- Publisher: Sega
- Release Date: Jun 1, 2010
- Also On: PlayStation 3, Xbox 360
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PC Zone UKThat exhilarating core deserves more than the pretty rancid crust that tops it. [Aug 2010, p.76]
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In other words, for those still interested, Alpha Protocol should be low on the to-play list.
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PC PowerPlayMediocre gameplay hides an enjoyable RPG with moments of genius. But it could have been so much more. [Aug 2010, p.56]
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The way the story and relationships change depending on your choices will keep you hooked, and warrants at least two play-throughs to see what might have been. However, just be aware that you'll have to put up with some problems.
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Ignore the RPG part and you might trade in the game after two hours; ignore the third-person shooter part and you might replay the game three times over. In short, it needs a sequel to get everything right. Look beyond its obvious faults and Alpha Protocol isn’t frustratingly bad, but frustratingly good; that is, if you care to look that hard.
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Alpha Protocol could have been a really good game, easily on par with Mass Effect, but it fails in almost every way.
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The tragedy of Alpha Protocol is that, hidden behind the mass of technical failings is a superb action RPG bristling with choice and driven by some inspired storytelling.
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PC FormatWatch a Bourne movie instead. [Aug 2010, p.95]
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Imbalanced skills, glitches, dim-witted enemies, and repetitive encounters further undercut the entertainment, making Alpha Protocol a game you can safely pass by.
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Alpha Protocol's astounding intricacies are tarnished by bugs, clumsy gameplay mechanics, and rough production values.
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Alpha Protocol is a strange game. No matter how good and deep is the rpg part, with a well told story, it's almost completely broke when it's time to shoot and sneak. The A.I. is so cheesy and ramdom that completely make you forget your class and skills.
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A role-playing action about the modern world felt like a jolt of fresh air in the ocean of high fantasy, ancient myths, and space operas. But, as it usually happens, a good idea was killed by poor execution. It doesn’t matter if it was because of too many cooks in the game-design kitchen, or Sega’s meddling. The spy already got his burn notice.
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Alpha Protocol is one big deception. The stealth action is lacking and the enemies sometimes act ridiculously. Because of this most of the missions are a drag. A shame since the created world lends itself perfectly for a spy game. The surprisingly fun conversation system, in which the choices have a real impact on the gameplay, is a spark in the dark mess called Alpha Protocol.
Awards & Rankings
User score distribution:
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Positive: 394 out of 603
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Mixed: 131 out of 603
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Negative: 78 out of 603
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Jun 13, 2011
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AgentLumberjackJun 2, 2010
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Nov 28, 2011