User Score
7.5

Generally favorable reviews- based on 603 Ratings

User score distribution:
  1. Negative: 78 out of 603
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  1. Oct 13, 2011
    9
    I loved this game when I played it. I loved the storyline. I loved the over the top characters and the silly boss fights. I loved that Mike Thorton was a complete dick. When you make choices they actually have real consequences unlike a lot of other games. The combat was fine once you realized that it was an RPG and not a shooter. I have completed the game several times(thoroughly enjoyedI loved this game when I played it. I loved the storyline. I loved the over the top characters and the silly boss fights. I loved that Mike Thorton was a complete dick. When you make choices they actually have real consequences unlike a lot of other games. The combat was fine once you realized that it was an RPG and not a shooter. I have completed the game several times(thoroughly enjoyed it) and if it was a crap game I wouldn't complete it once. It did have bugs and technical issues, but because of the bad reviews, Sega have pulled all support for it whatsoever- not even a proper patch. It's a crying shame how badly it was received by reviewers and as a consequence is not due a sequel. I loved the game and there really aren't many games that gave me such a feeling(Deus Ex, The Witcher, Vampire:The Masquerade Bloodlines are some of them). This game is so underrated and deserves to be a cult classic. Many of the bad reviews are undeserved and a lot of the issues could be fixed with a patch(which isn't happening BECAUSE of the bad reviews). I really hope that Sega give this a second chance because it deserves more. Expand
  2. Oct 10, 2011
    8
    There are nothing really bad about this game. Yeah, The control can be awkward at times. The game mechanics may be not well balanced. AI may be too simple. But really those aspects never ruin the game. The shooting is fine, and stealth actually does work most of time. the only thing that annoys me is just those insane mini games. The writting and story is at the same level of mass effect.There are nothing really bad about this game. Yeah, The control can be awkward at times. The game mechanics may be not well balanced. AI may be too simple. But really those aspects never ruin the game. The shooting is fine, and stealth actually does work most of time. the only thing that annoys me is just those insane mini games. The writting and story is at the same level of mass effect. The choices and consequences in this game are very well done which gives this game a great amount of replay values. I personally think this game is the best game Obsidian ever made. if you values the choices and consequences in the RPG and good story telling in video games, this is a game you must play. Expand
  3. Oct 10, 2011
    10
    This game is as far as I can tell, criminally underrated. I have not played the game until now because I was told by reviewers it was terrible. This is simply wrong. This game offers dialogue, plot and characters worthy of it's own book. Everything you say or do seems to have consequences, you can dig dip into dossiers and secret e-mails or just wing it, and both ways are fun. Every choiceThis game is as far as I can tell, criminally underrated. I have not played the game until now because I was told by reviewers it was terrible. This is simply wrong. This game offers dialogue, plot and characters worthy of it's own book. Everything you say or do seems to have consequences, you can dig dip into dossiers and secret e-mails or just wing it, and both ways are fun. Every choice and dialogue option seems to have consequences an you actually feel like listening to the conversation since you have the think and answer fast when in a conversation like actual people, unlike in other games where you stand there like a cardboard cutout until you feel like answering, possibly checking the wiki and fetching some coffee. **** that, this is the real stuff. Customisation isn't massive character wise, but you get enough to feel like a spy. Weapons and gadgets are plentiful. I have a lot of fun setting traps for enemies and watching my plan unfold as they walk into electrocutions, mines or my knife. Other times I sneak around undetected. I have to admit that I have only played for 6 hours so far, but that is in one sitting. I was hooked after the first 10 minutes. The point is that this is a great game and you should try it. Expand
  4. Oct 9, 2011
    9
    I specifically signed up for metacritic to review this game.
    This is not a perfect game (yes dumb enemies, glitches, dated graphics ...) but IMHO the result is bigger than the sum of its parts. I have a friend that will not touch such games due to the problem mention above - so if you are sensitive to issues like graphic, mechanic ... - don't play the game.
    I bought it in steam in 2$
    I specifically signed up for metacritic to review this game.
    This is not a perfect game (yes dumb enemies, glitches, dated graphics ...) but IMHO the result is bigger than the sum of its parts. I have a friend that will not touch such games due to the problem mention above - so if you are sensitive to issues like graphic, mechanic ... - don't play the game.
    I bought it in steam in 2$ without reading any review so I came without any expectation, play the game and it was sheer fun. It cost me 2 sleepless nights which happens very rarely these days.
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  5. Oct 7, 2011
    9
    Excellent game - I was hesitant about buying it at first given the mixed reviews, so ended up waiting until it was on sale - I needn't have worried, as it's the best game I've played in ages.

    It's quite similar to deus ex (original) in how it plays, only with a much stronger stealth element. You can play it in compeltely different ways, both in terms of the core gameplay (stealth vs
    Excellent game - I was hesitant about buying it at first given the mixed reviews, so ended up waiting until it was on sale - I needn't have worried, as it's the best game I've played in ages.

    It's quite similar to deus ex (original) in how it plays, only with a much stronger stealth element.

    You can play it in compeltely different ways, both in terms of the core gameplay (stealth vs going in guns blazing), and in terms of the storyline, where you can end up turning enemies into allies and choose different paths for the story to take. The stealth aspect is fairly well done, although it does suffer slightly from enemies having a narrow field of view (meaning you can take out one enemy and another that's nearby won't notice unless they're looking towards you).

    I thought the graphics were very good, there's a nice number of mini-games to vary the pace (and fortunately you can avoid these if you don't enjoy them), the story was decent, and thanks to the customisation options and the way stealth was implemented the gameplay was great. The game also lasts a hefty amount of time and is highly replayable. I only came across a few minor bugs (I think about 3 times in an entire playthrough I'd have a few enemies respawn upon loading an earlier save game), so I don't feel there are any significant negatives.

    All in all this is a very good and underrated game.
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  6. Oct 5, 2011
    3
    I'm glad I only paid $2 for this on steam. Behind the frustrating control and menu interface bugs, it's a crappy port of a half-decent 3PS with some RPG elements. The cover mechanics could use some work and the AI is just terribad for 2010. The plot and level design are the only saving graces here. The variety of characters and relevant storyline are enough to keep you interested, even intrigued.
  7. Oct 2, 2011
    9
    I'm with AgentLumberjack... yes there are problems with the Alpha. It could have been a lot better. But for all it's faults -- from a bad port to pc, to weak boss fights, a stupid save system, etc. -- it is still a game that's fun to play, and REPLAY. SEGA should give obsidian a 2nd chance to get it right and do Alpha Protocol 2... but only after listening to what users had to say. TheI'm with AgentLumberjack... yes there are problems with the Alpha. It could have been a lot better. But for all it's faults -- from a bad port to pc, to weak boss fights, a stupid save system, etc. -- it is still a game that's fun to play, and REPLAY. SEGA should give obsidian a 2nd chance to get it right and do Alpha Protocol 2... but only after listening to what users had to say. The dialog options are a winner and the skill tree makes creating different character models fun and rewarding. Good first try... now let's see a game in AP #2 that's worth being compared to Mass Effect! Expand
  8. Oct 1, 2011
    9
    Picked this game up on the cheap. Very surprised. WELL worth it to me. I played through DEHR three times, and I know I'll play through Alpha Protocol at least twice. Yep, many people felt there were quirks with it, but once you figure it out it gets pretty fun pretty fast. Amazing to me the amount of work they put into this game (I have a hard time counting flaws when I'm having fun). HadPicked this game up on the cheap. Very surprised. WELL worth it to me. I played through DEHR three times, and I know I'll play through Alpha Protocol at least twice. Yep, many people felt there were quirks with it, but once you figure it out it gets pretty fun pretty fast. Amazing to me the amount of work they put into this game (I have a hard time counting flaws when I'm having fun). Had this game came out during a dry time in PC gaming it's my personal opinion it would have been a big hit. Especially if it came out WELL before DEHR. BTW, I recommend EASY (the game save system is kinda unforgiving) your first playthrough (and commando, since stealth seems a bit harder and you still have the choice of going in with a mix of sneak takedowns or lethal as you so choose - though I'm going more tech/stealth my next play). I do feel the game gives you the freedom to play your style, which shares the great appeal of DEHR in my opinion). Quirks, but fun. Fun always wins in my book. Expand
  9. Oct 1, 2011
    10
    Loved it, don't care about the other reviews, was lighthearted and fun all the way through. 150 characters? aw man thats wayyyyy too long, have to fill up text.. er.. screw flanders.
  10. Sep 30, 2011
    3
    I am not what you would call an FPS fan but I kept reading about how this is really an RPG game with shooter elements and that it is vastly underrated. I now think those people are loony. I don't know how good the RPG elements are in this game or anything about replayability because frankly the game is so bad that I never got beyond about 20 minutes in. What's wrong with the game has beenI am not what you would call an FPS fan but I kept reading about how this is really an RPG game with shooter elements and that it is vastly underrated. I now think those people are loony. I don't know how good the RPG elements are in this game or anything about replayability because frankly the game is so bad that I never got beyond about 20 minutes in. What's wrong with the game has been stated in other reviews: bad engine, clunky controls, obvious console port. I got the game when it was for $2 on a Steam sale and thankfully so because if I had paid more I would have been livid. When you read other reviews about how good the story and dialog are in this game be aware you are reading reviews from people who can ignore all the **** to find the diamond. I couldn't do it. Expand
  11. Sep 28, 2011
    10
    This game is simply amazing! You get the decision making/conversation options/RPG elements similar to Mass Effect; and you get the espionage and humor from Metal Gear Solid. This all blends together to create a unique gaming experience with a huge replay factor, with different classes and game play routes. The story of this game is thrilling and always making you want to see what comes upThis game is simply amazing! You get the decision making/conversation options/RPG elements similar to Mass Effect; and you get the espionage and humor from Metal Gear Solid. This all blends together to create a unique gaming experience with a huge replay factor, with different classes and game play routes. The story of this game is thrilling and always making you want to see what comes up next, every time I stopped playing I would run scenarios through my head trying to find out what would happen next!
    You can choose to be a real spy and go in silent trying not to be detected, or go in guns blazing and making all the noise you could ever imagine. You get to choose who to believe, choose who to ally with, choose who to kill, and so much more.
    But like with any other game ever created, and that will be created there are bugs that can get annoying at times. The graphics are decent, not the best, but nowhere near the worst. The enemy AI can be stupid at times and the saving feature is somewhat frustrating.
    Overall this game has gripping game play, a very thrilling storyline, and you can replay over and over again. I really hope they make a sequel because this game truly does deserve it.
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  12. Sep 27, 2011
    9
    The story is gripping and the way that it branches really gives the player the power of choices that matter. You really feel like the decisions you make have an impact on the game world and that there are consequences, both positive and negative, for the things you do and say. Some people may not like the dialog system, but I think its absolutely genius! Limiting the time you have toThe story is gripping and the way that it branches really gives the player the power of choices that matter. You really feel like the decisions you make have an impact on the game world and that there are consequences, both positive and negative, for the things you do and say. Some people may not like the dialog system, but I think its absolutely genius! Limiting the time you have to choose dialog responses makes you have to think on your feet and pay close attention to detail. Not to mention, it allows for great replayability of the game. The characters are also really well constructed, each with their own personality, likes and dislikes, that you have to find out to successfully navigate conversations. Voice acting is pretty good too.

    Another large aspect of the game is the RPG element: choosing your skills, specializations, weapon loadout and customizations. Although the interface could use some work, it isn't the most cumbersome of console-ported interfaces. That said, I think the mechanics are well done. The skill tree is reminiscent of Mass Effect 2 except you have more individual skills to choose from which is nice. I've read that the skills can be unbalanced and lead to "power-leveling", but I've chosen to ignore reading what particular skills those are because I like finding out for myself. I'm going to defend the game here and say that unbalanced skills in an RPG is perfectly acceptable; Of course not every decision you make is going to be the right one and that is the beauty of having choices--having consequences to those choices.

    The weapons customization is also slick and adds a good bit of depth to gameplay since you can customize your weapon mods to suit your play style. For example adding a silencer may decrease damage but gives you the advantage of stealth.

    I also like the experience/achievements system which rewards you differently based on your approaches to situations in the game. I never felt like I was missing out by not making a particular choice, because the game would reward me either way, but the rewards would differ.

    Now for the bad parts: Enemy AI is lacking. For example, anytime you sprint, guards have the uncanny ability to hone in on your location. Also, this isn't Splinter Cell: Enemy bodies disappear almost instantly and guards don't really get suspicious when you kill their friends as long as they don't directly see you doing it (or hear you). Also, the alarm system is kind of broken. The game works on a checkpoint system so even if you trigger the alarm in one checkpoint, there are no negative consequences for the following checkpoint area. This means the game is very forgiving when it comes to stealth. Trigger the alarm? No problem, just bust out your assault rifle and kill everybody in the area then continue to the next checkpoint.

    The other large annoyance is the save system. The game uses checkpoints for saves and overrides each checkpoint save when you reach a new one. This can be frustrating when you want to go back in time, only to find your last manual save was 2 days ago because your checkpoints were overwritten. Now when I first found out there was no ability to quick save, I thought it was a stupid design decision. But now, I see that it falls inline with the rest of the game's design philosophy: You're choices matter and there are consequences to your actions. Allowing you to quick save whenever you want takes away from the gravity of your actions since you can redo them infinitely without consequence. Overall if I could change it, I would keep the checkpoint system, but have it save each checkpoint separately.

    That said, I think the save system and the poor AI are excusable, given the very engrossing story and the very well executed branching and dialog system. That's not to say that the action and actual gameplay are not fun in their own right, just that the former elements steal the show. I'm sad to hear Alpha Protocol received such poor reception from the press and initial users, but I hope others will give this diamond in the rough a chance. And just hopefully, Obsidian will be given the chance to do a sequel.
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  13. Sep 25, 2011
    8
    Honestly, I look at the scores given by reviewers and I have to wonder if they played the same game I did. People give it a lot of flak for a variety of problems, and although they aren't wrong in their criticisms, I personally found those problems minor enough to overlook considering how much fun the game is. The best part about this game is seeing how your dialogue options and choicesHonestly, I look at the scores given by reviewers and I have to wonder if they played the same game I did. People give it a lot of flak for a variety of problems, and although they aren't wrong in their criticisms, I personally found those problems minor enough to overlook considering how much fun the game is. The best part about this game is seeing how your dialogue options and choices throughout the game, this is definitely a game that rewards repeat playthroughs. To anybody interested in this game, I would say not to trust the reviews and just try the game for yourself, I think you'll be pleasantly surprised. I would put this game just a couple of notches below Mass Effect 2 in terms of the enjoyment I got out of it. Decent graphics (especially considering how much people complain about them), fun gameplay, and a great conversation system make this one a keeper. Expand
  14. Sep 24, 2011
    0
    It might have been a good game, but not anymore. SEGA seems to have taken the activation servers offline. There is no change of replaying this game I bought at release. It just won't activate anymore.
    The patch SEGA released to remove the activation also does not work, since it prevents the game from even starting.
    Maybe the Steam version is working better, but I'm not going to buy a
    It might have been a good game, but not anymore. SEGA seems to have taken the activation servers offline. There is no change of replaying this game I bought at release. It just won't activate anymore.
    The patch SEGA released to remove the activation also does not work, since it prevents the game from even starting.

    Maybe the Steam version is working better, but I'm not going to buy a game twice. This is SEGA and DRM at their worst. Stay away from this game.
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  15. Aug 26, 2011
    8
    Despite my high score here Alpha Protocol is not a game for everyone. It's also a game that you have to know exactly what your getting when you go into it. Alpha Protocol is a pure RPG. It's not an RPG shooter like Mass Effect, or Third Person Shooter with RPG elements like Mass Effect 2. A pure RPG. This means that when you shoot with a weapon you haven't trained in if you, the player,Despite my high score here Alpha Protocol is not a game for everyone. It's also a game that you have to know exactly what your getting when you go into it. Alpha Protocol is a pure RPG. It's not an RPG shooter like Mass Effect, or Third Person Shooter with RPG elements like Mass Effect 2. A pure RPG. This means that when you shoot with a weapon you haven't trained in if you, the player, make a perfect shot the invisible maths can make it so you still miss. If you sneak around without points in stealth, no matter how diligent you are, you will be caught. Your stats drive this game as much as your choices. The mechanics of this game are not broken, they are just standard RPG mechanics put in a genre where, if I'm honest, they don't entirely belong. That said, by the later half of the game you will be sneaking shooting or hacking your way around your chosen field without much problem. Whether you will enjoy this or not is a personal choice, though I find the system to work adequately.

    The choices and dialogues are what make AP shine. They've taken Bioware's Dialogue wheel and Obsidian have advanced their own influence systems, and added their own little twists making interacting with each character both enjoyable and a challenge in its own right. The timed dialogue makes conversations more fluid, reactive and just plain fun. There are no "bad relationships" with people, hostile influence offer different bonus and can even unlock completely different routes through the game. Speaking of routes, there are so many different possible ways to play through the game and a multitude of different endings (including at least 3 different "bad guy" endings) that replayability is a big plus here.

    Then we come to worst part of any obsidian game. The bugs. Oh boy the bugs. From what I've seen I've missed the worst of them, but even the relatively tame ones such as the character refusing to stick to the wall for cover, or stick too much and refusing to move in time and be frustrating. Still past the bugs there is a deep, interesting and inventive game that if your willing to accept the rather odd mechanics is well worth playing.
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  16. Aug 4, 2011
    8
    An interesting experiment, to say the least. This game is threading in an area where no other has before. RPG with an modern-high-tech-espionage backdrop. I`m pretty sure that all the mixed reviews originate in people simply being confused. Compare it to, say DA:O, and it`s not exactly an RPGish. Compare it to better installments in Splinter Cell series, and, well you`ll be left wonderingAn interesting experiment, to say the least. This game is threading in an area where no other has before. RPG with an modern-high-tech-espionage backdrop. I`m pretty sure that all the mixed reviews originate in people simply being confused. Compare it to, say DA:O, and it`s not exactly an RPGish. Compare it to better installments in Splinter Cell series, and, well you`ll be left wondering "what the hell am I playing? But the story? How it is put together? The sheer amount of interactivity it allows you? And the atmosphere on some levels? Wonderful gem I say, on par with other, older Obsidian`s work. Of course, there are certain problems with the game, and it could use more polish, definitely. But if you had just about enough of slightly nerdish RPGs made for teenagers (admit it, DA:O is one) or overblown, overambitious space-opera FPS-RPG hybrids like Mass Effect, this is the way to go. Something completely new. Try it. Expand
  17. Aug 2, 2011
    9
    I haven't encountered many bugs at all. Mechanics have some problems, probably due to the "consolization" process. There are problems with the AI too, but they don't ruin the game experience at all. The most important feature is the dialogue screens with a timer, that will grant you a really immersive experience. There are several choices in the dialogues (from 2 to 4) and they will modifyI haven't encountered many bugs at all. Mechanics have some problems, probably due to the "consolization" process. There are problems with the AI too, but they don't ruin the game experience at all. The most important feature is the dialogue screens with a timer, that will grant you a really immersive experience. There are several choices in the dialogues (from 2 to 4) and they will modify the npc's reactions. Furthermore, the actions during the missions will affect the plot development, with the possibility of many endings.
    This is a very good RPG, and i recommend it to all the RPG lovers and also espionage stories fans.
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  18. Jul 27, 2011
    0
    Do not buy that game! I reinstalled it after month after my first sadness with it at steam to take a look what happened till now.. But really.. Its a huge fail-development and maybe one of the biggest mistakes of obsidian. I never seen much of the story, I never met all the interesting characters and I never decided epic moments cuz one of the mini games in the game ruined all the fun IDo not buy that game! I reinstalled it after month after my first sadness with it at steam to take a look what happened till now.. But really.. Its a huge fail-development and maybe one of the biggest mistakes of obsidian. I never seen much of the story, I never met all the interesting characters and I never decided epic moments cuz one of the mini games in the game ruined all the fun I could have. HACKING is a huge bad portation and the idea to create such an hard mini-game is really sick. AND without a "pad" beyond possibility. My first hack in-game was my very last. I tried it for hours and hours but cuz of the inaccurate mouse-sensitivity I never could log in these randomized keywords. All other mini-games are no match, easy and funny, but hacking is the biggest slur within such public game and a crime against 08-15 gamers. And I wont tell you anything bout aiming, cuz its another joke of the developer. There are no patches to disable Hacking or better aiming since game came out. Do not waste your money like me. The one game I wished I never had bought is Alpha protocol. Buy something better. ;) Expand
  19. Jul 18, 2011
    9
    Given the reviews one might get from the Gaming press it would be easy to, as I did, skip over Alpha Protocol as a buggy, nonsensical mess with a lot of ambition but not much else to say. It is not. In fact, given the caliber of other games in the RPG genre at present it is an absolute crime that Alpha Protocol is not rated better.

    Getting negativity out of the way first, there are bugs,
    Given the reviews one might get from the Gaming press it would be easy to, as I did, skip over Alpha Protocol as a buggy, nonsensical mess with a lot of ambition but not much else to say. It is not. In fact, given the caliber of other games in the RPG genre at present it is an absolute crime that Alpha Protocol is not rated better.

    Getting negativity out of the way first, there are bugs, some of them are annoying like one that sometimes crashes the game when trying to reload after they player has died but for the most part these are either avoidable or not a particularly big deal. The controls are very occasionally a bit janky, at one point in the game the post mission summary potentially tells outright lies because of a misplaced trigger and the first couple of hours are definitely not the best part of the game.

    That said, the story while hardly the most original or life changing is a well thought out, extremely well implemented pastiche of every thriller movie, game and book ever. What's more, the dialog, which is incredibly well written to begin with, reacts to almost everything the player chooses to do, up to and including characters reacting (sometimes dramatically) differently to you if you have rampaged through the game murdering everything in your path or played the game as a stealth game without killing anyone. It is difficult to properly express, without giving anything away, quite how reactive to the player Alpha Protocol is. While the dialog system where you pick the tone of your response and have a limited time to choose has its critics in practice the system is pretty good and certainly an improvement on the wooden and repetitive dialog trees most counterparts offer.

    The shooting and stealth are both fairly good, as long as you approach it as an RPG and not a shooter, the actual gameplay is both extremely reminiscent of and a fair bit better than the original Mass Effect with a mixture of third person shooting and RPG style abilities coming into play. Stealth is occasionally difficult and sometimes slightly illogical but with practice and a little thought extremely rewarding. While there isn't too much variety in the weapons they all handle fairly well, especially if the player invests ability points in them.

    The only reason I feel people have based Alpha Protocol is they came to it expecting a different game to what they got. It is not a shooter and shouldn't be judged as one, nor is it a stealth game, it is an RPG through and through and labeled as such. The closest comparisons are the original Deus Ex and the original Mass Effect, both of which it is on a par with for storytelling, dialog and gameplay.
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  20. Jul 14, 2011
    10
    This may be one of the most incorrectly reviewed games of all time. Very few, if any of the professional reviewers appear to have spent any time with this game before they called it bad and moved on. Alpha Protocol is not a bad game. It is not a mediocre game. It is not an okay game.

    Alpha Protocol is a great game. Every decision, literally EVERY decision you make in the game, has a
    This may be one of the most incorrectly reviewed games of all time. Very few, if any of the professional reviewers appear to have spent any time with this game before they called it bad and moved on. Alpha Protocol is not a bad game. It is not a mediocre game. It is not an okay game.

    Alpha Protocol is a great game. Every decision, literally EVERY decision you make in the game, has a consequence. Whether that decision is letting a young girl live, or choosing to put points into martial arts, that decision will be reflected in the game. Either the girl comes back at a later time, or you smash someone's face into a table during a cut-scene, instead of just punching them.

    Decisions are what this game is about. Not combat, not stealth, not being a shooter. This game is an RPG first, an RPG second, and an RPG third. The fact that combat is handled with guns from a third person perspective is irrelevant. This game hands you decision after decision, and you have to live with the choices you make.

    Dialogue trees don't exist. What you have are conversations. If you say something to someone that they don't like, you don't get to go back and say something else. They stay annoyed, and the conversation builds off that.

    Don't think that means you have to play nice with everyone. This game rewards you for everything you do. Did you become friends with all the ladies? Good job, go have sex with them. Did you creep all the ladies out? Tough luck, buddy. Did you piss off a highly trained killer? Hope you like getting shot.

    This game not only deserves a sequel, but it demands it. Any other game that claims your choices matter should take a good, long look at Alpha Protocol, and see if their game holds up.
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  21. Jul 11, 2011
    9
    I just purchased this game for $5 during the Steam summer sale. My first thought was, "why haven't I heard of this game before, because it is awesome."

    You play as agent Michael Thorton, everything else you get to make up as you go along. I don't think some people realize how entirely different two play throughs can be. Your choices have a huge impact on the game world and there is no
    I just purchased this game for $5 during the Steam summer sale. My first thought was, "why haven't I heard of this game before, because it is awesome."

    You play as agent Michael Thorton, everything else you get to make up as you go along. I don't think some people realize how entirely different two play throughs can be. Your choices have a huge impact on the game world and there is no set "good" or "evil" patch. You make choices, stuff happens that wouldn't have happened otherwise. Deal with it.

    I am amazed that a developer could craft such an open ended game with so many different possibilities. I'm also amazed that every choice comes with benefits. Kill that guy? Maybe you'll lose a supplier but you'll face fewer goons when you travel for your missions.

    Even the much hated crouching animation is actually far more realistic than what most games give you. That's what a person would actually look like trying to "sneak" around.

    As much praise as I heap on the game, there are also problems. For one, this game is supposed to be super-realistic and adaptive, yet I can shoot a guy in the head with a silenced pistol, the body will disappear on its own in a few minutes, and nobody will be the wiser. Someone stumbles across the scene where guard A was supposed to be? Nobody notices he is missing unless his body is still sitting there and then they give up in a few minutes if they can't find me. Somebody just got shot and killed on your watch and you just give up if someone shuts off the alarm?

    The story is the best part. There are so many nuances that you cannot learn it all in one play through. You literally cannot, unless you cheat or something. It's the best type of game because it encourages you to play it multiple times.

    The RPG aspects are placed above the shooter aspects and that's fine with me. It reminds me of Deus Ex in that respect. You have a low pistol skill? You can't hit the side of a barn. I enjoyed being tied to my character's skill points more than just my ability to move a pointer around and mash a button waiting for something awesome to happen.

    This game deserved far better than what it received.
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  22. Jul 11, 2011
    9
    If you are a fan of games then this is right for you. Alpha Protocol is an RPG that truly gives your actions consequences, you can proceed through missions in whichever order you choose, you can choose to kill or spare main characters that can come back to help you, there are many different ways of playing through depending on what you want to do, it's a smorgasbord of choice. After youIf you are a fan of games then this is right for you. Alpha Protocol is an RPG that truly gives your actions consequences, you can proceed through missions in whichever order you choose, you can choose to kill or spare main characters that can come back to help you, there are many different ways of playing through depending on what you want to do, it's a smorgasbord of choice. After you get past the not so good first mission hub (Saudi Arabia) the game really opens up and you'll get to see why this is one of the greatest RPGs ever made. Expand
  23. Jul 2, 2011
    10
    I must buck the trend and say I adored this game. I finished it three times doing every conceivable option and character build. The faction system forged through real character choices is fantastic. The dialogue system keeps things interesting as well. Likewise, I actually loved the combat system, although the game was too easy. Also, AP has perfect pacing; levels never drag on and theI must buck the trend and say I adored this game. I finished it three times doing every conceivable option and character build. The faction system forged through real character choices is fantastic. The dialogue system keeps things interesting as well. Likewise, I actually loved the combat system, although the game was too easy. Also, AP has perfect pacing; levels never drag on and the game keeps you interested until the end. I only experienced a few minor bugs, so I really can't relate to all these complaints. To me AP will go down as one of the most under-appreciated games ever. To each his or her own, but if you can look past the hate and ignore the quirks, you too might just become obsessed with being Michael Thorton. Expand
  24. Jun 20, 2011
    10
    Like all great RPG games, it has a serious number of bugs. The shame of it is Obsidian knew about this ahead of time and shipped it out the door with them. Gameplay and storyline more than make up for these deficiencies though.
  25. Jun 13, 2011
    10
    I specifically signed up for metacritic to review this game. This game is highly underrated, and from someone who has played games for over 15 years now, i think it is an injustice to see this game score poorly. The level of engagement in this game, the storytelling, the detailed files and information intelligence gathering makes this game unique and truly satisfying. This is not a dumbI specifically signed up for metacritic to review this game. This game is highly underrated, and from someone who has played games for over 15 years now, i think it is an injustice to see this game score poorly. The level of engagement in this game, the storytelling, the detailed files and information intelligence gathering makes this game unique and truly satisfying. This is not a dumb persons game. Someone who is impatient(most of the younger generation) and dislikes reading will not enjoy this game. It can be a shooter, but it is a thinking mans spy game with real consequences to your actions. To play a game that TRULY changes outcomes based on your decisions is an enjoyment to play. Thats what makes it so much fun. Make your choice. stick with it. don't reload or re-save, and carve your own destiny in this excellent game. Steam has it for maybe 30 dollars right now. This game is for someone who enjoyed games like mass effect, the witcher, baldurs gate, splinter cell. etc. Splinter cell was done well, but was defenitely not as immersive as this game, and wasnt as satisfying. I felt a real connection to the characters in this game and knew my actions would depend on them living or not. Control wise, the game is passable and not dazzling. but with a story that really gets you immersed, it doesnt matter. texture resolution is high, and gives faces a level of realism that is good. Its not all about flair; its about style, an intelligent story and a deep plot. Its very sad to see games like this not get a sequel because of impatient, brain dead gamers. Cheers, Expand
  26. May 24, 2011
    7
    The RPG heart of Alpha Protocol is pure and true. Real choice and consequence in a setting of international intrigue and adventure. Yes, the combat mechanics are largely broken but not to the point where a satisfying compromise can't be reached in terms of gameplay vs. RPG payoff. On par with Jade Empire for mid-to-high level escapism.
  27. May 23, 2011
    8
    Very well done.

    Pros: Its re playability, memorable NPCs, incredible story and unique time line. Different approaches of game style, multiple choices and consequences. And of course different endings. Cons: A few bugs over here and there(Blame SEGA for not even allowing a patch release), boss fights might be designed more realistic, crappy hacking UI, a few balance issues. Sad fact: AP
    Very well done.

    Pros: Its re playability, memorable NPCs, incredible story and unique time line. Different approaches of game style, multiple choices and consequences. And of course different endings.
    Cons: A few bugs over here and there(Blame SEGA for not even allowing a patch release), boss fights might be designed more realistic, crappy hacking UI, a few balance issues.

    Sad fact: AP was generally reviewed by FPS gamers that have no idea about dice/roll system of RPGs. They awaited either third person shooter game(aka Splinter Cell) or haven't even played yet another RPG.(You do an action, game rolls a dice and "Miss" etc stuff) Yet another sad fact: People have no idea what they're talking about and they got payed for it. While nearly all of players can agree that pistols are way overpowered i read that "pistols are lame, go for assault rifles" in a few websites that earn money from reviewing. So wrong and disrespectful to their costumers.
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  28. May 15, 2011
    10
    An excellent game on so many levels. A highly reactive storyline unfolding in ways you want (or sometimes ways you don't want) makes it an excellent experience. And I will stress the word experience because that is mainly what this is; if just the gameplay had been better it would have been an all-time favourite for me, but it does it's job.
  29. Apr 6, 2011
    5
    This game has a very ambitious branching storyline but some of the worst game mechanics i've ever seen. The "stealth" in this game is basically an invisibility cloak and the boss fights look like they came out of an arcade game. It seems they would have done a lot better by just lifting the mechanics of splinter cell and combining it with the style of much superior RPGS (like deus ex) theyThis game has a very ambitious branching storyline but some of the worst game mechanics i've ever seen. The "stealth" in this game is basically an invisibility cloak and the boss fights look like they came out of an arcade game. It seems they would have done a lot better by just lifting the mechanics of splinter cell and combining it with the style of much superior RPGS (like deus ex) they were trying to mimic.

    Speaking of which, it tries to be another RPG like deus ex in more ways than one but lacks the clever detailed gameplay or plot design of that classic. The main character is also vanilla boring and cliche. All in all this is a disappointment but not too bad if you want to be entertained by a silly storyline and some mindless entertainment. The graphics in this game are fairly dated and boring to look at.
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  30. Apr 4, 2011
    10
    I have played RPG's with a better combat system, and I have played shooters with equally deep story writing- and yet Alpha Protocol Captivates me and at the end leaves me wanting more- even if I want that more to be better polished. Despite poor sales commercially, and a sometimes more-than-shaky stealth system that can turn a few people off, this game had amazing potential. I am literallyI have played RPG's with a better combat system, and I have played shooters with equally deep story writing- and yet Alpha Protocol Captivates me and at the end leaves me wanting more- even if I want that more to be better polished. Despite poor sales commercially, and a sometimes more-than-shaky stealth system that can turn a few people off, this game had amazing potential. I am literally saddened there will be no sequel- it's like having a week long passionate fling and then finding out She changed her numbers and locks on you. Expand
Metascore
73

Mixed or average reviews - based on 26 Critic Reviews

Critic score distribution:
  1. Positive: 12 out of 26
  2. Negative: 1 out of 26
  1. May 20, 2024
    80
    It’s a solid spy adventure that deserves to be rediscovered, and it’s a reminder that even the seventh generation’s second- or third-tier games were still pretty exceptional.
  2. From the beginning of the game, till the ending, I was relatively pleased with how important and impactful the decisions I made were.
  3. PC PowerPlay
    70
    Mediocre gameplay hides an enjoyable RPG with moments of genius. But it could have been so much more. [Aug 2010, p.56]