User Score
1.3

Overwhelming dislike- based on 143 Ratings

User score distribution:
  1. Positive: 9 out of 143

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  1. Jun 26, 2015
    6
    I don't understand why people are so down on this game, sure the title is misleading, it could have just as easily been called 'Polygon Warriors from PS2 era go Nutzoid' but I digress. If you take the game on its own merits and put AITD out of your mind, you might have some fun with this little Indie offering.

    In the game you can choose from three characters - Mechanic, Priest & Witch,
    I don't understand why people are so down on this game, sure the title is misleading, it could have just as easily been called 'Polygon Warriors from PS2 era go Nutzoid' but I digress. If you take the game on its own merits and put AITD out of your mind, you might have some fun with this little Indie offering.

    In the game you can choose from three characters - Mechanic, Priest & Witch, I chose the last one who can cast some spells like a hand-thrown lightning bolt. The game-play overall is rather simplistic, often with maze like levels with fetch-return type quests to undertake e.g. grab some dynamite to blow a hole in the wall, the items to collect always can be tracked by a glowing outline that is seen even through the architecture. Dotted about the maps are light sources such as lamps and barrels that can be activated, and when the nasties are in the light they are vulnerable to your attacks, furthermore as the Witch you can enchant the light so it does extra damage to the hordes, which I thought was kinda' neat .The idea of using light as leverage over the demons evokes Alan Wake, but don't be misconceived, this plays nothing like aforesaid game, but more like a twisted lovechild with Vampire Rain, or something to that effect.

    It must be said, you might die a few times to begin with...well, truthfully a lot, it is a rape fest, at least on medium or hard anyway. With that being said, the idea is to grind and slowly level up your characters abilities to somewhat alleviate the difficulty on those higher levels, even if you die it isn't a total loss since you are still dealt the skill points for what you managed in the session. It is sort of like how in those EDF games some levels feel beyond your grasp to defeat on the harder levels until you have earned better equipment to tackle them with from other levels. The game's story is told through clumps or text at the beginning of levels and also the protagonist may have some comments (also text only) during play, I suppose Atari wasn't willing to shell out for voice actors, the cheap so-and-so's.

    Head over to Steam and illuminate the devs day with a thoughtful purchase, I for one would like to know what PURE FPS will do next!

    *You may need a third-party app to map all controls to your gamepad

    * Interesting fact, PURE FPS was formed by the founding members of Plastic Piranha, they had one unreleased game

    -Amigian aka Akkroid
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Metascore
19

Overwhelming dislike - based on 12 Critic Reviews

Critic score distribution:
  1. Positive: 0 out of 12
  2. Mixed: 0 out of 12
  3. Negative: 12 out of 12
  1. Oct 21, 2015
    40
    23 years, and this is how it ends? Horrifying, and not in a good way. Illumination is an utter failure on all fronts, a derivative, boring and disappointing shooter. What a sad ending for this legendary series.
  2. CD-Action
    Jul 27, 2015
    20
    Lacks in every possible way and looks like an alpha version in need of two more years of development. [08/2015, p.57]
  3. Jul 24, 2015
    10
    How on earth could this game make it to a release state? And why would Atari kill the franchise that started survival horror and made Resident Evil what it is today?