, tiresome micromanagement, and uninspired audio are wearying once the novelty of the game has worn off.
Awards & Rankings
User score distribution:
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Positive: 3 out of 7
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Mixed: 1 out of 7
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Negative: 3 out of 7
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Jan 29, 2016This review contains spoilers, click full review link to view.
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AnonymousMCDec 12, 2006
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JimboOct 6, 2003